Commit graph

242 commits

Author SHA1 Message Date
Joseph T. Lyons
c208532693
Use read-only access methods for read-only entity operations (#31479)
Another follow-up to #31254

Release Notes:

- N/A
2025-05-26 23:04:31 -04:00
Piotr Osiewicz
77dadfedfe
chore: Make terminal_view own the TerminalSlashCommand (#31070)
This reduces 'touch crates/editor/src/editor.rs && cargo +nightly build'
from 8.9s to 8.5s. That same scenario used to take 8s less than a week
ago. :)
I'm measuring with nightly rustc, because it's compile times are better
than those of stable thanks to
https://github.com/rust-lang/rust/pull/138522

main (8.2s total):

![image](https://github.com/user-attachments/assets/767a2ac4-7bba-4147-bd16-9b09eed5b433)

[cargo-timing.html.zip](https://github.com/user-attachments/files/20364175/cargo-timing.html.zip)

#22be776 (7.5s total):

[cargo-timing-20250521T085303.892834Z.html.zip](https://github.com/user-attachments/files/20364391/cargo-timing-20250521T085303.892834Z.html.zip)

![image](https://github.com/user-attachments/assets/c4476df9-cb6e-4403-b0db-de00521f1fd0)


Release Notes:

- N/A
2025-05-21 09:27:54 +00:00
Kirill Bulatov
16366cf9f2
Use anyhow more idiomatically (#31052)
https://github.com/zed-industries/zed/issues/30972 brought up another
case where our context is not enough to track the actual source of the
issue: we get a general top-level error without inner error.

The reason for this was `.ok_or_else(|| anyhow!("failed to read HEAD
SHA"))?; ` on the top level.

The PR finally reworks the way we use anyhow to reduce such issues (or
at least make it simpler to bubble them up later in a fix).
On top of that, uses a few more anyhow methods for better readability.

* `.ok_or_else(|| anyhow!("..."))`, `map_err` and other similar error
conversion/option reporting cases are replaced with `context` and
`with_context` calls
* in addition to that, various `anyhow!("failed to do ...")` are
stripped with `.context("Doing ...")` messages instead to remove the
parasitic `failed to` text
* `anyhow::ensure!` is used instead of `if ... { return Err(...); }`
calls
* `anyhow::bail!` is used instead of `return Err(anyhow!(...));`

Release Notes:

- N/A
2025-05-20 23:06:07 +00:00
Gen Tamura
c7725e31d9
terminal: Implement basic Japanese IME support on macOS (#29879)
## Description

This PR implements basic support for Japanese Input Method Editors
(IMEs) in the Zed terminal on macOS, addressing issue #9900. Previously,
users had to switch input modes to confirm Japanese text, and pre-edit
(marked) text was not displayed.

With these changes:

- **Marked Text Display:** Pre-edit text (e.g., underlined characters
during Japanese composition) is now rendered directly in the terminal at
the cursor's current position.
- **Composition Confirmation:** Pressing Enter correctly finalizes the
IME composition, clears the marked text, and sends the confirmed string
to the underlying PTY process. This allows for a more natural input flow
similar to other macOS applications like iTerm2.
- **State Management:** IME state (marked text and its selected range
within the marked text) is now managed within the `TerminalView` struct.
- **Input Handling:** `TerminalInputHandler` has been updated to
correctly process IME callbacks (`replace_and_mark_text_in_range`,
`replace_text_in_range`, `unmark_text`, `marked_text_range`) by
interacting with `TerminalView`.
- **Painting Logic:** `TerminalElement::paint` now fetches the marked
text and its range from `TerminalView` and renders it with an underline.
The standard terminal cursor is hidden when marked text is present to
avoid visual clutter.
- **Candidate Window Positioning:**
`TerminalInputHandler::bounds_for_range` now attempts to provide more
accurate bounds for the IME candidate window by using the actual painted
bounds of the pre-edit text, falling back to a cursor-based
approximation if necessary.

This significantly improves the usability of the Zed terminal for users
who need to input Japanese characters, bringing the experience closer to
system-standard IME behavior.

## Movies


https://github.com/user-attachments/assets/be6c7597-7b65-49a6-b376-e1adff6da974

---

Closes #9900

Release Notes:

- **Terminal:** Implemented basic support for Japanese Input Method
Editors (IMEs) on macOS. Users can now see pre-edit (marked) text as
they type Japanese and confirm their input with the Enter key directly
in the terminal. This provides a more natural and efficient experience
for Japanese language input. (Fixes #9900)

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-05-16 23:10:41 +02:00
Kirill Bulatov
c64dc82e21
Add a terminal::RerunTask action (#30288)
Bounded this action to the same defaults `task::Rerun` is bound to.

Unlike the `task::Rerun` which will always rerun the latest task, this
command reruns the current task tab, if focused.
The task is not in scope when the terminal pane is not focused, and
falls back to the regular rerun if invoked on a task-less terminal tab.

This way, we can add a proper tooltip to the terminal tab reruns:

<img width="231" alt="image"
src="https://github.com/user-attachments/assets/2cdd7458-5ba2-4cc7-a10b-3e2db059f1ca"
/>


Release Notes:

- Added `terminal::RerunTask` task action
2025-05-08 17:39:52 +00:00
Kirill Bulatov
f7e77123cc
Do not flicker when switching cmd-hovered words in terminal (#30098)
Closes https://github.com/zed-industries/zed/issues/25110


https://github.com/user-attachments/assets/4624c256-8dfb-48eb-a726-6cf130d946da

Terminal may update its hovered word way before reporting it to the
terminal view, and that processing the file check later.
Hence, store the terminal hover data in the terminal view and avoid
highlights when it's different from what the terminal has (as the source
of truth here).

In addition, now only does hover refreshes when the terminal hover
actually changes, not on every event report.

Release Notes:

- Fixed underline flicker when switching cmd-hovered words in terminal
2025-05-07 11:04:11 +00:00
Conrad Irwin
4fdd14c3d8
Remove another unwrap on regex compilation (#29984)
Follow up to #29979

Release Notes:

- Fixed a (hypothetical) panic in terminal search
2025-05-06 11:18:03 +01:00
Danilo Leal
7dfbe0b908
agent: Improve terminal tool card design (#29712)
To-dos:

- [x] Expose the command to defend against cases where that's just super
long
- [x] Tackle the vertical scroll conflict with panel scroll
- [x] Reduce default font-size

Release Notes:

- N/A

---------

Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Agus Zubiaga <hi@aguz.me>
2025-05-05 18:50:53 +00:00
Mikayla Maki
1d7c86bf0d
Simplify the SerializableItem::cleanup implementation (#29567)
Release Notes:

- N/A

---------

Co-authored-by: Julia Ryan <juliaryan3.14@gmail.com>
2025-04-28 22:15:24 +00:00
Julia Ryan
4dff47ae20
Add searchable global tab switcher (#28047)
resolves #24655
resolves #23945

I haven't yet added a default binding for the new command. #27797 added `:ls` and
`:buffers` which in my opinion should use the global searchable version
given that that matches the vim semantics of those commands better than
just showing the tabs in the local pane.

There's also a question of what to do when you select a tab from another
pane, should the focus jump to that pane or should that tab move to the
currently focused pane? For now I've implemented the former.

Release Notes:

- Added `tab_switcher::ToggleAll` to search open tabs from all panes and focus the selected one.

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-04-28 09:21:27 +00:00
Kirill Bulatov
f106dfca42
Avoid unnecessary DB writes (#29417)
Part of https://github.com/zed-industries/zed/issues/16472

* Adds debug logging to everywhere near INSERT/UPDATEs in the DB

So something like 
`env RUST_LOG=debug,wasmtime_cranelift=off,cranelift_codegen=off,vte=off
cargo run` could be used to view these (current zlog seems to process
the exclusions odd, so not sure this is the optimal RUST_LOG line) can
be used to debug any further writes.

* Removes excessive window stack serialization

Previously, it serialized unconditionally every 100ms.
Now, only if the stack had changed, which is now check every 500ms.

* Removes excessive terminal serialization

Previously, it serialized its `cwd` on every `ItemEvent::UpdateTab`
which was caused by e.g. any character output.
Now, only if the `cwd` has changed at the next event processing time.

Release Notes:

- Fixed more excessive DB writes
2025-04-25 17:41:49 +03:00
Kirill Bulatov
49003d8038
When hovering paths in terminal, search worktree entries for relative ones only (#29406)
Follow-up of https://github.com/zed-industries/zed/pull/29274

Release Notes:

- N/A
2025-04-25 15:34:09 +03:00
Conrad Irwin
c147daae4a
Terminal in debugger (#29328)
- **debug-terminal**
- **Use terminal inside debugger to spawn commands**

Closes #ISSUE

Release Notes:

- N/A
2025-04-24 14:26:09 -06:00
Kirill Bulatov
ef54b58346
Fix relative paths not properly resolved in the terminal during cmd-click (#29289)
Closes https://github.com/zed-industries/zed/pull/28342
Closes https://github.com/zed-industries/zed/issues/28339
Fixes
https://github.com/zed-industries/zed/pull/29274#issuecomment-2824794396

Release Notes:

- Fixed relative paths not properly resolved in the terminal during
cmd-click
2025-04-23 19:36:58 +03:00
Kirill Bulatov
d5f3fbdc88
Lookup relative paths in a worktree more robustly (#29274)
Attempt to lookup exact relative paths before full worktree traversal,
only do the full traversal if all other methods fail.

Closes https://github.com/zed-industries/zed/issues/28407

Release Notes:

- Fixed wrong paths opening when cmd-clicking in the terminal
2025-04-23 13:13:28 +00:00
Conrad Irwin
9d35f0389d
debugger: More tidy up for SSH (#28993)
Split `locator` out of DebugTaskDefinition to make it clearer when
location needs to happen.

Release Notes:

- N/A

---------

Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Anthony <anthony@zed.dev>
Co-authored-by: Cole Miller <m@cole-miller.net>
2025-04-21 16:00:03 +00:00
Ho Chun Lau
f8ac6eef75
terminal: Add right-click in terminal to create a new selection if none is present (#29131)
This PR adds functionality to right click in terminal create new
selection if none present. The selection is identical with double click
a text in terminal, plus the logic is moved from the double-click in the
terminal::mouse_down.

Closes #28237 

Release Notes:
- Adds functionality to right click in terminal create new selection if
none present
2025-04-21 21:09:17 +05:30
Nathan Sobo
107d8ca483
Rename regex search tool to grep and accept an include glob pattern (#29100)
This PR renames the `regex_search` tool to `grep` because I think it
conveys more meaning to the model, the idea of searching the filesystem
with a regular expression. It's also one word and the model seems to be
using it effectively after some additional prompt tuning.

It also takes an include pattern to filter on the specific files we try
to search. I'd like to encourage the model to scope its searches more
aggressively, as in my testing, I'm only seeing it filter on file
extension.

Release Notes:

- N/A
2025-04-20 00:53:30 +00:00
Max Brunsfeld
7e928dd615
Implement dragging external files to remote projects (#28987)
Release Notes:

- Added the ability to copy external files into remote projects by
dragging them onto the project panel.

---------

Co-authored-by: Peter Tripp <petertripp@gmail.com>
2025-04-17 11:06:56 -07:00
Piotr Osiewicz
dc64ec9cc8
chore: Bump Rust edition to 2024 (#27800)
Follow-up to https://github.com/zed-industries/zed/pull/27791

Release Notes:

- N/A
2025-03-31 20:55:27 +02:00
Piotr Osiewicz
0729d24d77
chore: Prepare for Rust edition bump to 2024 (without autofix) (#27791)
Successor to #27779 - in this PR I've applied changes manually, without
futzing with if let lifetimes at all.

Release Notes:

- N/A
2025-03-31 20:10:36 +02:00
Anthony Eid
8add90d7cb
Set up Rust debugger code runner tasks (#27571)
## Summary 
This PR starts the process of adding debug task locators to Zed's
debugger system. A task locator is a secondary resolution phase that
allows a debug task to run a command before starting a debug session and
then uses the output of the run command to configure itself.

Locators are most applicable when debugging a compiled language but will
be helpful for any language as well.

## Architecture

At a high level, this works by adding a debug task queue to `Workspace`.
Which add's a debug configuration associated with a `TaskId` whenever a
resolved task with a debug config is added to `TaskInventory`'s queue.
Then, when the `SpawnInTerminal` task finishes running, it emits its
task_id and the result of the ran task.

When a ran task exits successfully, `Workspace` tells `Project` to start
a debug session using its stored debug config, then `DapStore` queries
the `LocatorStore` to configure the debug configuration if it has a
valid locator argument.

Release Notes:

- N/A
2025-03-29 02:10:40 -04:00
iyht
0a49ccbebf
Allow the keybinding context to detect the terminal vi_mode (#26236)
Release Notes:

- Added support for detecting the vi_mode in the keybinding context. Now
we can define and use the keybinding when the terminal is in vi_mode.


https://github.com/user-attachments/assets/a927b6c9-c634-4739-9502-8457614d9a90
2025-03-26 20:53:23 +05:30
Mikayla Maki
1aefa5178b
Move "async move" a few characters to the left in cx.spawn() (#26758)
This is the core change:
https://github.com/zed-industries/zed/pull/26758/files#diff-044302c0d57147af17e68a0009fee3e8dcdfb4f32c27a915e70cfa80e987f765R1052

TODO:
- [x] Use AsyncFn instead of Fn() -> Future in GPUI spawn methods
- [x] Implement it in the whole app
- [x] Implement it in the debugger 
- [x] Glance at the RPC crate, and see if those box future methods can
be switched over. Answer: It can't directly, as you can't make an
AsyncFn* into a trait object. There's ways around that, but they're all
more complex than just keeping the code as is.
- [ ] Fix platform specific code

Release Notes:

- N/A
2025-03-19 02:09:02 +00:00
Remco Smits
41a60ffecf
Debugger implementation (#13433)
###  DISCLAIMER

> As of 6th March 2025, debugger is still in development. We plan to
merge it behind a staff-only feature flag for staff use only, followed
by non-public release and then finally a public one (akin to how Git
panel release was handled). This is done to ensure the best experience
when it gets released.

### END OF DISCLAIMER 

**The current state of the debugger implementation:**


https://github.com/user-attachments/assets/c4deff07-80dd-4dc6-ad2e-0c252a478fe9


https://github.com/user-attachments/assets/e1ed2345-b750-4bb6-9c97-50961b76904f

----

All the todo's are in the following channel, so it's easier to work on
this together:
https://zed.dev/channel/zed-debugger-11370

If you are on Linux, you can use the following command to join the
channel:
```cli
zed https://zed.dev/channel/zed-debugger-11370 
```

## Current Features

- Collab
  - Breakpoints
    - Sync when you (re)join a project
    - Sync when you add/remove a breakpoint
  - Sync active debug line
  - Stack frames
    - Click on stack frame
      - View variables that belong to the stack frame
      - Visit the source file
    - Restart stack frame (if adapter supports this)
  - Variables
  - Loaded sources
  - Modules
  - Controls
    - Continue
    - Step back
      - Stepping granularity (configurable)
    - Step into
      - Stepping granularity (configurable)
    - Step over
      - Stepping granularity (configurable)
    - Step out
      - Stepping granularity (configurable)
  - Debug console
- Breakpoints
  - Log breakpoints
  - line breakpoints
  - Persistent between zed sessions (configurable)
  - Multi buffer support
  - Toggle disable/enable all breakpoints
- Stack frames
  - Click on stack frame
    - View variables that belong to the stack frame
    - Visit the source file
    - Show collapsed stack frames
  - Restart stack frame (if adapter supports this)
- Loaded sources
  - View all used loaded sources if supported by adapter.
- Modules
  - View all used modules (if adapter supports this)
- Variables
  - Copy value
  - Copy name
  - Copy memory reference
  - Set value (if adapter supports this)
  - keyboard navigation
- Debug Console
  - See logs
  - View output that was sent from debug adapter
    - Output grouping
  - Evaluate code
    - Updates the variable list
    - Auto completion
- If not supported by adapter, we will show auto-completion for existing
variables
- Debug Terminal
- Run custom commands and change env values right inside your Zed
terminal
- Attach to process (if adapter supports this)
  - Process picker
- Controls
  - Continue
  - Step back
    - Stepping granularity (configurable)
  - Step into
    - Stepping granularity (configurable)
  - Step over
    - Stepping granularity (configurable)
  - Step out
    - Stepping granularity (configurable)
  - Disconnect
  - Restart
  - Stop
- Warning when a debug session exited without hitting any breakpoint
- Debug view to see Adapter/RPC log messages
- Testing
  - Fake debug adapter
    - Fake requests & events

---

Release Notes:

- N/A

---------

Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Anthony <anthony@zed.dev>
Co-authored-by: Piotr Osiewicz <peterosiewicz@gmail.com>
Co-authored-by: Piotr <piotr@zed.dev>
2025-03-18 12:55:25 -04:00
Kirill Bulatov
5268e74315
Properly handle goto single file worktrees during terminal cmd-clicks (#26582)
Closes https://github.com/zed-industries/zed/issues/26431
Follow-up of https://github.com/zed-industries/zed/pull/26174

`path_with_position.path.strip_prefix(&worktree_root)` used in the PR is
wrong for cases of single-file worktrees, where it will return empty
paths that will result in incorrect project and FS entries accessed.

Release Notes:

- Fixed goto single file worktrees during terminal cmd-clicks
2025-03-12 19:38:21 +00:00
Kirill Bulatov
8d6abf6537
Improve terminal hover tooltips (#26487)
Follow-up of https://github.com/zed-industries/zed/pull/26174

* Fixes `./path/foo.bar` not properly parsed as valid open target
* Shows full open target's path in cmd-hover tooltips

Before:

<img width="864" alt="before_1"
src="https://github.com/user-attachments/assets/2575b887-6c4d-486e-8e92-dd76aedf8103"
/>
<img width="864" alt="before_2"
src="https://github.com/user-attachments/assets/ded1f203-523c-4b75-afe9-fe541c785798"
/>

After:

<img width="864" alt="after_1"
src="https://github.com/user-attachments/assets/c50d9ba3-5dfb-4cfb-aed6-00e6fa6f088e"
/>
<img width="864" alt="after_2"
src="https://github.com/user-attachments/assets/0cdc8f34-7faa-4aab-87f3-dc0c8b499842"
/>

Release Notes:



- N/A
2025-03-12 00:17:12 +02:00
Cole Miller
1763dd714b
Worktree paths in git panel, take 2 (#26047)
Modified version of #25950. We still use worktree paths, but repo paths
with a status that lie outside the worktree are not excluded; instead,
we relativize them by adding `..`. This makes the list in the git panel
match what you'd get from running `git status` (with the repo's worktree
root as the working directory).

- [x] Implement + test new unrelativization logic
- [x] ~~When collecting repositories, dedup by .git abs path, so
worktrees can share a repo at the project level~~ dedup repos at the
repository selector layer, with repos coming from larger worktrees being
preferred
- [x] Open single-file worktree with diff when activating a path not in
the worktree

Release Notes:

- N/A
2025-03-06 22:55:28 +00:00
Kirill Bulatov
d3c68650c0
Improve cmd-click in terminal to find more paths (#26174)
Closes https://github.com/zed-industries/zed/issues/25701

Reworks the way cmd-click is handled:

* first, all worktree entries are checked for existence

This allows more fine-grained lookup of entries that are in the
worktree, but their path in the terminal is not "full": in case neither
`cwd` no worktree's root + that temrinal paths form a valid path
(https://github.com/zed-industries/zed/issues/25701)

The worktrees are sorted by "the most close to cwd first" so such files
are attempted to resolved in the most specific worktree.

This also fixes no cmd-click working in the remote ssh.

* second, only if the client is local, do the FS checks to find
non-indexed files

Release Notes:

- Improved cmd-click in terminal to find more paths
2025-03-06 00:41:13 +00:00
Dino
e600e71c1c
vim: Fix tab title when using !! and disable rerun button for terminal tasks (#26122)
These changes tackle two issues with running terminal commands via vim
mode:

- When using `!!` the tab's title was set to `!!` instead of the
previous command that was run and these changes fix that in order to
always display the previous command in the tab's title when re-running
the command with `!!`
- For a terminal command, pressing the rerun button would actually bring
up the task palette, so this has been updated in order to disable the
rerun button when the terminal tab was spawned via a vim command

Closes #25800 

Release Notes:

- Fixed the terminal tab title when using `!!` to rerun the last command
- Improved the terminal tab for when command is run via vim mode, in
order to disable the rerun button, seeing as Zed does not support it
2025-03-05 08:47:49 -07:00
Nico Lehmann
229e853874
Make buffer search aware of search direction (#24974)
This solves a couple of issues with Vim search by making the search
buffer and `SearchableItem` aware of the direction of the search. If
`SearchOptions::BACKWARDS` is set, all operations will be reversed. By
making `SearchableItem` aware of the direction, the correct active match
can be selected when searching backward.

Fixes #22506. This PR does not fix the last problem in that issue, but
that one is also tracked in #8049.

Release Notes:

- Fixes incorrect behavior of backward search in Vim mode
2025-03-04 19:27:37 -07:00
Conrad Irwin
60a44359e4
Terminal mouse improvements (#25104)
Closes #24911
Closes #17983
Closes #7073

Release Notes:

- Terminal: Fix cmd-click on links/files when terminal is not focused
- Terminal: Remove hover treatment after Zed hides/re-opens

---------

Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
2025-02-18 13:10:10 -08:00
Michael Sloan
b1872e3afd
cx.background_executor().spawn(...) -> cx.background_spawn(...) (#25103)
Done automatically with

> ast-grep -p '$A.background_executor().spawn($B)' -r
'$A.background_spawn($B)' --update-all --globs "\!crates/gpui"

Followed by:

* `cargo fmt`
* Unexpected need to remove some trailing whitespace.
* Manually adding imports of `gpui::{AppContext as _}` which provides
`background_spawn`
* Added `AppContext as _` to existing use of `AppContext`

Release Notes:

- N/A
2025-02-18 20:30:33 +00:00
Danilo Leal
b34037876e
terminal: Change context menu item label (#25085)
Super subtle, but when I initially saw just "Close", I got weirded out
asking myself "why there's a menu item to close the context menu?", to
only then realize that it didn't close the menu, but the terminal _tab_.
Might be obvious, because that's how buffer tabs are labled, but I don't
know, it feels like the redundancy here is overall positive.

Release Notes:

- N/A
2025-02-18 11:14:10 -03:00
Dylan
bb53ad9862
Only allow save_as for pane if can_save_as is true (#25028)
When saving an item, some logic is done to determine whether one can
save it. In the special case where the intent is to `SaveAs`, it was
previously allowed to proceed as long as the buffer was a singleton
(presumably since it only makes sense to provide a save path for a
single file). However, we need to _also_ check that this item can be
"saved as" at all.

For this, we resurrect the `ItemHandle`/`Item` trait method
`can_save_as`. We have given it the default implementation of returning
`false`, and then overridden this in the implementation for
`TerminalView`.

Closes #25023


Release Notes:

- Fixed crash when trying to save terminal buffer

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-02-17 16:01:56 -07:00
smit
44c6a54f95
pane: Improve close active item to better handle pinned tabs (#23488)
Closes #22247

- [x] Do not close pinned tab on keyboard shortcuts like `ctrl+w` or
`alt+f4`
- [x] Close pinned tab on context menu action, menu bar action, or vim
bang
- [x] While closing pinned tab via shortcut (where it won't close),
instead activate any other non-pinned tab in same pane
- [x] Else, if any other pane contains non-pinned tab, activate that
- [x] Tests

Co-authored-by: uncenter <47499684+uncenter@users.noreply.github.com>

Release Notes:

- Pinned tab now stay open when using close shortcuts, auto focuses to
any other non-pinned tab instead.
2025-02-07 22:54:57 +05:30
Conrad Irwin
f2b3f3a9ab
Allow buffer search in project search (#23819)
Closes #13437
Closes #19993

Release Notes:

- Allow searching within the results of a project search
- vim: Fix `/`/`?`, `n`/`N`, `gn`/`gN`,`*`/`#` in project search results

---------

Co-authored-by: Nico <nico.lehmann@gmail.com>
2025-01-31 00:13:46 -07:00
Kirill Bulatov
46f45464be
Fix terminal drag and drop (#23827)
Closes https://github.com/zed-industries/zed/discussions/23823

* Fixes terminal drag and drop not working after
https://github.com/zed-industries/zed/pull/23256
* Fixes project panel items drag and drop not working after selection
overhaul even earlier: now, all marked items are added to terminal on
drag and drop

Release Notes:

- Fixed terminal drag and drop, including project panel items
2025-01-29 09:44:51 +00:00
Mikayla Maki
9cae96f82f
Remove more references to 'model' in GPUI APIs (#23693)
Release Notes:

- N/A
2025-01-27 04:00:27 +00:00
Nathan Sobo
6fca1d2b0b
Eliminate GPUI View, ViewContext, and WindowContext types (#22632)
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:

- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`

Not pictured here are the two other failed attempts. It's been quite a
month!

Tasks:

- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs

### issues post merge

- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue



Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
2025-01-26 03:02:45 +00:00
Max Brunsfeld
d2c55cbe3d
Rework diff rendering to allow putting the cursor into deleted text, soft-wrapping and scrolling deleted text correctly (#22994)
Closes #12553

* [x] Fix `diff_hunk_before`
* [x] Fix failure to show deleted text when expanding hunk w/ cursor on
second line of the hunk
* [x] Failure to expand diff hunk below the cursor.
* [x] Delete the whole file, and expand the diff. Backspace over the
deleted hunk, panic!
* [x] Go-to-line now counts the diff hunks, but it should not
* [x] backspace at the beginning of a deleted hunk deletes too much text
* [x] Indent guides are rendered incorrectly 
* [ ] Fix randomized multi buffer tests

Maybe:
* [ ] Buffer search should include deleted text (in vim mode it turns
out I use `/x` all the time to jump to the next x I can see).
* [ ] vim: should refuse to switch into insert mode if selection is
fully within a diff.
* [ ] vim `o` command when cursor is on last line of deleted hunk.
* [ ] vim `shift-o` on first line of deleted hunk moves cursor but
doesn't insert line
* [x] `enter` at end of diff hunk inserts a new line but doesn't move
cursor
* [x] (`shift-enter` at start of diff hunk does nothing)
* [ ] Inserting a line just before an expanded hunk collapses it

Release Notes:


- Improved diff rendering, allowing you to navigate with your cursor
inside of deleted text in diff hunks.

---------

Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Cole <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Michael <michael@zed.dev>
Co-authored-by: Agus <agus@zed.dev>
Co-authored-by: João <joao@zed.dev>
2025-01-24 14:18:22 -07:00
Marshall Bowers
c887bf8e54
Consolidate Assistant panels in assistant2 feature flag (#23442)
This PR consolidates the two Assistant panels into one for users in the
`assistant2` feature flag.

Now that the Assistant1 prompt editor is accessible through the
Assistant2 panel, we no longer have a need to show both panels.

Release Notes:

- N/A
2025-01-22 02:56:42 +00:00
tims
8c92da45a9
terminal: Add scrollbar (#23256)
Closes #4798

This PR implements a scrollbar for the terminal by turning
`ScrollableHandle` into a trait, allowing us to implement a custom
scroll handle, `TerminalScrollHandle`. It works by converting terminal
lines into pixels that `ScrollableHandle` understands. When
`ScrollableHandle` provides a changed offset (e.g., when you drag the
scrollbar), we convert this pixel offset back into the number of lines
to scroll and update the terminal content accordingly.

While the current version works as expected, I believe the scrollbar's
offset updates could potentially be turned into an event. This event
could then be subscribed to in `TerminalView`, not needing to update the
terminal's offset in the `render` method as it might have performance
implications. Further ideas on this are welcome.

Preview:


https://github.com/user-attachments/assets/560f0aac-4544-4007-8f0b-8833386f608f

Todo:

- [x] Experiment with custom scrollbar responding to terminal mouse
scroll
- [x] Refactor existing scrollbar handle into a trait  
- [x] Update terminal to use the scrollbar trait instead of a custom
scrollbar implementation
- [x] Figure out how scrollbar events like mouse drag should notify the
terminal to update its state
- [x] Code clean up
- [x] Scrollbar hide setting for terminal

Release Notes:

- Added scrollbar to the terminal
2025-01-18 17:36:41 +01:00
Michael Sloan
6aba3950d2
Improve keymap json schema (#23044)
Also:

* Adds `impl_internal_actions!` for deriving the `Action` trait without
registering.

* Removes some deserializers that immediately fail in favor of
`#[serde(skip)]` on fields where they were used. This also omits them
from the schema.

Release Notes:

- Keymap settings file now has more JSON schema information to inform
`json-language-server` completions and info, particularly for actions
that take input.
2025-01-13 02:34:35 +00:00
Angelk90
35d3d29bcf
Add process ID to terminal tab tooltips (#21955)
Closes #12807

| Before | After |
|--------|--------|
| <img width="1336" alt="Screenshot 2025-01-09 at 2 14 15 PM"
src="https://github.com/user-attachments/assets/8396cf41-74eb-4b5c-89e3-287e4f2ddd1d"
/> | <img width="1336" alt="Screenshot 2025-01-09 at 2 13 34 PM"
src="https://github.com/user-attachments/assets/b39c51e8-fd2c-41fe-9493-396057bd71db"
/> |

Release Notes:

- Added the process ID (PID) to terminal tab tooltips.

---------

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2025-01-09 17:52:06 +00:00
tims
94ee2e1811
Fix ghost files appearing in the project panel when clicking relative paths in the terminal (#22688)
Closes #15705

When opening a file from the terminal, if the file path is relative, we
attempt to guess all possible paths where the file could be. This
involves generating paths for each worktree, the current terminal
directory, etc. For example, if we have two worktrees, `dotfiles` and
`example`, and `foo.txt` in `example/a`, the generated paths might look
like this:

- `/home/tims/dotfiles/../example/a/foo.txt` from the `dotfiles`
worktree
- `/home/tims/example/../example/a/foo.txt` from the `example` worktree
- `/home/tims/example/a/foo.txt` from the current terminal directory
(This is already canonicalized)

Note that there should only be a single path, but multiple paths are
created due to missing canonicalization.

Later, when opening these paths, the worktree prefix is stripped, and
the remaining path is used to open the file in its respective worktree.

As a result, the above three paths would resolve like this:

- `../example/a/foo.txt` as the filename in the `dotfiles` worktree
(Ghost file)
- `../example/a/foo.txt` as the filename in the `example` worktree
(Ghost file)
- `foo.txt` as the filename in the `a` directory of the `example`
worktree (This opens the file)

This PR fixes the issue by canonicalizing these paths before adding them
to the HashSet.

Before:

![before](https://github.com/user-attachments/assets/7cb98b86-1adf-462f-bcc6-9bff6a8425cd)

After:

![after](https://github.com/user-attachments/assets/44568167-2a5a-4022-ba98-b359d2c6e56b)


Release Notes:

- Fixed ghost files appearing in the project panel when clicking
relative paths in the terminal.
2025-01-05 21:49:32 +00:00
Michael Sloan
a15360bcc8
Dequalify WindowContext and ViewContext references (#22477)
Release Notes:

- N/A
2024-12-28 23:09:55 +00:00
Michael Sloan
016b5d60e1
Cleanups preparing for WindowContext refactor (#22475)
* Remove unnecessary WindowContext and ViewContext '_ lifetimes

* Removed some cases where WindowContext has a different name than `cx`.

Release Notes:

- N/A
2024-12-28 21:36:14 +00:00
Michael Sloan
fc5a810408
Add Corner to geometry and make names of corner methods consistent (#22119)
Release Notes:

- N/A
2024-12-16 22:57:15 -07:00
Kirill Bulatov
ff2ad63037
Allow splitting terminal items in the central pane group (#22088)
Follow-up of https://github.com/zed-industries/zed/pull/22004
Closes https://github.com/zed-industries/zed/issues/22078

Release Notes:

- Fixed splitting terminal items in the center
2024-12-16 19:23:01 +02:00