Reworks the way tasks are stored, accessed and synchronized in the
`project`.
Now both collab and ssh remote projects use the same TaskStorage kind to
get the task context from the remote host, and worktree task templates
are synchronized along with other worktree settings.
Release Notes:
- Adds ssh support to tasks, improves collab-remote projects' tasks sync
This restructures the code in `remote` so that it's easier to replace
the current SSH connection with a new one in case of
disconnects/reconnects.
Right now, it successfully reconnects, BUT we're still missing the big
piece on the server-side: keeping the server process alive and
reconnecting to the same process that keeps the project-state.
Release Notes:
- N/A
---------
Co-authored-by: Bennet <bennet@zed.dev>
This now shows an error message if you try open a project over SSH that
doesn't exist. If it's a possible file-path though, it acts like Zed's
`cli` and opens the file so that it can be created.
- Works: `cargo run ssh://127.0.0.1/~/folder-exists/file-does-not-exist`
— this will open `file-does-not-exist`
- Shows error: `cargo run
ssh://127.0.0.1/~/folder-does-not-exist/file-does-not-exist` — this will
show an error
Release Notes:
- N/A
Co-authored-by: Bennet <bennet@zed.dev>
Co-authored-by: Conrad <conrad@zed.dev>
Currently, when open new remote project, project_panel not refresh, we
must `ctrl-p` and select an file to refresh the project_panel. After
that, project_panel will refresh when remote project window active.
Release Notes:
- Fixed remote projects not restoring previous locations and not
refreshing the project panel on open.
This makes SSH projects work with `ssh_connections` that have multiple
paths:
```json
{
"ssh_connections": [
{
"host": "127.0.0.1",
"projects": [
{
"paths": [
"/Users/thorstenball/work/projs/go-proj",
"/Users/thorstenball/work/projs/rust-proj"
]
}
]
}
]
}
```
@ConradIrwin @mikayla-maki since this wasn't really released yet, we
didn't create a full-on migration, so old ssh projects that were already
serialized need to either be manually deleted from the database, or the
whole local DB wiped.
Release Notes:
- N/A
---------
Co-authored-by: Bennet <bennet@zed.dev>
Release Notes:
- (Potentially breaking change) Zed will now use the node installed on
your $PATH (if it is more recent than v18) instead of downloading its
own. You can disable the new behavior with `{"node":
{"disable_path_lookup": true}}` in your settings. We do not yet use
system/project-local node_modules.
---------
Co-authored-by: Mikayla <mikayla@zed.dev>
Closes#16876
We only ever showed parsing errors, but not if something failed to
deserialize.
Basically, if you had a stray `,` somewhere, we'd show a notification
for user errors, but only squiggly lines if you had a `[]` instead of a
`{}`.
The squiggly lines would only show up when there were schema errors.
In the case of `formatter` settings, for example, if someone put in a
`{}` instead of `[]`, we'd never show anything.
With this change we always show a notification if parsing user or
project settings fails.
(Right now, the error message might still be bad, but that's a separate
change)
Release Notes:
- Added a notification to warn users if their user settings or
project-local settings failed to deserialize.
Demo:
https://github.com/user-attachments/assets/e5c48165-f2f7-4b5c-9c6d-6ea74f678683
TODOs:
- [x] Add tests to `workspace/src/persistence.rs`
- [x] Add a icon for ssh projects
- [x] Fix all `TODO` comments
- [x] Use `port` if it's passed in the ssh connection options
In next PRs:
- Make sure unsaved buffers are persisted/restored, along with other
items/layout
- Handle multiple paths/worktrees correctly
Release Notes:
- N/A
---------
Co-authored-by: Bennet Bo Fenner <bennet@zed.dev>
When I used editor::NewFile or ProjectSearch from a pinned tab, the
resulting new tab would be pinned (and the last pinned tab would be
pushed off). This PR fixes it by always storing new tabs outside of the
pinned area if there's no destination index for the new tab.
Release Notes:
- Fixed tab bar not preserving pinned tab state when an editor::NewFile
action is executed.
This PR improves adding and working with icons by using the new
`DerivePathStr` to derive icon paths.
This means paths no longer need to be manually specified, and the
`IconName` and file name will always be consistent between icons.
This PR does not do any work to standardize icons visually, remove
unused icons, or any other such cleanup.
Release Notes:
- N/A
The diff only contains doc comments changes, however I expect this also
fixes generating JSON Schema which generated by
[schemars](092dc17ae4/docs/examples/6-doc_comments.md).
This default value is actually true at first.
1818fef32f
However, it was changed in the following commit.
bf7e474bbcCloses#17628
Release Notes:
- N/A
This PR adds new SVGs for the pin and unpin icons, using a custom-made
one in a smaller size, and thus removing the `PinAlt` one I added just
recently. I also tweak the outline panel pin icon button tooltip strings
a bit.
Release Notes:
- N/A
This adds ability to the assistant panel's context editor to accept
files being dropped on it.
Multiple things can be dropped on the assistant panel:
- project panel entries (one or many)
- tabs (one)
- external files (one or many)
Release Notes:
- N/A
Demo:
https://github.com/user-attachments/assets/fddee751-cbdf-4e2c-ac80-35dfb857cc8a
Co-authored-by: Bennet <bennet@zed.dev>
Part of https://github.com/zed-industries/zed/issues/14235
* moved search results highlight calculation into the background thread,
with highlight-less representation as a fallback
* show only a part of the line per search result, stop uniting them into
a single line if possible, always trim left trailing whitespaces
* highlight results in batches
* better cache all search result data, related to rendering
* add test infra and fix folding-related issues
* improve entry displays when multi buffer has a buffer search (find
references one has)
* fix cloud notes not showing search matches
Release Notes:
- Improved outline panel performance
Fixes this weird behavior:
- open an file, like `test.rs`
- `ctrl-n` create an new buffer
- `ctrl-s` save new buffer with name `test.rs`, select replace old file.
- the older open file also exist, this is weird.
Release Notes:
- Fixed two panes staying opening when saving a new buffer with the same filename as a file that was already open.
This fixes a bug that I've been running into for quite a while:
- Open a new terminal inside Zed
- (Center pane loses focus)
- (Workspace is serialized)
- Quit Zed
- Open Zed
- (Workspace is deserialized without an active pane)
- Put cursor in assistant panel
- Try to use `ActivatePaneInDirection` to go to the center
- Does not work
So what this fix does is to ensure that in case the pane does become
focused, even though it was already marked as focused, the active center
pane is set.
It also adds a fallback when trying to get the last active pane.
Release Notes:
- Fixed an issue where `workspace::ActivatePaneInDirection` could not
activate the center pane (i.e. one couldn't navigate from terminal or
assistant panel to the center pane) after loading Zed.
This changes the Zed CLI `zed` to pass along the environment to the Zed
project that it opens (if it opens a new one).
In projects, this CLI environment will now take precedence over any
environment that's acquired by running a login shell in a projects
folder.
The result is that `zed my/folder` now always behaves as if one would
run `zed --foreground` without any previous Zed version running.
Closes#7894Closes#16293
Related issues:
- It fixes the issue described in here:
https://github.com/zed-industries/zed/issues/4977#issuecomment-2305272027
Release Notes:
- Improved the Zed CLI `zed` to pass along the environment as it was on
the CLI to the opened Zed project. That environment is then used when
opening new terminals, spawning tasks, or language servers.
Specifically:
- If Zed was started via `zed my-folder`, a terminal spawned with
`workspace: new terminal` will inherit these environment variables that
existed on the CLI
- Specific language servers that allow looking up the language server
binary in the environments `$PATH` (such as `gopls`, `zls`,
`rust-analyzer` if configured, ...) will look up the language server
binary in the CLI environment too and use that environment when starting
the process.
- Language servers that are _not_ found in the CLI environment (or
configured to not be found in there), will be spawned with the CLI
environment in case that's set. That means users can do something like
`RA_LOG=info zed .` and it will be picked up the rust-analyzer that was
spawned.
Demo/explanation:
https://github.com/user-attachments/assets/455905cc-8b7c-4fc4-b98a-7e027d97cdfa
Release Notes:
- N/A
This updates the IME position every time the selection changes, this is
probably only useful when you enumerate languages with your IME.
TODO:
- ~There is a rare chance that the ime panel is not updated because the
window input handler is None.~
- ~Update IME panel in vim mode.~
- ~Update IME panel when leaving Buffer search input.~
---------
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
Prototypes a way to display new entities in the outline panel, making it
less outline.
The design is not final and might be adjusted, but the workflow seems to
be solid enough to keep and iron it out.
* Now, when any project search buffer is activated (multi buffer mode),
or buffer search is open (singleton buffer mode, but is available for
search usages multi buffer too — in that case buffer search overrides
multi buffer's contents display), outline panel displays all search
matches instead of the outline items.
Outline items are not displayed at all during those cases, unless the
buffer search is closed, or a new buffer gets opened, of an active
buffer search matches zero items.
https://github.com/user-attachments/assets/4a3e4faa-7f75-4522-96bb-3761872c753a
* For the multi buffer mode, search matches are grouped under
directories and files, same as outline items

* For buffer search , search matches are displayed one under another

For both cases, the entire match line is taken and rendered, with the
hover tooltip showing the line number.
So far it does not look very bad, but I am certain there are bad cases
with long lines and bad indents where it looks not optimal — this part
most probably will be redesigned after some trial.
Or, maybe, it's ok to leave the current state if the horizontal
scrollbar is added?
Clicking the item navigates to the item's position in the editor.
Search item lines are also possible to filter with the outline panel's
filter input.
* Inline panel is now possible to "pin" to track a currently active
editor, to display outlines/search results for that editor even if
another item is activated afterwards:

This is useful in combination with project search results display: now
it's possible to leave the search results pinned in the outline panel
and jump to every search result and back.
If the item the panel was pinned to gets closed, the panel gets back to
its regular state, showing outlines/search results for a currently
active editor.
Release Notes:
- Added a way to display buffer/project search entries in the outline
panel
This adds an option to set the split direction for both the horizontal
splits, and the vertical splits.
A couple of things to look for when reviewing:
* The `derive` keywords on the Enums were copy pasted, no clue what they
should be
* Tried adding tests for this, but got stuck.
Co-authored with @Tobbe
Fixes: https://github.com/zed-industries/zed/issues/11342