Commit graph

203 commits

Author SHA1 Message Date
Piotr Osiewicz
dc64ec9cc8
chore: Bump Rust edition to 2024 (#27800)
Follow-up to https://github.com/zed-industries/zed/pull/27791

Release Notes:

- N/A
2025-03-31 20:55:27 +02:00
Piotr Osiewicz
0729d24d77
chore: Prepare for Rust edition bump to 2024 (without autofix) (#27791)
Successor to #27779 - in this PR I've applied changes manually, without
futzing with if let lifetimes at all.

Release Notes:

- N/A
2025-03-31 20:10:36 +02:00
Max Brunsfeld
9445005bff
Don't consider empty deleted files to be dirty or conflicting (#27701)
When a file is deleted outside of Zed, but it doesn't have any unsaved
changes, it shouldn't be considered "dirty" (prompting you before you
close it).

Release Notes:

- Fixed an bug where unchanged buffers were marked as conflicting if
their files were deleted outside of Zed.

---------

Co-authored-by: Antonio <antonio@zed.dev>
2025-03-28 14:17:16 -07:00
Smit Barmase
7ac51e4c82
project: Add tests for more cases in LSP completions (#27650)
This PR adds two more cases to existing LSP completion cases.

- When text_edit exists:  (New test)
   1. we use text_edit, over insert_text and label

- When edit range exists (and text_edit is None):  (New test)
   1. insert_text is used over label if exists
   2. label is used otherwise

- When not edit range exists (and text_edit is None):  (Existing test)
   1. insert_text is used over label if exists
   2. label is used otherwise

Release Notes:

- N/A
2025-03-28 15:43:18 +05:30
Antonio Scandurra
7354ef91e1
Make GitRepository::status async and remove cx parameter (#27514)
This lays the groundwork for using `status` as part of the new agent
panel.

Release Notes:

- N/A
2025-03-27 09:05:54 +00:00
Cole Miller
6924720b35
Move repository state RPC handlers to the GitStore (#27391)
This is another in the series of PRs to make the GitStore own all
repository state and enable better concurrency control for git
repository scans.

After this PR, the `RepositoryEntry`s stored in worktree snapshots are
used only as a staging ground for local GitStores to pull from after
git-related events; non-local worktrees don't store them at all,
although this is not reflected in the types. GitTraversal and other
places that need information about repositories get it from the
GitStore. The GitStore also takes over handling of the new
UpdateRepository and RemoveRepository messages. However, repositories
are still discovered and scanned on a per-worktree basis, and we're
still identifying them by the (worktree-specific) project entry ID of
their working directory.

- [x] Remove WorkDirectory from RepositoryEntry
- [x] Remove worktree IDs from repository-related RPC messages
- [x] Handle UpdateRepository and RemoveRepository RPCs from the
GitStore

Release Notes:

- N/A

---------

Co-authored-by: Max <max@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
2025-03-26 18:23:44 -04:00
João Marcos
bbc7fcc54f
Fix crash when toggling deleted hunk (#27138)
Release Notes:

- Fix rare crash when toggling deleted hunks.

---------

Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
2025-03-24 19:25:56 +00:00
João Marcos
9f0b09007b
Rename LSP function and simplify tests (#27313)
While working on a fix I found opportunities to improve readability, but
it's a big rename diff, so I'm landing separately.

Release Notes:

- N/A
2025-03-22 19:23:11 +00:00
Kirill Bulatov
de99febd9b
debugger: Ensure both debug and regular global tasks are correctly merged (#27184)
Follow-up of https://github.com/zed-industries/zed/pull/13433
Closes https://github.com/zed-industries/zed/issues/27124
Closes https://github.com/zed-industries/zed/issues/27066

After this change, both old global task source, `tasks.json` and new,
`debug.json` started to call for the same task update method:


14920ab910/crates/project/src/task_inventory.rs (L414)

erasing previous declarations.

The PR puts this data under different paths instead and adjusts the code
around it.

Release Notes:

- Fixed custom tasks not shown
2025-03-20 12:51:26 +00:00
Max Brunsfeld
74a39c7263
Make FakeGitRepository behave more like a real git repository (#26961)
This PR reworks the `FakeGitRepository` type that we use for testing git
interactions, to make it more realistic. In particular, the `status`
method now derives the Git status from the differences between HEAD, the
index, and the working copy. This way, if you modify a file in the
`FakeFs`, the Git repository's `status` method will reflect that
modification.

Release Notes:

- N/A

---------

Co-authored-by: Junkui Zhang <364772080@qq.com>
2025-03-19 16:04:27 +00:00
João Marcos
7f2e3fb5bd
Fix git stage race condition with delayed fs events (#27036)
This PR adds a failing test `test_staging_hunks_with_delayed_fs_event`
and makes it pass

Also skips a queued read for git diff states if another read was
requested (less work)

This still doesn't catch all race conditions, but the PR is getting long
so I'll yield this and start another branch

Release Notes:

- N/A
2025-03-18 22:44:36 -03:00
Remco Smits
41a60ffecf
Debugger implementation (#13433)
###  DISCLAIMER

> As of 6th March 2025, debugger is still in development. We plan to
merge it behind a staff-only feature flag for staff use only, followed
by non-public release and then finally a public one (akin to how Git
panel release was handled). This is done to ensure the best experience
when it gets released.

### END OF DISCLAIMER 

**The current state of the debugger implementation:**


https://github.com/user-attachments/assets/c4deff07-80dd-4dc6-ad2e-0c252a478fe9


https://github.com/user-attachments/assets/e1ed2345-b750-4bb6-9c97-50961b76904f

----

All the todo's are in the following channel, so it's easier to work on
this together:
https://zed.dev/channel/zed-debugger-11370

If you are on Linux, you can use the following command to join the
channel:
```cli
zed https://zed.dev/channel/zed-debugger-11370 
```

## Current Features

- Collab
  - Breakpoints
    - Sync when you (re)join a project
    - Sync when you add/remove a breakpoint
  - Sync active debug line
  - Stack frames
    - Click on stack frame
      - View variables that belong to the stack frame
      - Visit the source file
    - Restart stack frame (if adapter supports this)
  - Variables
  - Loaded sources
  - Modules
  - Controls
    - Continue
    - Step back
      - Stepping granularity (configurable)
    - Step into
      - Stepping granularity (configurable)
    - Step over
      - Stepping granularity (configurable)
    - Step out
      - Stepping granularity (configurable)
  - Debug console
- Breakpoints
  - Log breakpoints
  - line breakpoints
  - Persistent between zed sessions (configurable)
  - Multi buffer support
  - Toggle disable/enable all breakpoints
- Stack frames
  - Click on stack frame
    - View variables that belong to the stack frame
    - Visit the source file
    - Show collapsed stack frames
  - Restart stack frame (if adapter supports this)
- Loaded sources
  - View all used loaded sources if supported by adapter.
- Modules
  - View all used modules (if adapter supports this)
- Variables
  - Copy value
  - Copy name
  - Copy memory reference
  - Set value (if adapter supports this)
  - keyboard navigation
- Debug Console
  - See logs
  - View output that was sent from debug adapter
    - Output grouping
  - Evaluate code
    - Updates the variable list
    - Auto completion
- If not supported by adapter, we will show auto-completion for existing
variables
- Debug Terminal
- Run custom commands and change env values right inside your Zed
terminal
- Attach to process (if adapter supports this)
  - Process picker
- Controls
  - Continue
  - Step back
    - Stepping granularity (configurable)
  - Step into
    - Stepping granularity (configurable)
  - Step over
    - Stepping granularity (configurable)
  - Step out
    - Stepping granularity (configurable)
  - Disconnect
  - Restart
  - Stop
- Warning when a debug session exited without hitting any breakpoint
- Debug view to see Adapter/RPC log messages
- Testing
  - Fake debug adapter
    - Fake requests & events

---

Release Notes:

- N/A

---------

Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Anthony <anthony@zed.dev>
Co-authored-by: Piotr Osiewicz <peterosiewicz@gmail.com>
Co-authored-by: Piotr <piotr@zed.dev>
2025-03-18 12:55:25 -04:00
João Marcos
011f823f33
Move buffer diff storage from BufferStore to GitStore (#26795)
Release Notes:

- N/A

---------

Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: max <max@zed.dev>
2025-03-17 17:02:32 +00:00
Kirill Bulatov
566c5f91a7
Refine word completions (#26779)
Follow-up of https://github.com/zed-industries/zed/pull/26410

* Extract word completions into their own, `editor::ShowWordCompletions`
action so those could be triggered independently of completions
* Assign `ctrl-shift-space` binding to this new action
* Still keep words returned along the completions as in the original PR,
but:
* Tone down regular completions' fallback logic, skip words when the
language server responds with empty list of completions, but keep on
adding words if nothing or an error were returned instead
    * Adjust the defaults to wait for LSP completions infinitely
* Skip "words" with digits such as `0_usize` or `2.f32` from completion
items, unless a completion query has digits in it

Release Notes:

- N/A
2025-03-14 15:18:55 +00:00
João Marcos
00359271d1
git: Fix race condition when [un]staging hunks in quick succession (#26422)
- [x] Fix `[un]stage` hunk operations cancelling pending ones
  - [x] Add test
- [ ] bugs I stumbled upon (try to repro again before merging)
  - [x] holding `git::StageAndNext` skips hunks randomly 
    - [x] Add test
  - [x] restoring a file keeps it in the git panel
- [x] Double clicking on `toggle staged` fast makes Zed disagree with
`git` CLI
- [x] checkbox shows ✔️ (fully staged) after a single
stage

Release Notes:

- N/A

---------

Co-authored-by: Cole <cole@zed.dev>
Co-authored-by: Max <max@zed.dev>
2025-03-13 10:41:04 -07:00
Kirill Bulatov
af5af9d7c5
Support workspace/executeCommand for actions' data (#26239)
Closes https://github.com/zed-industries/zed/issues/16746
Part of https://github.com/zed-extensions/deno/issues/2

Changes the action-related code so, that

* `lsp::Command` as actions are supported, if server replies with them
* actions with commands are filtered out based on servers'
`executeCommandOptions`
(https://microsoft.github.io/language-server-protocol/specifications/lsp/3.17/specification/#executeCommandOptions)
— commands that are not listed won't be executed and the corresponding
actions will be hidden in Zed

Release Notes:

- Added support of `workspace/executeCommand` for actions' data

---------

Co-authored-by: Peter Tripp <petertripp@gmail.com>
2025-03-06 23:26:46 +02:00
Max Brunsfeld
314ad5dd5f
Clear pending staged/unstaged diff hunks hunks when writing to the git index fails (#26173)
Release Notes:

- Git Beta: Fixed a bug where discarding a hunk in the project diff view
performed two concurrent saves of the buffer.
- Git Beta: Fixed an issue where diff hunks appeared in the wrong state
after failing to write to the git index.
2025-03-05 18:45:09 -08:00
Max Brunsfeld
0c2bbb3aa9
Optimistically update hunk states when staging and unstaging hunks (#25687)
This PR adds an optimistic update when staging or unstaging diff hunks.
In the process, I've also refactored the logic for staging and unstaging
hunks, to consolidate more of it in the `buffer_diff` crate.

I've also changed the way that we treat untracked files. Previously, we
maintained an empty diff for them, so as not to show unwanted
entire-file diff hunks in a regular editor. But then in the project diff
view, we had to account for this, and replace these empty diffs with
entire-file diffs. This form of state management made it more difficult
to store the pending hunks, so now we always use the same
`BufferDiff`/`BufferDiffSnapshot` for untracked files (with a single
hunk spanning the entire buffer), but we just have a special case in
regular buffers, that avoids showing that entire-file hunk.

* [x] Avoid creating a long queue of `set_index` operations when
staging/unstaging rapidly
* [x] Keep pending hunks when diff is recalculated without base text
changes
* [x] Be optimistic even when staging the single hunk in added/deleted
files
* Testing

Release Notes:

- N/A

---------

Co-authored-by: Cole Miller <m@cole-miller.net>
2025-02-28 20:55:29 +00:00
Kirill Bulatov
df7beb4217
Use active worktree's task sources (#25784)
Follow-up of https://github.com/zed-industries/zed/pull/25605

Previous PR made global tasks with `ZED_WORKTREE_ROOT` available for
"nothing open" scenario, this PR also gets all related worktree task
templates, using the centralized `TextContexts`' active worktree
detection.

Release Notes:

- N/A
2025-02-27 22:57:59 +00:00
Kirill Bulatov
b5a1ae6526
Improve Zed tasks' ZED_WORKTREE_ROOT fallbacks (#25605)
Closes https://github.com/zed-industries/zed/issues/22912

Reworks the task context infrastructure so that it's possible to have
multiple contexts at the same time, and stores all possible worktree
context there.
Task UI code is now falling back to the "active" worktree context, if
active item's context did not produce a resolved task.

Current code does not produce meaningful results for projects with
multiple worktrees to avoid ambiguity and design changes: instead of
resolving tasks per worktree context available, extra worktree context
is only used when resolving tasks from the same worktree.

Release Notes:

- Improved Zed tasks' `ZED_WORKTREE_ROOT` fallbacks
2025-02-26 22:30:31 +02:00
张小白
8e1003ef59
fs: Bring back copy paste again (#25543)
Closes #25317

cc @0xtimsb 

Release Notes:

- N/A
2025-02-25 17:36:07 +08:00
Max Brunsfeld
0fdad0c0d6
Use line-based and word-based diff when reloading and formatting buffers (#25129)
Closes https://github.com/zed-industries/zed/issues/10122
Closes https://github.com/zed-industries/zed/issues/25034

When formatting buffers or reloading them after they change on disk, we
performed a diff between the buffer's current contents and the new
content. We need this diff in order preserve the positions of cursors
and other decorations when updating the buffer's text.

In order to handle changes within lines, we would previously compute a
*character-wise* diff. This was extremely expensive for large files.

This PR gets rid of the character-wise diff, and instead performs a
normal line-wise diff. Then, for certain replace hunks, we compute a
secondary word-based diff. Also, I've switched to the
[`imara-diff`](https://github.com/pascalkuthe/imara-diff) crate, instead
of `similar`.

Release Notes:

- Fixed a hang that could occur when large files were changed on disk or
formatted.
2025-02-20 00:56:01 +00:00
Cole Miller
8e17b34eff
Color staged and unstaged hunks differently by opacity (#25108)
Release Notes:

- Make staged diff hunks appear as more opaque than unstaged hunks

---------

Co-authored-by: Nate Butler <iamnbutler@gmail.com>
2025-02-19 18:33:21 +00:00
Piotr Osiewicz
a618830aea
project: Fine-grained language server management (#24038)
Closes #ISSUE
https://github.com/zed-industries/zed/pull/23804
Release Notes:

- Improved detection of project roots for use by language servers.

Closes #ISSUE

Release Notes:

- N/A *or* Added/Fixed/Improved ...

---------

Co-authored-by: smit <0xtimsb@gmail.com>
Co-authored-by: Henrikh Kantuni <henrikh.kantuni@gmail.com>
Co-authored-by: Caleb! <48127194+kaf-lamed-beyt@users.noreply.github.com>
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Co-authored-by: Agus Zubiaga <agus@zed.dev>
Co-authored-by: Danilo <danilo@zed.dev>
Co-authored-by: Nate Butler <iamnbutler@gmail.com>
2025-02-14 15:41:49 +01:00
Cole Miller
8f75fe25e5
Add staged status information to diff hunks (#24475)
Release Notes:

- Render unstaged hunks in the project diff editor with a slashed
background

---------

Co-authored-by: maxbrunsfeld <max@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
2025-02-10 21:43:25 -05:00
Cole Miller
59bba2a98c
Assign base text language earlier to fix missing highlighting in deletion hunks (#24413)
Release Notes:

- Fixed deletion diff hunks not being syntax highlighted in some cases

Co-authored-by: Max <max@zed.dev>
2025-02-06 16:14:47 -08:00
Cole Miller
73c487c222
Introduce diff crate to unite BufferDiff and BufferChangeSet (#24392)
This is a refactoring PR that does three things:

- First, it introduces a new `diff` crate that holds the previous
contents of the `git::diff` module, plus the `BufferChangeSet` type
formerly of `project::buffer_store`. The new crate is necessary since
simply moving `BufferChangeSet` into `git::diff` results in a dependency
cycle due to the use of `language::Buffer` to represent the diff base in
`BufferChangeSet`.
- Second, it renames the two main types in the new diff crate:
`BufferDiff` becomes `BufferDiffSnapshot`, and `BufferChangeSet` becomes
`BufferDiff`. This reflects that the relationship between these two
types (immutable cheaply-cloneable "value" type + stateful "resource
type" with subscriptions) mirrors existing pairs like
`Buffer`/`BufferSnapshot`. References to "change sets" throughout the
codebase are updated to refer to "diffs" instead.
- Finally, it moves the base_text field of the new BufferDiff type to
BufferDiffSnapshot.

Release Notes:

- N/A

---------

Co-authored-by: maxbrunsfeld <max@zed.dev>
2025-02-06 18:52:32 -05:00
Cole Miller
01bcbf3b0d
Fix missing diff hunks in single-file worktrees (#24377)
Release Notes:

- Fixed diff hunks not appearing when opening a single file within a
larger repository
2025-02-06 10:13:56 -05:00
张小白
74c4dbd237
windows: Fix tests on Windows (#22616)
Release Notes:

- N/A

---------

Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
2025-02-05 14:30:09 +00:00
Cole Miller
5704b50fb1
git: Compute and synchronize diffs from HEAD (#23626)
This PR builds on #21258 to make it possible to use HEAD as a diff base.
The buffer store is extended to support holding multiple change sets,
and collab gains support for synchronizing the committed text of files
when any collaborator requires it.

Not implemented in this PR:

- Exposing the diff from HEAD to the user
- Decorating the diff from HEAD with information about which hunks are
staged

`test_random_multibuffer` now fails first at `SEED=13277`, similar to
the previous high-water mark, but with various bugs in the multibuffer
logic now shaken out.

Release Notes:

- N/A

---------

Co-authored-by: Max <max@zed.dev>
Co-authored-by: Ben <ben@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Conrad <conrad@zed.dev>
2025-02-04 15:29:10 -05:00
Max Brunsfeld
399e2c1ed3
Revert "project: Fine-grained language server management" (#23977)
Reverts zed-industries/zed#23805
2025-01-30 13:42:56 -08:00
Piotr Osiewicz
e662e819fe
project: Fine-grained language server management (#23805)
Closes #ISSUE
https://github.com/zed-industries/zed/pull/23804
Release Notes:

- Improved detection of project roots for use by language servers.
2025-01-30 08:35:36 +00:00
Piotr Osiewicz
22afec32cf
Revert "project: Fine-grained language server management" (#23804)
Reverts zed-industries/zed#23708
2025-01-28 21:38:06 +00:00
Piotr Osiewicz
c4e6c619ba
project: Fine-grained language server management (#23708)
This reverts commit d8c9fdd014.

Closes #ISSUE

Release Notes:

- N/A
2025-01-28 22:14:55 +01:00
张小白
5d005a7621
Canonicalize paths when running tests (#23655)
In the Windows test environment, the paths generated by `temp_tree()`
are symlink paths, which causes certain tests to fail.

I later noticed that when opening a project, we seem to always use
`canonicalize` to normalize the paths, as shown here:
https://github.com/zed-industries/zed/pull/21039.

This PR adopts a similar approach for the test environment to address
the issue.

Release Notes:

- N/A
2025-01-26 14:56:07 +08:00
Nathan Sobo
6fca1d2b0b
Eliminate GPUI View, ViewContext, and WindowContext types (#22632)
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:

- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`

Not pictured here are the two other failed attempts. It's been quite a
month!

Tasks:

- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs

### issues post merge

- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue



Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
2025-01-26 03:02:45 +00:00
Max Brunsfeld
d2c55cbe3d
Rework diff rendering to allow putting the cursor into deleted text, soft-wrapping and scrolling deleted text correctly (#22994)
Closes #12553

* [x] Fix `diff_hunk_before`
* [x] Fix failure to show deleted text when expanding hunk w/ cursor on
second line of the hunk
* [x] Failure to expand diff hunk below the cursor.
* [x] Delete the whole file, and expand the diff. Backspace over the
deleted hunk, panic!
* [x] Go-to-line now counts the diff hunks, but it should not
* [x] backspace at the beginning of a deleted hunk deletes too much text
* [x] Indent guides are rendered incorrectly 
* [ ] Fix randomized multi buffer tests

Maybe:
* [ ] Buffer search should include deleted text (in vim mode it turns
out I use `/x` all the time to jump to the next x I can see).
* [ ] vim: should refuse to switch into insert mode if selection is
fully within a diff.
* [ ] vim `o` command when cursor is on last line of deleted hunk.
* [ ] vim `shift-o` on first line of deleted hunk moves cursor but
doesn't insert line
* [x] `enter` at end of diff hunk inserts a new line but doesn't move
cursor
* [x] (`shift-enter` at start of diff hunk does nothing)
* [ ] Inserting a line just before an expanded hunk collapses it

Release Notes:


- Improved diff rendering, allowing you to navigate with your cursor
inside of deleted text in diff hunks.

---------

Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Cole <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Michael <michael@zed.dev>
Co-authored-by: Agus <agus@zed.dev>
Co-authored-by: João <joao@zed.dev>
2025-01-24 14:18:22 -07:00
Piotr Osiewicz
d8c9fdd014
project: Revert project tree impl (again) (#23572) 2025-01-23 16:10:38 -05:00
Piotr Osiewicz
08b3c03241
project: Allow running multiple instances of a single language server within a single worktree (#23473)
This PR introduces a new entity called Project Tree which is responsible
for finding subprojects within a worktree;
a subproject is a language-specific subset of a worktree which should be
accurately tracked on the language server side. We'll have an ability to
set multiple disjoint workspaceFolders on language server side OR spawn
multiple instances of a single language server (which will be the case
with e.g. Python language servers, as they need to interact with
multiple disjoint virtual environments).
Project Tree assumes that projects of the same LspAdapter kind cannot
overlap. Additionally project nesting is not allowed within the scope of
a single LspAdapter.

Closes https://github.com/zed-industries/zed/issues/5108
Re-lands #22182 which I had to revert due to merging it into todays
Preview.

Release Notes:

- Language servers now track their working directory more accurately.

---------

Co-authored-by: João <joao@zed.dev>
2025-01-22 21:19:02 +01:00
Piotr Osiewicz
da406ae07e
Revert "project: Allow running multiple instances of a single language server within a single worktree" (#23472)
Reverts zed-industries/zed#22182
I've merged the build too soon as I wanted it to be excluded from todays
Preview.
2025-01-22 11:42:50 -05:00
Piotr Osiewicz
bed917b0b1
project: Allow running multiple instances of a single language server within a single worktree (#22182)
This PR introduces a new entity called Project Tree which is responsible
for finding subprojects within a worktree;
a subproject is a language-specific subset of a worktree which should be
accurately tracked on the language server side. We'll have an ability to
set multiple disjoint `workspaceFolder`s on language server side OR
spawn multiple instances of a single language server (which will be the
case with e.g. Python language servers, as they need to interact with
multiple disjoint virtual environments).
Project Tree assumes that projects of the same LspAdapter kind cannot
overlap. Additionally **project nesting** is not allowed within the
scope of a single LspAdapter.

Closes #5108

Release Notes:

- Language servers now track their working directory more accurately.

---------

Co-authored-by: João <joao@zed.dev>
2025-01-22 17:31:14 +01:00
张小白
04c04e8406
windows: Fix FS-related issues (#23369)
I've noticed an occasional error: `ignoring event C:\some\path\to\file
outside of root path \\?\C:\some\path`. This happens because UNC paths
always fail to match with non-UNC paths during operations like
`strip_prefix` or `starts_with`. To address this, I changed the types of
some key parameters to `SanitizedPath`. With this adjustment, FS events
are now correctly identified, and under the changes in this PR, the
`test_rescan_and_remote_updates` test also passes successfully on
Windows.

Release Notes:

- N/A
2025-01-21 14:19:23 +08:00
张小白
7302be8ebd
lsp: Use Path instead of String for path handling (#22762)
During my work on PR #22616, while trying to fix the
`test_reporting_fs_changes_to_language_servers` test case, I noticed
that we are currently handling paths using `String` in some places.
However, this approach causes issues on Windows.

This draft PR modifies `rebuild_watched_paths_inner` and
`glob_literal_prefix`. For example, take the `glob_literal_prefix`
function modified in this PR:

```rust
assert_eq!(
    glob_literal_prefix("node_modules/**/*.js"), 
    "node_modules"
);    // This works on Unix, fails on Windows

assert_eq!(
    glob_literal_prefix("node_modules\\**\\*.js"), 
    "node_modules"
);    // This works on Windows

assert_eq!(
    glob_literal_prefix("node_modules\\**/*.js"), 
    "node_modules"
);    // This fails on Windows
```

The current implementation treats path as `String` and relies on `\` as
the path separator on Windows, but on Windows, both `/` and `\` can be
used as separators. This means that `node_modules\**/*.js` is also a
valid path representation.

There are two potential solutions to this issue:

1. **Continue handling paths with `String`**, and on Windows, replace
all `/` with `\`.
2. **Use `Path` for path handling**, which is the solution implemented
in this PR.

### Advantages of Solution 1:
- Simple and direct.

### Advantages of Solution 2:
- More robust, especially in handling `strip_prefix`.

Currently, the logic for removing a path prefix looks like this:

```rust
let path = "/some/path/to/file.rs";
let parent = "/some/path/to";
// remove prefix
let file = path.strip_prefix(parent).unwrap();    // which is `/file.rs`
let file = file.strip_prefix("/").unwrap();
```

However, using `Path` simplifies this process and makes it more robust:

```rust
let path = Path::new("C:/path/to/src/main.rs");
let parent = Path::new("C:/path/to/src"); 
let file = path.strip_prefix(&parent).unwrap(); // which is `main.rs`

let path = Path::new("C:\\path\\to/src/main.rs");
let parent = Path::new("C:/path/to\\src\\"); 
let file = path.strip_prefix(&parent).unwrap(); // which is `main.rs`
```

Release Notes:

- N/A

---------

Co-authored-by: Kirill Bulatov <mail4score@gmail.com>
2025-01-19 21:07:39 +02:00
Cole Miller
b7726238ad
Move git state to Project (#23208)
This restores its visibility outside of git_ui, which we'll need soon,
while preserving its per-project character.

Release Notes:

- N/A
2025-01-16 13:57:28 -05:00
Michael Sloan
2f762955cd
Take a reference in LSP notify (#23077)
In current code this doesn't have benefit. In preparation for avoiding a
clone of workspace configuration. Having the interface this way may make
opportunities for efficiency clearer in the future

Release Notes:

- N/A
2025-01-13 19:26:28 +00:00
Michael Sloan
bda0c67ece
Add support for rename with language servers that lack prepareRename (#23000)
This adds support for LSPs that use the old rename flow which does not
first ask the LSP for the rename range and check that it is a valid
range to rename.

Closes #16663

Release Notes:

* Fixed rename symbols action when the language server does not have the
capability to prepare renames - such as `luau-lsp`.
2025-01-11 21:22:17 +00:00
Piotr Osiewicz
9e113bccd0
deps: Bump smol to 2.0 (#22956)
The collateral of this is that code size is increased by ~300kB, but I
think we can stomach it.

Release Notes:

- N/A
2025-01-10 13:38:00 +00:00
Michael Sloan
d83f1e8f8f
Revert "Start diagnostic group_id at 1 to handle non LS diagnostics (#22694) (#22700)
This reverts commit 3ae6aa0e4d.

If "group_id = 0" really did mean a diagnostic not from a language
server then various methods related to diagnostic set would need to be
updated. Something like [this
diff](https://gist.github.com/mgsloan/e902153bcaec207b39260a8f40d3134d).

Plan instead is to use InfoPopover instead of DiagnosticPopover for
these.

Release Notes:

- N/A
2025-01-06 07:03:01 +00:00
Michael Sloan
3ae6aa0e4d
Start diagnostic group_id at 1 to handle non LS diagnostics (#22694)
In particular, `DiagnosticPopover` both:

* Supports moving the selection to a diagnostic when clicked, based on
`group_id`

* Provides Diagnostic values with `group_id: 0` providing informztion on
hover about invisible characters.

So, clicking such a popover would navigate to the very first error
produced by a language server. Really not a big deal of course, but
seems good to fix as it might result in surprising behavior in other
future circumstances

Release Notes:

- N/A
2025-01-06 05:18:56 +00:00
Conrad Irwin
13a81e454a
Start to split out initialization and registration (#21787)
Still TODO:

* [x] Factor out `start_language_server` so we can call it on register
(instead of on detect language)
* [x] Only call register in singleton editors (or when
editing/go-to-definition etc. in a multibuffer?)
* [x] Refcount on register so we can unregister when no buffer remain
* [ ] (maybe) Stop language servers that are no longer needed after some
time

Release Notes:

- Fixed language servers starting when doing project search
- Fixed high CPU usage when ignoring warnings in the diagnostics view

---------

Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Cole <cole@zed.dev>
2024-12-11 14:05:10 -07:00