Commit graph

173 commits

Author SHA1 Message Date
Smit Barmase
5aae3bdc69
copilot: Fix missing sign-out button when Zed is the edit prediction provider (#26340)
Closes #25884

Added a sign-out button for Copilot in Assistant settings, allowing
sign-out even when copilot is disabled.

<img width="500" alt="image"
src="https://github.com/user-attachments/assets/43fc97ad-f73c-49e1-a7b6-a3910434d661"
/>



Release Notes:

- Added a sign-out button for Copilot in Assistant settings.
2025-03-09 21:39:14 +05:30
Piotr Osiewicz
2e98bc17cb
lsp: Use available workspace folders in initialize params (#25753)
Closes https://github.com/zed-industries/zed/issues/25743
Closes https://github.com/biomejs/biome-zed/issues/73

Release Notes:

- Fixed issues with launching Svelte/Biome language servers
2025-02-27 16:45:59 +01:00
Eli Kaplan
a8d56877ee
copilot: Support HTTP/HTTPS proxy for Copilot language server (#24364)
Closes #6701 (one of the top ranking issues as of writing)

Adds the ability to specify an HTTP/HTTPS proxy to route Copilot code
completion API requests through. This should fix copilot functionality
in restricted network environments (where such a proxy is required) but
also opens up the ability to point copilot code completion requests at
your own local LLM, using e.g.:
- https://github.com/jjleng/copilot-proxy
- https://github.com/bernardo-bruning/ollama-copilot/tree/master

External MITM-proxy tools permitting, this can serve as a stop-gap to
allow local LLM code completion in Zed until a proper OpenAI-compatible
local code completions provider is implemented. With this in mind, in
this PR I've added separate `settings.json` variables to configure a
proxy server _specific to the code completions provider_ instead of
using the global `proxy` setting, to allow for cases like this where we
_only_ want to proxy e.g. the Copilot requests, but not all outgoing
traffic from the application.

Currently, two new settings are added:
- `inline_completions.copilot.proxy`: Proxy server URL (HTTP and HTTPS
schemes supported)
- `inline_completions.copilot.proxy_no_verify`: Whether to disable
certificate verification through the proxy

Example:
```js
"features": {
  "inline_completion_provider": "copilot"
},
"show_completions_on_input": true,
// New:
"inline_completions": {
  "copilot": {
    "proxy": "http://example.com:15432",
    "proxy_no_verify": true
  }
}
```


Release Notes:

- Added the ability to specify an HTTP/HTTPS proxy for Copilot.

---------

Co-authored-by: Marshall Bowers <git@maxdeviant.com>
2025-02-24 12:11:00 -05:00
Michael Sloan
b1872e3afd
cx.background_executor().spawn(...) -> cx.background_spawn(...) (#25103)
Done automatically with

> ast-grep -p '$A.background_executor().spawn($B)' -r
'$A.background_spawn($B)' --update-all --globs "\!crates/gpui"

Followed by:

* `cargo fmt`
* Unexpected need to remove some trailing whitespace.
* Manually adding imports of `gpui::{AppContext as _}` which provides
`background_spawn`
* Added `AppContext as _` to existing use of `AppContext`

Release Notes:

- N/A
2025-02-18 20:30:33 +00:00
Piotr Osiewicz
a618830aea
project: Fine-grained language server management (#24038)
Closes #ISSUE
https://github.com/zed-industries/zed/pull/23804
Release Notes:

- Improved detection of project roots for use by language servers.

Closes #ISSUE

Release Notes:

- N/A *or* Added/Fixed/Improved ...

---------

Co-authored-by: smit <0xtimsb@gmail.com>
Co-authored-by: Henrikh Kantuni <henrikh.kantuni@gmail.com>
Co-authored-by: Caleb! <48127194+kaf-lamed-beyt@users.noreply.github.com>
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Co-authored-by: Agus Zubiaga <agus@zed.dev>
Co-authored-by: Danilo <danilo@zed.dev>
Co-authored-by: Nate Butler <iamnbutler@gmail.com>
2025-02-14 15:41:49 +01:00
smit
00c2a30059
Migrate keymap and settings + edit predictions rename (#23834)
- [x] snake case keymap properties
- [x] flatten actions
- [x] keymap migration + notfication
- [x] settings migration + notification
- [x] inline completions -> edit predictions 

### future: 
- keymap notification doesn't show up on start up, only on keymap save.
this is existing bug in zed, will be addressed in seperate PR.

Release Notes:

- Added a notification for deprecated settings and keymaps, allowing you
to migrate them with a single click. A backup of your existing keymap
and settings will be created in your home directory.
- Modified some keymap actions and settings for consistency.

---------

Co-authored-by: Piotr Osiewicz <piotr@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
2025-02-07 21:17:07 +05:30
张小白
74c4dbd237
windows: Fix tests on Windows (#22616)
Release Notes:

- N/A

---------

Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
2025-02-05 14:30:09 +00:00
Max Brunsfeld
399e2c1ed3
Revert "project: Fine-grained language server management" (#23977)
Reverts zed-industries/zed#23805
2025-01-30 13:42:56 -08:00
Piotr Osiewicz
e662e819fe
project: Fine-grained language server management (#23805)
Closes #ISSUE
https://github.com/zed-industries/zed/pull/23804
Release Notes:

- Improved detection of project roots for use by language servers.
2025-01-30 08:35:36 +00:00
Piotr Osiewicz
22afec32cf
Revert "project: Fine-grained language server management" (#23804)
Reverts zed-industries/zed#23708
2025-01-28 21:38:06 +00:00
Piotr Osiewicz
c4e6c619ba
project: Fine-grained language server management (#23708)
This reverts commit d8c9fdd014.

Closes #ISSUE

Release Notes:

- N/A
2025-01-28 22:14:55 +01:00
Mikayla Maki
a6b1514246
Fix missed renames in #22632 (#23688)
Fix a bug where a GPUI macro still used `ModelContext`
Rename `AsyncAppContext` -> `AsyncApp`
Rename update_model, read_model, insert_model, and reserve_model to
update_entity, read_entity, insert_entity, and reserve_entity

Release Notes:

- N/A
2025-01-26 23:37:34 +00:00
Nathan Sobo
6fca1d2b0b
Eliminate GPUI View, ViewContext, and WindowContext types (#22632)
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:

- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`

Not pictured here are the two other failed attempts. It's been quite a
month!

Tasks:

- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs

### issues post merge

- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue



Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
2025-01-26 03:02:45 +00:00
Piotr Osiewicz
d8c9fdd014
project: Revert project tree impl (again) (#23572) 2025-01-23 16:10:38 -05:00
Piotr Osiewicz
08b3c03241
project: Allow running multiple instances of a single language server within a single worktree (#23473)
This PR introduces a new entity called Project Tree which is responsible
for finding subprojects within a worktree;
a subproject is a language-specific subset of a worktree which should be
accurately tracked on the language server side. We'll have an ability to
set multiple disjoint workspaceFolders on language server side OR spawn
multiple instances of a single language server (which will be the case
with e.g. Python language servers, as they need to interact with
multiple disjoint virtual environments).
Project Tree assumes that projects of the same LspAdapter kind cannot
overlap. Additionally project nesting is not allowed within the scope of
a single LspAdapter.

Closes https://github.com/zed-industries/zed/issues/5108
Re-lands #22182 which I had to revert due to merging it into todays
Preview.

Release Notes:

- Language servers now track their working directory more accurately.

---------

Co-authored-by: João <joao@zed.dev>
2025-01-22 21:19:02 +01:00
Piotr Osiewicz
da406ae07e
Revert "project: Allow running multiple instances of a single language server within a single worktree" (#23472)
Reverts zed-industries/zed#22182
I've merged the build too soon as I wanted it to be excluded from todays
Preview.
2025-01-22 11:42:50 -05:00
Piotr Osiewicz
bed917b0b1
project: Allow running multiple instances of a single language server within a single worktree (#22182)
This PR introduces a new entity called Project Tree which is responsible
for finding subprojects within a worktree;
a subproject is a language-specific subset of a worktree which should be
accurately tracked on the language server side. We'll have an ability to
set multiple disjoint `workspaceFolder`s on language server side OR
spawn multiple instances of a single language server (which will be the
case with e.g. Python language servers, as they need to interact with
multiple disjoint virtual environments).
Project Tree assumes that projects of the same LspAdapter kind cannot
overlap. Additionally **project nesting** is not allowed within the
scope of a single LspAdapter.

Closes #5108

Release Notes:

- Language servers now track their working directory more accurately.

---------

Co-authored-by: João <joao@zed.dev>
2025-01-22 17:31:14 +01:00
Michael Sloan
7c2c409f6d
Show configuration in language server debug logs (#23084)
Release Notes:

- Added configuration sent on initialization to the `Server Info`
section of the language server logs.
2025-01-13 21:00:03 +00:00
Michael Sloan
2f762955cd
Take a reference in LSP notify (#23077)
In current code this doesn't have benefit. In preparation for avoiding a
clone of workspace configuration. Having the interface this way may make
opportunities for efficiency clearer in the future

Release Notes:

- N/A
2025-01-13 19:26:28 +00:00
Michael Sloan
14ea4621ab
Add fs::MTime newtype to encourage != instead of > (#20830)
See ["mtime comparison considered
harmful"](https://apenwarr.ca/log/20181113) for details of why
comparators other than equality/inequality should not be used with
mtime.

Release Notes:

- N/A
2024-11-21 19:21:18 -07:00
Marshall Bowers
e076f55d78
language_model: Remove dependency on inline_completion_button (#20930)
This PR removes a dependency on the `inline_completion_button` crate
from the `language_model` crate.

We were taking on this dependency solely to call `initiate_sign_in`,
which can easily be moved to the `copilot` crate.

This allows `language_model` to move up in the crate dependency graph.

Release Notes:

- N/A
2024-11-20 16:19:20 -05:00
Michael Sloan
d99f5fe83e
Add File.disk_state enum to clarify filesystem states (#20776)
Motivation for this is to make things more understandable while figuring
out #20775.

This is intended to be a refactoring that does not affect behavior, but
there are a few tricky spots:

* Previously `File.mtime()` (now `File.disk_state().mtime()`) would
return last known modification time for deleted files. Looking at uses,
I believe this will not affect anything. If there are behavior changes
here I believe they would be improvements.

* `BufferEvent::DirtyChanged` is now only emitted if dirtiness actually
changed, rather than if it may have changed. This should only be an
efficiency improvement.

Release Notes:

- N/A

Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2024-11-18 10:30:08 -08:00
Thorsten Ball
35798212c4
Update copilot to Copilot.vim 1.41.0 (#20520)
Release Notes:

- Update Copilot's underlying version to [Copilot.vim
1.41.0](8703812380)

Co-authored-by: Antonio <antonio@zed.dev>
2024-11-14 14:44:13 +01:00
Thorsten Ball
a97ab5eb3d
language servers: Fix wrong language server name (#20428)
This fixes the issue of multiple language servers showing up as `node`
in the language server logs dropdown.

It does this by changing `language_server.name()` to return the
adapter's name, not the binary name, and changing types to make sure
that we always use this.

Release Notes:

- Fixed language server names showing up only as `"node"`

---------

Co-authored-by: Sam Rose <hello@samwho.dev>
Co-authored-by: Bennet <bennet@zed.dev>
2024-11-11 10:18:38 +01:00
Will Bradley
0dbda71423
Enable reload of images in image viewer (#20374)
Closes #11529

Release Notes:

- Fixed an issue where the image preview would not update when the
underlying file changed

---------

Co-authored-by: Bennet <bennet@zed.dev>
2024-11-10 11:37:02 +01:00
Kirill Bulatov
d3cb08bf35
Support .editorconfig (#19455)
Closes https://github.com/zed-industries/zed/issues/8534
Supersedes https://github.com/zed-industries/zed/pull/16349

Potential concerns:
* we do not follow up to the `/` when looking for `.editorconfig`, only
up to the worktree root.
Seems fine for most of the cases, and the rest should be solved
generically later, as the same issue exists for settings.json
* `fn language` in `AllLanguageSettings` is very hot, called very
frequently during rendering. We accumulate and parse all `.editorconfig`
file contents beforehand, but have to go over globs and match these
against the path given + merge the properties still.
This does not seem to be very bad, but needs more testing and
potentially some extra caching.


Release Notes:

- Added .editorconfig support

---------

Co-authored-by: Ulysse Buonomo <buonomo.ulysse@gmail.com>
2024-10-21 13:05:30 +03:00
Conrad Irwin
3ba071b993
Allow using system node (#18172)
Release Notes:

- (Potentially breaking change) Zed will now use the node installed on
your $PATH (if it is more recent than v18) instead of downloading its
own. You can disable the new behavior with `{"node":
{"disable_path_lookup": true}}` in your settings. We do not yet use
system/project-local node_modules.

---------

Co-authored-by: Mikayla <mikayla@zed.dev>
2024-09-23 15:28:04 -06:00
Conrad Irwin
e66ea9e5d4
Fix renames over language server for SSH remoting (#17897)
Release Notes:

- ssh remoting: Fix rename over language server

---------

Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Max <max@zed.dev>
2024-09-16 16:20:17 -06:00
Kirill Bulatov
8985fd87c2
Fix different kinds values used for worktree_id (#17523) 2024-09-07 00:51:09 -04:00
Piotr Osiewicz
e6c1c51b37
chore: Fix several style lints (#17488)
It's not comprehensive enough to start linting on `style` group, but
hey, it's a start.

Release Notes:

- N/A
2024-09-06 11:58:39 +02:00
Ryan Hawkins
6f0655810e
Add GitHub Copilot Chat Support (#14842)
# Summary

This commit implements Github Copilot Chat support within the existing
Assistant panel/framework. It required a little bit of trickery and
internal API modification, as Copilot doesn't use the same
authentication-style as all of the existing providers, opting to use
OAuth and a short lived API key instead of a straight API key. All
existing Assistant features should work.

Release Notes:
- Added Github Copilot Chat support
([#4673](https://github.com/zed-industries/zed/issues/4673)).

## Screenshots
<img width="1552" alt="A screenshot showing a conversation between a
user and Github Copilot Chat within the Zed editor."
src="https://github.com/user-attachments/assets/73eaf6a2-792b-4c40-a7fe-f763bd6417d7">

---------

Co-authored-by: Bennet Bo Fenner <bennet@zed.dev>
2024-07-30 09:32:58 +02:00
Piotr Osiewicz
86456ce379
chore: Fix clippy violations from Cargo.toml (#15216)
/cc @maxdeviant 
Release Notes:

- N/A
2024-07-25 20:22:01 +02:00
Mikayla Maki
855048041d
Update http crate name (#15041)
Release Notes:

- N/A
2024-07-23 15:01:05 -07:00
Max Brunsfeld
b9a53ffa0b
Add the ability to edit remote directories over SSH (#14530)
This is a first step towards allowing you to edit remote projects
directly over SSH. We'll start with a pretty bare-bones feature set, and
incrementally add further features.

### Todo

Distribution
* [x] Build nightly releases of `zed-remote-server` binaries
    * [x] linux (arm + x86)
    * [x] mac (arm + x86)
* [x] Build stable + preview releases of `zed-remote-server`
* [x] download and cache remote server binaries as needed when opening
ssh project
* [x] ensure server has the latest version of the binary


Auth
* [x] allow specifying password at the command line
* [x] auth via ssh keys
* [x] UI password prompt

Features
* [x] upload remote server binary to server automatically
* [x] opening directories
* [x] tracking file system updates
* [x] opening, editing, saving buffers
* [ ] file operations (rename, delete, create)
* [ ] git diffs
* [ ] project search

Release Notes:

- N/A

---------

Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
2024-07-19 10:27:26 -07:00
Marshall Bowers
81475ac4cd
paths: Replace lazy_static! with OnceLock (#13213)
This PR replaces the `lazy_static!` usages in the `paths` crate with
`OnceLock` from the standard library.

This allows us to drop the `lazy_static` dependency from this crate.

The paths are now exposed as accessor functions that reference a private
static value.

Release Notes:

- N/A
2024-06-18 12:22:37 -04:00
Piotr Osiewicz
3a26a4809d
lsp: Revert URL type change (#13193)
This reverts URI changes made in
https://github.com/zed-industries/zed/pull/12928 while keeping the perf
goodies in tact. We should keep an eye out for
https://github.com/gluon-lang/lsp-types/issues/284
Fixes: https://github.com/zed-industries/zed/issues/13135
Fixes: https://github.com/zed-industries/zed/issues/13131
Release Notes:

- N/A
2024-06-18 12:39:56 +02:00
Marshall Bowers
258a8a37d8
Extract paths out of util (#13182)
This PR extracts the definition of the various Zed paths out of `util`
and into a new `paths` crate.

`util` is for generic utils, while these paths are Zed-specific. For
instance, `gpui` depends on `util`, and it shouldn't have knowledge of
these paths, since they are only used by Zed.

Release Notes:

- N/A
2024-06-17 19:27:42 -04:00
Piotr Osiewicz
7798f64d1b
chore: Bump lsp-types to 0.97.0 (#12928)
This also includes https://github.com/gluon-lang/lsp-types/pull/287,
which should significantly reduce the time it takes for us to
deserialize completion lists.


Release Notes:
- N/A
2024-06-13 13:48:12 +02:00
Max Brunsfeld
48581167b7
Remove dependencies from the Worktree crate and make it more focused (#12747)
The `worktree` crate mainly provides an in-memory model of a directory
and its git repositories. But because it was originally extracted from
the Project crate, it also contained lingering bits of code that were
outside of that area:
* it had a little bit of logic related to buffers (though most buffer
management lives in `project`)
* it had a *little* bit of logic for storing diagnostics (though the
vast majority of LSP and diagnostic logic lives in `project`)
* it had a little bit of logic for sending RPC message (though the
*receiving* logic for those RPC messages lived in `project`)

In this PR, I've moved those concerns entirely to the project crate
(where they were already dealt with for the most part), so that the
worktree crate can be more focused on its main job, and have fewer
dependencies.

Worktree no longer depends on `client` or `lsp`. It still depends on
`language`, but only because of `impl language::File for
worktree::File`.

Release Notes:

- N/A
2024-06-06 11:16:58 -07:00
Conrad Irwin
5515ba6043
Extract http from util (#11680)
This avoids the CLI linking libssl etc...

Release Notes:

- N/A
2024-05-10 15:50:20 -06:00
Marshall Bowers
981a143e9b
copilot: Update root path on Windows (#11613)
This PR updates the root path used by Copilot to be a validate path when
running on Windows.

Release Notes:

- N/A

Co-authored-by: Jason Lee <huacnlee@gmail.com>
2024-05-09 10:14:29 -04:00
Kirill Bulatov
1e84f01041
Use lowercased language name as language id fallback (#11412) 2024-05-05 22:27:18 +03:00
Kyle Kelley
6563330239
Supermaven (#10788)
Adds a supermaven provider for completions. There are various other
refactors amidst this branch, primarily to make copilot no longer a
dependency of project as well as show LSP Logs for global LSPs like
copilot properly.

This feature is not enabled by default. We're going to seek to refine it
in the coming weeks.

Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Nathan Sobo <nathan@zed.dev>
Co-authored-by: Max <max@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
2024-05-03 12:50:42 -07:00
Conrad Irwin
dffddaec4c
Revert "Revert "language: Remove buffer fingerprinting (#9007)"" (#9671)
This reverts commit caed275fbf.

NOTE: this should not be merged until #9668 is on stable and the
`ZedVersion#can_collaborate` is updated to exclude all clients without
that change.

Release Notes:

- N/A

---------

Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
2024-04-12 18:40:35 +02:00
Nathan Sobo
7abb63cfda
Improve the ergonomics of creating local buffers (#10347)
This PR renames `language::Buffer::new` to `language::Buffer::local` and
simplifies its interface. Instead of taking a replica id (which should
always be 0 for the local case) and a `BufferId`, which was awkward and
verbose to construct, it simply takes text and a `cx`.

It uses the `cx` to derive a `BufferId` from the `EntityId` associated
with the `cx`, which should always be positive based on the following
analysis...

We convert the entity id to a u64 using this method on `EntityId`, which
is defined by macros in the `slotmap` crate:

```rust
    pub fn as_ffi(self) -> u64 {
        (u64::from(self.version.get()) << 32) | u64::from(self.idx)
    }
```

If you look at the type of `version` in `KeyData`, it is non-zero:

```rust
#[derive(Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct KeyData {
    idx: u32,
    version: NonZeroU32,
}
```

This commit also adds `Context::reserve_model` and
`Context::insert_model` to determine a model's entity ID before it is
created, which we need in order to assign a `BufferId` in the background
when loading a buffer asynchronously.

Release Notes:

- N/A

---------

Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
2024-04-10 08:32:51 -06:00
Kirill Bulatov
c7f04691d9
Query code actions and hovers from all related local language servers (#9943)
<img width="1122" alt="Screenshot 2024-03-28 at 21 51 18"
src="https://github.com/zed-industries/zed/assets/2690773/37ef7202-f10f-462f-a2fa-044b2d806191">


Part of https://github.com/zed-industries/zed/issues/7947 and
https://github.com/zed-industries/zed/issues/9912 that adds makes Zed
query all related language servers instead of the primary one.

Collab clients are still querying the primary one only, but this is
quite hard to solve, https://github.com/zed-industries/zed/pull/8634
drafts a part of it.
The local part is useful per se, as many people use Zed & Tailwind but
do not use collab features.

Unfortunately, eslint still returns empty actions list when queried, but
querying actions for all related language servers looks reasonable and
rare enough to be dangerous.

Release Notes:

- Added Tailwind CSS hover popovers for Zed in single player mode
([7947](https://github.com/zed-industries/zed/issues/7947))
2024-03-29 12:18:38 +02:00
Mikayla Maki
9bce5e8b82
Improve diagnostic header UI (#9888)
This PR rearranges the diagnostics to put the headers to the left of the
diagnostic messages and adds an additional button to close the
diagnostics.

<img width="394" alt="Screenshot 2024-03-27 at 2 01 19 PM"
src="https://github.com/zed-industries/zed/assets/2280405/83be4051-6441-47c6-9b48-77c75ce9c8eb">

<img width="326" alt="Screenshot 2024-03-27 at 2 01 56 PM"
src="https://github.com/zed-industries/zed/assets/2280405/d849ca34-91e9-4de6-9d9c-503b75e97d60">

As a drive by, I also quieted a useless but loud log message.

Release Notes:

- Added a close button to the `f8` diagnostics.
2024-03-27 14:30:27 -07:00
Max Brunsfeld
6ebe599c98
Fix issues with extension API that come up when moving Svelte into an extension (#9611)
We're doing it. Svelte support is moving into an extension. This PR
fixes some issues that came up along the way.

Notes

* extensions need to be able to retrieve the path the `node` binary
installed by Zed
* previously we were silently swallowing any errors that occurred while
loading a grammar
* npm commands ran by extensions weren't run in the right directory
* Tree-sitter's WASM stdlib didn't support a C function (`strncmp`)
needed by the Svelte parser's external scanner
* the way that LSP installation status was reported was unnecessarily
complex

Release Notes:

- Removed built-in support for the Svelte and Gleam languages, because
full support for those languages is now available via extensions. These
extensions will be suggested for download when you open a `.svelte` or
`.gleam` file.

---------

Co-authored-by: Marshall <marshall@zed.dev>
2024-03-22 17:29:06 -07:00
Conrad Irwin
caed275fbf Revert "language: Remove buffer fingerprinting (#9007)"
This reverts commit 6f2f61c9b1.
2024-03-21 14:10:18 -06:00
Piotr Osiewicz
6f2f61c9b1
language: Remove buffer fingerprinting (#9007)
Followup to #9005 that actually removes buffer fingerprinting.

Release Notes:

- N/A
2024-03-21 17:03:26 +01:00