Commit graph

28738 commits

Author SHA1 Message Date
张小白
c71791d64e
windows: Fix Japanese IME (#32153)
Fixed an issue where pressing `Escape` wouldn’t clear all pre-edit text
when using Japanese IME.


Release Notes:

- N/A
2025-06-05 12:13:09 +00:00
InfyniteHeap
244d8517f1
Fix Unexpected Console Window When Running Zed Release Build (#32144)
The commit #31073 had introduced `zed-main.rs`, which replaced the
previous `main.rs` to be the "true" entry of the whole program. But as
the macro `#![cfg_attr(not(debug_assertions), windows_subsystem =
"windows")]` only works in the "true" entry, the release build will also
arise the console window if this macro doesn't move to the new entry
(the `zed-main.rs` here).


Release Notes:

- N/A
2025-06-05 19:38:19 +08:00
Oleksiy Syvokon
3884de937b
assistant: Partial fix for HTML entities in tools params (#32148)
This problem seems to be specific to Opus 4. Eval shows improvement from
89% to 97%.

Closes: https://github.com/zed-industries/zed/issues/32060

Release Notes:

- N/A

Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
2025-06-05 10:36:55 +00:00
Richard Feldman
8af984ae70
Have tools respect private and excluded file settings (#32036)
Based on a Slack conversation with @notpeter - this prevents secrets in
private/excluded files from being sent by the agent to third parties for
tools that don't require confirmation.

Of course, the agent can still use the terminal tool or MCP to access
these, but those require confirmation before they run (unlike these
tools).

This change doesn't seem to cause any trouble for evals:

<img width="730" alt="Screenshot 2025-06-03 at 8 48 33 PM"
src="https://github.com/user-attachments/assets/d90221be-f946-4af2-b57b-4aa047e86853"
/>


Release Notes:

- N/A
2025-06-05 10:02:11 +02:00
Kirill Bulatov
9d533f9d30
Allow to reuse windows in open remote projects dialogue (#32138)
Closes https://github.com/zed-industries/zed/issues/26276

Same as other "open window" actions like "open recent", add a
`"create_new_window": false` (default `false`) argument into the
`projects::OpenRemote` action.

Make all menus to use this default; allow users to change this in the
keybindings.
Same as with other actions, `cmd`/`ctrl` inverts the parameter value.

<img width="554" alt="default"
src="https://github.com/user-attachments/assets/156d50f0-6511-47b3-b650-7a5133ae9541"
/>

<img width="552" alt="override"
src="https://github.com/user-attachments/assets/cf7d963b-86a3-4925-afec-fdb5414418e1"
/>

Release Notes:

- Allowed to reuse windows in open remote projects dialogue
2025-06-05 07:09:09 +00:00
Ben Swift
274a40b7e0
docs: Fix missing comma in MCP code snippet (#32126)
the docs now contain valid json

Closes #ISSUE

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-06-05 00:00:51 -03:00
Cole Miller
9c7b1d19ce
Fix a panic in merge conflict parsing (#32119)
Release Notes:

- Fixed a panic that could occur when editing files containing merge
conflicts.
2025-06-04 20:05:26 -04:00
Michael Sloan
3d9881121f
Reapply support for pasting images on x11 (#32121)
This brings back [linux(x11): Add support for pasting images from
clipboard · Pull Request
#29387](https://github.com/zed-industries/zed/pull/29387) while fixing
#30523 (which caused it to be reverted).

Commit message from that PR:

> Closes:
https://github.com/zed-industries/zed/pull/29177#issuecomment-2823359242
>
> Removes dependency on
[quininer/x11-clipboard](https://github.com/quininer/x11-clipboard) as
it is in [maintenance
mode](https://github.com/quininer/x11-clipboard/issues/19).
>
> X11 clipboard functionality is now built-in to GPUI which was
accomplished by stripping the non-x11-related code/abstractions from
[1Password/arboard](https://github.com/1Password/arboard) and extending
it to support all image formats already supported by GPUI on wayland and
macos.
>
> A benefit of switching over to the `arboard` implementation, is that
we now make an attempt to have an X11 "clipboard manager" (if available
- something the user has to setup themselves) save the contents of
clipboard (if the last copy operation was within Zed) so that the copied
contents can still be pasted once Zed has completely stopped.

Before the fix for reapply, it was iterating through the formats and
requesting conversion to each. Some clipboard providers just respond
with a different format rather than saying the format is unsupported.
The fix is to use this response if it matches a supported format. It
also now typically avoids this iteration by requesting the `TARGETS` and
taking the highest precedence supported target.

Closes #30523

Release Notes:

- Linux (X11): Restored the ability to paste images.

---------

Co-authored-by: Ben <ben@zed.dev>
2025-06-05 00:05:11 +00:00
Conrad Irwin
a2e98e9f0e
Fix potential race-condition in DisplayLink::drop on macOS (#32116)
Fix a segfault in CVDisplayLink

We see 1-2 crashes a day on macOS on the `CVDisplayLink` thread.

```
Segmentation fault: 11 on thread 9325960 (CVDisplayLink)
CoreVideo	CVHWTime::reset()
CoreVideo	CVXTime::reset()
CoreVideo	CVDisplayLink::runIOThread()
libsystem_pthread.dylib	_pthread_start
libsystem_pthread.dylib	thread_start
```

With the help of the Zed AI, I dove into the crash report, which looks
like this:

```
Crashed Thread:        49  CVDisplayLink

Exception Type:        EXC_BAD_ACCESS (SIGSEGV)
Exception Codes:       KERN_INVALID_ADDRESS at 0x00000000000001f6
Exception Codes:       0x0000000000000001, 0x00000000000001f6

Thread 49 Crashed:: CVDisplayLink
0   CoreVideo                     	       0x18c1ed994 CVHWTime::reset() + 64
1   CoreVideo                     	       0x18c1ee474 CVXTime::reset() + 52
2   CoreVideo                     	       0x18c1ee198 CVDisplayLink::runIOThread() + 176
3   libsystem_pthread.dylib       	       0x18285ac0c _pthread_start + 136
4   libsystem_pthread.dylib       	       0x182855b80 thread_start + 8

Thread 49 crashed with ARM Thread State (64-bit):
    x0: 0x0000000000000000   x1: 0x000000018c206e08   x2: 0x0000002c00001513   x3: 0x0001d4630002a433
    x4: 0x00000e2100000000   x5: 0x0001d46300000000   x6: 0x000000000000002c   x7: 0x0000000000000000
    x8: 0x000000000000002e   x9: 0x000000004d555458  x10: 0x0000000000000000  x11: 0x0000000000000000
   x12: 0x0000000000000000  x13: 0x0000000000000000  x14: 0x0000000000000000  x15: 0x0000000000000000
   x16: 0x0000000182856a9c  x17: 0x00000001f19bc540  x18: 0x0000000000000000  x19: 0x0000600003c56ed8
   x20: 0x000000000002a433  x21: 0x0000000000000000  x22: 0x0000000000000000  x23: 0x0000000000000000
   x24: 0x0000000000000000  x25: 0x0000000000000000  x26: 0x0000000000000000  x27: 0x0000000000000000
   x28: 0x0000000000000000   fp: 0x000000016b02ade0   lr: 0x000000018c1ed984
    sp: 0x000000016b02adc0   pc: 0x000000018c1ed994 cpsr: 0x80001000
   far: 0x00000000000001f6  esr: 0x92000006 (Data Abort) byte read Translation fault

Binary Images:
       0x1828c9000 -        0x182e07fff com.apple.CoreFoundation (6.9) <df489a59-b4f6-32b8-9bb4-9b832960aa52> /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation
```

Using lldb to disassemble `CVHWTime::reset()` (and the AI to interpret
it), the crash is caused by dereferencing the pointer at the start of
the CVHWTime struct + 0x1c8. In this case the pointer has (the clearly
nonsense) value 0x2e (and 0x2e + 0x1c8 = 0x1f6, the failing address).

As to how this could happen...

Looking at the implementation of `CVDisplayLinkRelease`, it calls
straight into `CFRelease` on the main thread; and so it is not safe to
call `CVDisplayLinkRelease` concurrently with other threads that access
the CVDisplayLink. While we already stopped the display link, it turns
out that `CVDisplayLinkStop` just sets a flag on the struct to instruct
the io-thread to exit "soon", and returns immediately. That means we
don't know when the other thread will actually exit, and so we can't
safely call `CVDisplayLinkRelease`.

So, for now, we just leak these objects. They should be created
relatively infrequently (when the app is foregrounded/backgrounded), so
I don't think this is a huge problem.

Release Notes:

- Fix a rare crash on macOS when putting the app in the background.
2025-06-04 17:10:27 -06:00
Smit Barmase
7c64737e00
project_panel: Fix drop highlight is not being removed when esc is pressed (#32115)
Release Notes:

- Fixed the issue where pressing `esc` would cancel the drag-and-drop
operation but wouldn’t clear the drop highlight on directories.
2025-06-05 03:53:59 +05:30
Cole Miller
8191a5339d
Make editor::Rewrap respect paragraphs (#32046)
Closes #32021 

Release Notes:

- Changed the behavior of `editor::Rewrap` to not join paragraphs
together.
2025-06-04 22:14:38 +00:00
Ben Kunkle
17c3b741ec
Validate actions in docs (#31073)
Adds a validation step to docs preprocessing so that actions referenced
in docs are checked against the list of all registered actions in GPUI.

In order for this to work properly, all of the crates that register
actions had to be importable by the `docs_preprocessor` crate and
actually used (see [this
comment](ec16e70336 (diff-2674caf14ae6d70752ea60c7061232393d84e7f61a52915ace089c30a797a1c3))
for why this is challenging).

In order to accomplish this I have moved the entry point of zed into a
separate stub file named `zed_main.rs` so that `main.rs` is importable
by the `docs_preprocessor` crate, this is kind of gross, but ensures
that all actions that are registered in the application are registered
when checking them in `docs_preprocessor`. An alternative solution
suggested by @mikayla-maki was to separate out all our `::init()`
functions into a lib entry point in the `zed` crate that can be imported
instead, however, this turned out to be a far bigger refactor and is in
my opinion better to do in a follow up PR with significant testing to
ensure no regressions in behavior occur.

Release Notes:

- N/A
2025-06-04 19:18:12 +00:00
Martin Pool
52770cd3ad
docs: Fix the database path on Linux (and BSD) (#32072)
Updated to reflect the logic in
https://github.com/zed-industries/zed/blob/main/crates/paths/src/paths.rs.

Release Notes:

- N/A
2025-06-04 21:00:27 +03:00
Antonio Scandurra
4ac67ac5ae
Automatically keep edits if they are included in a commit (#32093)
Release Notes:

- Improved the review experience in the agent panel. Now, when you
commit changes (generated by the AI agent) using Git, Zed will
automatically dismiss the agent’s review UI for those changes. This
means you won’t have to manually “keep” or approve changes twice—just
commit, and you’re done.
2025-06-04 19:54:24 +02:00
Aaron Ruan
8c1b549683
workspace: Add setting to make dock resize apply to all panels (#30551)
Re: #19015
Close #12667

When dragging a dock’s resize handle, only the active panel grows or
shrinks. This patch introduces an opt-in behaviour that lets users
resize every panel hosted by that dock at once.

Release Notes:

- Added new `resize_all_panels_in_dock` setting to optionally resize
every panel in a dock together.

Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2025-06-04 17:40:35 +00:00
Kirill Bulatov
ff6ac60bad
Allow running certain Zed actions when headless (#32095)
Rework of https://github.com/zed-industries/zed/pull/30783

Before:

<img width="483" alt="before_1"
src="https://github.com/user-attachments/assets/c08531ce-0c1c-4a91-8375-4542220fc1b1"
/>

<img width="250" alt="before_2"
src="https://github.com/user-attachments/assets/e6f5404e-4e00-4125-bf2b-59a5bc6c41c1"
/>

<img width="369" alt="before_3"
src="https://github.com/user-attachments/assets/6a17c63d-80f6-4d91-a63b-69a9d8fe533a"
/>

After:

<img width="443" alt="after_1"
src="https://github.com/user-attachments/assets/4f7203c2-0065-41da-b7df-02aeba89ab7b"
/>

<img width="246" alt="after_2"
src="https://github.com/user-attachments/assets/585e2e25-bf06-4cdc-bfa5-930e0405c8d0"
/>

<img width="371" alt="after_3"
src="https://github.com/user-attachments/assets/54585f1a-6a9b-45a3-9d77-b0bb1ace580b"
/>


Release Notes:

- Allowed running certain Zed actions when headless
2025-06-04 17:29:08 +00:00
Max Brunsfeld
f8ab51307a
Bump tree-sitter-bash to 0.25 (#32091)
Closes https://github.com/zed-industries/zed/issues/23703

Release Notes:

- Fixed a crash that could occur when editing bash files
2025-06-04 13:22:34 -04:00
Nathan Sobo
0a2186c87b
Add channel reordering functionality (#31833)
Release Notes:

- Added channel reordering for administrators (use `cmd-up` and
`cmd-down` on macOS or `ctrl-up` `ctrl-down` on Linux to move channels
up or down within their parent)

## Summary

This PR introduces the ability for channel administrators to reorder
channels within their parent context, providing better organizational
control over channel hierarchies. Users can now move channels up or down
relative to their siblings using keyboard shortcuts.

## Problem

Previously, channels were displayed in alphabetical order with no way to
customize their arrangement. This made it difficult for teams to
organize channels in a logical order that reflected their workflow or
importance, forcing users to prefix channel names with numbers or
special characters as a workaround.

## Solution

The implementation adds a persistent `channel_order` field to channels
that determines their display order within their parent. Channels with
the same parent are sorted by this field rather than alphabetically.

## Implementation Details

### Database Schema

Added a new column and index to support efficient ordering:

```sql
-- crates/collab/migrations/20250530175450_add_channel_order.sql
ALTER TABLE channels ADD COLUMN channel_order INTEGER NOT NULL DEFAULT 1;

CREATE INDEX CONCURRENTLY "index_channels_on_parent_path_and_order" ON "channels" ("parent_path", "channel_order");
```

### RPC Protocol

Extended the channel proto with ordering support:

```proto
// crates/proto/proto/channel.proto
message Channel {
    uint64 id = 1;
    string name = 2;
    ChannelVisibility visibility = 3;
    int32 channel_order = 4;
    repeated uint64 parent_path = 5;
}

message ReorderChannel {
    uint64 channel_id = 1;
    enum Direction {
        Up = 0;
        Down = 1;
    }
    Direction direction = 2;
}
```

### Server-side Logic

The reordering is handled by swapping `channel_order` values between
adjacent channels:

```rust
// crates/collab/src/db/queries/channels.rs
pub async fn reorder_channel(
    &self,
    channel_id: ChannelId,
    direction: proto::reorder_channel::Direction,
    user_id: UserId,
) -> Result<Vec<Channel>> {
    // Find the sibling channel to swap with
    let sibling_channel = match direction {
        proto::reorder_channel::Direction::Up => {
            // Find channel with highest order less than current
            channel::Entity::find()
                .filter(
                    channel::Column::ParentPath
                        .eq(&channel.parent_path)
                        .and(channel::Column::ChannelOrder.lt(channel.channel_order)),
                )
                .order_by_desc(channel::Column::ChannelOrder)
                .one(&*tx)
                .await?
        }
        // Similar logic for Down...
    };
    
    // Swap the channel_order values
    let temp_order = channel.channel_order;
    channel.channel_order = sibling_channel.channel_order;
    sibling_channel.channel_order = temp_order;
}
```

### Client-side Sorting

Optimized the sorting algorithm to avoid O(n²) complexity:

```rust
// crates/collab/src/db/queries/channels.rs
// Pre-compute sort keys for efficient O(n log n) sorting
let mut channels_with_keys: Vec<(Vec<i32>, Channel)> = channels
    .into_iter()
    .map(|channel| {
        let mut sort_key = Vec::with_capacity(channel.parent_path.len() + 1);
        
        // Build sort key from parent path orders
        for parent_id in &channel.parent_path {
            sort_key.push(channel_order_map.get(parent_id).copied().unwrap_or(i32::MAX));
        }
        sort_key.push(channel.channel_order);
        
        (sort_key, channel)
    })
    .collect();

channels_with_keys.sort_by(|a, b| a.0.cmp(&b.0));
```

### User Interface

Added keyboard shortcuts and proper context handling:

```json
// assets/keymaps/default-macos.json
{
  "context": "CollabPanel && not_editing",
  "bindings": {
    "cmd-up": "collab_panel::MoveChannelUp",
    "cmd-down": "collab_panel::MoveChannelDown"
  }
}
```

The CollabPanel now properly sets context to distinguish between editing
and navigation modes:

```rust
// crates/collab_ui/src/collab_panel.rs
fn dispatch_context(&self, window: &Window, cx: &Context<Self>) -> KeyContext {
    let mut dispatch_context = KeyContext::new_with_defaults();
    dispatch_context.add("CollabPanel");
    dispatch_context.add("menu");
    
    let identifier = if self.channel_name_editor.focus_handle(cx).is_focused(window) {
        "editing"
    } else {
        "not_editing"
    };
    
    dispatch_context.add(identifier);
    dispatch_context
}
```

## Testing

Comprehensive tests were added to verify:
- Basic reordering functionality (up/down movement)
- Boundary conditions (first/last channels)
- Permission checks (non-admins cannot reorder)
- Ordering persistence across server restarts
- Correct broadcasting of changes to channel members

## Migration Strategy

Existing channels are assigned initial `channel_order` values based on
their current alphabetical sorting to maintain the familiar order users
expect:

```sql
UPDATE channels
SET channel_order = (
    SELECT ROW_NUMBER() OVER (
        PARTITION BY parent_path
        ORDER BY name, id
    )
    FROM channels c2
    WHERE c2.id = channels.id
);
```

## Future Enhancements

While this PR provides basic reordering functionality, potential future
improvements could include:
- Drag-and-drop reordering in the UI
- Bulk reordering operations
- Custom sorting strategies (by activity, creation date, etc.)

## Checklist

- [x] Database migration included
- [x] Tests added for new functionality
- [x] Keybindings work on macOS and Linux
- [x] Permissions properly enforced
- [x] Error handling implemented throughout
- [x] Manual testing completed
- [x] Documentation updated

---------

Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
2025-06-04 16:56:33 +00:00
Danilo Leal
c3653f4cb1
docs: Update "Burn Mode" callout in the models page (#31995)
To be merged tomorrow after the release, which will make the "Burn Mode"
terminology live on stable.

Release Notes:

- N/A
2025-06-04 13:56:13 -03:00
Max Brunsfeld
8b28941c14
Bump Tree-sitter to 0.25.6 (#32090)
Fixes #31810 

Release Notes:

- Fixed a crash that could occur when editing YAML files.
2025-06-04 12:55:10 -04:00
Bennet Bo Fenner
aefb798090
inline assistant: Allow to attach images from clipboard (#32087)
Noticed while working on #31848 that we do not support pasting images as
context in the inline assistant

Release Notes:

- agent: Add support for attaching images as context from clipboard in
the inline assistant
2025-06-04 16:43:52 +00:00
Conrad Irwin
2c5aa5891d
Don't show invisibles from inlays (#32088)
Closes #24266

Release Notes:

- Whitespace added by inlay hints is no longer shown when
`"show_whitespaces": "all"` is used.

-
2025-06-04 10:33:22 -06:00
Umesh Yadav
7d54d9f45e
agent: Show warning for image context pill if model doesn't support images (#31848)
Closes #31781

Currently we don't any warning or error if the image is not supported by
the current model in selected in the agent panel which leads for users
to think it's supported as there is no visual feedback provided by zed.
This PR adds a warning on image context pill to show warning when the
model doesn't support it.

| Before | After |
|--------|-------|
| <img width="374" alt="image"
src="https://github.com/user-attachments/assets/da659fb6-d5da-4c53-8878-7a1c4553f168"
/> | <img width="442" alt="image"
src="https://github.com/user-attachments/assets/0f23d184-6095-47e2-8f2b-0eac64a0942e"
/> |

Release Notes:

- Show warning for image context pill in agent panel when selected model
doesn't support images.

---------

Signed-off-by: Umesh Yadav <git@umesh.dev>
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
2025-06-04 16:20:56 +00:00
Oleksiy Syvokon
cde47e60cd
assistant_tools: Disallow extra tool parameters by default (#32081)
This prevents models from hallucinating tool parameters.


Release Notes:

- Prevent models from hallucinating tool parameters
2025-06-04 16:11:40 +00:00
Peter Tripp
79f96a5afe
docs: Improve LuaLS formatter example (#32084)
- Closes https://github.com/zed-extensions/lua/issues/4

Release Notes:

- N/A
2025-06-04 11:51:53 -04:00
Tommy D. Rossi
81058ee172
Make alt-left and alt-right skip punctuation like VSCode (#31977)
Closes https://github.com/zed-industries/zed/discussions/25526
Follow up of #29872

Release Notes:

- Make `alt-left` and `alt-right` skip punctuation on Mac OS to respect
the Mac default behaviour. When pressing alt-left and the first
character is a punctuation character like a dot, this character should
be skipped. For example: `hello.|` goes to `|hello.`

This change makes the editor feels much snappier, it now follows the
same behaviour as VSCode and any other Mac OS native application.


@ConradIrwin
2025-06-04 09:48:20 -06:00
Alejandro Fernández Gómez
89743117c6
vim: Add Ctrl-w ] and Ctrl-w Ctrl-] keymaps (#31990)
Closes #31989

Release Notes:

- Added support for `Ctrl-w ]` and `Ctrl-w Ctrl-]` to go to a definition
in a new split
2025-06-04 09:47:42 -06:00
Conrad Irwin
6de37fa57c
Don't show squiggles on unnecesarry code (#32082)
Co-Authored-By: @davidhewitt <mail@davidhewitt.dev>

Closes #31747
Closes https://github.com/zed-industries/zed/issues/32080

Release Notes:

- Fixed a recently introduced bug where unnecessary code was underlined
with blue squiggles

Co-authored-by: @davidhewitt <mail@davidhewitt.dev>
2025-06-04 09:46:06 -06:00
Bennet Bo Fenner
beb0d49dc4
agent: Introduce ModelUsageContext (#32076)
This PR is a refactor of the existing `ModelType` in
`agent_model_selector`.

In #31848 we also need to know which context we are operating in, to
check if the configured model has image support.
In order to deduplicate the logic needed, I introduced a new type called
`ModelUsageContext` which can be used throughout the agent crate


Release Notes:

- N/A
2025-06-04 15:35:50 +00:00
Conrad Irwin
c9aadadc4b
Add a script to connect to the database. (#32023)
This avoids needing passwords in plaintext on the command line....

Release Notes:

- N/A
2025-06-04 09:23:23 -06:00
Conrad Irwin
bcd182f480
A script to help with PR naggery (#32025)
Release Notes:

- N/A
2025-06-04 09:23:14 -06:00
Joseph T. Lyons
3987b60738
Set upstream tracking when pushing preview branch (#32075)
Release Notes:

- N/A
2025-06-04 10:42:50 -04:00
Joseph T. Lyons
827103908e
Bump Zed to v0.191 (#32073)
Release Notes:

-N/A
2025-06-04 14:34:01 +00:00
Vitaly Slobodin
8e9e3ba1a5
ruby: Add sorbet and steep to the list of available language servers (#32008)
Hi, this pull request adds `sorbet` and `steep` to the list of available
language servers for the Ruby language in order to prepare default Ruby
language settings for these LS. Both language servers are disabled by
default. We plan to add both in #104 and #102. Thanks!

Release Notes:

- ruby: Added `sorbet` and `steep` to the list of available language servers.
2025-06-04 10:19:33 -04:00
Danilo Leal
676ed8fb8a
agent: Use new has_pending_edit_tool_use state for toolbar review buttons (#32071)
Follow up to https://github.com/zed-industries/zed/pull/31971. Now, the
toolbar review buttons will also appear/be available at the same time as
the panel buttons.

Release Notes:

- N/A
2025-06-04 11:14:34 -03:00
Ben Brandt
4304521655
Remove unused load_model method from LanguageModelProvider (#32070)
Removes the load_model trait method and its implementations in Ollama
and LM Studio providers, along with associated preload_model functions
and unused imports.

Release Notes:

- N/A
2025-06-04 14:07:01 +00:00
Oleksiy Syvokon
04716a0e4a
edit_file_tool: Fail when edit location is not unique (#32056)
When `<old_text>` points to more than one location in a file, we used to
edit the first match, confusing the agent along the way. Now we will
return an error, asking to expand `<old_text>` selection.

Closes #ISSUE

Release Notes:

- agent: Fixed incorrect file edits when edit locations are ambiguous
2025-06-04 13:04:01 +03:00
Kirill Bulatov
5e38915d45
Properly register buffers with reused language servers (#32057)
Follow-up of https://github.com/zed-industries/zed/pull/30707

The old code does something odd, re-accessing essentially the same
adapter-server pair for every language server initialized; but that was
done before for "incorrect", non-reused worktree_id hence never resulted
in external worktrees' files registration in this code path.

Release Notes:

- Fixed certain external worktrees' files sometimes not registered with
language servers
2025-06-04 09:59:57 +00:00
Alex
f9257b0efe
debugger: Use UUID for Go debug binary names, do not rely on OUT_DIR (#32004)
It seems that there was a regression. `build_config` no longer has an
`OUT_DIR` in it.
On way to mitigate it is to stop relying on it and just use `cwd` as dir
for the test binary to be placed in.

Release Notes:
- N/A

---------

Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
2025-06-04 11:18:04 +02:00
Wanten
5d0c96872b
editor: Stabilize IME candidate box position during pre-edit on Wayland (#28429)
Modify the `replace_and_mark_text_in_range` method in the `Editor` to
keep the cursor at the start of the preedit range during IME
composition. Previously, the cursor would move to the end of the preedit
text with each update, causing the IME candidate box to shift (e.g.,
when typing pinyin with Fcitx5 on Wayland). This change ensures the
cursor and candidate box remain fixed until the composition is
committed, improving the IME experience.

Closes #21004

Release Notes:

- N/A

---------

Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: 张小白 <364772080@qq.com>
2025-06-04 09:14:01 +00:00
Umesh Yadav
071e684be4
bedrock: Fix ci failure due model enum and model name mismatch (#32049)
Release Notes:

- N/A
2025-06-04 10:41:12 +03:00
Shardul Vaidya
2280594408
bedrock: Allow users to pick Thinking vs. Non-Thinking models (#31600)
Release Notes:

- bedrock: Added ability to pick between Thinking and Non-Thinking models
2025-06-04 09:00:41 +03:00
Shardul Vaidya
09a1d51e9a
bedrock: Fix Claude 4 output token bug (#31599)
Release Notes:

- Fixed an issue preventing the use of Claude 4 Thinking models with Bedrock
2025-06-04 08:57:31 +03:00
Umesh Yadav
ac15194d11
docs: Add OpenRouter agent support (#32011)
Update few other docs as well. Like recently tool support was added for
deepseek. Also there was recent thinking and images support for ollama
model.

Release Notes:

- N/A
2025-06-04 08:54:00 +03:00
Smit Barmase
988d834c33
project_panel: When initiating a drag the highlight selection should jump to the item you've picked up (#32044)
Closes #14496.

In https://github.com/zed-industries/zed/pull/31976, we modified the
highlighting behavior for entries when certain entries or paths are
being dragged over them. Instead of relying on marked entries for
highlighting, we introduced the `highlight_entry_id` parameter, which
determines which entry and its children should be highlighted when an
item is being dragged over it.

The rationale behind that is that we can now utilize marked entries for
various other functions, such as:

1. When dragging multiple items, we use marked entried to show which
items are being dragged. (This is already covered because to drag
multiple items, you need to use marked entries.)
2. When dragging a single item, set that item to marked entries. (This
PR)


https://github.com/user-attachments/assets/8a03bdd4-b5db-467d-b70f-53d9766fec52

Release Notes:

- Added highlighting to entries being dragged in the Project Panel,
indicating which items are being moved.
2025-06-04 08:30:51 +05:30
Michael Sloan
48eacf3f2a
Add #[track_caller] to test utilities that involve marked text (#32043)
Release Notes:

- N/A
2025-06-04 02:37:27 +00:00
Smit Barmase
030d4d2631
project_panel: Holding alt or shift to copy the file should adds a green (+) icon to the mouse cursor (#32040)
Part of https://github.com/zed-industries/zed/issues/14496

Depends on new API https://github.com/zed-industries/zed/pull/32028

Holding `alt` or `shift` to copy the file should add a green (+) icon to
the mouse cursor to indicate this is a copy operation.

1. Press `option` first, then drag:


https://github.com/user-attachments/assets/ae58c441-f1ab-423e-be59-a8ec5cba33b0

2. Drag first, then press `option`:


https://github.com/user-attachments/assets/5136329f-9396-4ab9-a799-07d69cec89e2

Release Notes:

- Added copy-drag cursor when pressing Alt or Shift to copy the file in
Project Panel.
2025-06-04 07:16:56 +05:30
Smit Barmase
10df7b5eb9
gpui: Add API for read and write active drag cursor style (#32028)
Prep for https://github.com/zed-industries/zed/pull/32040

Currently, there’s no way to modify the cursor style of the active drag
state after dragging begins. However, there are scenarios where we might
want to change the cursor style, such as pressing a modifier key while
dragging. This PR introduces an API to update and read the current
active drag state cursor.

Release Notes:

- N/A
2025-06-04 06:53:03 +05:30
Haru Kim
55120c4231
Properly load environment variables from the login shell (#31799)
Fixes #11647
Fixes #13888
Fixes #18771
Fixes #19779
Fixes #22437
Fixes #23649
Fixes #24200
Fixes #27601

Zed’s current method of loading environment variables from the login
shell has two issues:
1. Some shells—​fish in particular—​​write specific escape characters to
`stdout` right before they exit. When this happens, the tail end of the
last environment variable printed by `/usr/bin/env` becomes corrupted.
2. If a multi-line value contains an equals sign, that line is
mis-parsed as a separate name-value pair.

This PR addresses those problems by:
1. Redirecting the shell command's `stdout` directly to a temporary
file, eliminating any side effects caused by the shell itself.
2. Replacing `/usr/bin/env` with `sh -c 'export -p'`, which removes
ambiguity when handling multi-line values.

Additional changes:
- Correctly set the arguments used to launch a login shell under `csh`
or `tcsh`.
- Deduplicate code by sharing the implementation that loads environment
variables on first run with the logic that reloads them for a project.



Release Notes:

- N/A
2025-06-03 19:16:26 -06:00
Piotr Osiewicz
8227c45a11
docs: Document debugger.dock setting (#32038)
Closes #ISSUE

Release Notes:

- N/A
2025-06-03 23:38:41 +00:00