This PR completes the process of moving git repository state storage and
scanning logic from the worktree crate to `project::git_store`.
Release Notes:
- N/A
---------
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Conrad <conrad@zed.dev>
Closes https://github.com/zed-industries/zed/issues/11626
Part of https://github.com/zed-industries/zed/issues/12853
`"restore_on_file_reopen": true` in workspace settings can now be used
to enable and disable editor data between file reopens in the same pane:
https://github.com/user-attachments/assets/8d938ee1-d854-42a8-bbc3-2a4e4d7d5933
The settings are generic and panes' data store can be extended for
further entities, beyond editors.
---------------
Impl details:
Currently, the project entry IDs seem to be stable across file reopens,
unlike BufferIds, so those were used.
Originally, the DB data was considered over in-memory one as editors
serialize their state anyway, but managing and exposing PaneIds out of
the DB is quite tedious and joining the DB data otherwise is not
possible.
Release Notes:
- Started to restore editor state on reopen
This is another in the series of PRs to make the GitStore own all
repository state and enable better concurrency control for git
repository scans.
After this PR, the `RepositoryEntry`s stored in worktree snapshots are
used only as a staging ground for local GitStores to pull from after
git-related events; non-local worktrees don't store them at all,
although this is not reflected in the types. GitTraversal and other
places that need information about repositories get it from the
GitStore. The GitStore also takes over handling of the new
UpdateRepository and RemoveRepository messages. However, repositories
are still discovered and scanned on a per-worktree basis, and we're
still identifying them by the (worktree-specific) project entry ID of
their working directory.
- [x] Remove WorkDirectory from RepositoryEntry
- [x] Remove worktree IDs from repository-related RPC messages
- [x] Handle UpdateRepository and RemoveRepository RPCs from the
GitStore
Release Notes:
- N/A
---------
Co-authored-by: Max <max@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Closes: #17543
Release Notes:
- **New Feature:** Introduced the ability to automatically remove files
and directories from the Zed project panel that are specified in
`.gitignore`.
- **Configuration Option:** This behavior can be controlled via the new
`project_panel.hide_gitignore` setting. By setting it to `true`, files
listed in `.gitignore` will be excluded from the project panel.
- **Toggle:** Ability to toggle this setting using the action
`ProjectPanel::ToggleHideGitIgnore`
```json
"project_panel": {
"hide_gitignore": true
},
```
This results in a cleaner and easier to browse project panel for
projects that generate a lot of object files like `xv6-riscv` or `linux`
without needing to tweak `file_scan_exclusions` on `settings.json`
**Preview:**
- With `"project_panel.hide_gitignore": false` (default, this is how zed
currently looks)

- With `"project_panel.hide_gitignore": true`

- Action `ProjectPanel::ToggleHideGitIgnore`

Temporary Workaround For: #27283
This PR can (and should!) be reverted once the underlying inefficiencies
are resolved
Release Notes:
- Files that are 6GB or larger will now not open. This is a temporary
workaround for inefficient handling of large files resulting in
extremely high memory usage, often resulting in system freezing,
requiring a restart of Zed or the entire system.
It doesn't make sense to have `Pixels: Mul<Pixels, Output = Pixels>` as
the output should be `Pixels^2` (area), so these impls are removed. All
code where these impls were used are improved by instead multiplying by
`f32` or `usize`.
Also adds math op impls that are present for `Pixels` but absent for
`ScaledPixels`. Adds missing `Mul<Pixels> for usize` to both.
Release Notes:
- N/A
This is a pure refactoring PR that goes through all the git-related APIs
exposed by the worktree crate and minimizes their use outside that
crate, migrating callers of those APIs to read from the GitStore
instead. This is to prepare for evacuating git repository state from
worktrees and making the GitStore the new source of truth.
Other drive-by changes:
- `project::git` is now `project::git_store`, for consistency with the
other project stores
- the project panel's test module has been split into its own file
Release Notes:
- N/A
---------
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
This PR reworks the `FakeGitRepository` type that we use for testing git
interactions, to make it more realistic. In particular, the `status`
method now derives the Git status from the differences between HEAD, the
index, and the working copy. This way, if you modify a file in the
`FakeFs`, the Git repository's `status` method will reflect that
modification.
Release Notes:
- N/A
---------
Co-authored-by: Junkui Zhang <364772080@qq.com>
This is the core change:
https://github.com/zed-industries/zed/pull/26758/files#diff-044302c0d57147af17e68a0009fee3e8dcdfb4f32c27a915e70cfa80e987f765R1052
TODO:
- [x] Use AsyncFn instead of Fn() -> Future in GPUI spawn methods
- [x] Implement it in the whole app
- [x] Implement it in the debugger
- [x] Glance at the RPC crate, and see if those box future methods can
be switched over. Answer: It can't directly, as you can't make an
AsyncFn* into a trait object. There's ways around that, but they're all
more complex than just keeping the code as is.
- [ ] Fix platform specific code
Release Notes:
- N/A
This PR adds a failing test `test_staging_hunks_with_delayed_fs_event`
and makes it pass
Also skips a queued read for git diff states if another read was
requested (less work)
This still doesn't catch all race conditions, but the PR is getting long
so I'll yield this and start another branch
Release Notes:
- N/A
If the user has the `auto_reveal` option enabled, as well as
`file_scan_inclusions` and opens a file that is gitignored but is also
set to be always included, that file won't be revealed in the project
panel. I've personally found this annoying, as the project panel can
provide useful context on where you are in a codebase. It also just
feels weird for it to be out of sync with the editor state.
Release Notes:
- Fixed the interaction between `auto_reveal`, `file_scan_inclusions`,
and `.gitignore` within the Project Panel. Files that are always
included will now be auto-revealed in the Project Panel, even if those
files are also gitignored.
Modified version of #25950. We still use worktree paths, but repo paths
with a status that lie outside the worktree are not excluded; instead,
we relativize them by adding `..`. This makes the list in the git panel
match what you'd get from running `git status` (with the repo's worktree
root as the working directory).
- [x] Implement + test new unrelativization logic
- [x] ~~When collecting repositories, dedup by .git abs path, so
worktrees can share a repo at the project level~~ dedup repos at the
repository selector layer, with repos coming from larger worktrees being
preferred
- [x] Open single-file worktree with diff when activating a path not in
the worktree
Release Notes:
- N/A
Closes#10167
This is take 2 on https://github.com/zed-industries/zed/pull/2341 which
was closed due to lack of migrator.
This PR contains rename of following keymap actions:
```sh
1. ["editor::GoToPrevHunk", { "center_cursor": true }] -> ["editor::GoToPreviousHunk", { "center_cursor": true }]
2. "editor::GoToPrevDiagnostic" -> "editor::GoToPreviousDiagnostic"
3. "editor::ContextMenuPrev" -> "editor::ContextMenuPrevious"
4. "search::SelectPrevMatch" -> "search::SelectPreviousMatch"
5. "file_finder::SelectPrev" -> "file_finder::SelectPrevious"
6. "menu::SelectPrev" -> "menu::SelectPrevious"
7. "editor::TabPrev" -> "editor::Backtab"
```
Release Notes:
- Renamed several keymap actions for consistency (e.g., `GoToPrevHunk` →
`GoToPreviousHunk`, `TabPrev` → `Backtab`). Your existing configured
keybindings will still work. You can click **"Backup and Update"** at
the top of your keymap file to easily update to the new actions.
Co-authored-by: Joseph T. Lyons <JosephTLyons@gmail.com>
This PR fixes a bug where using the project diff editor to restore hunks
from a file that's not open in its own buffer would cause those reverts
to be lost once the project diff drops its excerpts for that file.
The fix is to save the buffers after restoring them but before the
excerpts are (potentially) dropped. This is done for the project diff
editor only. If we fail to save the affected files, we add their buffers
to the active workspace, so that the reverted contents are preserved and
the user can try again to save them.
- [x] Get it working
- [x] Test
- [ ] ~~Clean up boolean soup~~
Co-authored-by: Max <max@zed.dev>
Release Notes:
- N/A
Add support for `stop_at_indent` option for MoveToBeginningOfLine and SelectToBeginningOfLine instead of mixing that with `stop_at_soft_wraps`.
Add emacs mapping for `alt-m` (`back-to-indentation`)
This is follow-up for https://github.com/zed-industries/zed/pull/25457
If you open a project without any open buffer, focus on the project
panel, navigate with arrows to a given entry, and hit space, you will
mark and open the file in the buffer. This is all correct. If you then
hit `escape` to clear the marked entries, nothing happens to the open
buffer, and the marked styled in the project panel entry go away. This
is all correct. The wrong behavior happens if you now hit space again on
the active entry. That should mark it, and thus change its styles, but
it doesn't happen. You just see it upon moving to a different entry with
arrow up/down.
Release Notes:
- Fixed project panel entry not being marked when triggering open action
via keyboard.
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Closes#25145
Now, upon pasting a file into the project panel after a copy or cut
operation, it will open in the editor. This buffer in the editor will be
in focus if there is no need to rename the newly pasted file. If a
rename is pending, it simply focuses on the rename editor.
https://github.com/user-attachments/assets/563b22ec-d1f6-4d92-af18-29d10620832c
Future: After the rename is completed, we can decide to focus on the
editor buffer, but this will be addressed in a follow-up, as there will
be multiple cases, such as renaming via a paste action where we want to
focus, and renaming directly via a rename action where we might not want
to focus.
Release Notes:
- Fixed scenario where pasting a file in the project panel after a
copy/cut operation wouldn't automatically open it in the editor.
Follow up to @0xtimsb's PR
https://github.com/zed-industries/zed/pull/22658.
- We're now changing the marked entry as we change the active buffer via
the pane tabs. If all tabs are closed, we clear all marked entries, too.
That means: if we have no open buffer, we don't have any highlighted
entry (i.e., background color) in the project panel.
- Also, now only marked entries have a different, more distinct
background color. The `is_active` state doesn't change an item's
background color anymore.
- This improves an edge case where you could have multiple entries
marked—where all of them would have a background color—and upon
unmarking one of them, that entry would continue to have a bg color.
Now, once you click or move your focus to unmark that entry, the bg
color goes away.
We discovered some new problems by doing these changes that we want to
fix:
1. If you open a project without any open buffer, focus on the project
panel, navigate with arrows to a given entry, and hit space, you will
mark and open the file in the buffer. This is all correct. If you then
hit `escape` to clear the marked entries, nothing happens to the open
buffer, and the marked styled in the project panel entry go away. This
is all correct. The wrong behavior happens if you now hit space _again_
on the active entry. That should mark it, and thus change its styles,
but it doesn't happen. You just see it upon moving to a different entry
with arrow up/down.
2. If you mark multiple entries on the project panel and then click on
an open buffer, we still see all the multiple entries marked. This feels
incorrect. We should only allow one marked entry at a time.
These fixes should happen in follow up PRs, though.
Release Notes:
- Improved the scenario where there'd be a project panel entry
highlighted/marked even if there is no open buffer.
---------
Co-authored-by: smit <0xtimsb@gmail.com>
Done automatically with
> ast-grep -p '$A.background_executor().spawn($B)' -r
'$A.background_spawn($B)' --update-all --globs "\!crates/gpui"
Followed by:
* `cargo fmt`
* Unexpected need to remove some trailing whitespace.
* Manually adding imports of `gpui::{AppContext as _}` which provides
`background_spawn`
* Added `AppContext as _` to existing use of `AppContext`
Release Notes:
- N/A
This Pull Request tackles the issue outline in #14287 by changing the
way `KeyBinding`s for vim mode are displayed in the command palette.
It's worth pointing out that this whole thing was pretty much
implemented by Conrad Irwin during a pairing session, I just tried to
clean up some other changes introduced for a different issue, while
improving some comments.
Here's a quick list of the changes introduced:
- Update `KeyBinding` with a new `vim_mode` field to determine whether
the keybinding should be displayed in vim mode.
- Update the way `KeyBinding` is rendered, so as to detect if the
keybinding is for vim mode, if it is, only display keys in uppercase if
they require the shift key.
- Introduce a new global state – `VimStyle(bool)` - use to determine
whether `vim_mode` should be enabled or disabled when creating a new
`KeyBinding` struct. This global state is automatically set by the `vim`
crate whenever vim mode is enabled or disabled.
- Since the app's context is now required when building a `KeyBinding` ,
update a lot of callers to correctly pass this context.
And before and after screenshots, for comparison:
| before | after |
|--------|-------|
| <img width="1050" alt="SCR-20250205-tyeq"
src="https://github.com/user-attachments/assets/e577206d-2a3d-4e06-a96f-a98899cc15c0"
/> | <img width="1050" alt="SCR-20250205-tylh"
src="https://github.com/user-attachments/assets/ebbf70a9-e838-4d32-aee5-0ffde94d65fb"
/> |
Closes#14287
Release Notes:
- Fix rendering of vim commands to preserve case sensitivity
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
This PR adds the ability for icon themes to provide their own file
associations.
The old `file_types.json` that was previously used to make these
associations has been removed in favor of storing them on the default
theme.
Icon themes have two new fields on them:
- `file_stems`: A mapping of file stems to icon keys.
- `file_suffixes`: A mapping of file suffixes to icon keys.
These mappings produce icon keys which can then be used in `file_icons`
to associate them to a particular icon:
```json
{
"file_stems": {
"Makefile": "make"
},
"file_suffixes": {
"idr": "idris"
},
"file_icons": {
"idris": { "path": "./icons/idris.svg" },
"make": { "path": "./icons/make.svg" }
}
}
```
When loading an icon theme, the `file_stems` and `file_icons` fields
will be merged with the ones from the base icon theme, with the values
from the icon theme being loaded overriding ones in the base theme.
Release Notes:
- Added the ability for icon themes to provide their own file
associations.
I spent an hour with @marcospb19 this morning debugging an issue with
adding `Copy Path` and `Copy Relative Path` actions to the editor
context menu. Turned out that the problem was using
`workspace::CopyPath` in the menu and `editor::CopyPath` in the action
handler.
This is an easy mistake to make, so let's fix it for everyone.
Release Notes:
- N/A
Supercedes #24561Closes#21059
Before this change we would skip saving multibuffers regardless of the
save intent. Now we correctly save them.
Along the way:
* Prompt to save when closing the last singleton copy of an item (even
if it's still open in a multibuffer).
* Update our file name prompt to pull out dirty project items from
multibuffers instead of counting multibuffers as untitled files.
* Fix our prompt test helpers to require passing the button name instead
of the index. A few tests were passing invalid responses to save
prompts.
* Refactor the code a bit to hopefully clarify it for the next bug.
Release Notes:
- Fixed edge-cases when closing multiple items including multibuffers.
Previously no prompt was generated when closing an item that was open in
a multibuffer, now you will be prompted.
- vim: Fix :wq in a multibuffer
Closes#7923
This PR fixes root worktree renaming by:
1. Handling the case where `new_path` is the new root name instead of a
relative path from the root.
2. [#20313](https://github.com/zed-industries/zed/pull/20313) added
functionality to watch for root worktree renames made externally, e.g.,
via Finder. This PR avoids relying on that watcher because, when
renaming explicitly from Zed, we can eagerly perform the necessary work
(of course after fs rename) instead of waiting for the watcher to detect
the rename. This prevents UI glitches during renaming root.
Todo:
- [x] Fix wrong abs paths when root is renamed
- [x] Fix explicit scan entry func to handle renamed root dir
- [x] Tests
- [x] Test on Linux
- [x] Tested with single and multipe worktrees
- [x] Tested when single file is root file
Release Notes:
- Fixed an issue where worktree root name couldn't be renamed in project
panel.
- [x] snake case keymap properties
- [x] flatten actions
- [x] keymap migration + notfication
- [x] settings migration + notification
- [x] inline completions -> edit predictions
### future:
- keymap notification doesn't show up on start up, only on keymap save.
this is existing bug in zed, will be addressed in seperate PR.
Release Notes:
- Added a notification for deprecated settings and keymaps, allowing you
to migrate them with a single click. A backup of your existing keymap
and settings will be created in your home directory.
- Modified some keymap actions and settings for consistency.
---------
Co-authored-by: Piotr Osiewicz <piotr@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
## Context
I noticed that the project panel `select_next_git_entry` wasn't behaving
correctly. Turns out it was searching in reverse, which caused the
action to select itself or the last entry.
This PR corrects the behavior and adds a unit test that should stop
regressions.
Note: Since select next/prev git entry uses the same function as select
next/prev diagnostic, the test partially works for that as well.
Release Notes:
- Fix bug where `select_next_git_entry` project panel action would only
select a previous entry or the currently selected entry.
---------
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
## Context
While looking through the client crate, I noticed that some of the old
functions and variables were still using gpui::model name that was
deprecated during the gpui3 transition. This PR renames those instances
of model to entity to be more inline with gpui3.
In addition, I also renamed `model` to `entity` in cases found by the
below search terms given by @someone13574
- model = cx.
- model: Entity
- model: &Entity
- OpenedModelHandle
- model.update
- model.upgrade
- model = .*\.root (regex)
- parent_model
- model = cx.new
- cx.spawn(move |model
Release Notes:
- N/A
Previously, editor elements had to listen for mouse_up events to
determine when a click had completed. This meant that they only had
access to modifier keys that were pressed during the mouse_up event.
This led to some incorrect user experiences, such as executing a
ctrl+click if the user pressed ctrl after pressing the mouse button, but
before releasing it.
This change adds a click event handler to EditorElement, and adds a
modifier() method to the ClickEvent, which only includes the modifier
keys that were pressed during both mouse down and mouse up. The code for
handling link clicks has been moved into the click event handler, so
that it's only triggered when the non-multi-cursor modifier was held for
both the mouse down and mouse up events.
Closes#12752, #16074, #17892 (the latter two seem to be duplicates of
the former!)
Release Notes:
- Fixed a bug where pressing ctrl/cmd (or other modifiers) after mouse
down but before mouse up still triggered ctrl/cmd+click behavior (e.g.
"go to definition")
Closes#23383
This PR changes `project_panel::NewSearchInDirectory` to open project
search filtered by the parent directory when triggered on a file, rather
than doing nothing.
Release Notes:
- Improved `project_panel::NewSearchInDirectory` to search the parent
directory when triggered on a file
Closes#19192
1. Changed the drag overlay of entries for better visibility of where to
drop.
2. Folded directories (except for the last folded one) will be
highlighted as drop targets.
3. The delimiter between folded directories prevents the directory
highlight from losing focus and acts as part of the directory to avoid
flickering.
This works just like VS Code does.
[fold-drop.webm](https://github.com/user-attachments/assets/853f7c5e-3492-4f56-9736-6d0e3ef09325)
Release Notes:
- Added precise drag-and-drop for files onto folded directories in the
Project Panel.
---------
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
Closes#15966
This PR adds `Alt/Opt+Click` to expand or collapse a directory and all
its contents.
Context:
The current `expand_entry` scans immediate child subdirectories if they
aren’t loaded, while `expand_all_for_entry` scans the entire subtree.
The latter takes longer, so we wait for it to complete to ensure
accurate results.
For full directory scan, instead of using
`refresh_entries_for_paths(vec![path])`, which requires specifying all
explicit paths to refresh, we use `add_path_prefix_to_scan`, which
eliminates the need to list every path. Both methods internally call
`reload_entries_for_paths`, which invokes `should_scan_directory`. This
determines whether to scan deeper based on a path prefix match between
the given directory and its subdirectories, returning `true` for
`add_path_prefix_to_scan`.
The existing code handles scanning, removing path prefixes after scans
complete, and managing ignored directories.
How it works (Expand):
1. Alt clicking on non-ignored closed directory, expands it and all its
subdirectories, except ignored subdirectories. This helps while working
on mono repos, where you might not want to expand dirs like
`node_modules`, `dist`, etc or git submodules, when you expand any root
dir.
In example, `draft` and `posts` dir are ignored dir.
[expand-1.webm](https://github.com/user-attachments/assets/07d3f724-0757-408f-b349-5beb4ee8440e)
2. Alt clicking on ignored closed directory, expands it and all its
subdirectories. This is when you explicitly want to do it, on dirs like
`node_modules`, `dist`, etc.
In example, `dist` dir is ignored dir.
[expand-2.webm](https://github.com/user-attachments/assets/99e55883-ab1a-4a9c-a0f0-48026991a922)
3. In case of auto folded subdirectories, expand all action will take
precedence over it. That is, it will unfold all the subdirectories
inside clicked dir. This is intentional, as user explicitly wants to
reveal as much content as possible. (This is my personal opinion on how
it should work).
[expand-3.webm](https://github.com/user-attachments/assets/f20b0311-e92a-4e34-b640-1469b0d6fa16)
How it works (Collapse):
1. Alt clicking any opened directory will collapse it and all its
children, whether ignored or not. This is when you want to start from a
fresh state.
2. When auto fold is enabled in settings, collapse action will also fold
all subdirectories that it can fold. This is to bring it back to its
fresh state as mentioned above.
[collapse-1-2.webm](https://github.com/user-attachments/assets/74db6cee-0afa-406b-a9a2-7421083a2c2a)
Future:
- Using keybinding to expand/collapse all for selected entry
- Handle expand/collapse all for folded entry
Todos:
- [x] Expand entries logic
- [x] Handle remote worktree for expand
- [x] Figure out scan complete status
- [x] Move expansion logic to status update event
- [x] Collapse entries logic
- [x] Handle fold/unfold subdirs interaction
- [x] Do not expand git ignored sub-dirs
- [x] Tests
- [x] Test Remote
Release Notes:
- Added Alt/Opt+Click functionality to expand or collapse a directory
and all its contents.
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:
- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`
Not pictured here are the two other failed attempts. It's been quite a
month!
Tasks:
- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs
### issues post merge
- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue
Release Notes:
- N/A
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
Follow up to https://github.com/zed-industries/zed/pull/22658
This PR ensures the background and border color of a project panel entry
is exactly the same with one exception: if the item is focused, active,
and not with mouse down. The point is to not be able to see the border
at all given they're there to act sort of akin to CSS's `outline` (which
doesn't add up to the box model).
Please let me know if there is any edge case I either messed up here or
didn't account for.
https://github.com/user-attachments/assets/29c74f6a-b027-4d19-a7de-b9614f0d7859
Release Notes:
- N/A
- [x] Basic implementation
- [x] Disable commit buttons when committing is not possible (empty
message, no changes)
- [x] Upgrade GitSummary to efficiently figure out whether there are any
staged changes
- [x] Make CommitAll work
- [x] Surface errors with toasts
- [x] Channel shutdown
- [x] Empty commit message or no changes
- [x] Failed git operations
- [x] Fix added files no longer appearing correctly in the project panel
(GitSummary breakage)
- [x] Fix handling of commit message
Release Notes:
- N/A
---------
Co-authored-by: Nate <nate@zed.dev>
Closes#23216
This crash happens in the `update_visible_entries` function, where we
calculate `ancestors` and `current_ancestor_depth`. `ancestors` is map
storing information about folded ancestors and `current_ancestor_depth`
is basically selected ancestor index in reverse order of visibility.
For example, before adding a new file or directory in `a/b/c`, the
`ancestors` might look like:
```jsonc
{
"entry_id_of_c": {
"current_ancestor_depth": 2, // "a" is selected
"ancestors": ["entry_id_of_a", "entry_id_of_b", "entry_id_of_c"]
}
}
```
When new file or directory is added to`a`, ancestors length is reduced,
as `a` now is not part of folded dir due to having multiple children.
But depth still remains the same as while calculating it, we use depth
from `old_ancestors` to preserve selection across renders. This causes
panic.
```jsonc
{
"entry_id_of_c": {
"current_ancestor_depth": 2, // wrong: use of old depth here causes panic
"ancestors": ["entry_id_of_b", "entry_id_of_c"] // correct: notice "a" is missing, as "a" now has multiple children
}
}
```
This PR fixes it by capping depth so it don't exceed `ancestors` array.
This preserves existing depth as well as handles our edge case.
Release Notes:
- Fixed crash when adding a new file or directory to the first folded
directory
This PR resolves one part of issue #14496
In project panel, when dragging, if you hover over a directory for
~500ms, it now auto-expands so you can drag and drop into nested
directories.
Task cleanup is handled in these cases:
- Dragged onto a different entry.
- Dragged anywhere else, and the 500ms timer runs out (for example, out
of the project panel).
- Dropped onto any entry.
I don’t see any edge cases where task isn’t cleaned up after 500ms.
https://github.com/user-attachments/assets/19da0da1-f9e2-42df-8ee4-fab6dc9a185a
Release Notes:
- Added auto-expand for directories on hover for a while during
dragging.
First, parse the output of `git status --porcelain=v1` into a
representation that can handle the full "grammar" and doesn't lose
information.
Second, as part of pushing this throughout the codebase, expand the use
of the existing `GitSummary` type to all the places where status
propagation is in play (i.e., anywhere we're dealing with a mix of files
and directories), and get rid of the previous `GitSummary ->
GitFileStatus` conversion.
- [x] Synchronize new representation over collab
- [x] Update zed.proto
- [x] Update DB models
- [x] Update `GitSummary` and summarization for the new `FileStatus`
- [x] Fix all tests
- [x] worktree
- [x] collab
- [x] Clean up `FILE_*` constants
- [x] New collab tests to exercise syncing of complex statuses
- [x] Run it locally and make sure it looks good
Release Notes:
- N/A
---------
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Conrad <conrad@zed.dev>
Also:
* Adds `impl_internal_actions!` for deriving the `Action` trait without
registering.
* Removes some deserializers that immediately fail in favor of
`#[serde(skip)]` on fields where they were used. This also omits them
from the schema.
Release Notes:
- Keymap settings file now has more JSON schema information to inform
`json-language-server` completions and info, particularly for actions
that take input.
This makes the `RemoveFromProject` action to remove all marked entries
in the project panel instead of just the selected one.
Closes#22454
Release Notes:
- Improved the `RemoveFromProject` action to remove all selected items.