Commit graph

18605 commits

Author SHA1 Message Date
Danilo Leal
ad51df7644
Improve multibuffer excerpt affordances (#22167)
Changes:
- [x] Increase expand affordance surface area
- [x] Ensure expand buttons have tooltips with keybindings
- [x] Make line numbers clickable to jump you to location (only in
multibuffers)
- [x] Hide the "Jump To File" element in not-focused excerpts

Before merging it:

- [x] Fix off-by-one header focus styles glitch

Improvements to consider for follow-up PRs:

1. Experiment with increasing the width of the clickable surface area
for line numbers
2. Don't show (or disable) the "expand excerpt" button when at the top
or bottom edge of the file
3. Once you jump to location, centralize the cursor scroll position

Release Notes:

- Improved multibuffer's "expand excerpt" affordance
- Fixed "jump to file/location" and "expand excerpt" keybinding display
- Made clicking on line numbers in multibuffers jump you to cursor
location in file

---------

Co-authored-by: Thorsten Ball <mrnugget@gmail.com>
Co-authored-by: Agus Zubiaga <hi@aguz.me>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Co-authored-by: Agus Zubiaga <agus@zed.dev>
2024-12-30 12:23:11 +00:00
Piotr Osiewicz
3f33ca01a8
chore: Remove outline dependency from breadcrumbs (#22504)
This slashes our incremental dev times (touch editor) by 0.6s
(8.1->7.6s) due to unblocking terminal_view build sooner.

Closes #ISSUE

Release Notes:

- N/A
2024-12-30 12:08:26 +00:00
Jason Lee
5f4f3a9c87
chore: Remove duplicate lines in crates/zed/build.rs (#22500)
Release Notes:

- N/A

This may a mistake by merge in PR #21550


344284e013/crates/zed/build.rs (L8-L14)
2024-12-30 11:52:40 +00:00
Kirill Bulatov
344284e013
Invalidate tooltips when mouse leaves element's hitbox (#22488)
Closes https://github.com/zed-industries/zed/issues/21657

In case of the task rerun button tooltip from


f6dabadaf7/crates/terminal_view/src/terminal_view.rs (L1051-L1070)

, the actual button element is not styled as invisible, only its parent.
Zed won't render such element since it's parent is hidden, but will
consider it "visible" all the time its `paint` is called, spawning a
task with the delay, that will create the tooltip:


f6dabadaf7/crates/gpui/src/elements/div.rs (L1949-L1959)

When the parent is hidden, the child won't be painted anymore, and no
mouse listeners will be able to detect this fact and hide the tooltip.

Hence, check such cases separately, during `prepaint`, and invalidate
the tooltips that are not valid anymore.
We cannot use `hitbox.is_hovered(cx)` as it's not really hovered during
prepaint, so a mouse position check is used instead.

Release Notes:

- Fixed tooltips getting stuck
2024-12-29 19:37:04 +00:00
Jayden Seric
f6dabadaf7
Syntax highlight the JavaScript keyword using (#22479)
The ECMAScript Explicit Resource Management proposal (stage 3) that
specifies the keyword `using`:

https://github.com/tc39/proposal-explicit-resource-management

This has already been done for the TypeScript and TSX languages:

- https://github.com/zed-industries/zed/issues/14762
- https://github.com/zed-industries/zed/pull/14772

Release Notes:

- Syntax highlight the JavaScript keyword `using`
([#22479](https://github.com/zed-industries/zed/pull/22479); thanks
[jaydenseric](https://github.com/jaydenseric)).
2024-12-29 08:17:51 +00:00
Michael Sloan
a15360bcc8
Dequalify WindowContext and ViewContext references (#22477)
Release Notes:

- N/A
2024-12-28 23:09:55 +00:00
Michael Sloan
016b5d60e1
Cleanups preparing for WindowContext refactor (#22475)
* Remove unnecessary WindowContext and ViewContext '_ lifetimes

* Removed some cases where WindowContext has a different name than `cx`.

Release Notes:

- N/A
2024-12-28 21:36:14 +00:00
Michael Sloan
9815358bdd
Dequalify WindowContext and AsyncWindowContext identifiers (#22444)
This makes a WIP automated refactoring a bit easier to write

Release Notes:

- N/A
2024-12-28 21:21:32 +00:00
Kirill Bulatov
ac60dcd67a
Fix Project strong reference leaks (#22470)
Closes https://github.com/zed-industries/zed/issues/21906

* After https://github.com/zed-industries/zed/pull/21238,
`TerminalPanel` and `Project` strong references were moved into
`Pane`-related closures, creating a cycle, that did not allow
registering project release and shutting down corresponding language
servers

* After https://github.com/zed-industries/zed/pull/22329, a special
`Editor` was created with a strong reference to the `Project` which
seemed to do nothing bad in general, but when a working Zed was running
a Zed Dev build, had the same issue with preventing language servers
from shutting down.

The latter is very odd, and seems quite dangerous, as any arbitrary
`Editor` with `Project` in it may do the same, yet it seems that we did
not store them before the way git panel does.

I have tried creating a test, yet seems that we need to initialize a lot
of Zed for it which I failed — all my attempts resulted in a single
language server being present in the `Project`'s statuses.

Release Notes:

- Fixed language servers not being released between project reopens
2024-12-28 17:29:15 +00:00
Kirill Bulatov
3e3a5f04a2
Small fixes after terminal split (#22468)
* removes cache access workarounds as
https://github.com/zed-industries/zed/pull/21165 is supposed to fix this
* use `WeakModel<Project>` inside `Pane` just in case 

Release Notes:

- N/A
2024-12-28 17:29:13 +00:00
Dzmitry Malyshau
02cc0b9afa
Update Blade with acquire fixes, multisampling (#22409)
Fixes #22406

Picks up:
- https://github.com/kvark/blade/pull/234 and
https://github.com/kvark/blade/pull/237 (`OutOfDate` workaround)
- https://github.com/kvark/blade/pull/229 ("metal-rs" to "objc2"
migration)

Release Notes:

- Improved handling of resizing and multiple monitors in Linux/Windows
2024-12-27 21:29:03 +00:00
Marcel Kersten
787466383e
copilot: Update Copilot Chat to o1 GA model version (#22376)
Closes #22375

Release Notes:

- Fixed model version of o1 in GitHub Copilot Chat

---------

Co-authored-by: Peter Tripp <peter@zed.dev>
2024-12-27 18:09:50 +00:00
Danilo Leal
34f8bb246a
assistant2: Scroll to the bottom when you submit a new message (#22451)
Up until now, in the assistant 2, if you scrolled up either while a
message was being generated or after it's been generated, then submitted
a new message, you'd keep your scroll position. Now, with this PR, if
your scroll position is somewhere else that's not the bottom, as you
submit a new message, you'll be back at the bottom.


https://github.com/user-attachments/assets/8b111c10-27ff-4d7b-9b10-4c31093c6457

Release Notes:

- N/A

Co-authored-by: Agus Zubiaga <hi@aguz.me>
2024-12-27 16:54:35 +00:00
Danilo Leal
56b425fced
assistant2: Show the popover keybinding when context is empty (#22452)
This PR makes it so we always show the "Add Context {keybinding}" text
when there's no context pills attached. Also, while we haven't fully
implemented the mention system (triggered by typing `@`), we removed the
instruction on the message editor placeholder. Once that's fully in
place, we should return with it!

<img width="800" alt="Screenshot 2024-12-27 at 1 35 56 PM"
src="https://github.com/user-attachments/assets/201cf784-e7ac-420a-adf2-51b6e075c2b6"
/>

Release Notes:

- N/A

---------

Co-authored-by: Agus Zubiaga <hi@aguz.me>
2024-12-27 16:54:31 +00:00
Kirill Bulatov
ed61abb8b8
Resolve completion items once exactly (#22448)
Closes https://github.com/zed-industries/zed/issues/19214
Closes https://github.com/zed-industries/zed/pull/22443

Adds `resolved` property into Zed completion item data, to ensure we
resolve every completion item exactly once.

There are 2 paths for singplayer Zed, and corresponding 2 analogues for
multi player code, where resolve may happen:
* completions menu display & selection, that ends up using
`resolve_completions` in `lsp_store.rs`
* applying a completion menu entry, that ends up using
`apply_additional_edits_for_completion` in `lsp_store.rs`

Now, all local counterparts check `enabled` field before resolving and
set it to true afterwards, and reuse the same `resolve_completion_local`
method for resolving the items.

A logic for re-generating docs and item labels was moved out from the
`resolve_completion_local` method into a separate method, as
`apply_additional_edits_for_completion` does not need that, but needs
the rest of the logic for resolving.
During the extraction, I've noted that multiplayer clients are not
getting the item labels, regenerated after the resolve — as the Zed
protocol-based flow is not the exact copy of the local resolving.
To improve that, `resolve_completion_remote` needs to be adjusted, but
this change is omitted to avoid bloating the PR.

Release Notes:

- Fixed autocomplete inserting multiple imports
2024-12-27 16:43:01 +00:00
Nate Butler
8b0a0dfb11
gpui: Update Shadow Example (#22434)
This PR adds a more comprehensive shadow example to gpui:

![CleanShot 2024-12-26 at 13 54
05@2x](https://github.com/user-attachments/assets/452fb8a1-d294-4b56-b0e0-f4e4ca6c29d4)

This is prep to work on the following issues:

- Shadows with a blur of 0 do not render. Expected: A shadow with sharp
edges (#22433)
- Spread does not correctly conform to the shape the shadow is cast from

Release Notes:

- N/A
2024-12-26 19:23:10 +00:00
Danilo Leal
2957263b23
pane: Add keybinding to "Close Left" and "Close Right" actions (#22402)
Was super missing these as I use these actions all the time 😄 

<img width="680" alt="Screenshot 2024-12-24 at 3 18 04 PM"
src="https://github.com/user-attachments/assets/5dbf9ebd-afc5-438c-aad7-c17ca59d9f9b"
/>

Release Notes:

- Add keybinding to "Close Left" and "Close Right" actions
2024-12-26 13:22:08 +00:00
张小白
95911aaa14
windows: Fix crashing when minimizing a window on Windows 11 (#22414)
Closes #22366

This PR fixes the issue of crashing when minimizing a window on Windows
11. And this PR supersedes #22366.

The main change in this PR is to stop rendering the window when it is
minimized. Additionally, I’ve made some modifications to the code in
#21756 to improve clarity (I think...).

cc @mgsloan 

Release Notes:

- N/A
2024-12-25 09:52:19 +00:00
Piotr Osiewicz
1a9f0a647a
chore: Remove explicit usages of once_cell in favor of std (#22407)
Closes #ISSUE

Release Notes:

- N/A
2024-12-25 00:33:26 +00:00
Agus Zubiaga
45c714110e
Sticky multibuffer headers (#22391)
https://github.com/user-attachments/assets/92cc5ff7-d8be-4e4b-ac6e-68eb310fffce

Release Notes:

- Multibuffer headers will now stick to the top of the viewport as you
scroll
- Added support for expanding diagnostic excerpts

---------

Co-authored-by: Michael <michael@zed.dev>
2024-12-24 17:55:25 +00:00
Marshall Bowers
4c84600630
assistant2: Derive the Context icon at render time instead of storing (#22397)
This PR is a follow up to #22385 that makes it so we treat the icon as
derived state.

Release Notes:

- N/A
2024-12-24 16:13:35 +00:00
Danilo Leal
564936e1fe
assistant2: Add stray visual adjusments (#22386)
This PR adds just some tiny visual clean ups to the assistant2 panel.
Nothing major, honestly.

<img width="800" alt="Screenshot 2024-12-24 at 12 19 46 AM"
src="https://github.com/user-attachments/assets/da22aa7f-8a42-4ff0-9e4c-5e8b60b28802"
/>

Release Notes:

- N/A
2024-12-24 04:26:13 +00:00
Danilo Leal
3d4e0780c4
assistant2: Add icons to the context pill (#22385)
This PR adds an icon field to the `ContextKind` enum, which means that
icons will now display on context pills, both on the message editor and
on the active thread.

<img width="800" alt="Screenshot 2024-12-24 at 12 23 17 AM"
src="https://github.com/user-attachments/assets/f00e540b-30fe-49ac-b3df-7c7a5dc86d65"
/>

Release Notes:

- N/A
2024-12-24 04:26:09 +00:00
Danilo Leal
44a46e3713
assistant2: Don't render the context space if there's none (#22383)
Note the extra bottom space on the before version. That was because,
previously, the container that holds the context pills in an active
thread was being rendered even if there was no attached context.

| Before | After |
|--------|--------|
| <img width="1577" alt="Screenshot 2024-12-23 at 8 42 00 PM"
src="https://github.com/user-attachments/assets/b74bdc67-0a08-4d59-b1ec-43a00a59a373"
/> | <img width="1577" alt="Screenshot 2024-12-23 at 8 39 00 PM"
src="https://github.com/user-attachments/assets/1cbc340d-19df-4cce-8c0b-b671703a0ff5"
/> |

Release Notes:

- N/A
2024-12-24 04:26:04 +00:00
Danilo Leal
7595d36943
assistant2: Refine buffer inline assistant styles (#22377)
A lot of spacing tweaks. But, most notably, using the buffer font for
the inline assistant.

<img width="800" alt="Screenshot 2024-12-23 at 12 46 16 PM"
src="https://github.com/user-attachments/assets/ee2908a7-7515-4244-83fc-791172b29364"
/>

Release Notes:

- N/A
2024-12-23 21:29:39 +00:00
Danilo Leal
d25c2ff866
assistant2: Improve markdown rendering design (#22321)
This PR visually balances code blocks within thread messages a bit more.

<img width="800" alt="Screenshot 2024-12-23 at 11 26 14 AM"
src="https://github.com/user-attachments/assets/6d459aac-5d94-4021-8289-0125bc82e77c"
/>

Release Notes:

- N/A
2024-12-23 18:18:20 +00:00
Kirill Bulatov
5df409971c
Use more elaborate messages for permission denied errors on startup (#22368)
Also show all paths with issues, grouping them by the issue kind.

Inspired by https://github.com/zed-industries/zed/issues/22365 ,
https://github.com/zed-industries/zed/issues/20162,
https://github.com/zed-industries/zed/issues/13426, ...

Attempts to provide example `chown` and `chmod` commands on this error,
instead of encouraging to submit another issue.
For now, uses a hardcoded command examples, but we might provide a
better workflow later, e.g. try to automatically run those commands.

I seem to be unable to select the size of the modal, but for something
that's supposed to appear only once, it seems to be ok.


![regular](https://github.com/user-attachments/assets/484feb95-b9c5-445c-87f8-cd1db9337529)


![also_regular](https://github.com/user-attachments/assets/680ea95d-91fe-4b16-b3bc-e241ecd841d4)


![many_kinds](https://github.com/user-attachments/assets/7103161f-754d-413a-94df-62a44e353674)


![exaggerated](https://github.com/user-attachments/assets/b6e70be7-9ab4-4861-afae-5285a554fdba)



Release Notes:

- N/A
2024-12-23 12:34:29 +00:00
Cole Miller
8ccc7b81c8
Restore crates/zed dependency on libc (#22354)
This somehow got lost during or after merge of #22202.

Release Notes:

- N/A
2024-12-22 15:53:16 +00:00
tims
204af9cac5
linux: Fix "Failed to start language server" errors when starting Zed from .desktop file (#22335)
Closes #21406

Context:

A few weeks ago on Linux, we resolved an
[issue](https://github.com/zed-industries/zed/issues/20070) where users
could not open more than one file from the file explorer. This was fixed
by replacing `zed-editor` (zed binary in the code) with `zed` (cli
binary in the code) in the `.desktop` file. The reason for this change
was that using the cli to open files is more convenient - it determines
weather to spawn a new Zed instance or use an existing one, if we use
main binary instead it would throw error `Zed is already running`.

You can read the complete PR here: [linux: Fix file not opening from
file explorer](https://github.com/zed-industries/zed/pull/21137).

While this fix resolved the original issue, it introduced a new one.

Problem:

When the cli binary is used, it assumes it is always being invoked from
a terminal and relies on `std::env::vars()` to retrieve the environment
variables needed to spawn Zed. These env vars are then passed to the
worktree, and eventually, languages use the `PATH` from this env to find
binaries. This leads to the "Failed to start language server" error when
the `.desktop` entry is used on Linux.

Solution:

When the `zed-editor` binary is used, it uses some clever Unix-specific
logic to retrieve the default shell (`load_shell_from_passwd`) and then
fetch the env vars from that shell (`load_login_shell_environment`).
This same logic should be used in the cli binary when it is invoked via
a `.desktop` entry rather than from a terminal.

Approach:

I moved these two functions mentioned above to a utils file and reused
them in cli binary to fetch env vars only on Linux when it is not run
from a terminal. This provides missing paths, and fix the issue.

It is also possible to handle this in the `zed-editor` binary by
modifying the logic in `handle_cli_connection`, where `CliRequest::Open`
is processed. There we can discard incoming env, and use our logic. But
discarding incoming envs felt weird, and I thought it's better to handle
this at source.

Release Notes:

- Fixed `Failed to start language server` errors when starting from
dekstop entry on Linux
2024-12-22 10:05:52 +00:00
Cole Miller
a2022d7da3
Improve Linux panic reporting (#22202)
- [x] Upload separate debug symbols for Linux binaries to DigitalOcean
- [x] Send raw offsets with panic report JSON on Linux
- [x] Update `symbolicate` script to handle Linux crashes
- [x] Demangle backtraces 🎉 
- [x] Check that it works
- [x] Improve deduplication (?)
 
Release Notes:

- N/A

---------

Co-authored-by: Conrad <conrad@zed.dev>
2024-12-22 08:20:17 +00:00
Kirill Bulatov
b51a28b75f
Return back Windows menu (#22339)
Follow-up of https://github.com/zed-industries/zed/pull/21873

Release Notes:

- N/A
2024-12-21 22:03:17 +00:00
Michael Sloan
dbb76100e5
Improve layout of completions doc popover (#22337)
* Now more often displayed to the right. Resizes docs width if more
space than min width is available.

* If constrained in horizontal space and so displayed above/below resize
docs height to fit.

* Makes space for scrollbar and gap.

Layout is imperfect for viewport sizes smaller than the context menu,
left TODOs in the code for handling this. Wanted to get this change out
for feedback first.

Release Notes:

- N/A
2024-12-21 21:22:15 +00:00
Kirill Bulatov
2930211af9
Allow disabling editor scrollbars programmatically (#22333)
Disable them in the diff editors

Closes https://github.com/zed-industries/zed/issues/22271

Release Notes:

- N/A
2024-12-21 16:58:26 +00:00
Marshall Bowers
1449377278
assistant2: Fix panics when confirming nonexistent entries in the context picker (#22332)
This PR fixes a panic that could occur when confirming when the context
picker had no matching entries.

Release Notes:

- N/A
2024-12-21 16:11:29 +00:00
Kirill Bulatov
831930aad0
Make git panel entries clickable (#22329)
Makes a first pass over git panel UI, making it more interactive.


![image](https://github.com/user-attachments/assets/4d43b086-4ef2-4913-9783-2b9467d99c9a)


* every item can be selected, the selection is shown in the panel
* every item can be clicked, which changes the selection and
creates/focuses the editor with a project changes multi buffer
* the editor is scrolled so that the clicked item is in the center
* it's possible to nagivate up and down the panel, selecting
next/previous items in it, triggering the editor scroll

Known issues:

* entries are updated oddly sometimes (should become better after
DiffMap improvements land?)
* only unstaged diffs are shown currently (entry status storage should
help with this)
* no deleted files are displayed (the underlying work is done by others
now)
* added files have no diff hunks shown (DiffMap will have it?)
* performance story has not improved (again, DiffMap and status storage
should help with this)

Release Notes:

- N/A
2024-12-21 14:20:08 +00:00
Piotr Osiewicz
bc32b4d016
zeta: Compute diff on background thread (#22328)
@iamnbutler noticed slowness in assistant panel which I've pinned down
to the fact that we're calculating buffer diff on foreground thread.
This PR moves this computation into the background; I don't know much
about Zeta but it seems fine to do, as the call-site is asynchronous
anyways.

Closes #ISSUE

Release Notes:

- N/A
2024-12-21 13:44:18 +00:00
Piotr Osiewicz
fac5118f10
python: Fix decorated test detection (#22327)
Follow-up to #22325, where I missed a couple points in the review that
were actually quite relevant.

Closes #ISSUE

Release Notes:

- N/A
2024-12-21 13:11:52 +00:00
Thomas
7184b15f48
Add decorated function to pytest runnables (#22325)
Fixes: #22324

Closes #ISSUE

Release Notes:

- Fixed pytest decoracted function discovery
2024-12-21 11:31:35 +00:00
Danilo Leal
e82af55d64
assistant2: Adjust role info colors on the thread header (#22318)
<img width="800" alt="Screenshot 2024-12-20 at 9 01 29 PM"
src="https://github.com/user-attachments/assets/5e9e9bf2-c84e-4215-b658-9b668dd151b2"
/>

Release Notes:

- N/A
2024-12-21 00:19:50 +00:00
Danilo Leal
dcd21e6f23
assistant2: Use SwitchWithLabel for the tool toggle (#22317)
<img width="800" alt="Screenshot 2024-12-20 at 8 52 27 PM"
src="https://github.com/user-attachments/assets/4b4f62a3-eb23-489b-a459-2117baaa37b4"
/>

Release Notes:

- N/A
2024-12-21 00:15:47 +00:00
Danilo Leal
9efa13116d
assistant2: Use a label to render the thread menu item (#22316)
The thread menu items were rendering with a larger font that the file &
directory counterparts. Now, they're consistent!

| Before | After | Reference |
|--------|--------|--------|
| <img width="800" alt="Screenshot 2024-12-20 at 8 39 47 PM"
src="https://github.com/user-attachments/assets/d196adcb-aea6-4399-8fb1-f5b771e76c1f"
/> | <img width="800" alt="Screenshot 2024-12-20 at 8 35 43 PM"
src="https://github.com/user-attachments/assets/a1e22c13-fd7e-4665-b09b-f3b583e7ce24"
/> | <img width="800" alt="Screenshot 2024-12-20 at 8 40 38 PM"
src="https://github.com/user-attachments/assets/d509ac6f-1251-4240-a369-906faebed8c0"
/> |


Release Notes:

- N/A
2024-12-20 23:53:51 +00:00
Danilo Leal
6dbc12f6af
Add the SwitchWithLabel component (#22314)
<img width="800" alt="Screenshot 2024-12-20 at 8 31 14 PM"
src="https://github.com/user-attachments/assets/1d7bd10a-0db3-41e4-9f59-977cc2ab137c"
/>

Release Notes:

- N/A
2024-12-20 23:44:47 +00:00
Marshall Bowers
a8afc63a91
gpui: Remove use of use gpui::* in examples (#22311)
This PR removes the use of `use gpui::*` in the GPUI examples, as this
is not how consumers should be importing GPUI.

Release Notes:

- N/A
2024-12-20 23:09:30 +00:00
Marshall Bowers
7c6feeb3a8
Remove usage of use gpui::* (#22310)
This PR removes usages of `use gpui::*;` in the codebase (excluding
examples).

We should only use glob imports for `gpui::prelude`, and then import
everything else individually.

Release Notes:

- N/A
2024-12-20 22:52:11 +00:00
Danilo Leal
fadf9ff4f4
Make breadcrumb content scrollable (#22309)
Part of https://github.com/zed-industries/zed/issues/5363


https://github.com/user-attachments/assets/66c90cb7-1b36-4436-ad1e-344fbcd4befc

Release Notes:

- N/A
2024-12-20 22:50:41 +00:00
Michael Sloan
9b2bc458e3
Expand diagnostic excerpts using heuristics on syntactic information from TreeSitter (#21942)
This is quite experimental and untested in languages other than Rust.
It's written to attempt to do something sensible in many languages. Due
to its experimental nature, just releasing to staff, and so not
including it in release notes. Future release note might be "Improved
diagnostic excerpts by using syntactic info to determine the context
lines to show."

Release Notes:

- N/A
2024-12-20 22:42:18 +00:00
tims
ca9cee85e1
linux: Fix non-maximized Zed windows growing larger across sessions (#22301)
Closes #17870

Context:

On Linux, when creating a new window, bounds are either pulled from
existing workspace data (serialized in an SQLite DB) or fall back to
some default constants if no data exists.

These bounds include the full dimensions of the window (width and
height), which already account for insets. However, properties like
`inset` (Wayland) or `last_insets` (X11) exist only at the platform
level and are not part of the window bounds themselves.

During rendering, we call `set_client_inset`, which updates the inset
values and also adjusts the window bounds, increasing their dimensions.
In Zed's case, the inset is 10px, which adds 20px to both the width and
height (10px from each side).

Problem:

When quitting, the full window bounds (which already account for inset)
are saved to the DB. On reopening, these saved bounds are used to create
the window. `set_client_inset` runs again and inflates the dimensions
even more.

Solution:

Store window bounds *without* the inset-inflated dimensions. On the next
session, `set_client_inset` will take care of applying the inset,
resulting window dimensions matching the previous session. This fix is
in the PR.

Alternative Solution:

Another option is to save the inset explicitly in the DB and apply it
during window creation. But this means storing more data, and the inset
would need to be platform-agnostic, which adds complexity. Doesn’t seem
worth it for no real gain.

X11 Before:
```sh
saving window bounds with width: 1136, height: 784
tims@lemon ~/w/zed (fix-window-growing-larger)> cargo run
    Finished `dev` profile [unoptimized + debuginfo] target(s) in 0.37s
     Running `target/debug/zed`
saving window bounds with width: 1156, height: 804   <---- +20px
tims@lemon ~/w/zed (fix-window-growing-larger)> cargo run
    Finished `dev` profile [unoptimized + debuginfo] target(s) in 0.35s
     Running `target/debug/zed`
saving window bounds with width: 1176, height: 824  <---- +20px
tims@lemon ~/w/zed (fix-window-growing-larger)> cargo run
    Finished `dev` profile [unoptimized + debuginfo] target(s) in 0.36s
     Running `target/debug/zed`
saving window bounds with width: 1196, height: 844  <---- +20px
```

X11 After:
```sh
    Finished `dev` profile [unoptimized + debuginfo] target(s) in 0.35s
     Running `target/debug/zed`
saving window bounds with width: 1116, height: 764
tims@lemon ~/w/zed (fix-window-growing-larger)> cargo run
    Finished `dev` profile [unoptimized + debuginfo] target(s) in 0.35s
     Running `target/debug/zed`
saving window bounds with width: 1116, height: 764     <---- same
tims@lemon ~/w/zed (fix-window-growing-larger)> cargo run
    Finished `dev` profile [unoptimized + debuginfo] target(s) in 0.35s
     Running `target/debug/zed`
saving window bounds with width: 1116, height: 764   <---- same
```

On Wayland, saving occurs only when you actually resize the window (on
X11, saving happens both on init and while dragging the window). To
trigger saving, I manually resized the window by ~1px to make it print.

Wayland Before:
```sh
    Finished `dev` profile [unoptimized + debuginfo] target(s) in 1m 36s
     Running `target/debug/zed`
saving window bounds with width: 945, height: 577
tims@orange ~/zed (fix-window-growing-larger)> cargo run
    Finished `dev` profile [unoptimized + debuginfo] target(s) in 1.77s
     Running `target/debug/zed`
saving window bounds with width: 966, height: 597    <--- +20px on both  (1px increase in width is me resizing)
tims@orange ~/zed (fix-window-growing-larger)> cargo run
    Finished `dev` profile [unoptimized + debuginfo] target(s) in 0.87s
     Running `target/debug/zed`
saving window bounds with width: 987, height: 618    <--- +20px on both  (1px increase in width and height is me resizing)
tims@orange ~/zed (fix-window-growing-larger)> cargo run
    Finished `dev` profile [unoptimized + debuginfo] target(s) in 0.89s
     Running `target/debug/zed`
saving window bounds with width: 1006, height: 638   <--- +20px on both  (1px decrease in width is me resizing)
```

Wayland After:
```sh
    Finished `dev` profile [unoptimized + debuginfo] target(s) in 0.82s
     Running `target/debug/zed`
saving window bounds with width: 925, height: 558
tims@orange ~/zed (fix-window-growing-larger)> cargo run
    Finished `dev` profile [unoptimized + debuginfo] target(s) in 0.84s
     Running `target/debug/zed`
saving window bounds with width: 925, height: 557     <--- same (1px decrease in height is me resizing)
saving window bounds with width: 925, height: 558
```

Release Notes:

- Fix non-maximized zed windows growing larger across sessions on Linux

---------

Co-authored-by: mgsloan@gmail.com <michael@zed.dev>
2024-12-20 22:23:25 +00:00
Michael Sloan
c01403b4b1
Reapply completion docs prefetch (#22306)
Leaving release notes as N/A because it had release notes in the past in
#21705

In #21286, documentation resolution was made more efficient by only
resolving the current completion. However, this meant that single line
documentation shown inline in the menu was missing until scrolled
to. This also meant that it would wait for navigation to resolve
completion docs, leading to lag for displaying documentation.

This change resolves this by attempting to fetch all the completions
that will be shown. It also mostly avoids re-resolving completions. It
intentionally re-resolves the current selection on navigation, as some
language servers will respond with more information later on.

Release Notes:

- N/A
2024-12-20 22:16:07 +00:00
Danilo Leal
8ee04bf04a
Fix remote dev project name label (#22307)
Closes https://github.com/zed-industries/zed/issues/21877

<img width="800" alt="Screenshot 2024-12-20 at 6 45 50 PM"
src="https://github.com/user-attachments/assets/2069465f-1a00-47de-b691-585bb2603279"
/>

Release Notes:

- N/A
2024-12-20 22:02:12 +00:00
Richard Feldman
4ed0e5160f
Inline assistant v2 layout (#22305)
Makes the inline assistant look like @danilo-leal's prototype.

Also fixes the bug with indent guides that @maxdeviant found!

<img width="1059" alt="Screenshot 2024-12-20 at 4 24 56 PM"
src="https://github.com/user-attachments/assets/5e55a3c2-768a-4e9d-bad5-d4ebbe9db9ce"
/>

Release Notes:

- N/A
2024-12-20 22:00:52 +00:00