This PR cleans up some color & elevation misc.
### Don't allow deriving Color from Hsla
The point of the [ui::Color] enum is to encourage consistent color
usage, and the the Color::Custom case is really only meant for cases
where we have no other choice.
`impl From<Hsla> for Color` encourages blindly passing colors into
`Color::Custom` – with this in place we might as well remove the entire
`Color` enum.
The usages that were updated due to this removal were for colors that
already exist in the Color enum, making it even more clear that it
didn't make sense to have this.
### `ElevationIndex` -> `Elevation`
This name would make more sense if we had an `Elevation` in the first
place. The new name is more clear.
#### `Button::elevation`
As part of this change I also updated button's `layer` method to
`elevation`, since it takes an elevation. This method still has the
following issue:
You want to use `Button::elevation` when it's default colors are
invisible on the layer you are rendering the button on. However, current
this method uses the elevation's `bg` color, rather than it's
`on_elevation_bg`.
Ideally when you use `Button::elevation` you want to pass the elevation
you are _on_, not choosing one that will show up the elevation you are
on.
This change will be in a separate PR, as it likely will have widespread
visual impact across the app.
Release Notes:
- N/A
Going for a different, arguably simpler design for the Assistant 2 empty
state here. Also took the opportunity to adjust other elements like the
toolbar, message editor, and some items in the configuration page.
<img
src="https://github.com/user-attachments/assets/03fd1d48-a675-4eac-b694-bbe4eeaf06e9"
width="700px"/>
Release Notes:
- N/A
This PR does some somewhat light UI adjustment to the Assistant 2
settings view. The Prompt Library section should feature the default
prompts in the future, so that's why it's been separated that way.
<img width="800" alt="Screenshot 2025-01-29 at 2 59 59 PM"
src="https://github.com/user-attachments/assets/7b033bde-51ab-44d5-9e53-3f72b8ff5f51"
/>
Release Notes:
- N/A
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:
- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`
Not pictured here are the two other failed attempts. It's been quite a
month!
Tasks:
- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs
### issues post merge
- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue
Release Notes:
- N/A
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>