Max Brunsfeld
c537cf2a57
Merge branch 'main' into collab-panel
2023-08-07 11:50:40 -07:00
Max Brunsfeld
2ccd153233
Fix joining descendant channels, style channel invites
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Co-authored-by: Mikayla <mikayla@zed.dev>
2023-08-04 16:21:43 -07:00
Max Brunsfeld
87b2d599c1
Flesh out channel member management
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Co-authored-by: Mikayla <mikayla@zed.dev>
2023-08-04 14:12:08 -07:00
Max Brunsfeld
a2486de045
Don't expose channel admin actions in UI if user isn't admin
2023-08-04 10:24:46 -07:00
Max Brunsfeld
1762d2c6d4
Add test assertion where user is not admin of channel
2023-08-04 09:51:37 -07:00
Max Brunsfeld
7a04ee3b71
Start work on exposing which channels the user has admin rights to
2023-08-03 18:31:00 -07:00
Max Brunsfeld
95b1ab9574
Implement channel member removal, permission check for member retrieval
2023-08-03 18:03:40 -07:00
Nathan Sobo
d3c1966d96
WIP: Return WindowHandle<V: View> from AppContext::add_window ( #2820 )
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Instead of returning a usize for the window id, I'm instead returning a
`WindowHandle<V: View>` where `V` is the type of the window's root view.
@as-cii helped me with a cool technique using generic associated types
where methods on `WindowHandle` can return either T or Option<T>
depending on the `BorrowWindowContext::Result` associated type.
Some example usage...
```rs
let window = cx.add_window(|cx| MyView::new(cx));
let my_view = window.root(cx); // If cx is TestAppContext, returns MyView. Otherwise returns Option<MyView>, because the window could be closed.
```
This isn't insanely beneficial on its own, but I think it will help
clean up our testing story. I'm planning on making `window` more useful
in tests for laying out elements, etc.
- [x] Rework tests that call `add_window` 😅 to expect only a window in
return.
- [x] Get tests passing
- [x] 🚬 test
2023-08-03 18:45:51 -06:00
Nathan Sobo
485c0a482e
Don't refcount window handles
2023-08-03 17:11:47 -06:00
Max Brunsfeld
a7e883d956
Implement basic channel member management UI
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Co-authored-by: Mikayla <mikayla@zed.dev>
2023-08-03 14:49:01 -07:00
Mikayla Maki
129f2890c5
simplify server implementation
2023-08-03 13:27:00 -07:00
Mikayla Maki
30e1bfc872
Add the ability to jump between channels while in a channel
2023-08-02 17:13:09 -07:00
Max Brunsfeld
0ae1f29be8
wip
2023-08-02 15:52:56 -07:00
Max Brunsfeld
4d55110452
Restore seeding of random GH users in seed-db
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Co-authored-by: Mikayla <mikayla@zed.dev>
2023-08-02 15:45:22 -07:00
Max Brunsfeld
fca8cdcb8e
Start work on rendering channel participants in collab panel
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Co-authored-by: mikayla <mikayla@zed.dev>
2023-08-02 15:09:37 -07:00
Nathan Sobo
884cee6dfd
Get tests compiling returning WindowHandle<V: View> from add_window
2023-08-02 14:05:03 -06:00
Max Brunsfeld
a9de73739a
WIP
2023-08-02 12:15:06 -07:00
Mikayla Maki
61a6892b8c
WIP: Broadcast room updates to channel members
2023-08-02 09:21:30 -07:00
Max Brunsfeld
7d97d1dd8d
Merge branch 'main' into collab-panel
2023-08-02 09:20:53 -07:00
Max Brunsfeld
a127b0d3e6
Fix warnings surfaced in Rust 1.71
2023-08-02 09:19:23 -07:00
Mikayla Maki
7145f47454
Fix a few bugs in how channels are moved around
2023-08-01 18:42:14 -07:00
Mikayla Maki
b389dcc637
Add subchannel creation
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co-authored-by: max <max@zed.dev>
2023-08-01 16:48:11 -07:00
Mikayla Maki
74437b3988
Add remove channel method
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Move test client fields into appstate and fix tests
Co-authored-by: max <max@zed.dev>
2023-08-01 16:06:27 -07:00
Mikayla Maki
7434d66fdd
WIP: Add channel creation to panel UI
2023-08-01 13:22:06 -07:00
Max Brunsfeld
7954b02819
Start work on displaying channels and invites in collab panel
2023-07-31 18:00:14 -07:00
Mikayla Maki
003a711dea
Add room creation from channel join
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co-authored-by: max <max@zed.dev>
2023-07-31 16:54:12 -07:00
Mikayla Maki
92fa879b0c
Add ability to join a room from a channel ID
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co-authored-by: max <max@zed.dev>
2023-07-31 16:53:57 -07:00
Max Brunsfeld
4b94bfa045
Set up basic RPC for managing channels
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Co-authored-by: Mikayla <mikayla@zed.dev>
2023-07-28 17:05:56 -07:00
Max Brunsfeld
758e1f6e57
Get DB channels query working with postgres
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Co-authored-by: Mikayla <mikayla@zed.dev>
2023-07-28 14:56:02 -07:00
Mikayla Maki
0998440bdd
implement recursive channel query
2023-07-28 13:24:43 -07:00
Mikayla Maki
15631a6fd5
Add channel_tests.rs
2023-07-28 13:24:43 -07:00
Mikayla Maki
26a94b5244
WIP: Channel CRUD
2023-07-28 13:24:43 -07:00
Max Brunsfeld
bb70901e71
WIP
2023-07-28 13:24:43 -07:00
Alex Viscreanu
c7669317ec
feat(workspace): allow alternative actions to open files and symbols in split
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Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2023-07-14 21:49:15 +02:00
Joseph T. Lyons
98a0113ac3
Add call events
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Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2023-07-11 13:58:55 -04:00
Piotr Osiewicz
abf3b4a54e
chore: Replace lazy_static Mutex with const. ( #2693 )
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Mutex::new() is const-stable as of Rust 1.63.
Release Notes:
- N/A
2023-07-07 15:07:12 +02:00
Kirill Bulatov
e6ec0af743
Remove redundant hint kind checks in tests
2023-07-06 23:27:25 +03:00
Mikayla Maki
801f41e68e
Move audio dependency to dev
2023-07-05 12:15:56 -07:00
Mikayla Maki
8b8bafef22
Remove spurious audio depedency
2023-07-05 12:05:16 -07:00
Mikayla Maki
594b6e8d64
collab 0.16.0
2023-07-05 11:47:17 -07:00
Mikayla Maki
d2127825e3
Add first-pass sound support to Zed
2023-07-03 13:30:04 -07:00
Mikayla Maki
138de37cbf
Add basic sound handling infrastructure
2023-06-30 16:10:49 -07:00
Mikayla Maki
787412b545
fmt and update dependency
2023-06-29 17:49:42 -07:00
Mikayla Maki
33f5248d4f
Add the ability to make new directories by adding slashes to a file name
2023-06-29 17:35:22 -07:00
Kirill Bulatov
652909cdba
Post-rebase fixes
2023-06-29 22:39:33 +03:00
Kirill Bulatov
0972766d1d
Add more hint tests
2023-06-29 22:39:18 +03:00
Kirill Bulatov
667b70afde
Move hint settings on the language level
2023-06-29 22:39:18 +03:00
Kirill Bulatov
2c54d926ea
Test inlay hint cache
2023-06-29 22:39:18 +03:00
Kirill Bulatov
096bad1f73
Revert useless changes, simplify
2023-06-29 22:25:50 +03:00
Kirill Bulatov
acef5ff195
Query hints when editors gets open and visible
2023-06-29 22:25:50 +03:00