Follow up to https://github.com/zed-industries/zed/pull/31353. Just
ensuring we're walking toward a more consistent use of the multiple
terms we have floating around in the AI realm. In this case, `thread` is
the term for the now default view, the one that has agentic features;
`text_thread` is the term for the original view, the one where it's just
text. The settings now reflect this. Also took advantage of the
opportunity to add some docs, too.
Release Notes:
- N/A
Follow up to https://github.com/zed-industries/zed/pull/30140 and
https://github.com/zed-industries/zed/pull/31236
This PR introduces an inline code action indicator that shows up at the
start of a buffer line when there's enough space. If space is tight, it
adjusts to lines above or below instead. It also adjusts when cursor is
near indicator.
The indicator won't appear if there's no space within about 8 rows in
either direction, and it also stays hidden for folded ranges. It also
won't show up in case there is not space in multi buffer excerpt. These
cases account for very little because practically all languages do have
indents.
https://github.com/user-attachments/assets/1363ee8a-3178-4665-89a7-c86c733f2885
This PR also sets the existing `toolbar.code_actions` setting to `false`
in favor of this.
Release Notes:
- Added code action indicator which shows up inline at the start of the
row. This can be disabled by setting `inline_code_actions` to `false`.
This PR adds some documentation about the minimap to the official docs.
**Please note:** The [current preview release
notes](https://zed.dev/releases/preview/0.187.0) refer to the minimap PR
for configuration options. However, `font_size` and `width` were removed
as settings after some discussion but are still referenced in the PR
description, which might be misleading. On the other hand, some of the
available configuration options are not listed in the PR description. It
might be better to refer to the docs or the default settings in order to
avoid confusion.
Release Notes:
- N/A
- Add docs for `hover_popover_delay`.
- Set `hover_popover_delay` to `300` from `350` which matches [VSCode's
hover
delay](ed48873ba2/src/vs/editor/common/config/editorOptions.ts (L2219)).
Release Notes:
- Added `hover_popover_delay` to settings which determines time to wait
in milliseconds before showing the informational hover box.
Adds a new `agent.model_parameters` setting that allows the user to
specify a custom temperature for a provider AND/OR model:
```json5
"model_parameters": [
// To set parameters for all requests to OpenAI models:
{
"provider": "openai",
"temperature": 0.5
},
// To set parameters for all requests in general:
{
"temperature": 0
},
// To set parameters for a specific provider and model:
{
"provider": "zed.dev",
"model": "claude-3-7-sonnet-latest",
"temperature": 1.0
}
],
```
Release Notes:
- agent: Allow customizing temperature by provider/model
---------
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
Closes#29836
The agent diff toolbar item was causing the editor toolbar to show even
when all the other elements were disabled via settings.
This PR fixes this by setting the location to
`ToolbarItemLocation::Hidden` in the states where it shouldn't show.
It also adds a new a `toolbar.agent_review` setting to hide the agent
review buttons altogether. However, if the other toolbar elements are
hidden and the file isn't under review, the editor toolbar will still be
hidden. So you only need to set this to `false` if you don't want them
to show up even under agent review.
Release Notes:
- N/A
Closes#27073
Currently, when searching for a file with Ctrl+P, and the first file
found is the active one, file_finder skips focus to the second file
automatically. This PR adds a setting to disable this and make the first
file always the focused one.
Default setting is still skipping the active file.
Release Notes:
- Added the `skip_focus_for_active_in_search` setting for the file
finder, which allows turning off the default behavior of skipping focus
on the active file while searching in the file finder.
---------
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
Added `snippet_sort_order`, which determines how snippets are sorted
relative to other completion items. It can have the values `top`,
`bottom`, or `inline`, with `inline` being the default.
This mimics VS Code’s setting:
https://code.visualstudio.com/docs/editing/intellisense#_snippets-in-suggestions
Release Notes:
- Added support for `snippet_sort_order` to control snippet sorting
behavior in code completion menus.
Before, we used to debounce selection highlight because it needed to
search the whole file to show gutter line highlights, etc. This
experience felt extremely laggy.
This PR introduces a new approach where:
1. We query only visible rows without debounce. The search function
itself is async and runs in a background thread, so it's not blocking
anything. With no debounce and such a small search space, highlights
feel realtime.
2. In parallel, we also query the whole file (still debounced, like
before). Once this query resolves, it updates highlights across the
file, making scrollbar markers visible.
This hybrid way gives the feeling of realtime, while keeping the same
functionality.
https://github.com/user-attachments/assets/432b65f1-89d2-4658-ad5e-048921b06a23
P.S. I have removed the user setting for custom debounce delay, because
(one) now it doesn't really make sense to configure that, and (two) the
whole logic is based on the assumption that the fast query will resolve
before the debounced query. A static debounce time makes sure of that.
Configuring it might lead to cases where the fast query resolves after
the debounced query, and we end up only seeing visible viewport
highlights.
Release Notes:
- Improved selection highlight speed.
Release Notes:
- Preview: Removed the layout button from the title bar. The
`bottom_dock_layout` setting still functions.
- Added a setting, `bottom_dock_layout`, for controlling the
relationship between the bottom dock and the left and right docks.
This PR adds `completions.lsp_insert_mode` and effectively changes the
default from `"replace"` to `"replace_suffix"`, which automatically
detects whether to use the LSP `replace` range instead of `insert`
range.
`"replace_suffix"` was chosen as a default because it's more
conservative than `"replace_subsequence"`, considering that deleting
text is usually faster and less disruptive than having to rewrite a long
replaced word.
Fixes#27197Fixes#23395 (again)
Fixes#4816 (again)
Release Notes:
- Added new setting `completions.lsp_insert_mode` that changes what will
be replaced when an LSP completion is accepted. The default is
`"replace_suffix"`, but it accepts 4 values: `"insert"` for replacing
only the text before the cursor, `"replace"` for replacing the whole
text, `"replace_suffix"` that acts like `"replace"` when the text after
the cursor is a suffix of the completion, and `"replace_subsequence"`
that acts like `"replace"` when the text around your cursor is a
subsequence of the completion (similiar to a fuzzy match). Check [the
documentation](https://zed.dev/docs/configuring-zed#LSP-Insert-Mode) for
more information.
---------
Co-authored-by: João Marcos <marcospb19@hotmail.com>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
This enables hiding mouse cursor even on cursor movements like up, down,
etc. or selections made using keyboard, etc.
Renamed existing boolean setting "hide_mouse_while_typing" to
"hide_mouse". It can have three values: `on_typing_and_movement`,
`on_typing`, `never`.
Release Notes:
- Now mouse cursor hides even when you navigate, or make selections
using keyboard in editor. This behavior can be changed by setting
`hide_mouse` to `on_typing_and_movement`, `on_typing` or `never`.
Closes#4461
Take 2 on https://github.com/zed-industries/zed/pull/25040.
Fixes panic caused due to using `setHiddenUntilMouseMoves` return type
to `set` cursor on macOS.
Release Notes:
- Now cursor hides when the user is typing in editor. It will stay
hidden until it is moved again. This behavior is `true` by default, and
can be configured with `hide_mouse_while_typing` in settings.
---------
Co-authored-by: Peter Tripp <peter@zed.dev>
Co-authored-by: Thomas Mickley-Doyle <thomas@zed.dev>
Co-authored-by: Agus <agus@zed.dev>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Co-authored-by: Agus Zubiaga <hi@aguz.me>
Co-authored-by: Angelk90 <angelo.k90@hotmail.it>
Most terminal emulators, like macOS Terminal, Alacritty, and Ghostty,
have alternate scroll turned on by default. I think it makes sense for
the Zed terminal to do the same and make it more of an opt-out feature.
Release Notes:
- N/A
Adds documentation for the icon theme setting (mostly based on the
documentation from theme but adjusted for icon theme).
Release Notes:
- N/A
---------
Co-authored-by: Peter Tripp <peter@zed.dev>
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
The function ensure_final_newline in buffer.rs has this explanation:
Ensures that the buffer ends with a single newline character, no other
whitespace.
The documentation wasn't explaining well that we actually remove any
lines containing only whitespace and keep only 1 line at the end of a
buffer.
Release Notes:
- N/A
---------
Co-authored-by: Peter Tripp <peter@zed.dev>
Co-authored-by: Danilo Leal <danilo@zed.dev>
Closes#23744
Release Notes:
- Changed the `always_show_close_button` key to `show_close_button` and
introduced a new `hidden` value, that allows never displaying the close
button.
---------
Co-authored-by: Peter Tripp <peter@zed.dev>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: smit <0xtimsb@gmail.com>
https://github.com/zed-industries/zed/pull/25752 with fixes on top
* Ensures no flickering happens for all modifiers `: false` case
* Dismisses the toggled state on focus out
* Reworks cache state so that "enabled" and "toggled by modifiers" are
different states with their own lifecycle
Release Notes:
- N/A
This reverts commit a8610fbd13.
I've been seeing some reports of segmentation faults that appear to
point to this change as the culprit.
Closes#25366.
Release Notes:
- Community: Reverted #25040, so remove the corresponding entry from the
release notes.
Closes https://github.com/zed-industries/zed/issues/4461
This PR improves the coding experience by hiding the mouse while the
user is typing so it does not accidentally get in their way, making it
challenging to ready characters in the editor.
Release Notes:
- The following PR hides the cursor when the user is typing by adding a
new cursor style called `None`.
- Assuming the user does not move the mouse, it will stay hidden until
it is moved again.
https://github.com/user-attachments/assets/6ba9f2ee-b9f3-4595-81e4-e9d986da4a39
---------
Co-authored-by: Agus <agus@zed.dev>
Co-authored-by: Peter Tripp <peter@zed.dev>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Closes#12635
- [x] Get it working
- [x] Disable for multi cursor
- [x] Disable for vim visual line selection
- [x] Add setting to disable it
- [x] Add scrollbar marker
- [x] Handle delete state capturing selection
Preview:
https://github.com/user-attachments/assets/a76cde64-4f6c-4575-91cc-3a03a954e7a9
Release Notes:
- Added support to highlight all matching occurrences of text within the
selection in editor.
---------
Co-authored-by: Agus Zubiaga <agus@zed.dev>
Co-authored-by: Danilo <danilo@zed.dev>
This PR clarifies how the `disabled_globs` work.
Release Notes:
- N/A
---------
Co-authored-by: Bennet Bo Fenner <53836821+bennetbo@users.noreply.github.com>
- [x] snake case keymap properties
- [x] flatten actions
- [x] keymap migration + notfication
- [x] settings migration + notification
- [x] inline completions -> edit predictions
### future:
- keymap notification doesn't show up on start up, only on keymap save.
this is existing bug in zed, will be addressed in seperate PR.
Release Notes:
- Added a notification for deprecated settings and keymaps, allowing you
to migrate them with a single click. A backup of your existing keymap
and settings will be created in your home directory.
- Modified some keymap actions and settings for consistency.
---------
Co-authored-by: Piotr Osiewicz <piotr@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Note that this does *not* involve any breaking code changes.
cc @0xtimsb - I didn't change any settings or anything here. That can
happen separately!
Release Notes:
- N/A
This PR adds the `show_tab_bar_buttons` under `tab_bar` that allows
hiding the "New", "Split Pane", and "Zoom" buttons to the left of the
pane tab bar.
Release Notes:
- Added a new `show_tab_bar_buttons` setting, under `tab_bar`, that
enables hiding the pane tab bar buttons.
Closes#4798
This PR implements a scrollbar for the terminal by turning
`ScrollableHandle` into a trait, allowing us to implement a custom
scroll handle, `TerminalScrollHandle`. It works by converting terminal
lines into pixels that `ScrollableHandle` understands. When
`ScrollableHandle` provides a changed offset (e.g., when you drag the
scrollbar), we convert this pixel offset back into the number of lines
to scroll and update the terminal content accordingly.
While the current version works as expected, I believe the scrollbar's
offset updates could potentially be turned into an event. This event
could then be subscribed to in `TerminalView`, not needing to update the
terminal's offset in the `render` method as it might have performance
implications. Further ideas on this are welcome.
Preview:
https://github.com/user-attachments/assets/560f0aac-4544-4007-8f0b-8833386f608f
Todo:
- [x] Experiment with custom scrollbar responding to terminal mouse
scroll
- [x] Refactor existing scrollbar handle into a trait
- [x] Update terminal to use the scrollbar trait instead of a custom
scrollbar implementation
- [x] Figure out how scrollbar events like mouse drag should notify the
terminal to update its state
- [x] Code clean up
- [x] Scrollbar hide setting for terminal
Release Notes:
- Added scrollbar to the terminal