This is a pure refactoring PR that goes through all the git-related APIs
exposed by the worktree crate and minimizes their use outside that
crate, migrating callers of those APIs to read from the GitStore
instead. This is to prepare for evacuating git repository state from
worktrees and making the GitStore the new source of truth.
Other drive-by changes:
- `project::git` is now `project::git_store`, for consistency with the
other project stores
- the project panel's test module has been split into its own file
Release Notes:
- N/A
---------
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
This PR adds the ability to open the extensions view via the `zed:
extensions` action with a pre-selected filter.
The "Install Themes" and "Install Icon Themes" buttons in their
respective selectors take advantage of this to set the filter when
opening the view:
https://github.com/user-attachments/assets/2e345c0f-418a-47b6-811e-cabae6c616d1
Release Notes:
- N/A
This is the core change:
https://github.com/zed-industries/zed/pull/26758/files#diff-044302c0d57147af17e68a0009fee3e8dcdfb4f32c27a915e70cfa80e987f765R1052
TODO:
- [x] Use AsyncFn instead of Fn() -> Future in GPUI spawn methods
- [x] Implement it in the whole app
- [x] Implement it in the debugger
- [x] Glance at the RPC crate, and see if those box future methods can
be switched over. Answer: It can't directly, as you can't make an
AsyncFn* into a trait object. There's ways around that, but they're all
more complex than just keeping the code as is.
- [ ] Fix platform specific code
Release Notes:
- N/A
This reduces the number of multibuffer syncs from 100,000 to 20,000.
Before this change each editor individually observed the project, so
literally any project change was amplified by the number of editors you
had open.
Now editors listen to their buffers instead of the project, and other
users of `cx.observe` on the project have been updated to use specific
events to reduce churn.
Follow up to #26237
Release Notes:
- Improved performance of Zed in large repos with lots of file system
events.
---------
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
My previous #24761 and #25192 PR's changed the order of the buttons in
the title_bar for collab, the logic is kept the same but the order is
now as it was previously.
Release Notes:
- N/A
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
The deafen audio button wasn't visible in the titlebar unless you had
the 'use microphone permission'. Meaning if I would join a call, and
didn't receive permission to speak, I wouldn't be able to use the deafen
audio button.
Now the button is directly visible when you join a call. So you can
deafen the audio even if you didn't receive the mic permission.
Release Notes:
- N/A
On macos:
- user has the required permission to screen share.
- user doesn't have the can_use_microphone permission
When an user doesn't have the can_use_microphone permission the screen
share icon would be visible. If an user therefor would click on it, we
would give the error that they don't have the permission given to zed to
screen share. (which is false).
I've tested this together with @JosephTLyons because we first thought it
was a mac os permission issue.
Should we mention in the zed.dev/docs/collaboration what kind of
permissions are needed to be able to screen share?
Release Notes:
- Fixed: Screen sharing would be visible even when user didn't have the
right permission resulting in errors later on.
This reverts commit 9ef0501853 due to a
panic.
```
{
"thread": "main",
"payload": "9 is not a valid char boundary in path \"crates/…/LiveKitBridge/\"",
"location_data": {
"file": "crates/file_finder/src/file_finder.rs",
"line": 646
}
}
```
Release Notes:
- N/A
This PR makes progress on #7711 by identifying any common prefix of the
paths in the file finder's search results, and replacing the "interior"
of that prefix---every path segment but the first and last---with `...`,
when a heuristic indicates that the longest path would otherwise
overflow the modal.
The elision is not applied to any segment that contains a match for the
search query.
There may be more work to do on #7711 in the case of long result paths
that do not share a significant common prefix.
Release Notes:
- Improved display of long paths in the file finder modal
Co-authored-by: Max <max@zed.dev>
Closes https://github.com/zed-industries/zed/issues/23894
Reworks all trigger declarations from
`.trigger(element.tooltip(tooltip))` into
`.trigger_with_tooltip(element, tooltip)` , with new API disallowing
simultaneous trigger and tooltip display.
All existing `.trigger(` calls were replaced, except 2 not applicable
(in dock.rs and pane.rs), 15 left as ones without tooltips, and 2
unchanged places in `inline_completion_button.rs`, where
0f7bb2e9fd/crates/inline_completion_button/src/inline_completion_button.rs (L311-L319)
`with_animation` does not allow us to simply use the same approach.
Release Notes:
- Fixed hover tooltips appearing after related element is pressed
---------
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
This PR adds the branch selector to the git panel and fixes a few bugs
in the repository selector.
Release Notes:
- N/A
---------
Co-authored-by: ConradIrwin <conrad.irwin@gmail.com>
Co-authored-by: Conrad <conrad@zed.dev>
Added the icons option in the title bar between Themes and Extension.
| Before | After |
|
---------------------------------------------------------------------------------------------------------------------------------------------------
|
---------------------------------------------------------------------------------------------------------------------------------------------------
|
| <img width="215" alt="Screenshot 2025-02-07 at 5 18 10 PM"
src="https://github.com/user-attachments/assets/ff8bf5ce-c176-4d8c-8b0e-bb1cc65ec1d8"
/> | <img width="206" alt="Screenshot 2025-02-07 at 5 18 01 PM"
src="https://github.com/user-attachments/assets/c47a302e-98af-4530-a908-097b8306f2f0"
/> |
Release Notes:
- Added an option to open the icon theme selector from the user menu.
---------
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
- [x] snake case keymap properties
- [x] flatten actions
- [x] keymap migration + notfication
- [x] settings migration + notification
- [x] inline completions -> edit predictions
### future:
- keymap notification doesn't show up on start up, only on keymap save.
this is existing bug in zed, will be addressed in seperate PR.
Release Notes:
- Added a notification for deprecated settings and keymaps, allowing you
to migrate them with a single click. A backup of your existing keymap
and settings will be created in your home directory.
- Modified some keymap actions and settings for consistency.
---------
Co-authored-by: Piotr Osiewicz <piotr@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
- Removes flakey keybindings from buttons
- Moves git panel entries to use a standard ListItem
- Show a repo selector in the panel when more than one repo is present
- Remove temporary repo selector from title bar
Release Notes:
- N/A
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:
- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`
Not pictured here are the two other failed attempts. It's been quite a
month!
Tasks:
- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs
### issues post merge
- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue
Release Notes:
- N/A
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
That's specifically when we're not rendering the user menu with an
Avatar. We were previously rendering a `ButtonLike` with unnecessary
flex styles there. Just a little fine-tune.
Release Notes:
- N/A
Fixes an issue where the repo selector showed for all users, not just
those in the git_ui feature flag.
This was meant to be included in the `git_ui` feature flag.
Release Notes:
- N/A
This PR adds a rough-and-ready picker for selecting which of the
project's repositories the git panel should display.
Release Notes:
- N/A
---------
Co-authored-by: Nate Butler <iamnbutler@gmail.com>
Co-authored-by: Nate <nate@zed.dev>
Also:
* Adds `impl_internal_actions!` for deriving the `Action` trait without
registering.
* Removes some deserializers that immediately fail in favor of
`#[serde(skip)]` on fields where they were used. This also omits them
from the schema.
Release Notes:
- Keymap settings file now has more JSON schema information to inform
`json-language-server` completions and info, particularly for actions
that take input.
Previously, to use a green and red shade with `TintColor` you'd need to
pass `Positive` and `Negative`, respectively. This terminology always
tripped me up, because, for example, I'd often try to use something
like:
```
Button::new("icon_color", "Negative")
style(ButtonStyle::Tinted(TintColor::Negative))
.color(Color::Error)
.icon_color(Color::Error)
.icon(IconName::Trash),
)
```
...and due to `icon_color` taking `Color::Error`, I'd always get
`TintColor` wrong at a first try, because I would, out of muscle memory,
write `TintColor::Error`, which wouldn't compile. That's exactly the
change in this PR—`TintColor` now takes `Success` and `Error` instead of
`Positive` and `Negative`, for more consistency.
Release Notes:
- N/A
- [x] Rewrite worktree git handling
- [x] Fix tests
- [x] Fix `test_propagate_statuses_for_repos_under_project`
- [x] Replace `WorkDirectoryEntry` with `WorkDirectory` in
`RepositoryEntry`
- [x] Add a worktree event for capturing git status changes
- [x] Confirm that the local repositories are correctly updating the new
WorkDirectory field
- [x] Implement the git statuses query as a join when pulling entries
out of worktree
- [x] Use this new join to implement the project panel and outline
panel.
- [x] Synchronize git statuses over the wire for collab and remote dev
(use the existing `worktree_repository_statuses` table, adjust as
needed)
- [x] Only send changed statuses to collab
Release Notes:
- N/A
---------
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.com>
Co-authored-by: Nathan <nathan@zed.dev>
Closes#19837
This PR is a continuation of [linux: Implement
Menus](https://github.com/zed-industries/zed/pull/21873) and should only
be reviewed once the existing PR is merged.
I created this as a separate PR as the existing PR was already reviewed
but is yet to merge, and also it was my initial plan to do it in
separate parts because of the scope of it. This will also help reviewing
code faster.
This PR adds two new types of keyboard shortcuts to make menu navigation
easier:
1. `Alt + Z` for Zed, `Alt + F` for File, `Alt + S` for Selection, and
so on to open a specific menu with this combination. This mimics VSCode
and IntelliJ.
2. `Arrow Left/Right` when any menu is open. This will trigger the
current menu to close, and the previous/next to open respectively. First
and last element cycling is handled.
`Arrow Up/Down` to navigate menu entries is already there in existing
work.
https://github.com/user-attachments/assets/976aea48-4e20-4c19-850d-4d205a4bead2
Release Notes:
- Added keyboard navigation for menus on Linux (left/right). If you wish
to open menus with keyboard shortcuts add the following to your user
keymap:
```json
{
"context": "Workspace",
"bindings": {
"alt-z": ["app_menu::OpenApplicationMenu", "Zed"],
"alt-f": ["app_menu::OpenApplicationMenu", "File"],
"alt-e": ["app_menu::OpenApplicationMenu", "Edit"],
"alt-s": ["app_menu::OpenApplicationMenu", "Selection"],
"alt-v": ["app_menu::OpenApplicationMenu", "View"],
"alt-g": ["app_menu::OpenApplicationMenu", "Go"],
"alt-w": ["app_menu::OpenApplicationMenu", "Window"],
"alt-h": ["app_menu::OpenApplicationMenu", "Help"]
}
}
```
---------
Co-authored-by: Peter Tripp <peter@zed.dev>
* Remove unnecessary WindowContext and ViewContext '_ lifetimes
* Removed some cases where WindowContext has a different name than `cx`.
Release Notes:
- N/A
Closes#19837
This PR implements menus for Linux and Windows, inspired by JetBrains
IDEs. Thanks to @notpeter for the inspiration.
https://github.com/user-attachments/assets/7267fcdf-fec5-442e-a53b-281f89471095
I plan to complete this in multiple parts. While this PR delivers a
fully functional menus, there are many UX improvements that can be done.
So, this is part 1 of 3.
**This PR**:
- [x] Clicking the application menu opens the first menu popup. This
also shows other available menus.
- [x] While a menu is open, hovering over other menus opens them without
needing a click.
- [x] Up/down arrow keys works out of the box. Thanks GPUI.
**Future - Part 2**:
- Add keybinding support to open specific menus using `Option + first
character of menu item`.
- Add support for left/right arrow keys to move between menus.
**Future - Part 3**:
- Implement nested context menus in GPUI for submenus. (I haven't
checked if this already exists).
---------
Co-authored-by: Mikayla <mikayla@zed.dev>

- Adds the Switch component
- Updates `Selected`, `Selectable` -> `ToggleState`, `Toggleable`
- Adds `checkbox` and `switch` functions to align better with other
elements in our layout system.
We decided not to merge Switch and Checkbox. However, in a followup I'll
introduce a Toggle or AnyToggle enum so we can update
`CheckboxWithLabel` -> `ToggleWithLabel` as this component will work
exactly the same with either a Checkbox or a Switch.
Release Notes:
- N/A
Earlier work by @osiewicz in #21931 aims to fix audio control tooltips
in the title bar to close#21929. However, its logic is not quite
correct, and does not match the toggle behavior for the controls.
This PR corrects the logic to match the toggle behavior for the
controls. It also updates capitalization and wording for consistency.
Release Notes:
- N/A
Similar to #20826 but keeps the Swift implementation. There were quite a
few changes in the `call` crate, and so that code now has two variants.
Closes#13714
Release Notes:
- Added preliminary Linux support for voice chat and viewing
screenshares.
---------
Co-authored-by: Kirill Bulatov <mail4score@gmail.com>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
This PR removes the `title_bar` crate's dependency on the `feedback`
crate.
The `feedback::GiveFeedback` action now resides at
`zed_actions::feedback::GiveFeedback`.
`title_bar` now no longer depends on `editor` 🥳
Release Notes:
- N/A
This PR removes the `title_bar` crate's dependency on the `vcs_menu`.
The `vcs_menu::OpenRecent` action now resides at
`zed_actions::branches::OpenRecent`.
Release Notes:
- N/A
This PR removes the `title_bar` crate's dependency on the
`theme_selector`.
The `theme_selector::Toggle` action now resides at
`zed_actions::theme_selector::Toggle`.
Release Notes:
- N/A
This PR removes the `title_bar` crate's dependency on the
`command_palette`.
The `command_palette::Toggle` action now resides at
`zed_actions::command_palette::Toggle`.
Release Notes:
- N/A