Commit graph

12277 commits

Author SHA1 Message Date
Nate Butler
3d9e051b07 Update storybook2.rs 2023-12-15 10:25:07 -05:00
Antonio Scandurra
be73dd852d Move Arena to a thread-local and use it to allocate AnyElement 2023-12-15 16:18:05 +01:00
Antonio Scandurra
e1ca8e81bb Use an Arena to reuse allocations for listeners 2023-12-15 15:13:32 +01:00
Piotr Osiewicz
ff3f4f3027
search: Reintroduce whole word switch (#3672)
It seems to have been lost in the recent styling pass.

Release Notes:

- N/A
2023-12-15 12:20:54 +01:00
Piotr Osiewicz
2b3d9deabe
Dismiss Recent Projects & VCS modals on ESC (#3671)
Release Notes:

- N/A
2023-12-15 12:07:25 +01:00
Kirill Bulatov
4bfe46f53a Restore zed1 behavior for buffer search deploy 2023-12-15 12:23:03 +02:00
Kirill Bulatov
31ff7d40ed Adjust copy/paste buffer only on the copy error action trigger 2023-12-15 11:34:00 +02:00
Kirill Bulatov
a6403aad1a Remove extra nits, do not panic on clicking the buffer separator 2023-12-15 11:28:48 +02:00
Julia
de523c2d80 Give correct focus handle when project search has no matches 2023-12-14 23:49:44 -05:00
Julia
4be84f3db0 Merge branch 'main' into focus-handlers-on-draw 2023-12-14 23:08:23 -05:00
Julia
d4e09230cc Give result-less project search a focus handle 2023-12-14 22:29:33 -05:00
Conrad Irwin
7e1d61d116 Merge branch 'main' into user-menu 2023-12-14 20:18:20 -07:00
Mikayla Maki
46bd6088e8
Fix some todos, add others (#3669)
As it says on the tin

Release Notes:

-
2023-12-14 19:00:58 -08:00
Julia
ff4da878f9 Render panel in these tests 2023-12-14 21:33:11 -05:00
Julia
fbcaf96ab5 Track focus on TestItem 2023-12-14 20:58:59 -05:00
Mikayla
6973b1b592
Add several red outlines 2023-12-14 17:48:49 -08:00
Mikayla
ead5206741
Fix todos in auto-update 2023-12-14 17:00:07 -08:00
Max Brunsfeld
52b9fc303b Fix overlay rendering when dragging onto the center of a pane 2023-12-14 16:52:03 -08:00
Mikayla Maki
c27dd57a48
Make more performance improvements to GPUI 2 (#3664)
In the 3 charts below, "window draw" has 3 major subroutines. Request
layout, where we walk over the tree and have everything talk to the
layout engine initially. Compute layout, where we have the layout engine
actually do the layout, and then paint, where we use the computed bounds
to populate the scene.


![image_720](https://github.com/zed-industries/zed/assets/1789/d2225389-865f-4c8a-9452-9f611da64dcf)

Things are moving quickly so before/after comparisons are tough. In the
graph above, green bars are from a commit actually pre-dates a merge of
master which increased the complexity of layout. The red bars represent
the state of the world after this PR. Note how we improve the
performance of `paint`.

Improvements:

- Not moving `self` in `Element::paint`. This was moving from the heap
to the stack and imposing a big cost. This is the biggest win in this
PR.
- We got some minor wins by making the stacking order a bigger smallvec
of u8 instead of u32.
- A big win that doesn't show up in this chart is avoiding a double
render of the editor when autoscrolling by never pushing notification
effects or marking the window dirty when notifying during a window draw.

Release Notes:

- N/A
2023-12-14 16:45:58 -08:00
Mikayla Maki
05cb68eff1
Merge branch 'main' into perf-2 2023-12-14 16:39:10 -08:00
Max Brunsfeld
842f15c65b Fix centering of empty pane text 2023-12-14 16:35:58 -08:00
Mikayla Maki
8418f25d0a
Merge branch 'main' into perf-2 2023-12-14 16:25:40 -08:00
Max Brunsfeld
d6383ab0c6 Fix stickiness of main pane drag target
Reimplement the pane drag targets using on_drag_move
2023-12-14 16:23:15 -08:00
Mikayla Maki
0b4b81fa0c
Fix dock resizing (#3663)
This fixes some bugs in the display and tracking of dock resizes

Release Notes:

-
2023-12-14 16:20:29 -08:00
Nathan Sobo
ad8165ae79 Rename draw2 -> draw_and_update_state 2023-12-14 17:20:27 -07:00
Nathan Sobo
f4a954db4f Merge remote-tracking branch 'origin/main' into perf-2 2023-12-14 17:15:44 -07:00
Mikayla
8b4cf38379
Fix dock resize handles
co-authored-by: conrad <conrad@zed.dev>
2023-12-14 16:05:10 -08:00
Nathan Sobo
02606d1fb9 Merge remote-tracking branch 'origin/main' into perf-2 2023-12-14 16:56:36 -07:00
Marshall Bowers
bc3e6649f8
Fix warning in release mode (#3662)
This PR fixes a warning that was present in release mode, which was
preventing the nightly builds from running:

```
error: variable does not need to be mutable
   --> crates/gpui2/src/elements/div.rs:547:9
    |
547 |     let mut div = Div {
    |         ----^^^
    |         |
    |         help: remove this `mut`
    |
    = note: `-D unused-mut` implied by `-D warnings`
```

Release Notes:

- N/A
2023-12-14 18:52:14 -05:00
Mikayla
4c63c74f92
Fix bug in drag move dispatch
co-authored-by: conrad <conrad@zed.dev>
2023-12-14 15:23:24 -08:00
Nate Butler
e4f9bddbab Remove unused imports 2023-12-14 17:56:42 -05:00
Marshall Bowers
139fe7c1f1
Use separate editor foreground color (#3661)
This PR populates the `editor_foreground` color in the various themes
and updates the editor to use this as the color for text.

The `text` field in the theme should now be used for UI elements, while
`editor_foreground` should be used for buffers.

This improves the contrast in some themes, notably Ayu Dark.

Release Notes:

- N/A
2023-12-14 17:54:44 -05:00
Nate Butler
936c78be94 WIP IconButton story 2023-12-14 17:51:08 -05:00
Max Brunsfeld
fcbd58fed4
Enable all warnings in workspace, fix all warnings (#3660) 2023-12-14 14:38:28 -08:00
Nate Butler
3cf003763e Use updated story container in Text story 2023-12-14 17:38:22 -05:00
Marshall Bowers
2b278e69f7 Use editor_foreground color in editor 2023-12-14 17:34:07 -05:00
Marshall Bowers
292fac37bb Use editor.foreground from VS Code for the editor foreground 2023-12-14 17:30:37 -05:00
Marshall Bowers
8bac4e199d Emit editor_foreground color from theme converter 2023-12-14 17:28:45 -05:00
Max Brunsfeld
6170895932 Fix bug in Workspace::activate_pane_in_direction
Co-authored-by: Conrad <conrad@zed.dev>
2023-12-14 14:27:44 -08:00
Joseph T. Lyons
4e7005b4f7 Use bitflags to hold error states 2023-12-14 17:22:13 -05:00
Max Brunsfeld
b5e9e277db
Re-enable cmd-<number> key bindings for activating panes (#3659) 2023-12-14 14:16:43 -08:00
Max Brunsfeld
23d5f3f3e8 Enable all warnings in workspace, fix all warnings
Bring back some workspace tests

Co-authored-by: Conrad <conrad@zed.dev>
2023-12-14 14:15:56 -08:00
Nathan Sobo
d13a21c238 Don't move in paint 2023-12-14 15:15:18 -07:00
Julia
bbbdb9ff3e Render panel in this test to make sure it can receive focus 2023-12-14 17:11:00 -05:00
Nate Butler
63c3edfb83 Continue styling new story components 2023-12-14 16:52:05 -05:00
Max Brunsfeld
8d994ce8c5
Enable dragging from project panel to panes (#3658)
Rework gpui2 drag API so that receivers need not specify the dragged
view type.
2023-12-14 13:32:40 -08:00
Max Brunsfeld
6b06bb4ffe Re-enable cmd-<number> key bindings for activating panes
co-authored-by: Conrad <conrad@zed.dev>
2023-12-14 13:30:11 -08:00
Mikayla
8791f7cefc Enable dragging from project panel to panes
Rework gpui2 drag API so that receivers need not specify the dragged view type.

co-authored-by: Max <max@zed.dev>
co-authored-by: Conrad <conrad@zed.dev>
2023-12-14 13:20:48 -08:00
Nathan Sobo
fb3382bcc5 Merge remote-tracking branch 'origin/main' into perf-2 2023-12-14 14:16:59 -07:00
Marshall Bowers
35838ae554
Style "Replace in project" input in project search (#3657)
This PR styles the "Replace in project" input in the project search.

Release Notes:

- N/A
2023-12-14 16:10:22 -05:00