This PR adds really tiny visual adjustments to the assistant 2. I guess
the most note-worthy thing here is that I separated the `title` for
History views into two just because I wanted to render the `/` smaller
and lighter. 😬
Release Notes:
- N/A
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:
- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`
Not pictured here are the two other failed attempts. It's been quite a
month!
Tasks:
- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs
### issues post merge
- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue
Release Notes:
- N/A
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
This PR adjusts the design of the assistant 2 threads with the goal of
reducing visual busyness. My intention is to remove the amount of lines
and borders given it is a relatively tight space. It also refines the
"generating" floating container style, finally leveraging linear
gradients that were recently added to GPUI! Now, we only display headers
for "you" messages. Assistant responses will be rendered right in the
panel; not bounded by a card container.
<img width="800" alt="Screenshot 2025-01-14 at 7 08 39 PM"
src="https://github.com/user-attachments/assets/a8ffa780-0ef2-4d4b-ae19-3f02fd2d63a6"
/>
Release Notes:
- N/A
Context pills are now focusable and intractable via the keyboard.
- <kbd>←</kbd> and <kbd>→</kbd> move the focus to the previous or next
item (wrapping if necessary)
- <kbd>↓</kbd> and <kbd>↑</kbd> move the focus vertically
- If the cursor is in the first/last row of the assistant/inline editor,
they will move the focus to the strip
- Inside the strip, they will move the focus to the pill horizontally
overlapping the most
- If already in the first/last row of the strip, they will move to the
first/last pill (like in editors)
- If the first/last pill is focused, they will move the focus back to
the editor
- <kbd>⌫</kbd> removes the focused pill (unless it's the suggested one)
- <kbd>⏎</kbd> accepts the suggested pill if focused
https://github.com/user-attachments/assets/040bc71c-a3ae-4961-9886-2d5c3d290a73
Release Notes:
- N/A
The context picker will now display up to 6 recent files/threads to add
as a context:
<img
src="https://github.com/user-attachments/assets/80c87bf9-70ad-4e81-ba24-7a624378b991"
width=400>
Note: We decided to use a `ContextMenu` instead of `Picker` for the
initial one since the latter didn't quite fit the design for the
"Recent" section.
Release Notes:
- N/A
---------
Co-authored-by: Danilo <danilo@zed.dev>
Co-authored-by: Piotr <piotr@zed.dev>
Co-authored-by: Nathan <nathan@zed.dev>
The most relevant change in this PR is ensuring that the path tooltip
doesn't overlap with the "Remove Context" tooltip. Now, the former
tooltip only shows if you hover over the context pill's label. This
avoids a little flicker that was happening as the path tooltip would
show first and then quickly followed by the icon button's one.
Release Notes:
- N/A
Context pills for files will now only display the basename of the file.
If two files have the same base name, we will also show their parent
directories, mimicking the behavior of editor tabs.
https://github.com/user-attachments/assets/ee88ee3b-80ff-4115-9ff9-8fe4845a67d8
Note: The double `/` in the file picker is a known separate issue.
Release Notes:
- N/A
---------
Co-authored-by: Danilo <danilo@zed.dev>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Up until now, in the assistant 2, if you scrolled up either while a
message was being generated or after it's been generated, then submitted
a new message, you'd keep your scroll position. Now, with this PR, if
your scroll position is somewhere else that's not the bottom, as you
submit a new message, you'll be back at the bottom.
https://github.com/user-attachments/assets/8b111c10-27ff-4d7b-9b10-4c31093c6457
Release Notes:
- N/A
Co-authored-by: Agus Zubiaga <hi@aguz.me>
This PR factors a new `ActiveThread` view out of the `AssistantPanel` to
group together the state that pertains solely to the active view.
There was a bunch of related state on the `AssistantPanel` pertaining to
the active thread that needed to be initialized/reset together and it
makes for a clearer narrative is this state is encapsulated in its own
view.
Release Notes:
- N/A