Release Notes:
- Git Beta: Fixed a bug where discarding a hunk in the project diff view
performed two concurrent saves of the buffer.
- Git Beta: Fixed an issue where diff hunks appeared in the wrong state
after failing to write to the git index.
Closes#25647
This PR fixes two issues related to cmd + click on URL:
1. Normally cmd + click on URL, it opens browser. Now, alt + tab back to
Zed. If you cmd + click on link again it won't work, until you normal
click some where else in buffer. It won't even show underline.
2. Again, cmd + click on URL, it opens browser. Now, alt + tab back to
Zed. If you cmd + click, some where else in buffer like just normal
text, and now try to hover on URL it won't show up underline and cmd +
click on it won't work. Unless again, if you plain click somewhere else.
Problem:
Issue is when clicking we set pending anchor (for selection), and when
we mouse up we clear those. This works for normal case without pressing
any modifier.
But, in case of cmd modifier, we set pending anchor (set when
`SelectPhase::Begin`), but we don't clear it once we use that data.
Fix:
Once we end up using selection, anchor, etc data to figure out where to
navigate either URL/defination etc, we clear selection just like how we
do it in normal click. This doesn't require to happen after navigate
task, so we do it right after our usage of it.
Before:
https://github.com/user-attachments/assets/b33d93fc-f490-4fa4-ae22-1da1fd6b77a9
After:
https://github.com/user-attachments/assets/028f039a-cd13-4651-b461-3ba52f2526de
Release Notes:
- Fixed an issue where cmd + click on a URL was not working sometimes.
Closes#18157
Release Notes:
- vim: Added `:reg[isters]` to show the current values of registers
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Also simplify it to avoid doing a bunch of unnecessary work.
Co-Authored-By: Cole <cole@zed.dev>
Closes #ISSUE
Release Notes:
- git: Fix jumping to the previous diff hunk
---------
Co-authored-by: Cole <cole@zed.dev>
This solves a couple of issues with Vim search by making the search
buffer and `SearchableItem` aware of the direction of the search. If
`SearchOptions::BACKWARDS` is set, all operations will be reversed. By
making `SearchableItem` aware of the direction, the correct active match
can be selected when searching backward.
Fixes#22506. This PR does not fix the last problem in that issue, but
that one is also tracked in #8049.
Release Notes:
- Fixes incorrect behavior of backward search in Vim mode
We were iterating over the row range of a hunk, and inserting into a
hash map for every row.
Release Notes:
- Fixed a performance problem when a large diff hunk was displayed in an
editor.
Release Notes:
- Git Beta: Synchronized selections between the modal editor and the
panel editor
- Git Beta: Allow opening the commit modal even if we're unable to
commit.
This PR adds the `git.hunk_style` setting, allowing setting an alternate
style for hunks – specifically the rendering of unstaged hunks.
It has 2 options:
- `transparent` (unstaged hunks are more transparent/less opaque than
staged hunks)
- `pattern (unstaged hunks are indicated by a visual pattern)
We'll possibly explore a VSCode-style "don't show staged hunks", but the
complexity it adds is a bit out of scope for now.
Transparent:

Pattern:

Release Notes:
- Git Beta: Added `git.hunk_style` setting to allow toggling between git
hunk visual styles.
Closes#22999
# Problem
Currently, the default soft wrap mode of an editor is determined by
reading the language-specific settings of the language _at offset zero_
in the editor's (multi)buffer. While this provides a way to pick a
single soft wrap mode for a multi-language multibuffer, it's a bad
choice for a single-buffer multibuffer that begins with a different
embedded language. For example, Markdown with frontmatter:
```markdown
---
my_front_matter
---
# Hello World
```
Setting this in config:
```json
"languages": {
"Markdown": { "soft_wrap": "bounded" }
},
```
Will not soft wrap the Markdown file as the language at offset zero is
YAML.
# Solution
Instead of using the language at offset zero, use the language of the
first buffer in the multibuffer (the buffer at offset zero). This gives
better behavior for single-buffer editors, and a similar default for
multi-language multibuffers as before.
# Testing
All existing `editor` crate tests pass, but I would appreciate any
guidance for where best to add additional testing.
Release Notes:
- Fixed soft_wrap setting not applying to buffers starting with a
different language
---------
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
If the user already binds `tab`/`alt-tab`/`alt-l` to a different action
in a conflicting context and hasn't assigned a different keybinding for
`editor::AcceptEditPrediction`, we would show broken popovers with no
bindings:

Instead, they will now see an error-variant of every popover which
includes a tooltip with a short description and buttons to open the
keymap, and open a new docs section explaining the issue in detail and
how to fix it.

Note: I included the docs change in this PR because it's ok to deploy
before the release, as it also applies to existing versions.
Release Notes:
- edit predictions: Improve UX when there's no keybinding for accepting
predictions
---------
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: Danilo <danilo@zed.dev>
Closes#25885
This PR improves the matching for file icons to tabs.
Previously, the tab icon would be resolved based upon the relative path
in the current project. However, this caused the default file icon being
assigned to all files outside of the project, as the relative path for
these files would be empty.
Instead, `path_for_buffer` is now used which always returns a proper
file name even for paths outside the current project (as also stated [in
this
comment](fee9c67707/crates/editor/src/items.rs (L1689))).
As the file name is sufficient for matching icons to files, this fixes
the linked issue whilst not changing anything for previously properly
matched icons.
| `main` | This PR |
| --- | --- |
| <img width="296" alt="main"
src="https://github.com/user-attachments/assets/e72b8b5d-aa1c-4a8e-903f-14239f5b8764"
/> | <img width="296" alt="PR"
src="https://github.com/user-attachments/assets/a736974a-ce41-4861-be3f-95448cc7ffd0"
/> |
Release Notes:
- Fixed wrong file icons being shown for files outside of the current
project.
Closes#25951
Release Notes:
- git: Update "enter" in the list of changed files to preserve focus. If
you want the old behaviour, hit enter twice.
- git: Follow the cursor, not the scroll anchor, in the list. Although
the scroll anchor was nice for passive scrolling, it broke if you had
changed the overflow scroll settings.
This PR adds the ability for Markdown code blocks and tables to be made
horizontally scrollable.
This is a feature that the caller can opt in to.
Right now we're using it for the rendered Markdown in the Assistant 2
panel.
Release Notes:
- N/A
Closes#10167
This is take 2 on https://github.com/zed-industries/zed/pull/2341 which
was closed due to lack of migrator.
This PR contains rename of following keymap actions:
```sh
1. ["editor::GoToPrevHunk", { "center_cursor": true }] -> ["editor::GoToPreviousHunk", { "center_cursor": true }]
2. "editor::GoToPrevDiagnostic" -> "editor::GoToPreviousDiagnostic"
3. "editor::ContextMenuPrev" -> "editor::ContextMenuPrevious"
4. "search::SelectPrevMatch" -> "search::SelectPreviousMatch"
5. "file_finder::SelectPrev" -> "file_finder::SelectPrevious"
6. "menu::SelectPrev" -> "menu::SelectPrevious"
7. "editor::TabPrev" -> "editor::Backtab"
```
Release Notes:
- Renamed several keymap actions for consistency (e.g., `GoToPrevHunk` →
`GoToPreviousHunk`, `TabPrev` → `Backtab`). Your existing configured
keybindings will still work. You can click **"Backup and Update"** at
the top of your keymap file to easily update to the new actions.
Co-authored-by: Joseph T. Lyons <JosephTLyons@gmail.com>
This PR adds toasts for reporting success and errors from remote git
operations. This PR also adds a focus handle to notifications, in
anticipation of making them keyboard accessible.
Release Notes:
- N/A
---------
Co-authored-by: julia <julia@zed.dev>
Follow-up of https://github.com/zed-industries/zed/pull/25766
Fixes the bugs found:
* modifier toggle not happening instantly due to `edit_debounce_ms`
considered
* hint update race that ignored the cache clear
Release Notes:
- N/A
When reviewing hunks, scroll to put them at the center of the screen
so you can better see the context around that hunk.
The field `center_cursor` was added to the actions `editor::GoToHunk`
and `editor::GoToPrevHunk`, this was set to `false` by default in
keymaps, as it wouldn't help with in-editor navigation.
The field is set to `true` for when you trigger `git::StageAndNext`
and `git::UnstageAndNext`, this is also `true` for the buttons in the
Diff View toolbar.
Release Notes:
- N/A
This PR adds the `whole_excerpt` field to the actions:
- `git::StageAndNext`
- `git::UnstageAndNext`
Which is set by false by default, effectively, now staging and unstaging
with these actions is done hunk-by-hunk, this also affects the `Stage`
and
`Unstage` buttons in the Diff View toolbar.
A caveat: with this PR, there is no way to configure the buttons in the
Diff
View toolbar to restore the previous behavior, if we want, I think we
can make
it a setting, but let's see if anyone really wants that.
Release Notes:
- N/A
This PR adds an optimistic update when staging or unstaging diff hunks.
In the process, I've also refactored the logic for staging and unstaging
hunks, to consolidate more of it in the `buffer_diff` crate.
I've also changed the way that we treat untracked files. Previously, we
maintained an empty diff for them, so as not to show unwanted
entire-file diff hunks in a regular editor. But then in the project diff
view, we had to account for this, and replace these empty diffs with
entire-file diffs. This form of state management made it more difficult
to store the pending hunks, so now we always use the same
`BufferDiff`/`BufferDiffSnapshot` for untracked files (with a single
hunk spanning the entire buffer), but we just have a special case in
regular buffers, that avoids showing that entire-file hunk.
* [x] Avoid creating a long queue of `set_index` operations when
staging/unstaging rapidly
* [x] Keep pending hunks when diff is recalculated without base text
changes
* [x] Be optimistic even when staging the single hunk in added/deleted
files
* Testing
Release Notes:
- N/A
---------
Co-authored-by: Cole Miller <m@cole-miller.net>
Closes#10004
This PR adds support for the organize imports action. Previously, you
had to manually configure it in the settings and then use format to run
it.
Note: Default key binding will be `alt-shift-o` which is similar to
VSCode's organize import. Also, because `cmd-shift-o` is taken by
outline picker.
Todo:
- [x] Initial working
- [x] Handle remote
- [x] Handle multi buffer
- [x] Can we make it generic for executing any code action?
Release Notes:
- Added `editor:OrganizeImports` action to organize imports (sort,
remove unused, etc) for supported LSPs. You can trigger it by using the
`alt-shift-o` key binding.
https://github.com/zed-industries/zed/pull/25752 with fixes on top
* Ensures no flickering happens for all modifiers `: false` case
* Dismisses the toggled state on focus out
* Reworks cache state so that "enabled" and "toggled by modifiers" are
different states with their own lifecycle
Release Notes:
- N/A
Closes: #25556
We were always comparing `disabled_globs` against the relative file
path, we'll now use the absolute path if the glob is also absolute.
Release Notes:
- Support absolute globs in `edit_predictions.disabled_globs`
Closes https://github.com/zed-industries/zed/issues/22912
Reworks the task context infrastructure so that it's possible to have
multiple contexts at the same time, and stores all possible worktree
context there.
Task UI code is now falling back to the "active" worktree context, if
active item's context did not produce a resolved task.
Current code does not produce meaningful results for projects with
multiple worktrees to avoid ambiguity and design changes: instead of
resolving tasks per worktree context available, extra worktree context
is only used when resolving tasks from the same worktree.
Release Notes:
- Improved Zed tasks' `ZED_WORKTREE_ROOT` fallbacks
When migrating to gpui2,
588976d27a (diff-a3da3181e4ab4f73aa1697d7b6dc0caa0c17b2a187fb83b076dfc0234ec91f54R21)
removed the diagnostic style for "active but invalid" case: presumably,
it served as some sort of a cursor to show where to move on after the
diagnostics update, on the next `GoTo[Prev]Diagnostic` action call.
As this change went unchanged for some time, another approach is tested
now, to be more integrated with inline diagnostics: now, the active
state is cleared
Same as before this change, another `GoTo[Prev]Diagnostic` action call
will be needed to re-expand a new diagnostics, but this change makes
this expansion to happen after the cursor — before the change, Zed would
continue from the stale diagnostics.
Release Notes:
- Fixed active diagnostics becoming stale
This PR fixes a bug where using the project diff editor to restore hunks
from a file that's not open in its own buffer would cause those reverts
to be lost once the project diff drops its excerpts for that file.
The fix is to save the buffers after restoring them but before the
excerpts are (potentially) dropped. This is done for the project diff
editor only. If we fail to save the affected files, we add their buffers
to the active workspace, so that the reverted contents are preserved and
the user can try again to save them.
- [x] Get it working
- [x] Test
- [ ] ~~Clean up boolean soup~~
Co-authored-by: Max <max@zed.dev>
Release Notes:
- N/A
* When staging in a buffer whose file has been deleted, do not save the
file
* Fix logic for writing to index when file is deleted
Release Notes:
- N/A
Release Notes:
- Fixed gutter highlights not matching diff hunks in multibuffers in
some cases
---------
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Closes https://github.com/zed-industries/zed/issues/25377
Release Notes:
- Fixed a crash that could happen when typing in the assistant panel
with edit predictions enabled.
---------
Co-authored-by: Cole Miller <m@cole-miller.net>
Closes#25513
This PR handles case when `editor::SelectLargerSyntaxNode` expands
across excerpt boundaries and eventually crashes in multi buffer.
Release Notes:
- Fixed panic caused when `editor::SelectLargerSyntaxNode` is called
repetedly in multi buffer.
Co-authored-by: Ben Kunkle <ben.kunkle@gmail.com>
Add support for `stop_at_indent` option for MoveToBeginningOfLine and SelectToBeginningOfLine instead of mixing that with `stop_at_soft_wraps`.
Add emacs mapping for `alt-m` (`back-to-indentation`)
Closes: #25475
This PR makes it possible to stage uncommitted hunks that overlap but do
not coincide with an unstaged hunk.
Release Notes:
- Made it possible to stage hunks that are already partially staged
---------
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Max <max@zed.dev>
Fixes a few state mismatches when changing providers and other settings
Release Notes:
- edit predictions: Fix mismatch between status bar settings and editor
control settings
- edit predictions: Turn off as soon as `edit_prediction_provider` is
set to `none`
---------
Co-authored-by: Danilo <danilo@zed.dev>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>