Conrad Irwin
aa5c6a8aa3
Update graphics memory assert to be more helpful
2024-01-12 14:35:50 -07:00
Mikayla
324d1d119b
Add some context to assert
2024-01-12 12:40:37 -08:00
Conrad Irwin
551fd9ba7e
Boop
2024-01-12 12:40:09 -07:00
Antonio Scandurra
817b641c17
Ensure editor elements invalidate their parent views on notify
...
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
Co-Authored-By: Conrad Irwin <conrad@zed.dev>
2024-01-12 17:36:11 +01:00
Antonio Scandurra
a32ad3f907
Fix editor tests
2024-01-12 14:50:42 +01:00
Antonio Scandurra
94293b3bf9
Merge remote-tracking branch 'origin/main' into cache
...
# Conflicts:
# crates/gpui/src/window.rs
2024-01-12 14:31:13 +01:00
Piotr Osiewicz
8d294211db
settings.json: Suggest font names for buffer_font_family
2024-01-11 23:23:10 +01:00
Piotr Osiewicz
a1049546a2
gpui: Validate font contents at load time.
...
During layout of EditorElement we use 'm' character from current font to calculate sizes, panicking with fonts that do not have that character (e.g. Arabic fonts). It's not really EditorElement's fault, as it assumes that the font it's dealing with is gonna have that character available.
To prevent a crash, I added validation while loading a family that a given font contains the glyphs we're gonna use down the line.
2024-01-11 23:23:10 +01:00
Conrad Irwin
a8b8be47e0
Don't hold platform lock while calling user callbacks
...
Inspired by a bug where using Edit -> Copy from the menu created a
deadlock.
2024-01-11 13:52:50 -07:00
Conrad Irwin
4d66ade332
Fix multi-key shortcuts ( #4025 )
...
An old fix was ported over from gpui1, and the two fixes could not exist
side-by-side. Delete this code and let the keymap handle it
Release Notes:
- (Added|Fixed|Improved) ...
([#<public_issue_number_if_exists>](https://github.com/zed-industries/community/issues/ <public_issue_number_if_exists>)).
2024-01-11 11:36:51 -07:00
Conrad Irwin
51cc6b1e1c
Guard against infinite loop in focus handling ( #4023 )
...
Release Notes:
- Fix an infinite loop in focus handling
2024-01-11 11:26:37 -07:00
Conrad Irwin
23fe720ca6
Fix multi-key shortcuts
...
An old fix was ported over from gpui1, and the two fixes could not exist
side-by-side. Delete this code and let the keymap handle it
2024-01-11 11:24:55 -07:00
Piotr Osiewicz
a98d048905
gpui: Make TextSystem::line_wrapper non-fallible. ( #4022 )
...
Editors WrapMap could become desynchronised if user had an invalid font
specified in their config. Compared to Zed1, WrapMap ignored the
resolution failure instead of panicking. Now, if there's an invalid font
in the user config, we just fall back to an arbitrary default.
Release Notes:
- Fixed the editor panic in presence of invalid font name in the config
(fixes https://github.com/zed-industries/community/issues/2397 )
---------
Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-01-11 18:52:00 +01:00
Conrad Irwin
06493471aa
Guard against infinite loop in focus handling
2024-01-11 10:38:08 -07:00
Antonio Scandurra
11b433dc1c
Move back to sorting entries in the depth map as we insert them
2024-01-11 18:24:07 +01:00
Antonio Scandurra
101cedb5f7
💄
2024-01-11 16:59:33 +01:00
Antonio Scandurra
cbbba41748
Reuse line layouts when reusing view
2024-01-11 16:57:06 +01:00
Antonio Scandurra
18eaefd0ed
Reuse cursor style when reusing a view tree
2024-01-11 15:03:34 +01:00
Antonio Scandurra
50ccdf5c16
Reuse input handler when reusing a view tree
2024-01-11 13:22:59 +01:00
Antonio Scandurra
d088ace404
Explicitly push a node in the dispatch tree when painting a new view
2024-01-11 12:48:05 +01:00
Antonio Scandurra
142a8b68c8
Avoid casting view ids to u32
...
Also, it looks like using a u64 directly doesn't work well with Metal
shaders, so we unpack the u64 into two u32s.
2024-01-11 12:28:48 +01:00
Mikayla
83163a0031
Reverse context arrays in child predicate test
2024-01-10 19:54:39 -08:00
Mikayla
38396d4281
Add remaining tests
...
co-authored-by: Conrad <conrad@zed.dev>
2024-01-10 19:39:43 -08:00
Mikayla
a5ca58354d
Fix first few asserts
2024-01-10 18:26:01 -08:00
Mikayla
1932a298cb
Add back ime_key
2024-01-10 16:29:00 -08:00
Antonio Scandurra
a4ef1bc096
Rename reuse_geometry to reuse_view
2024-01-10 23:06:10 +01:00
Antonio Scandurra
1c260e6dfd
Merge remote-tracking branch 'origin/main' into cache
...
# Conflicts:
# crates/copilot/src/sign_in.rs
# crates/gpui/src/window.rs
# crates/workspace/src/pane_group.rs
2024-01-10 22:58:52 +01:00
Mikayla
f71a0cddb8
Remove last todos
2024-01-10 12:13:12 -08:00
Mikayla
4bcac68c8c
Restore GPUI test
2024-01-10 11:43:52 -08:00
Mikayla
7ef88397c9
Fix seg fault when using the WindowContext::on_window_should_close() API
2024-01-10 11:26:11 -08:00
Mikayla
c98d7adf83
Audit all TODOs in Zed and mark port related todos
2024-01-10 11:26:11 -08:00
Max Brunsfeld
69a93edabd
Ensure ArenaRef
pointers are aligned to their contained type
...
Co-Authored-By: Antonio Scandurra <me@as-cii.com>
2024-01-10 10:36:08 -08:00
Conrad Irwin
5dff458014
Ensure focus_in and focus_out fire on window activation ( #3993 )
...
Also:
- Rename cx.on_blur to cx.on_focus_lost
- Fix a bug where notify calls in focus handlers were ignored
- Fix a bug where vim would get stuck in the wrong mode when switching
windows
Release Notes:
- (preview only) vim: fix switching between multiple windows
2024-01-10 10:00:07 -07:00
Antonio Scandurra
2923b71f83
Replace WindowContext::notify
with WindowContext::refresh
2024-01-10 17:27:02 +01:00
Marshall Bowers
aff119b80a
Fix possessive "its" in docs and comments ( #3998 )
...
This PR fixes a number of places where we were incorrectly using "it's"
where we needed to use the possessive "its".
Release Notes:
- N/A
2024-01-10 10:09:48 -05:00
Antonio Scandurra
d0c101cb6e
Reuse depth map entries and retain element states for cached trees
2024-01-10 15:00:40 +01:00
Kirill Bulatov
c197ea49ca
Simplify uniform list scrolling logic
2024-01-10 13:45:50 +02:00
Kirill Bulatov
f57ff1c660
Make the scroll position updated as soon as possible to the correct deferred value
...
Co-Authored-By: Antonio Scandurra <antonio@zed.dev>
2024-01-10 12:16:06 +02:00
Antonio Scandurra
881c532256
Insert primitives associated with views from a previous scene
2024-01-10 10:50:16 +01:00
Kirill Bulatov
927e0db750
An attempt to defer scrolls during empty initial state
2024-01-10 11:26:23 +02:00
Kirill Bulatov
6809b92e34
Disable synthetic drag on drag and drop
...
Otherwise, conflicting MouseMove events are generated and page regions start to flicker.
2024-01-10 11:18:45 +02:00
Conrad Irwin
5d3f5611e5
guest promotion ( #3969 )
...
Release Notes:
- Adds the ability to promote read-only guests to read-write
participants in calls
2024-01-09 22:21:13 -07:00
Conrad Irwin
2ca462722c
Fix some tests (mostly more run_until_parked's...)
2024-01-09 22:14:11 -07:00
Conrad Irwin
72c022f413
Ensure focus-sensitive tests have active windows
2024-01-09 21:38:06 -07:00
Conrad Irwin
1bf33b4b61
Ensure focus_in and focus_out fire on window activation
...
Also:
- Rename cx.on_blur to cx.on_focus_lost
- Fix a bug where notify calls in focus handlers were ignored
- Fix a bug where vim would get stuck in the wrong mode when switching
windows
2024-01-09 20:55:00 -07:00
Mikayla Maki
45baad2825
Remove or fix stale todos ( #3990 )
...
The software equivalent of dusting
Release Notes:
-
2024-01-09 18:37:35 -08:00
Mikayla
e786e22121
And a few more todos
2024-01-09 16:41:17 -08:00
Mikayla
9ce7ef8949
Remove the last of the major todos
2024-01-09 16:14:54 -08:00
Conrad Irwin
276bfa0fab
Merge branch 'main' into guest-promotion
2024-01-09 16:28:42 -07:00
Mikayla
ed263a7b5c
Resolve more todos
2024-01-09 15:08:05 -08:00