Commit graph

7 commits

Author SHA1 Message Date
Marshall Bowers
ef551cedef
Add CheckboxWithLabel component (#7881)
This PR builds on top of #7878 by adding a general-purpose
`CheckboxWithLabel` component to use for checkboxes that have attached
labels.

This component encompasses the functionality of allowing to click on the
label to toggle the value of the checkbox.

There was only one other occurrence of a checkbox with a label—the
"Public" checkbox in the channel management modal—and this has been
updated to use `CheckboxWithLabel`.

Resolves #7794.

Release Notes:

- Added support for clicking the label of the "Public" checkbox in the
channel management modal to toggle the value
([#7794](https://github.com/zed-industries/zed/issues/7794)).
2024-02-15 21:00:30 -05:00
Marshall Bowers
9ef83a2557
Make the labels of the checkboxes on the welcome screen clickable (#7878)
This PR makes the labels of the checkboxes on the welcome screen
clickable.

Release Notes:

- Added support for clicking the labels of the checkboxes on the welcome
screen to toggle the value
([#7794](https://github.com/zed-industries/zed/issues/7794)).
2024-02-15 20:37:31 -05:00
Marshall Bowers
90f4c70a82
Rename h_stack and v_stack to h_flex and v_flex, respectively (#4053)
This PR renames the `h_stack` and `v_stack` to `h_flex` and `v_flex`,
respectively.

We were previously using `h_stack` and `v_stack` to match SwiftUI, but
`h_flex` and `v_flex` fit better with the web/flexbox terminology that
the rest of GPUI uses.

Additionally, we were already calling the utility functions used to
implement `h_stack` and `v_stack` by the new names.

Release Notes:

- N/A
2024-01-15 11:34:06 -05:00
Marshall Bowers
aff119b80a
Fix possessive "its" in docs and comments (#3998)
This PR fixes a number of places where we were incorrectly using "it's"
where we needed to use the possessive "its".

Release Notes:

- N/A
2024-01-10 10:09:48 -05:00
Marshall Bowers
fa53353c57
Rename IconElement to just Icon (#3974)
This PR renames the `IconElement` component to just `Icon`.

This better matches the rest of our components, as `IconElement` was the
only one using this naming convention.

The `Icon` enum has been renamed to `IconName` to free up the name.

I was trying to come up with a way that would allow rendering an
`Icon::Zed` directly (and thus make the `IconElement` a hidden part of
the API), but I couldn't come up with a way to do this cleanly.

Release Notes:

- N/A
2024-01-09 10:11:20 -05:00
Marshall Bowers
be98ff408e
Iterate on design of channel management modal (#3923)
This PR refines the design of the channel management modal:

#### Before

<img width="585" alt="Screenshot 2024-01-05 at 4 17 32 PM"
src="https://github.com/zed-industries/zed/assets/1486634/a6d96674-b688-4549-8fb8-0a7b2c7c88be">

#### After

<img width="589" alt="Screenshot 2024-01-05 at 4 15 20 PM"
src="https://github.com/zed-industries/zed/assets/1486634/31ae8dc1-a129-4a15-963e-9779b9b79bd9">

Release Notes:

- Improved the look of the channel management modal.
2024-01-05 16:22:43 -05:00
Max Brunsfeld
4305c5fdbe Remove 2 suffix for ui, storybook, text
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-01-03 12:33:51 -08:00
Renamed from crates/ui2/src/components/checkbox.rs (Browse further)