Commit graph

178 commits

Author SHA1 Message Date
Kieran Gill
ad3940c66f
text rendering: support strikethroughs (#7363)
<img width="1269" alt="image"
src="https://github.com/zed-industries/zed/assets/18583882/d4c93033-b2ac-4ae0-8e12-457f256ee869">

Release Notes:

- Added support for styling text with strikethrough.

Related: 
- https://github.com/zed-industries/zed/issues/5364
- https://github.com/zed-industries/zed/pull/7345
2024-02-07 16:51:27 +02:00
Conrad Irwin
1f6bd6760f
Fix main (#7293)
Release Notes:

- N/A
2024-02-02 12:21:45 -05:00
Conrad Irwin
074acacdf7
Do more on channel join (#7268)
This change makes it so that if you are the first to join a channel,
your project is automatically shared.

It also makes it so that if you join a channel via a link and there are
no shared projects, you open the notes instead of an empty workspace
with nothing.

This is to try and address the discoverability of project sharing: we've
had
two reviews that have talked about channels, but not talked about
sharing
projects into them, which makes me suspect they didn't know about the
feature.

Release Notes:

- Added a setting `share_on_join` (defaulting to true). When set, and
you join an empty channel, your project is automatically shared.
2024-02-02 09:52:30 -07:00
Bennet Bo Fenner
cf4f3ed79a
Fix padding for notes label (#7280)
Fixes the padding of the "notes" button in collab-ui. I'm not sure why
the previous code used `div().h_7().w_full()`. Am I missing something
here?

### Before
![Screenshot 2024-02-02 at 15 26
44](https://github.com/zed-industries/zed/assets/53836821/0577b706-b433-4e02-802b-b6eccefb3acd)

### After
![Screenshot 2024-02-02 at 15 27
26](https://github.com/zed-industries/zed/assets/53836821/00fd81d8-82a1-4936-829c-022554259fd5)



Release Notes:
- Fixed padding of the "notes" button in the collaboration panel.

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-02-02 11:04:43 -05:00
Conrad Irwin
69e0ea92e4
Links to channel notes (#7262)
Release Notes:

- Added outline support for Markdown files
- Added the ability to link to channel notes:
https://zed.dev/channel/zed-283/notes#Roadmap
2024-02-01 22:22:02 -07:00
Julia
941e838be9 Prevent z-index id shuffle when number of z-indicies in the scene change 2024-01-29 13:08:40 -05:00
Julia
849a1324f7 Fix hovering over elements nested inside their parents
Co-Authored-By: Conrad Irwin <conrad@zed.dev>
2024-01-29 13:08:40 -05:00
Conrad Irwin
a0f8a2342f Add a hover menu to see who's in a channel
Co-Authored-By: Max <max@zed.dev>
Inspired-By: @RemcoSmitsDev
2024-01-26 12:25:00 -07:00
Conrad Irwin
95fab1037f Make contacts use right click menu for call
Fixes accidental anxiety.

Co-Authored-By: Max <max@zed.dev>
2024-01-26 11:59:57 -07:00
Conrad Irwin
fd5994bc0a Allow people to leave channels
Co-Authored-By: Max <max@zed.dev>
2024-01-26 11:38:13 -07:00
Conrad Irwin
08de0d88b1 Update channel moving to match 2024-01-26 10:07:51 -07:00
Conrad Irwin
c6d33d4bb9 Only allow Manage Members on root channels 2024-01-26 09:40:41 -07:00
Conrad Irwin
4b672621d3 Aggressively simplify channel permissions:
- Only allow setting permissions on the root channel
- Only allow public channels to be children of public channels
2024-01-25 23:26:32 -07:00
Conrad Irwin
716221cd38 Simplify handling of syncing versions
Currently whenever a channel changes we send a huge amount of data to
each member. This is the first step in reducing that

Co-Authored-By: Max <max@zed.dev>
Co-Authored-By: bennetbo <bennetbo@gmx.de>
2024-01-25 15:41:53 -07:00
Conrad Irwin
01424a62ea Allow prompts to have detail, and use for good
Make channel panel errors louder
2024-01-24 23:15:37 -07:00
Julia
9bc968eabb Prevent channel from vertically growing when containing facepile 2024-01-24 15:57:12 -05:00
Kirill Bulatov
070de14a6b Show channel rename keybinding in the context menu 2024-01-19 11:23:05 +02:00
Marshall Bowers
e278410fbc
Make FacePile a component again (#4143)
This PR turns `FacePile` back into a component.

Our usage of it seemed a little weird, with us calling `render`
manually.

We're now implementing `Styled` on `FacePile` through its inner `Div` so
that we can apply the `p_1` at the call site.

Release Notes:

- N/A
2024-01-18 20:49:51 -05:00
Max Brunsfeld
4b92a15ab3 Restore the colored background for collaborators that you're following 2024-01-18 13:47:43 -08:00
Marshall Bowers
df67917768
Make channel buttons square (#4092)
This PR makes the channel buttons square.

Release Notes:

- Adjusted the shape of the channel buttons.
2024-01-17 11:47:43 -05:00
Conrad Irwin
c8a6b0d8aa
Enable Channels for everyone (#4058)
[[PR Description]]

Release Notes:

- Adds Channels, a new mechanism for collaboration. [Read
More...](https://zed.dev/blog/channels)
2024-01-16 14:53:24 -07:00
Marshall Bowers
ca4a8b2226
Rework Avatar indicator to be more general-purpose (#4073)
This PR reworks the way we add indicators to `Avatar`s to make them more
general-purpose.

Previously we had logic specific to the availability indicator embedded
in the `Avatar` component, which made it unwieldy to repurpose for
something else.

Now the `indicator` is just a slot that we can put anything into.

Release Notes:

- N/A
2024-01-16 14:05:05 -05:00
Conrad Irwin
97047ffaca Enable Channels for everyone 2024-01-15 13:33:58 -07:00
Marshall Bowers
90f4c70a82
Rename h_stack and v_stack to h_flex and v_flex, respectively (#4053)
This PR renames the `h_stack` and `v_stack` to `h_flex` and `v_flex`,
respectively.

We were previously using `h_stack` and `v_stack` to match SwiftUI, but
`h_flex` and `v_flex` fit better with the web/flexbox terminology that
the rest of GPUI uses.

Additionally, we were already calling the utility functions used to
implement `h_stack` and `v_stack` by the new names.

Release Notes:

- N/A
2024-01-15 11:34:06 -05:00
Conrad Irwin
29ce109211
chat panel ++ (#4044)
- Update chat panel with current channel
- Open chat panel for guests
- Open chat when joining a channel with guests
- Some tweaks for chat panels
- Don't lose focus on default panel state
- Make chat prettier (to my eyes at least)
- Fix multiple mentions in one message
- Show a border when scrolled in chat
- Fix re-docking chat panel
- Move settings subscription to dock

[[PR Description]]

Release Notes:

- Opens chat by default when joining a public channel
- Improves chat panel UI
2024-01-14 13:54:10 -07:00
Conrad Irwin
4d87a67af8 Remove unused imports 2024-01-13 22:44:47 -07:00
Conrad Irwin
898645681f Move settings subscription to dock
Reduces likelihood of panels being unable to move themselves
2024-01-13 22:41:26 -07:00
Mikayla
bfb59f1598
Remove last stale code 2024-01-12 20:59:19 -08:00
Mikayla
5897b18cfd
remove more commented code 2024-01-12 20:10:40 -08:00
Conrad Irwin
61a9a3a274 Revert "Remove ChannelsAlpha flag"
This reverts commit 1c1151a0ed.
2024-01-10 11:52:33 -07:00
Conrad Irwin
1c1151a0ed Remove ChannelsAlpha flag
Welcome to the party!
2024-01-10 09:29:44 -07:00
Conrad Irwin
5d3f5611e5
guest promotion (#3969)
Release Notes:

- Adds the ability to promote read-only guests to read-write
participants in calls
2024-01-09 22:21:13 -07:00
Marshall Bowers
8cb291baa4
Take a different approach to rendering channel buttons (#3991)
This PR changes the approach we're using to render the channel buttons
to use a more straightforward (and less hacky) approach.

### Motivation

Even with the variety of hacks that were employed to make the current
approach work, there are still a number of issues with the current
solution:

- Hovering in the empty space to the left of a channel doesn't correctly
apply the hover background to the container for the channel buttons
- Hovering to the very right of the collab panel (right on top of the
drag handle) causes the channel button container to apply its hover
background without applying it to the rest of the row
- The buttons would still get pushed off to the right by the indent
space in the channel tree, resulting in jagged indicators at small sizes

Additionally, the rectangular background placed behind the channel
buttons still didn't look great when it overlapped with the channel
names.

### Explanation

For these reasons, I decided to explore a simpler approach that
addresses these issues, albeit with some tradeoffs that I think are
acceptable.

We now render the absolutely-positioned button container as a sibling
element of the `ListItem`. This is to avoid issues with the container
getting pushed around based on the contents of the `ListItem` rather
than staying absolutely positioned at the end of the row.

We also have gotten rid of the background for the button container, and
now rely on the background of the individual `IconButton`s to occlude
the channel name behind them when the two are overlapping.

Here are some examples of the new UI in various configurations:

#### When the channel entry is hovered

<img width="270" alt="Screenshot 2024-01-09 at 6 15 24 PM"
src="https://github.com/zed-industries/zed/assets/1486634/0207a129-30eb-4067-8490-3b6c9cbf75ea">

#### Overlapping with the channel name

<img width="229" alt="Screenshot 2024-01-09 at 6 15 43 PM"
src="https://github.com/zed-industries/zed/assets/1486634/0a67507e-45c8-4325-a71e-d416edc3a115">

#### Narrow collab panel

<img width="116" alt="Screenshot 2024-01-09 at 6 16 07 PM"
src="https://github.com/zed-industries/zed/assets/1486634/887ebaa3-e4d6-4497-9141-afcc8b7cd356">

### Tradeoffs

The new approach comes with the following tradeoffs that I am currently
aware of:

The occlusion can look a little weird when the icons are in the middle
of a channel name (as opposed to fully occluding the end of the channel
name):
<img width="190" alt="Screenshot 2024-01-09 at 6 24 32 PM"
src="https://github.com/zed-industries/zed/assets/1486634/0062b806-1b8f-47eb-af8d-f061d9829366">

Hovering one of the icons causes the icon to be hovered instead of the
row:

<img width="232" alt="Screenshot 2024-01-09 at 6 31 38 PM"
src="https://github.com/zed-industries/zed/assets/1486634/cbcc1a45-64d2-4890-8ad6-c5a5ee961b86">

Release Notes:

- Improved the way channel buttons are displayed.
2024-01-09 18:39:29 -05:00
Conrad Irwin
276bfa0fab Merge branch 'main' into guest-promotion 2024-01-09 16:28:42 -07:00
Conrad Irwin
4da9d61a42 Implement live kit promotion/demotion 2024-01-09 16:10:12 -07:00
Marshall Bowers
fa53353c57
Rename IconElement to just Icon (#3974)
This PR renames the `IconElement` component to just `Icon`.

This better matches the rest of our components, as `IconElement` was the
only one using this naming convention.

The `Icon` enum has been renamed to `IconName` to free up the name.

I was trying to come up with a way that would allow rendering an
`Icon::Zed` directly (and thus make the `IconElement` a hidden part of
the API), but I couldn't come up with a way to do this cleanly.

Release Notes:

- N/A
2024-01-09 10:11:20 -05:00
Conrad Irwin
844d161c40 Allow adding write access to guests 2024-01-08 22:02:56 -07:00
Marshall Bowers
5e401e4550
Fix layout shift when renaming a channel (#3946)
This PR fixes the layout shift that would occur in the channel list when
opening a rename editor for a channel.

Release Notes:

- Fixed layout shift when opening a rename editor for a channel.
2024-01-08 13:28:21 -05:00
Marshall Bowers
72de75dd45
Adjust spacing of extra call participant count indicator (#3945)
This PR adjusts the spacing of the indicator showing the number of extra
call participants that appears after the facepile:

<img width="242" alt="Screenshot 2024-01-08 at 1 09 39 PM"
src="https://github.com/zed-industries/zed/assets/1486634/6d9cbefa-3b4e-4501-ab11-51026dfb5b6c">

Release Notes:

- Added more space between the call participant facepile and the number
indicating additional call participants.
2024-01-08 13:24:56 -05:00
Marshall Bowers
fd2abb7ba1 Adjust thickness of tree branches 2024-01-08 12:32:01 -05:00
Marshall Bowers
04f01ab408 Overdraw the tree branch to avoid gaps 2024-01-08 12:01:13 -05:00
Piotr Osiewicz
d475f1373a
gpui: Further docs refinement & moved some reexports into 'private' module (#3935)
This commit mostly fixes invalid URLs in docstrings. It also
encapsulates crates we reexport (serde stuff + linkme) into a public
module named "private" in order to reduce the API surfaced through docs.
Moreover, I fixed up a bunch of crates that were pulling serde_json in
through gpui explicitly instead of using Cargo manifest.

Release Notes:
- N/A
2024-01-07 14:14:21 +01:00
Conrad Irwin
3c0052850c Merge branch 'main' into channel-guests 2024-01-05 10:05:59 -07:00
Marshall Bowers
3f06a05060
Iterate on collab panel filter input style (#3900)
This PR takes another pass at the collab panel filter input to improve
its styling.

Release Notes:

- Improved the look of the filter input in the collab panel.
2024-01-04 18:08:28 -05:00
Conrad Irwin
be426e67cc Tidy up guest count 2024-01-04 12:22:45 -07:00
Conrad Irwin
1930258d39 Show guests in fewer places 2024-01-03 19:31:43 -07:00
Max Brunsfeld
2b8822fd08 Remove 2 suffix for welcome, vcs_menu, quick_action_bar, collab_ui
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-01-03 10:30:52 -08:00
Mikayla Maki
f67f42779b
Rename IIFE to maybe (#3165)
Too good of an idea to forget

Release Notes:

- N/A
2023-10-25 17:09:12 +02:00
Mikayla
26a3d41dc7
Change from try (reserved keyword) to maybe 2023-10-25 07:10:21 -07:00
Max Brunsfeld
32367eba14 Set up UI to allow dragging a channel to the root 2023-10-25 15:39:02 +02:00