Commit graph

73 commits

Author SHA1 Message Date
K Simmons
133c194f4a wip tab drag and drop 2022-08-22 16:16:39 -07:00
K Simmons
ec25fa9260 Extract handler set from MouseRegion 2022-07-18 09:54:48 -07:00
K Simmons
8add81350e Rework presenter and MouseRegion to use Handler hashmap rather than individual fields 2022-07-17 23:19:32 -07:00
Mikayla Maki
ca877245be Finished merge of drag update 2022-07-07 16:12:24 -07:00
Mikayla Maki
b2fa511acd GPUI change proposals 2022-07-06 17:52:20 -07:00
Keith Simmons
bcb553f233 Combine platform mouse events to use common MouseEvent struct and remove MouseDragged event in favor of MouseMoved 2022-07-06 16:37:56 -07:00
Mikayla Maki
342d38a9fb Working on grid rendering 2022-07-05 15:10:34 -07:00
Antonio Scandurra
a26af194e7 Use visible bounds to determine hit bounds for cursor/mouse regions 2022-06-08 10:17:22 +02:00
Antonio Scandurra
982de971fa Introduce a new Tooltip element and a with_tooltip helper 2022-06-01 09:55:25 +02:00
Antonio Scandurra
fb26f8195b Sort mouse regions by their stacking context's depth 2022-05-28 08:45:10 +02:00
Nathan Sobo
44c8ee5709 Add mouse down out handlers
These will fire whenever the left/right mouse button is pressed down outside a specific region. I'll use these to cancel the context menu in the next commit.
2022-05-27 12:56:44 -06:00
Nathan Sobo
c3baf2748f Block hovering behind overlays 2022-05-27 11:54:51 -06:00
Nathan Sobo
5413a97c7e Restrict multiple hovered regions to a single stacking context
We won't hover regions from stacking contexts that are below the one being hovered.
2022-05-27 11:09:07 -06:00
Antonio Scandurra
1d7fc12229 Add right-click support to MouseEventHandler 2022-05-27 10:47:54 +02:00
Nathan Sobo
893f15ddab Switch MouseEventHandler to use MouseRegions
Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2022-05-26 20:00:01 -06:00
Nathan Sobo
50edcb06dd Add drag callbacks to mouse regions
Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2022-05-26 18:59:38 -06:00
Nathan Sobo
3a59d2a331 Allow hovered and clicked mouse regions to be tracked in the presenter 2022-05-26 12:44:52 -06:00
Nathan Sobo
0866f0ed55 Introduce CursorRegion struct
This will blend in with an upcoming MouseRegion struct that sits next to it in the scene.

Co-Authored-By: Antonio Scandurra <me@as-cii.com>
2022-05-26 11:00:10 -06:00
Nathan Sobo
92f040df00 Apply cursor styles during paint
This makes the editor's cursor an IBeam and properly deals with nested cursor styles.

Co-Authored-By: Antonio Scandurra <me@as-cii.com>
2022-04-22 10:54:18 -06:00
Antonio Scandurra
cdcdccfb89 Render emojis
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2022-04-13 17:31:10 +02:00
Antonio Scandurra
47b40e3839 Don't draw scene elements if their size is zero
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2022-03-14 15:29:18 +01:00
Antonio Scandurra
b9b255652f Display squiggly underlines underneath text with diagnostics
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2022-01-26 15:52:40 +01:00
Nathan Sobo
fdfed3d7db Move all crates to a top-level crates folder
Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2021-10-04 13:22:21 -06:00
Renamed from gpui/src/scene.rs (Browse further)