This PR unifies the event loop code for Wayland and X11. On Wayland,
blocking dispatch is now used. On X11, the invisible window is no longer
needed.
Release Notes:
- N/A
---------
Co-authored-by: Dzmitry Malyshau <kvark@fastmail.com>
Co-authored-by: Tadeo Kondrak <me@tadeo.ca>
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
Co-authored-by: julia <julia@zed.dev>
We couldn't reproduce the panic, but I believe it was possible when
uninstalling an extension while one if its grammars was still loading.
Release Notes:
- Fixed a crash that could happen when uninstalling a language extension
while its grammar was loading.
---------
Co-authored-by: Conrad <conrad@zed.dev>
Follow-up to and fix for #8537.
Turns out that if you set `rules: []` it doesn't mean "no matchers", but
it means "no rules". So let's not set a default here.
Release Notes:
- N/A, see #8537
Co-authored-by: Conrad <conrad@zed.dev>
Fixes#7519
Optimizes file finder subscriptions — it now only subscribes to
worktrees updates instead of all project updates.
Project panel could also be optimized this way, I guess.
Release Notes:
- Fix selection resets in the file finder during language server
startup ([7519](https://github.com/zed-industries/zed/issues/7519))
This uses bounds checking alone to determine hover state to avoid
flicker. It's a short-term solution because the rendering is incorrect.
We think this is better than flickering though and buys us some time as
we work on a more robust solution overall.
Release Notes:
- Fixed flickering when hovering.
---------
Co-authored-by: Nathan <nathan@zed.dev>
This fixes#8533 by allowing users to specify the settings that are
passed to ESLint on workspace initialization.
Example Zed `settings.json` to enable `fixAll` for eslint when
saving/formatting, but only for the `import/order` rule:
```json
{
"languages": {
"JavaScript": {
"code_actions_on_format": {
"source.fixAll.eslint": true
}
}
},
"lsp": {
"eslint": {
"settings": {
"codeActionOnSave": {
"rules": ["import/order"]
}
}
},
}
}
```
The possible settings are described in the README of `vscode-eslint`
here:
https://github.com/Microsoft/vscode-eslint?tab=readme-ov-file#settings-options
- `eslint.codeActionsOnSave.enable` (default: `true`, config key in Zed:
`lsp.eslint.settings.codeActionOnSave.enable`)
- `eslint.codeActionsOnSave.mode` (default: not set by Zed, config key
in Zed: `lsp.eslint.settings.codeActionOnSave.mode`)
- `eslint.codeActionsOnSave.rules` (default: `[]`, config key in Zed:
`lsp.eslint.settings.codeActionOnSave.rules`)
Yes, in the readme it's plural: `codeActionsOnSave`, but since
`eslint-vscode` we're using this old release:
https://github.com/microsoft/vscode-eslint/releases/tag/release%2F2.2.20-Insider
We use the singular version:
https://github.com/microsoft/vscode-eslint/blob/release/2.2.20-Insider/server/src/eslintServer.ts#L461
Our schema looks like this:
```json
{
"lsp": {
"eslint": {
"settings": {
"codeActionOnSave": {
"enable": true,
"rules": ["import/order"],
"mode": "all"
}
}
},
}
}
```
We should probably fix this and upgrade to the newest version of ESLint.
Release Notes:
- Added ability for users to configure settings for ESLint's
`codeActionOnSave`, e.g. specifying `rules` that should be respected
when also using `"code_actions_on_format": {"source.fixAll.eslint":
true}`. These settings can be passed to ESLint as part of the `"lsp"`
part of the Zed settings. Example: `{"lsp": {"eslint": {"settings":
{"codeActionOnSave": { "rules": ["import/order"] }}}}}`
([#8533](https://github.com/zed-industries/zed/issues/8533)).
Demo:
https://github.com/zed-industries/zed/assets/1185253/5c0cf900-9acb-4a70-b89d-49b6eeb6f0e4
This PR does two things to fix
https://github.com/zed-industries/zed/issues/4325:
1. It changes the way `code_actions_on_format` works to send the
possibly configured code actions to _all_ (and not just the primary)
languages servers. That means configured code actions can now be sent to
ESLint, tailwind, ... and other language servers.
2. It enables `codeActionsOnSave` by default for ESLint. That does
**not** mean that by default we will run something on save, but only
that we enable it for ESLint.
Users can then configure their Zed to run the `eslint` code action on
format. Example, for JavaScript:
```json
{
"languages": {
"JavaScript": {
"code_actions_on_format": {
"source.fixAll.eslint": true
}
},
}
}
```
Release Notes:
- Added ability to run ESLint fixes when formatting a buffer. Code
actions configured in
[`code_actions_on_format`](https://zed.dev/docs/configuring-zed#code-actions-on-format)
are now being sent to _all_ language servers connected to a buffer, not
just the primary one. So if a user now sets `"code_actions_on_format": {
"source.fixAll.eslint": true }` in their Zed settings, the
`source.fixAll.eslint` code action will be sent to ESLint, which is not
a primary language server. Since the formatter (prettier, or external
commands, or another language server, ...) still runs, it's important
that these code actions and the formatter don't clash.
([#4325](https://github.com/zed-industries/zed/issues/4325)).
Demo:
https://github.com/zed-industries/zed/assets/1185253/9ef03ad5-1f5c-4d46-b72a-eef611e32f39
Came across this code, saw lots of blue squiggly lines, saw a chance to
simplify the code a little bit and reduce indentation.
(Kinda ironic that I'm the one formatting the prettier code, right?)
Release Notes:
- N/A
This PR fix the "invalid cross-device link" error occurred in linux when
trying to write the settings file atomically, like when click the
"Enable vim mode" checkbox at first start.
```plain
[2024-02-26T22:59:25+08:00 ERROR util] .../zed/crates/settings/src/settings_file.rs:135: Failed to write settings to file "/home/$USER/.config/zed/settings.json"
Caused by:
0: failed to persist temporary file: Invalid cross-device link (os error 18)
1: Invalid cross-device link (os error 18)
```
Currently the `fs::RealFs::atomic_write()` method write to a temp file
created with `NamedTempFile::new()` and then call `persist()` method to
write to the config file path, which actually do a `rename` syscall
under the hood. As the
[issue](https://github.com/Stebalien/tempfile/issues/245) said
> `NamedTempFile::new()` will create a temporary file in your system's
temporary file directory. You need `NamedTempFile::new_in()`.
The temporary file directory in linux is in `/tmp`, which is mounted to
`tmpfs` filesystem, and in most case(all case I guess)
`$HOME/.config/zed` is mounted to a different filesystem. And the
`rename` syscall between different filesystems will return a `EXDEV`
errno, as described in the man page
[rename(2)](https://man7.org/linux/man-pages/man2/renameat2.2.html):
```plain
EXDEV oldpath and newpath are not on the same mounted
filesystem. (Linux permits a filesystem to be mounted at
multiple points, but rename() does not work across
different mount points, even if the same filesystem is
mounted on both.)
```
And as the issue above said, use a different temp dir with
`NamedTempFile::new_in()` for linux platform might be a solution, since
the `rename` syscall provides atomicity.
Release Notes:
- Fix `settings.json` save failed with invalid cross-device link error
in linux
I'm not sure how compliant you're aiming to be with vim, but the `f`
behavior is more useful when it can search on multiple lines instead of
a single one, so I'd like to propose this change.
This change is quite frequent in vim/neovim as a plugin (e.g.
[clever-f](https://github.com/VSCodeVim/Vim),
[improved-ft](https://github.com/backdround/improved-ft.nvim), etc), and
in other vim emulations (e.g.
[vscode-vim](https://github.com/VSCodeVim/Vim)).
Previously, if you had the following files/folders in your project
1-abc
10
11-def
...
2
21-abc
that's how we'd display them.
With this change, we now try to parse them as numbers, if possible, and
use that to sort. If we can't parse a component as a number, we fall
back to normal string comparison.
End result is this:
1-abc
2
10
11-def
...
21-abc
Release Notes:
- Fixed filenames with numeric components (`1.txt`, `1/one.txt`, ...)
not being sorted as numbers, but as string.
Before:

After:

---------
Co-authored-by: Marshall <marshall@zed.dev>
This fixes#7314 and #7778.
The problem was copying a folder into itself, which is actually quite a
common operation in macOS's `Finder.app`: you select a folder, hit
`cmd-c` and `cmd-v` and have a copy. That's also how it works in VS
Code.
The fix here is to detect when we're copying a folder into itself and
treating it like we're copying a file into itself: we don't want to copy
into the target, we want to copy into the folder one level higher up,
which will then automatically add a ` copy` to the end of the name.
Release Notes:
- Fixed ability to copy folders into themselves by selecting them in
project panel and hitting `copy` and `paste`. Instead of endless
recursion, a copy of the folder is now created.
([#7314](https://github.com/zed-industries/zed/issues/7314)).
Demo:
https://github.com/zed-industries/zed/assets/1185253/2141310a-991d-491d-8498-eb766275a1f5
Reverts zed-industries/zed#7674
@ABckh: reverting this as it introduced a significant performance
slowdown, most likely caused by iterating through all the snapshot
entries to determine whether a directory is foldable/unfoldable/omitted.
It would be great if you could open a new PR that reverts this revert
and addresses the performance issues. Thank you!
/cc: @maxbrunsfeld
Release notes:
- N/A
I think this makes it less chaotic to edit text when the inlay hints are
on.
It's for cases where you're editing to the right side of an inlay hint.
Example:
```rust
for name in names.iter().map(|item| item.len()) {
println!("{:?}", name);
}
```
We display a `usize` inlay hint right next to `name`.
But as soon as you remove that `.` in `names.iter` your cursor jumps
around because the inlay hint has been removed.
With this change we now have a 700ms debounce before we update the inlay
hints.
VS Code seems to have an even longer debounce, I think somewhere around
~1s.
Release Notes:
- Added debouncing to make it easier to edit text when inlay hints are
enabled and to save rendering of inlay hints when scrolling. Both
debounce durations can be configured with `{"inlay_hints":
{"edit_debounce_ms": 700}}` (default) and `{"inlay_hints":
{"scroll_debounce_ms": 50}}`. Set a value to `0` to turn off the
debouncing.
### Before
https://github.com/zed-industries/zed/assets/1185253/3afbe548-dcfb-45a3-ab9f-cce14c04a148
### After
https://github.com/zed-industries/zed/assets/1185253/7ea90e42-bca6-4f6c-995e-83324669ab43
---------
Co-authored-by: Kirill <kirill@zed.dev>
a simple code for html tag support, I've only done the basics, and if
it's okay, I'll optimize and organize the code, and adapt other parts
like `is_multiline`, `always_expands_both_ways`, `target_visual_mode`,
etc
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Release Notes:
- Added
[`:tabo[nly][!]`](https://neovim.io/doc/user/tabpage.html#%3Atabonly),
closes all the tabs except the active one but in the current pane only,
every other split pane remains unaffected.
The version with the `!` force closes the tabs while the one without
asks you to save or discard the changes.
- Added [`:on[ly][!]`](https://neovim.io/doc/user/windows.html#%3Aonly),
closes all the tabs *and* panes except the active one.
The version with the `!` force closes the tabs while the one without
asks you to save or discard the changes.
Since Zed does not have different splits per tab like in Neovim `:only`
works the same as it does in VscodeVim.
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Add plumbing for hosted projects. This will currently show them if they
exist
but provides no UX to create/rename/delete them.
Also changed the `ChannelId` type to not auto-cast to u64; this avoids
type
confusion if you have multiple id types.
Release Notes:
- N/A
/cc @maxbrunsfeld , I didn't remove the field outright since I'm not
sure if the intent is to use it eventually in extensions work.
This is the warning we're getting on 1.77 (release date: 03.21.2024) :
```
warning: field `0` is never read
--> crates/language/src/language_registry.rs:81:12
|
81 | Loaded(PathBuf, tree_sitter::Language),
| ------ ^^^^^^^
| |
| field in this variant
|
= note: `#[warn(dead_code)]` on by default
help: consider changing the field to be of unit type to suppress this warning while preserving the field numbering, or remove the field
|
81 | Loaded((), tree_sitter::Language),
| ~~
warning: field `0` is never read
--> crates/language/src/language_registry.rs:82:13
|
82 | Loading(PathBuf, Vec<oneshot::Sender<Result<tree_sitter::Language>>>),
| ------- ^^^^^^^
| |
| field in this variant
|
help: consider changing the field to be of unit type to suppress this warning while preserving the field numbering, or remove the field
|
82 | Loading((), Vec<oneshot::Sender<Result<tree_sitter::Language>>>),
| ~~
```
Release Notes:
- N/A
Added support of auto collapsed directories, for example when directory
has only one directory inside we should display it as dir1/dir2 (#6935
). Please feel free to propose better solutions, as I am new in Rust
Demo:
https://streamable.com/seo3n9
Release Notes:
- Added support for auto-collapsing directories.