This PR adds two new helper methods to the `Thread` for dealing with
tool use:
- `use_pending_tools` - This uses all of the tools that are pending
- The reason we aren't calling this directly in `stream_completion` is
that we still might need to have a way for users to confirm that they
want tools to be run, which would need to happen at the UI layer in the
`ActiveThread`.
- `send_tool_results_to_model` - This encapsulates inserting a new user
message that contains the tool results and sending them up to the model.
Release Notes:
- N/A
This PR decouples the `Tool` trait from the `Workspace` (and from the
UI, in general).
`Tool::run` now takes a `WeakEntity<Project>` instead of a
`WeakEntity<Workspace>` and a `Window`.
Release Notes:
- N/A
Going for a different, arguably simpler design for the Assistant 2 empty
state here. Also took the opportunity to adjust other elements like the
toolbar, message editor, and some items in the configuration page.
<img
src="https://github.com/user-attachments/assets/03fd1d48-a675-4eac-b694-bbe4eeaf06e9"
width="700px"/>
Release Notes:
- N/A
While investigating #24896, I noticed two issues:
1. The default configuration for the `zed.dev` provider was using the
wrong string for Claude 3.5 Sonnet. This meant the provider would always
result as not configured until the user selected it from the model
picker, because we couldn't deserialize that string to a valid
`anthropic::Model` enum variant.
2. When clicking on `Open New Chat`/`Start New Thread` in the provider
configuration, we would select `Claude 3.5 Haiku` by default instead of
Claude 3.5 Sonnet.
Release Notes:
- Fixed some issues that caused AI providers to sometimes be
misconfigured.
This PR fixes an issue where the thread history would only work in one
Zed window at a time.
The backing LMDB database can only be opened once per Zed instance.
However, the `ThreadStore` has one instance per Zed window.
To fix this, we need to create the `heed` environment once and store it
as a global, and then reference the same environment across all of the
`ThreadStore`s.
Release Notes:
- N/A
This Pull Request tackles the issue outline in #14287 by changing the
way `KeyBinding`s for vim mode are displayed in the command palette.
It's worth pointing out that this whole thing was pretty much
implemented by Conrad Irwin during a pairing session, I just tried to
clean up some other changes introduced for a different issue, while
improving some comments.
Here's a quick list of the changes introduced:
- Update `KeyBinding` with a new `vim_mode` field to determine whether
the keybinding should be displayed in vim mode.
- Update the way `KeyBinding` is rendered, so as to detect if the
keybinding is for vim mode, if it is, only display keys in uppercase if
they require the shift key.
- Introduce a new global state – `VimStyle(bool)` - use to determine
whether `vim_mode` should be enabled or disabled when creating a new
`KeyBinding` struct. This global state is automatically set by the `vim`
crate whenever vim mode is enabled or disabled.
- Since the app's context is now required when building a `KeyBinding` ,
update a lot of callers to correctly pass this context.
And before and after screenshots, for comparison:
| before | after |
|--------|-------|
| <img width="1050" alt="SCR-20250205-tyeq"
src="https://github.com/user-attachments/assets/e577206d-2a3d-4e06-a96f-a98899cc15c0"
/> | <img width="1050" alt="SCR-20250205-tylh"
src="https://github.com/user-attachments/assets/ebbf70a9-e838-4d32-aee5-0ffde94d65fb"
/> |
Closes#14287
Release Notes:
- Fix rendering of vim commands to preserve case sensitivity
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Closes https://github.com/zed-industries/zed/issues/23894
Reworks all trigger declarations from
`.trigger(element.tooltip(tooltip))` into
`.trigger_with_tooltip(element, tooltip)` , with new API disallowing
simultaneous trigger and tooltip display.
All existing `.trigger(` calls were replaced, except 2 not applicable
(in dock.rs and pane.rs), 15 left as ones without tooltips, and 2
unchanged places in `inline_completion_button.rs`, where
0f7bb2e9fd/crates/inline_completion_button/src/inline_completion_button.rs (L311-L319)
`with_animation` does not allow us to simply use the same approach.
Release Notes:
- Fixed hover tooltips appearing after related element is pressed
---------
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
## Context
While looking through the client crate, I noticed that some of the old
functions and variables were still using gpui::model name that was
deprecated during the gpui3 transition. This PR renames those instances
of model to entity to be more inline with gpui3.
In addition, I also renamed `model` to `entity` in cases found by the
below search terms given by @someone13574
- model = cx.
- model: Entity
- model: &Entity
- OpenedModelHandle
- model.update
- model.upgrade
- model = .*\.root (regex)
- parent_model
- model = cx.new
- cx.spawn(move |model
Release Notes:
- N/A
This PR unships tool use from Assistant1.
This was only ever partially implemented, and was never released to end
users.
Assistant2 will support tool use.
Release Notes:
- N/A
This PR does some somewhat light UI adjustment to the Assistant 2
settings view. The Prompt Library section should feature the default
prompts in the future, so that's why it's been separated that way.
<img width="800" alt="Screenshot 2025-01-29 at 2 59 59 PM"
src="https://github.com/user-attachments/assets/7b033bde-51ab-44d5-9e53-3f72b8ff5f51"
/>
Release Notes:
- N/A
This PR adds really tiny visual adjustments to the assistant 2. I guess
the most note-worthy thing here is that I separated the `title` for
History views into two just because I wanted to render the `/` smaller
and lighter. 😬
Release Notes:
- N/A
This PR changes the `ThreadStore` constructor to not block on reloading
the threads before we finish initializing it.
This allows us to make the constructor synchronous instead of
asynchronous.
Release Notes:
- N/A
This PR fixes an issues where clicking the "Open Configuration" button
wasn't opening the configuration.
We needed to change how the action was dispatched after #22632.
Release Notes:
- N/A
This PR adds some logging so we can debug the issues some folks have
been having with Assistant2 not getting initialized properly.
All the logs are prefixed with `[assistant2-debug]` so they're easier to
pick out of the logs, as well as find them later to clean up once we've
diagnosed the issue.
Release Notes:
- N/A
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:
- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`
Not pictured here are the two other failed attempts. It's been quite a
month!
Tasks:
- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs
### issues post merge
- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue
Release Notes:
- N/A
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
This PR adjusts how the `AssistantPanelDelegate` global is set to be
based on the state of the feature flag.
This should prevent `assistant` and `assistant2` from potentially
clobbering each other.
Release Notes:
- N/A
This PR consolidates the two Assistant panels into one for users in the
`assistant2` feature flag.
Now that the Assistant1 prompt editor is accessible through the
Assistant2 panel, we no longer have a need to show both panels.
Release Notes:
- N/A
This PR dedupes the `AssistantSettings` so we can use the same settings
for both Assistant1 and Assistant2.
We originally forked them so we could change the Assistant2 settings
freely, but given our rollout strategy for the new Assistant, I don't
think that makes sense.
This also fixes the issue where the JSON language server would show a
"Matches multiple schemas when only one must validate" warning in
`settings.json`.
Closes#23171.
Release Notes:
- Fixed the "Matches multiple schemas when only one must validate"
warning for the `assistant` setting.
The context picker will now display up to 6 recent files/threads to add
as a context:
<img
src="https://github.com/user-attachments/assets/80c87bf9-70ad-4e81-ba24-7a624378b991"
width=400>
Note: We decided to use a `ContextMenu` instead of `Picker` for the
initial one since the latter didn't quite fit the design for the
"Recent" section.
Release Notes:
- N/A
---------
Co-authored-by: Danilo <danilo@zed.dev>
Co-authored-by: Piotr <piotr@zed.dev>
Co-authored-by: Nathan <nathan@zed.dev>
This means that `workspace::ToggleRightDock` will open the assistant if
no right-dock panel has been manually activated, instead of the chat as
before. Also cleans up the `active_panel_index` logic a bit.
cc @nathansobo
Release Notes:
- Make `workspace::ToggleRightDock` open the assistant panel if no
right-dock panel has yet been activated
This PR fixes some focus issues with opening the thread history, which
required that the Assistant2 panel be focused in order for the history
to open.
Release Notes:
- N/A