We also eliminate the `completion` crate and moved its logic into
`LanguageModelRegistry`.
Release Notes:
- N/A
---------
Co-authored-by: Nathan <nathan@zed.dev>
When pressing <kbd>control</kbd> + <kbd>enter</kbd>, the AI-powered
inline transformation input displays an icon button and a token count,
which should show roughly the same numbers you'd see on your assistant
panel. At a first glance, though, the token count not being zero can be
confusing, where you'd wonder where that's coming from. That's because
the inline input uses whatever piece of context and/or information of
the currently selected assistant tab to suggest more accurate edits.
So, this PR introduces an informative piece of text to the
`ModelSelector` menu, on the inline transformation input, which delivers
exactly this bit of info, aimed at clarifying the connection between
these two methods of interacting with LLMs.
I've also took the opportunity to change the icon button's icon to one
that's a bit easier to see, still representing the affordance of "click
to configure something".
Release Notes:
- Add note about how inline edits consume context from the assistant
panel to clarify interaction with LLMs.
---------
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
This PR mostly refines the model selector popover design by formatting
the models names' and adjusting spacing/alignment in the list-related
items. The list component changes could've been made in a separate PR
but it was also very practical to do it here as I was already
in-context. Either way, I'm happy to separate if that's better!
One thing I couldn't necessarily figure out, though, is why the order
changed (e.g., Anthropic at last ). I wonder if that was because of the
separator logic somehow? I'd love guidance here—new to Rust!
| Before | After |
|--------|--------|
| <img width="228" alt="Screenshot 2024-07-23 at 21 02 33"
src="https://github.com/user-attachments/assets/3372c6c9-08dc-4d71-9265-26f015e2dbc2">
| <img width="228" alt="Screenshot 2024-07-23 at 21 01 45"
src="https://github.com/user-attachments/assets/624cc7db-a3d9-48e3-99d7-c29829501130">
|
---
Release Notes:
- N/A
---------
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
Co-authored-by: Bennet Bo Fenner <bennet@zed.dev>
Co-authored-by: Antonio <antonio@zed.dev>
Co-authored-by: Antonio Scandurra <me@as-cii.com>
<img width="624" alt="image"
src="https://github.com/user-attachments/assets/f492b0bd-14c3-49e2-b2ff-dc78e52b0815">
- [x] Correctly set custom model token count
- [x] How to count tokens for Gemini models?
- [x] Feature flag zed.dev provider
- [x] Figure out how to configure custom models
- [ ] Update docs
Release Notes:
- Added support for quickly switching between multiple language model
providers in the assistant panel
---------
Co-authored-by: Antonio <antonio@zed.dev>
We will soon need `semantic_index` to be able to use
`CompletionProvider`. This is currently impossible due to a cyclic crate
dependency, because `CompletionProvider` lives in the `assistant` crate,
which depends on `semantic_index`.
This PR breaks the dependency cycle by extracting two crates out of
`assistant`: `language_model` and `completion`.
Only one piece of logic changed: [this
code](922fcaf5a6 (diff-3857b3707687a4d585f1200eec4c34a7a079eae8d303b4ce5b4fce46234ace9fR61-R69)).
* As of https://github.com/zed-industries/zed/pull/13276, whenever we
ask a given completion provider for its available models, OpenAI
providers would go and ask the global assistant settings whether the
user had configured an `available_models` setting, and if so, return
that.
* This PR changes it so that instead of eagerly asking the assistant
settings for this info (the new crate must not depend on `assistant`, or
else the dependency cycle would be back), OpenAI completion providers
now store the user-configured settings as part of their struct, and
whenever the settings change, we update the provider.
In theory, this change should not change user-visible behavior...but
since it's the only change in this large PR that's more than just moving
code around, I'm mentioning it here in case there's an unexpected
regression in practice! (cc @amtoaer in case you'd like to try out this
branch and verify that the feature is still working the way you expect.)
Release Notes:
- N/A
---------
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
This PR replaces the `popover_menu` function for constructing
`PopoverMenu`s with a `PopoverMenu::new` associated function.
This brings `PopoverMenu` in line with our other UI components.
Release Notes:
- N/A