Nathan Sobo
54a817a5ab
Checkpoint
2023-11-13 22:28:33 -07:00
Nathan Sobo
f71afdb0f2
Checkpoint
2023-11-13 22:22:09 -07:00
Nathan Sobo
83a5f74493
Checkpoint
2023-11-13 22:02:05 -07:00
Conrad Irwin
ad017a5df5
Allow clicking on commands in the command palette
2023-11-13 21:42:27 -07:00
Nathan Sobo
044d9679ab
Checkpoint
2023-11-13 21:40:02 -07:00
Conrad Irwin
c5878cbd5f
Add Text::styled() and use it in command palette
...
Prevents jumping while typing
2023-11-13 19:53:55 -07:00
Nathan Sobo
872b5186e2
Checkpoint
2023-11-13 19:23:07 -07:00
Nathan Sobo
922bb3195b
WIP
2023-11-13 18:58:42 -07:00
Conrad Irwin
06f3c60be8
Fix action dispatching...
2023-11-13 18:56:59 -07:00
Nathan Sobo
76754c559c
WIP
2023-11-13 18:18:25 -07:00
Mikayla Maki
ca3341f066
Improve actions macros ( #3292 )
...
- `actions!` now uses `#[action]` on each struct to reduce duplication.
- The `#[action]` macro now works on unit structs.
- Renamed `menu::unused` to `menu::init` and added more explanation in
comments.
Release Notes:
- N/A
2023-11-13 17:14:56 -08:00
Mikayla
8bbced50c2
Add test tag
2023-11-13 16:51:59 -08:00
Mikayla
d197660d3b
Fix broken tests and comment out remaining tests
2023-11-13 16:46:06 -08:00
Mikayla
7d1593b90c
Merge branch 'main' into editor-tests
2023-11-13 15:53:22 -08:00
Mikayla
a4e9fea133
WIP
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co-authored-by: conrad <conrad.irwin@zed.dev>
2023-11-13 15:53:04 -08:00
Nathan Sobo
aec7955ccf
Checkpoint
2023-11-13 16:40:29 -07:00
Conrad Irwin
25bc898807
Add KeyBindings to CommandPalette
2023-11-13 15:40:49 -07:00
Max Brunsfeld
2eedd2ad03
Merge branch 'main' into project-panel2
2023-11-13 13:39:13 -08:00
Conrad Irwin
f8bc9be284
Fix test
2023-11-13 13:53:08 -07:00
Conrad Irwin
f464d69ff8
Merge branch 'main' into dispatch-tree
2023-11-13 13:21:57 -07:00
Mikayla
0e3fd92bd0
Get editor tests compiling
2023-11-13 12:10:14 -08:00
Conrad Irwin
7e7b065535
Fix on_action on focusable
...
We were accidentally dropping the key context
2023-11-13 12:48:36 -07:00
Max Brunsfeld
1968becf94
Merge branch 'main' into project-panel2
2023-11-13 11:26:51 -08:00
Max Brunsfeld
13dd912817
Get left, right, and bottom docks rendering in the right places in the workspace
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Co-authored-by: Julia <julia@zed.dev>
Co-authored-by: Marshall <marshall@zed.dev>
2023-11-13 10:47:15 -08:00
Conrad Irwin
2625051f75
Better fix for multiple focuses in one frame
2023-11-13 11:32:05 -07:00
Mikayla
4c5d5105f3
Merge branch 'main' into editor-tests
2023-11-13 09:54:02 -08:00
Antonio Scandurra
348760556a
💄
2023-11-13 18:33:08 +01:00
Antonio Scandurra
a6c95ad331
Fix panic when querying available actions
2023-11-13 18:29:18 +01:00
Kirill Bulatov
dbd26ac651
Make inlay hint cache tests pass
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Co-Authored-By: Conrad <conrad.irwin@gmail.com>
2023-11-13 18:25:21 +02:00
Antonio Scandurra
45fef27aa1
Clear all the state when clearing KeyDispatcher
2023-11-13 15:31:35 +01:00
Antonio Scandurra
44534b926d
Register actions on the right div
2023-11-13 15:21:47 +01:00
Antonio Scandurra
d0b5c654aa
Clear pending keystrokes when finding action
2023-11-13 14:48:08 +01:00
Antonio Scandurra
827b16bf5c
Capture node in dispatch tree even if it's not focusable
2023-11-13 14:42:16 +01:00
Kirill Bulatov
e257f7d0b1
Ignore tests for now
2023-11-13 15:02:24 +02:00
Antonio Scandurra
9c18253863
Register key and action listeners using Interactive::initialize
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Co-Authored-By: Thorsten <mrnugget@gmail.com>
2023-11-13 11:37:57 +01:00
Antonio Scandurra
318cb784b2
Fix panic when calling with_key_dispatch
recursively
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Co-Authored-By: Thorsten <mrnugget@gmail.com>
2023-11-13 10:17:52 +01:00
Nathan Sobo
7eaba8fabc
WIP
2023-11-10 14:47:45 -07:00
Nathan Sobo
74a0d9316a
Add a DispatchTree which will replace the existing key dispatch strategy
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Instead of freezing a stack, we will record the entire dispatch tree so we can
change focus.
Co-Authored-By: Antonio Scandurra <me@as-cii.com>
2023-11-10 11:56:14 -07:00
Antonio Scandurra
468a014bfc
Allow measuring arbitrary items in UniformList
2023-11-10 16:41:21 +01:00
Antonio Scandurra
c76fd93015
Use padded bounds to draw uniform list items
2023-11-10 16:41:21 +01:00
Antonio Scandurra
1d37191320
Ensure UniformList style is painted beneath its items
2023-11-10 16:41:21 +01:00
Antonio Scandurra
6929a71827
Ceil measured width for Text element
2023-11-10 16:41:13 +01:00
Antonio Scandurra
23fd1e19dc
Ignore element offset when manually drawing AnyElement
2023-11-10 11:35:57 +01:00
Antonio Scandurra
a0987f1121
Merge remote-tracking branch 'origin/main' into code-actions-2
2023-11-10 11:01:23 +01:00
Conrad Irwin
cc9fb9dea0
Fix panic caused by focusing the same thing twice
2023-11-09 22:25:46 -07:00
Conrad Irwin
e6d6806693
Tidy up some more modal behaviour
2023-11-09 21:11:44 -07:00
Conrad Irwin
a73265ace4
Merge branch 'main' into command_palette2
2023-11-09 20:58:54 -07:00
Conrad Irwin
77d92ff65a
Tidy up
2023-11-09 20:58:35 -07:00
Conrad Irwin
ff15ddf3e0
Render more than one item
2023-11-09 16:36:36 -07:00
Marshall Bowers
8bd02fdadc
Extend RGBA hex color parsing to support 3-value and 4-value variants ( #3295 )
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This PR extends our support for parsing hex color codes to `Rgba` to
additionally support 3-value (`#rgb`) and 4-value (`#rgba`) formats.
See [here](https://developer.mozilla.org/en-US/docs/Web/CSS/hex-color )
for more details on these hex color variants.
Release Notes:
- N/A
2023-11-09 18:27:47 -05:00