Commit graph

14900 commits

Author SHA1 Message Date
Marshall Bowers
b5b872656b
Extract Terraform extension (#10479)
This PR extracts Terraform support into an extension and removes the
built-in Terraform support from Zed.

Release Notes:

- Removed built-in support for Terraform, in favor of making it
available as
an extension. The Terraform extension will be suggested for download
when you
open a `.tf`, `.tfvars`, or `.hcl` file.
2024-04-12 11:49:49 -04:00
Bennet Bo Fenner
f4d9a97195
preview tabs: Support find all references (#10470)
`FindAllReferences` will now open a preview tab, jumping to a definition
will also open a preview tab.


https://github.com/zed-industries/zed/assets/53836821/fa3db1fd-ccb3-4559-b3d2-b1fe57f86481

Note: One thing I would like to improve here is also adding support for
reopening `FindAllReferences` using the navigation history. As of now
the navigation history is lacking support for reopening items other then
project files, which needs to be implemented first.

Release Notes:

- N/A
2024-04-12 17:22:12 +02:00
Bennet Bo Fenner
7b01a29f5a
preview tabs: Fix tab selection getting out of sync (#10478)
There was an edge case where the project panel selection would not be
updated when opening a lot of tabs quickly using the preview tab
feature.
I spent way too long debugging this, thankfully @ConradIrwin spotted it
in like 5 minutes 🎉

Release Notes:

- N/A
2024-04-12 17:20:30 +02:00
张小白
04e89c4c51
Use workspace uuid (#10475)
Release Notes:

- N/A
2024-04-12 10:53:10 -04:00
Conrad Irwin
0ab5a524b0
Fix overlap (#10474)
Although I liked the symmetry of the count in the middle of the arrows,
it's
tricky to make the buttons not occlude the count on hover, so go back to
this arrangement.

Release Notes:

- N/A
2024-04-12 08:25:09 -06:00
Bennet Bo Fenner
cd5ddfe34b
chat panel: Add timestamp in tooltip to edited message (#10444)
Hovering over the `(edited)` text inside a message displays a tooltip
with the timestamp of when the message was last edited:


![image](https://github.com/zed-industries/zed/assets/53836821/be6d68c2-7447-42bc-bd5e-7a9053b3c980)

---

Also removed the `fade_out` style for the `(edited)` text, as this was
causing tooltips to fade out as well:


![image](https://github.com/zed-industries/zed/assets/53836821/91d3cf6a-db58-4e1d-b257-663b2ce1aca4)

Instead it uses `theme().text_muted` now.


Release Notes:

- Hovering over an edited message now displays a tooltip revealing the
timestamp of the last edit.
2024-04-12 14:26:41 +02:00
Piotr Osiewicz
a1cbc23fee
task: use full task label to distinguish a terminal (#10469)
Spotted by @SomeoneToIgnore, in #10468 I've used a shortened task label,
which might lead to collisions.

Release Notes:

- N/A
2024-04-12 13:25:46 +02:00
Piotr Osiewicz
298e9c9387
task: Allow Rerun action to override properties of task being reran (#10468)
For example:
```
"alt-t": [
    "task::Rerun",
     { "reevaluate_context": true, "allow_concurrent_runs": true }
],
```
Overriding `allow_concurrent_runs` to `true` by itself should terminate
current instance of the task, if there's any.

This PR also fixes task deduplication in terminal panel to use expanded
label and not the id, which depends on task context. It kinda aligns
with how task rerun worked prior to #10341 . That's omitted in the
release notes though, as it's not in Preview yet.

Release Notes:

- `Task::Rerun` action can now override `allow_concurrent_runs` and
`use_new_terminal` properties of the task that is being reran.
2024-04-12 12:44:50 +02:00
Thorsten Ball
6e1ba7e936
Allow hovering over tooltips in git blame sidebar (#10466)
This introduces a new API on `StatefulInteractiveElement` to create a
tooltip that can be hovered, scrolled inside, and clicked:
`.hoverable_tooltip`.

Right now we only use it in the `git blame` gutter, but the plan is to
use the new hover/click/scroll behavior in #10398 to introduce new
git-blame-tooltips.

Release Notes:

- N/A

---------

Co-authored-by: Antonio <antonio@zed.dev>
2024-04-12 11:47:32 +02:00
Mehmet Efe Akça
29a50573a9
Add git blame error reporting with notification (#10408)
<img width="1035" alt="Screenshot 2024-04-11 at 13 13 44"
src="https://github.com/zed-industries/zed/assets/13402668/cd0e96a0-41c6-4757-8840-97d15a75c511">

Release Notes:

- Added a notification to show possible `git blame` errors if it fails to run.

Caveats:
- ~git blame now executes in foreground
executor  (required since the Fut is !Send)~

TODOs:
- After a failed toggle, the app thinks the blame
is shown. This means toggling again will do nothing
instead of retrying. (Caused by editor.show_git_blame
being set to true before the git blame is generated)
- ~(Maybe) Trim error?~ Done

---------

Co-authored-by: Thorsten Ball <mrnugget@gmail.com>
2024-04-12 07:20:34 +02:00
Conrad Irwin
08786fa7bf
Make BufferSearch less wide (#10459)
This also adds some "responsiveness" so that UI elements are hidden
before everything has to be occluded

Release Notes:

- Improved search UI. It now works in narrower panes, and avoids
scrolling the editor on open.

<img width="899" alt="Screenshot 2024-04-11 at 21 33 17"
src="https://github.com/zed-industries/zed/assets/94272/44b95d4f-08d6-4c40-a175-0e594402ca01">
<img width="508" alt="Screenshot 2024-04-11 at 21 33 45"
src="https://github.com/zed-industries/zed/assets/94272/baf4638d-427b-43e6-ad67-13d43f0f18a2">
<img width="361" alt="Screenshot 2024-04-11 at 21 34 00"
src="https://github.com/zed-industries/zed/assets/94272/ff60b561-2f77-49c0-9df7-e26227fe9225">
<img width="348" alt="Screenshot 2024-04-11 at 21 37 03"
src="https://github.com/zed-industries/zed/assets/94272/a2a700a2-ce99-41bd-bf47-9b14d7082b0e">
2024-04-11 23:07:29 -06:00
Hans
f2d61f3ea5
Add feature to display commands for vim mode (#10349)
Release Notes:

- Added the current operator stack to the Vim status bar at the bottom
of the editor. #4447

This commit introduces a new feature that displays the current partial
command in the vim mode, similar to the behavior in Vim plugin. This
helps users keep track of the commands they're entering.
2024-04-12 06:39:57 +02:00
Conrad Irwin
98533079e4
Use buffer font for search (#10455)
It's wierd to type code/regex in the UI font

Release Notes:

- Continue to use buffer font for search
2024-04-11 22:15:12 -06:00
Nate Butler
27ba165046
Organize Project Panel context menus (#10456)
This design polish PR brings the project panel context menu into better
alignment with other editors, better follows system patterns and
identifies focus shifting actions with the `…` indicator (like adding a
new folder to a project, which will open a modal window.)

## Before & After:

**Root level**

![CleanShot - 2024-04-11 at 22 40
53@2x](https://github.com/zed-industries/zed/assets/1714999/aa103d14-0747-4be9-acbf-1c3ed0542a15)

**Folder level**

![CleanShot - 2024-04-11 at 22 43
45@2x](https://github.com/zed-industries/zed/assets/1714999/180224f2-26d1-45bd-8f78-822f46068a6d)

**File level**

![CleanShot - 2024-04-11 at 22 44
56@2x](https://github.com/zed-industries/zed/assets/1714999/67edd0ae-bcb6-4920-a480-c4d50c6bccfa)

Note: That double divider in the after has been fixed 😅

---

Release Notes:

- Improved ordering and organization of context menus in the project
panel to bring them closer to those in similar applications.
2024-04-11 22:52:49 -04:00
Hans
32806b8320
vim: Don’t allow edits in the read-only state (#10404)
Fix #8423 

Release Notes:

- vim: Fixed vim-surround motions editing read-only buffer
(preview-only)
2024-04-11 18:19:49 -06:00
CharlesChen0823
3ab9700155
Windows: Add missing delete key (#10422)
Add miss delete key in windows platform.
Release Notes:

- N/A
2024-04-11 16:20:28 -07:00
Mikayla Maki
9d96ae6e78
Redo linux state again (#10452)
With the recent Linux rewrite, I attempted to simplify the number of
wrapper structs involved in the Linux code, following the macOS code as
an example. Unfortunately, I missed a vital component: pointers to the
platform state, held by platform data structures. As we hold all of the
platform data structures on Linux, this PR reintroduces a wrapper around
the internal state of both the platform and the window. This allows us
to close and drop windows correctly.

This PR also fixes a performance problem introduced by:
https://github.com/zed-industries/zed/pull/10343, where each configure
request would add a new frame callback quickly saturating the main
thread and slowing everything down.

Release Notes:
- N/A
2024-04-11 16:12:14 -07:00
Max Brunsfeld
8d7f5eab79
Extract Ocaml language support into an extension (#10450)
Release Notes:

- Extracted Ocaml language support into an extension

---------

Co-authored-by: Marshall <marshall@zed.dev>
2024-04-11 15:20:19 -07:00
Conrad Irwin
f6c85b28d5
WIP: remoting (#10085)
Release Notes:

- Added private alpha support for remote development. Please reach out to hi@zed.dev if you'd like to be part of shaping this feature.
2024-04-11 15:36:35 -06:00
Bennet Bo Fenner
ea4419076e
Add preview tabs (#9125)
This PR implements the preview tabs feature from VSCode.
More details and thanks for the head start of the implementation here
#6782.

Here is what I have observed from using the vscode implementation ([x]
-> already implemented):
- [x] Single click on project file opens tab as preview
- [x] Double click on item in project panel opens tab as permanent
- [x] Double click on the tab makes it permanent
- [x] Navigating away from the tab makes the tab permanent and the new
tab is shown as preview (e.g. GoToReference)
- [x] Existing preview tab is reused when opening a new tab
- [x] Dragging tab to the same/another panel makes the tab permanent
- [x] Opening a tab from the file finder makes the tab permanent
- [x] Editing a preview tab will make the tab permanent
- [x] Using the space key in the project panel opens the tab as preview
- [x] Handle navigation history correctly (restore a preview tab as
preview as well)
- [x] Restore preview tabs after restarting
- [x] Support opening files from file finder in preview mode (vscode:
"Enable Preview From Quick Open")
 
I need to do some more testing of the vscode implementation, there might
be other behaviors/workflows which im not aware of that open an item as
preview/make them permanent.

Showcase:


https://github.com/zed-industries/zed/assets/53836821/9be16515-c740-4905-bea1-88871112ef86


TODOs
- [x] Provide `enable_preview_tabs` setting
- [x] Write some tests
- [x] How should we handle this in collaboration mode (have not tested
the behavior so far)
- [x] Keyboard driven usage (probably need workspace commands)
- [x] Register `TogglePreviewTab` only when setting enabled?
- [x] Render preview tabs in tab switcher as italic
- [x] Render preview tabs in image viewer as italic
- [x] Should this be enabled by default (it is the default behavior in
VSCode)?
- [x] Docs

Future improvements (out of scope for now):
- Support preview mode for find all references and possibly other
multibuffers (VSCode: "Enable Preview From Code Navigation")


Release Notes:

- Added preview tabs
([#4922](https://github.com/zed-industries/zed/issues/4922)).

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-04-11 23:09:12 +02:00
Kyle Kelley
edb1ea2433
Do not show image viewer for SVGs (#10435)
Absent some ability to toggle between viewing and editing a file, I
think it would be best to get a fix out quick for people to edit SVGs as
text files.

Release Notes:

- Fixed editing of SVG images by disabling it from the image viewer
([#10403](https://github.com/zed-industries/zed/issues/10403)).
2024-04-11 13:27:32 -07:00
Marshall Bowers
86aa352ad9
Remove leftover commented-out code (#10445)
This PR removes some commented-out code that was left over from #10430.

Release Notes:

- N/A
2024-04-11 16:08:27 -04:00
Max Brunsfeld
253aa28375
Extract Scheme and Racket language support into extensions (#10442)
Release Notes:

- Extracted Scheme and Racket language support into extensions.

---------

Co-authored-by: Marshall <marshall@zed.dev>
2024-04-11 12:45:46 -07:00
Piotr Osiewicz
165d6b9edb
task: Fix variable substitution for free variables (#10434)
Fixes regression from https://github.com/zed-industries/zed/pull/10341
where it was not possible to use non-zed environmental variables (e.g.
$PATH) in task definitions.

No release note, as this didn't land on Preview yet.
Release Notes:

- N/A
2024-04-11 21:15:33 +02:00
Max Brunsfeld
0ac31302d3
Remove built-in Nix support (#10439)
Release Notes:

- Removed built-in Nix support, now that there is a Nix extension.

Co-authored-by: Marshall <marshall@zed.dev>
2024-04-11 11:44:08 -07:00
Max Brunsfeld
176f440158
Extract lua language support into an extension (#10437)
Release Notes:

- Extracted lua language support into an extension, and improved Lua
highlighting and completion label styling.

---------

Co-authored-by: Marshall <marshall@zed.dev>
2024-04-11 11:32:10 -07:00
Max Brunsfeld
c38f72d194
Extract GLSL language support into an extension (#10433)
Release Notes:

- Extracted GLSL language support into an extension.

---------

Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-04-11 13:52:10 -04:00
Max Brunsfeld
47f698d5a3
Validate content-length of downloaded extension tar gz files (#10430)
Release Notes:

- Fixed a bug where extension installation would appear to succeed even
if the download did not complete due to network interruptions
([#10330](https://github.com/zed-industries/zed/issues/10330)).

Co-authored-by: Marshall <marshall@zed.dev>
2024-04-11 10:24:09 -07:00
Max Brunsfeld
bcd2ca6196
Extract Elm language into an extension (#10432)
Release Notes:

- Extracted Elm language support into an extension

Co-authored-by: Marshall <marshall@zed.dev>
2024-04-11 10:23:49 -07:00
Bennet Bo Fenner
78d6beee80
Fix invisible chat icons (#10406)
As of #10393 some icons in the chat were invisible, looking at the icons
I noticed that the viewport was actually 800x800, I scaled that down to
16x16 and now they work fine again.

Also remove the `reply_arrow_left` icon because it is not used at all.

Thanks to @RemcoSmitsDev for noticing.

I don't have any expertise in svg's, so if something is off about the
svg markup reach out to me.

Release Notes:

- N/A
2024-04-11 18:36:58 +02:00
Nate Butler
837b7111b3
Update TextField (#10415)
This PR makes some simple updates to the TextField api and update it's
styling.

Release Notes:

- N/A
2024-04-11 10:03:36 -04:00
Piotr Osiewicz
ea165e134d
gpui-macros: Hide autogenerated action types/functions (#10417)
I've found it a bit annoying that autogenerated code shows up in
completions when working on Zed, so I've moved them into an associated
function of a struct we're "implementing" Action on. That way, neither a
generated function nor a static show up in completions.

Note that this change only affects Zed codebase! I'm pushing it up right
after last Preview to give it some time on Nightly.
Before:

![image](https://github.com/zed-industries/zed/assets/24362066/7343201f-f05b-4342-a9f7-97f002d88a48)

![image](https://github.com/zed-industries/zed/assets/24362066/e67f9dcb-e090-40e0-873c-e51bd39e0c7e)

After:

![image](https://github.com/zed-industries/zed/assets/24362066/0704211a-73f5-4f12-8583-9e47f092e5b7)

![image](https://github.com/zed-industries/zed/assets/24362066/c6fa00f5-fd8f-4f06-8be7-b74acedccd7c)


Release Notes:

- N/A
2024-04-11 15:38:47 +02:00
Piotr Osiewicz
2f616fe8eb
workspace: Add restore_on_startup setting that allows always opening an empty Zed instance (#10366)
Fixes #7694
The new setting accepts "last_workspace" (default) and "none" as
options.

In a follow-up PR I'll add a new option that re-launches all of the Zed
windows and not just the last one.

Release Notes:

- Added `restore_on_startup` option, accepting `last_workspace`
(default) and `none` options. With `none`, new Zed instances will not
restore workspaces that were open last.
2024-04-11 13:27:27 +02:00
Bennet Bo Fenner
fef0516f5b
markdown preview: Allow toggling checkbox by click (#10364)
Release Notes:

- Added support for toggling a checkbox in markdown preview by clicking
on it (cmd+click)
([#5226](https://github.com/zed-industries/zed/issues/5226)).

---------

Co-authored-by: Remco Smits <62463826+RemcoSmitsDev@users.noreply.github.com>
2024-04-11 13:09:21 +02:00
Joseph T. Lyons
eb6f7c1240
Remove if-not-else patterns (#10402) 2024-04-11 03:48:06 -04:00
Remco Smits
36a87d0f5c
Add allow to click on the reply preview to go to the message (#10357)
Release Notes:

- Added support for scrolling to the message you are replying to when
clicking on the reply preview
([#10028](https://github.com/zed-industries/zed/issues/10028)).

Co-authored-by: Bennet Bo Fenner <53836821+bennetbo@users.noreply.github.com>
2024-04-11 09:36:00 +02:00
Conrad Irwin
3b68665277
Update resvg to fix panic (#10393)
This bumps us up a *long* way on the resvg/usvg crate, to fix a panic

Release Notes:

- Fixed a panic when rendering certain malformed SVGs
2024-04-10 20:12:05 -06:00
Mehmet Efe Akça
339b29ef17
Add open vim keymap command (#9953)
Release Notes:

- Added a `vim: open default keymap` command to show the default Vim
keymap ([#8593](https://github.com/zed-industries/zed/issues/8593)).

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-04-10 19:03:13 -04:00
Kirill Bulatov
d1ad96782c
Rework task modal (#10341)
New list (used tasks are above the separator line, sorted by the usage
recency), then all language tasks, then project-local and global tasks
are listed.
Note that there are two test tasks (for `test_name_1` and `test_name_2`
functions) that are created from the same task template:
<img width="563" alt="Screenshot 2024-04-10 at 01 00 46"
src="https://github.com/zed-industries/zed/assets/2690773/7455a82f-2af2-47bf-99bd-d9c5a36e64ab">

Tasks are deduplicated by labels, with the used tasks left in case of
the conflict with the new tasks from the template:
<img width="555" alt="Screenshot 2024-04-10 at 01 01 06"
src="https://github.com/zed-industries/zed/assets/2690773/8f5a249e-abec-46ef-a991-08c6d0348648">

Regular recent tasks can be now removed too:
<img width="565" alt="Screenshot 2024-04-10 at 01 00 55"
src="https://github.com/zed-industries/zed/assets/2690773/0976b8fe-b5d7-4d2a-953d-1d8b1f216192">

When the caret is in the place where no function symbol could be
retrieved, no cargo tests for function are listed in tasks:
<img width="556" alt="image"
src="https://github.com/zed-industries/zed/assets/2690773/df30feba-fe27-4645-8be9-02afc70f02da">


Part of https://github.com/zed-industries/zed/issues/10132
Reworks the task code to simplify it and enable proper task labels.

* removes `trait Task`, renames `Definition` into `TaskTemplate` and use
that instead of `Arc<dyn Task>` everywhere
* implement more generic `TaskId` generation that depends on the
`TaskContext` and `TaskTemplate`
* remove `TaskId` out of the template and only create it after
"resolving" the template into the `ResolvedTask`: this way, task
templates, task state (`TaskContext`) and task "result" (resolved state)
are clearly separated and are not mixed
* implement the logic for filtering out non-related language tasks and
tasks that have non-resolved Zed task variables
* rework Zed template-vs-resolved-task display in modal: now all reruns
and recently used tasks are resolved tasks with "fixed" context (unless
configured otherwise in the task json) that are always shown, and Zed
can add on top tasks with different context that are derived from the
same template as the used, resolved tasks
* sort the tasks list better, showing more specific and least recently
used tasks higher
* shows a separator between used and unused tasks, allow removing the
used tasks same as the oneshot ones
* remote the Oneshot task source as redundant: all oneshot tasks are now
stored in the inventory's history
* when reusing the tasks as query in the modal, paste the expanded task
label now, show trimmed resolved label in the modal
* adjusts Rust and Elixir task labels to be more descriptive and closer
to bash scripts

Release Notes:

- Improved task modal ordering, run and deletion capabilities
2024-04-11 02:02:04 +03:00
Jonathan Green
b0eda77d73
Add a few tests to cover other folder names (#10356)
Added additional tests to cover other folder names in regards to
[#10193](https://github.com/zed-industries/zed/issues/10193) and
[#9729](https://github.com/zed-industries/zed/issues/9729).

I had a similar issue but with folder names like '2.5' and '2.5_backup'.
I didn't see test coverage for those kinds of file names, so wanted to
add them.

![2024-04-10 09 07
03](https://github.com/zed-industries/zed/assets/127535196/eef26ce2-b0c7-4b1f-98ed-426ce1df0af2)

Release Notes:

- N/A

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-04-10 18:47:53 -04:00
Kirill Bulatov
fd3ee5a9d0
Use proper Workspace references when querying for tasks by name (#10383)
Closes https://github.com/zed-industries/zed/issues/10380

Release Notes:

- Fixed Zed panicking when running tasks via a keybinding
([10380](https://github.com/zed-industries/zed/issues/10380))
2024-04-11 00:42:17 +03:00
Marshall Bowers
8cbdd9e0fa
Refactor workspace notifications to use explicit NotificationId type (#10342)
This PR reworks the way workspace notifications are identified to use a
new `NotificationId` type.

A `NotificationId` is bound to a given type that is used as a unique
identifier. Generally this will be a unit struct that can be used to
uniquely identify this notification.

A `NotificationId` can also accept an optional `ElementId` in order to
distinguish between different notifications of the same type.

This system avoids the issue we had previously of selecting `usize` IDs
somewhat arbitrarily and running the risk of having two independent
notifications collide (and thus interfere with each other).

This also fixes a bug where multiple suggestion notifications for the
same extension could be live at once

Fixes https://github.com/zed-industries/zed/issues/10320.

Release Notes:

- Fixed a bug where multiple extension suggestions for the same
extension could be shown at once
([#10320](https://github.com/zed-industries/zed/issues/10320)).

---------

Co-authored-by: Max <max@zed.dev>
2024-04-10 17:21:23 -04:00
Joel Selvaraj
322f68f3d6
linux: wayland: fix cursor set_icon (#10374)
Release Notes:

- Partially (Wayland implementation) Fixed
[#10124](https://github.com/zed-industries/zed/issues/10124)).

The recent refactor of the linux gpui implementation
(https://github.com/zed-industries/zed/pull/10227) broke the wayland
cursor update logic by setting the cursor icon as `None`. Fix it by
setting the `cursor_icon_name`.
2024-04-10 12:59:33 -07:00
张小白
fdddbfc179
Fix caret movement issue for some special characters (#10198)
Currently in Zed, certain characters require pressing the key twice to
move the caret through that character. For example: "❤️" and "y̆".

The reason for this is as follows:

Currently, Zed uses `chars` to distinguish different characters, and
calling `chars` on `y̆` will yield two `char` values: `y` and `\u{306}`,
and calling `chars` on `❤️` will yield two `char` values: `❤` and
`\u{fe0f}`.

Therefore, consider the following scenario (where ^ represents the
caret):

- what we see: ❤️ ^
- the actual buffer: ❤ \u{fe0f} ^

After pressing the left arrow key once:

- what we see: ❤️ ^
- the actual buffer: ❤ ^ \u{fe0f}

After pressing the left arrow key again:
- what we see: ^ ❤️
- the actual buffer: ^ ❤ \u{fe0f}

Thus, two left arrow key presses are needed to move the caret, and this
PR fixes this bug (or this is actually a feature?).

I have tried to keep the scope of code modifications as minimal as
possible. In this PR, Zed handles such characters as follows:

- what we see: ❤️ ^
- the actual buffer: ❤ \u{fe0f} ^

After pressing the left arrow key once:

- what we see: ^ ❤️
- the actual buffer: ^ ❤ \u{fe0f}

Or after pressing the delete key:

- what we see: ^
- the actual buffer: ^

Please note that currently, different platforms and software handle
these special characters differently, and even the same software may
handle these characters differently in different situations. For
example, in my testing on Chrome on macOS, GitHub treats `y̆` as a
single character, just like in this PR; however, in Rust Playground,
`y̆` is treated as two characters, and pressing the delete key does not
delete the entire `y̆` character, but instead deletes `\u{306}` to yield
the character `y`. And they both treat `❤️` as a single character,
pressing the delete key will delete the entire `❤️` character.

This PR is based on the principle of making changes with the smallest
impact on the code, and I think that deleting the entire character with
the delete key is more intuitive.

Release Notes:

- Fix caret movement issue for some special characters

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Thorsten <thorsten@zed.dev>
Co-authored-by: Bennet <bennetbo@gmx.de>
2024-04-10 13:01:25 -06:00
张小白
3648d79ddb
Reduce the frequency writing window size and position information to the database (#10315)
Release Notes:

- N/A
2024-04-10 12:56:51 -06:00
Marshall Bowers
081e9b9a60
Fix panic when loading malformed Wasm files (#10370)
This PR fixes a potential panic that could occur when loading malformed
Wasm files.

We now use the `parse_wasm_extension_version` function that was
previously used just to extract the Zed extension API version from the
Wasm bytes as a pre-validation step. By parsing the entirety of the Wasm
file here instead of returning as soon as we find the version, the
invalid Wasm bytes are now surfaced as an `Err` instead of a panic.

We were able to replicate the panic using the following test:

```rs
#[gpui::test]
async fn test_bad_wasm(cx: &mut TestAppContext) {
    init_test(cx);

    let wasm_host = cx.update(|cx| {
        WasmHost::new(
            FakeFs::new(cx.background_executor().clone()),
            FakeHttpClient::with_200_response(),
            FakeNodeRuntime::new(),
            Arc::new(LanguageRegistry::test(cx.background_executor().clone())),
            PathBuf::from("/the/work/dir".to_string()),
            cx,
        )
    });

    let mut wasm_bytes = std::fs::read("/Users/maxdeviant/Library/Application Support/Zed/extensions/installed/dart/extension.wasm").unwrap();

    // This is the error message we were seeing in the stack trace:
    // range end index 267037 out of range for slice of length 253952

    dbg!(&wasm_bytes.len());

    // Truncate the bytes to the same point:
    wasm_bytes.truncate(253952);

    std::fs::write("/tmp/bad-extension.wasm", wasm_bytes.clone()).unwrap();

    let manifest = Arc::new(ExtensionManifest {
        id: "the-extension".into(),
        name: "The Extension".into(),
        version: "0.0.1".into(),
        schema_version: SchemaVersion(1),
        description: Default::default(),
        repository: Default::default(),
        authors: Default::default(),
        lib: LibManifestEntry {
            kind: None,
            version: None,
        },
        themes: Default::default(),
        languages: Default::default(),
        grammars: Default::default(),
        language_servers: Default::default(),
    });

    // 💥
    let result = wasm_host
        .load_extension(wasm_bytes, manifest, cx.executor())
        .await;
    dbg!(result.map(|_| ()));
```



Release Notes:

- Fixed a crash that could occur when loading malformed Wasm extensions
([#10352](https://github.com/zed-industries/zed/issues/10352)).

---------

Co-authored-by: Max <max@zed.dev>
2024-04-10 14:13:43 -04:00
Nate Butler
03d853d344
Introduce TextField by adding the ui_text_field crate (#10361)
There hasn't been a componentized way to create inputs or text fields
thus far due to the innate circular dependency between the `ui` and
`editor` crates. To bypass this issue we are introducing a new
`ui_text_field` crate to specifically handle this component.

`TextField` provides the ability to add stacked or inline labels, as
well as applies a standard visual style to inputs.

Example:

![CleanShot - 2024-04-10 at 11 22
13@2x](https://github.com/zed-industries/zed/assets/1714999/9bf5fc40-5024-4d01-9a8b-fb76f67d7e6e)

We'll continue to evolve this component in the near future and start
using it in the app once we've built out the needed functionality.

Release Notes:

- N/A

---------

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-04-10 11:53:25 -04:00
Joseph T. Lyons
d03f1c4cab v0.132.x dev 2024-04-10 11:45:05 -04:00
Conrad Irwin
fc10201ce2
Remove occasionally incorrect expectation (#10358)
This panic has occured a handful of times, I think it must be the case
that:

1. Item is dropped outside of an update loop
2. The next update is this one

In that case no flush effects will have called the release observers
yet, but we cannot upgrade the WeakModel because the ref count is 0



Release Notes:

- Fixed a (rare) panic while collaborating
2024-04-10 11:34:54 -04:00
Nathan Sobo
7abb63cfda
Improve the ergonomics of creating local buffers (#10347)
This PR renames `language::Buffer::new` to `language::Buffer::local` and
simplifies its interface. Instead of taking a replica id (which should
always be 0 for the local case) and a `BufferId`, which was awkward and
verbose to construct, it simply takes text and a `cx`.

It uses the `cx` to derive a `BufferId` from the `EntityId` associated
with the `cx`, which should always be positive based on the following
analysis...

We convert the entity id to a u64 using this method on `EntityId`, which
is defined by macros in the `slotmap` crate:

```rust
    pub fn as_ffi(self) -> u64 {
        (u64::from(self.version.get()) << 32) | u64::from(self.idx)
    }
```

If you look at the type of `version` in `KeyData`, it is non-zero:

```rust
#[derive(Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct KeyData {
    idx: u32,
    version: NonZeroU32,
}
```

This commit also adds `Context::reserve_model` and
`Context::insert_model` to determine a model's entity ID before it is
created, which we need in order to assign a `BufferId` in the background
when loading a buffer asynchronously.

Release Notes:

- N/A

---------

Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
2024-04-10 08:32:51 -06:00