Antonio Scandurra
9c33790809
Check if we exhausted the instance buffer prior to copying underlines
...
This fixes another potential segfault.
2024-01-17 09:50:55 +01:00
Antonio Scandurra
97bd3e1fde
Fix segfault caused by wrong size of path sprites bytes length
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Previously, we were using `size_of` but passing the wrong type in
(MonochromeSprite instead of PathSprite). This caused us to read outside
of the `sprites` smallvec and triggered the segfault.
2024-01-17 09:45:46 +01:00
Conrad Irwin
cce3cf145c
Play guess who's to blame
2024-01-16 15:39:37 -07:00
Conrad Irwin
aa5c6a8aa3
Update graphics memory assert to be more helpful
2024-01-12 14:35:50 -07:00
Mikayla
324d1d119b
Add some context to assert
2024-01-12 12:40:37 -08:00
Conrad Irwin
551fd9ba7e
Boop
2024-01-12 12:40:09 -07:00
Max Brunsfeld
f5ba22659b
Remove 2 suffix from gpui
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Co-authored-by: Mikayla <mikayla@zed.dev>
2024-01-03 12:59:39 -08:00