Commit graph

200 commits

Author SHA1 Message Date
Agus Zubiaga
fe27d11f08
agent: Include active file in recent history (#27914)
This happened because of two reasons:

- `Workspace::recent_navigation_history` didn't include the current file
- The context picker added the current file to a exclude list

The latter was actually intentional because we already show the file in
the suggested context, but now that we actually have mentions, it's just
inconvenient not to have it there.

Release Notes:

- N/A
2025-04-03 13:29:41 +00:00
Smit Barmase
b2904e5d9f
file_finder: Prioritize file name matches over path matches (#27937)
Closes https://github.com/zed-industries/zed/issues/27936

Adds additional comparison after the existing history-based comparison.

This comparison checks whether the first position matched via fuzzy
search is in the file name. If so, we prioritize this match over one in
the path. If both items match either the file name or the path, the
existing comparison logic is used.

- [x] Tests

Before:
<img width="580" alt="image"
src="https://github.com/user-attachments/assets/011fdd01-3dfa-4950-abb1-dfda10885664"
/>

After:
<img width="614" alt="image"
src="https://github.com/user-attachments/assets/9c4944b0-83dc-4611-94bb-aae1758fab23"
/>


Release Notes:

- Fixed an issue where fuzzy matching in file finder did not properly
prioritize matches in file names.
2025-04-02 22:36:46 +05:30
Piotr Osiewicz
dc64ec9cc8
chore: Bump Rust edition to 2024 (#27800)
Follow-up to https://github.com/zed-industries/zed/pull/27791

Release Notes:

- N/A
2025-03-31 20:55:27 +02:00
Michael Sloan
9fc570c4be
Remove Pixels: Mul<Pixels, Output = Pixels> impl, add ScaledPixels ops (#27451)
It doesn't make sense to have `Pixels: Mul<Pixels, Output = Pixels>` as
the output should be `Pixels^2` (area), so these impls are removed. All
code where these impls were used are improved by instead multiplying by
`f32` or `usize`.

Also adds math op impls that are present for `Pixels` but absent for
`ScaledPixels`. Adds missing `Mul<Pixels> for usize` to both.

Release Notes:

- N/A
2025-03-25 19:34:26 +00:00
Mikayla Maki
1aefa5178b
Move "async move" a few characters to the left in cx.spawn() (#26758)
This is the core change:
https://github.com/zed-industries/zed/pull/26758/files#diff-044302c0d57147af17e68a0009fee3e8dcdfb4f32c27a915e70cfa80e987f765R1052

TODO:
- [x] Use AsyncFn instead of Fn() -> Future in GPUI spawn methods
- [x] Implement it in the whole app
- [x] Implement it in the debugger 
- [x] Glance at the RPC crate, and see if those box future methods can
be switched over. Answer: It can't directly, as you can't make an
AsyncFn* into a trait object. There's ways around that, but they're all
more complex than just keeping the code as is.
- [ ] Fix platform specific code

Release Notes:

- N/A
2025-03-19 02:09:02 +00:00
Conrad Irwin
63091459d8
Allow too many arguments (#26375)
This is nearly half of our #allows, and seems like something we happily
break whenever we need

Release Notes:

- N/A
2025-03-10 13:38:30 -06:00
Cole Miller
1763dd714b
Worktree paths in git panel, take 2 (#26047)
Modified version of #25950. We still use worktree paths, but repo paths
with a status that lie outside the worktree are not excluded; instead,
we relativize them by adding `..`. This makes the list in the git panel
match what you'd get from running `git status` (with the repo's worktree
root as the working directory).

- [x] Implement + test new unrelativization logic
- [x] ~~When collecting repositories, dedup by .git abs path, so
worktrees can share a repo at the project level~~ dedup repos at the
repository selector layer, with repos coming from larger worktrees being
preferred
- [x] Open single-file worktree with diff when activating a path not in
the worktree

Release Notes:

- N/A
2025-03-06 22:55:28 +00:00
张小白
11b79d0ab9
workspace: Add trailing / to directories on completion when using OpenPathPrompt (#25430)
Closes #25045

With the setting `"use_system_path_prompts": false`, previously, if the
completion target was a directory, no separator would be added after it,
requiring us to manually append a `/` or `\`. Now, if the completion
target is a directory, a `/` or `\` will be automatically added. On
Windows, both `/` and `\` are considered valid path separators.



https://github.com/user-attachments/assets/0594ce27-9693-4a49-ae0e-3ed29f62526a



Release Notes:

- N/A
2025-03-04 14:01:08 +08:00
smit
593f3dc1d5
keymap: Update Prev to Previous for consistency (#25909)
Closes #10167

This is take 2 on https://github.com/zed-industries/zed/pull/2341 which
was closed due to lack of migrator.

This PR contains rename of following keymap actions: 
```sh
1. ["editor::GoToPrevHunk", { "center_cursor": true }] -> ["editor::GoToPreviousHunk", { "center_cursor": true }]
2. "editor::GoToPrevDiagnostic" -> "editor::GoToPreviousDiagnostic"
3. "editor::ContextMenuPrev" -> "editor::ContextMenuPrevious"
4. "search::SelectPrevMatch" -> "search::SelectPreviousMatch"
5. "file_finder::SelectPrev" -> "file_finder::SelectPrevious"
6. "menu::SelectPrev" -> "menu::SelectPrevious"
7. "editor::TabPrev" -> "editor::Backtab"
```

Release Notes:

- Renamed several keymap actions for consistency (e.g., `GoToPrevHunk` →
`GoToPreviousHunk`, `TabPrev` → `Backtab`). Your existing configured
keybindings will still work. You can click **"Backup and Update"** at
the top of your keymap file to easily update to the new actions.


Co-authored-by: Joseph T. Lyons <JosephTLyons@gmail.com>
2025-03-03 17:44:49 +05:30
Piotr Osiewicz
e4e758db3a
Rust 1.85 (#25272)
Closes #ISSUE

Release Notes:

- N/A *or* Added/Fixed/Improved ...

---------

Co-authored-by: Anthony Eid <hello@anthonyeid.me>
2025-02-28 18:33:35 +01:00
Cole Miller
7a34dd9888
Save buffers after restoring hunks in the project diff (#25620)
This PR fixes a bug where using the project diff editor to restore hunks
from a file that's not open in its own buffer would cause those reverts
to be lost once the project diff drops its excerpts for that file.

The fix is to save the buffers after restoring them but before the
excerpts are (potentially) dropped. This is done for the project diff
editor only. If we fail to save the affected files, we add their buffers
to the active workspace, so that the reverted contents are preserved and
the user can try again to save them.

- [x] Get it working
- [x] Test
- [ ] ~~Clean up boolean soup~~

Co-authored-by: Max <max@zed.dev>

Release Notes:

- N/A
2025-02-26 15:16:17 -05:00
Cole Miller
6d17546b1a
Fix panic in file finder path elision (#25658)
Release Notes:

- N/A
2025-02-26 11:45:53 -05:00
Cole Miller
aba89ba12a
Shorten overflowing paths in file finder (#25303)
Closes #7711

This PR changes the file finder to shorten the path portion of each
match by replacing a segment with `...`, if it would otherwise overflow
horizontally. Details:

- The overflow calculation is based on a crude linear width estimate for
ASCII text at the current em width. No elision is done for non-ASCII
paths.
- A path component will not be elided if it contains a matching position
for the file finder's search, or if it's the first or last component.
- Elision is only applied when it is successful in shortening the path
enough to not overflow.

Release Notes:

- Improved the appearance of the file finder when long paths are shown
by eliding path segments
2025-02-21 17:04:44 -05:00
Cole Miller
c0c48d30db
Revert "file_finder: Remove common segments of long paths in search results (#25049)" (#25163)
This reverts commit 9ef0501853 due to a
panic.

```
{
  "thread": "main",
  "payload": "9 is not a valid char boundary in path \"crates/…/LiveKitBridge/\"",
  "location_data": {
    "file": "crates/file_finder/src/file_finder.rs",
    "line": 646
  }
}
```

Release Notes:

- N/A
2025-02-19 15:32:29 +00:00
Conrad Irwin
48f87a8d9a
Don't open file finder menu on command (#25097)
Closes #24740

Release Notes:

- Don't open the split menu in the file finder when command is pressed
2025-02-18 14:27:10 -07:00
Michael Sloan
b1872e3afd
cx.background_executor().spawn(...) -> cx.background_spawn(...) (#25103)
Done automatically with

> ast-grep -p '$A.background_executor().spawn($B)' -r
'$A.background_spawn($B)' --update-all --globs "\!crates/gpui"

Followed by:

* `cargo fmt`
* Unexpected need to remove some trailing whitespace.
* Manually adding imports of `gpui::{AppContext as _}` which provides
`background_spawn`
* Added `AppContext as _` to existing use of `AppContext`

Release Notes:

- N/A
2025-02-18 20:30:33 +00:00
Cole Miller
9ef0501853
file_finder: Remove common segments of long paths in search results (#25049)
This PR makes progress on #7711 by identifying any common prefix of the
paths in the file finder's search results, and replacing the "interior"
of that prefix---every path segment but the first and last---with `...`,
when a heuristic indicates that the longest path would otherwise
overflow the modal.

The elision is not applied to any segment that contains a match for the
search query.

There may be more work to do on #7711 in the case of long result paths
that do not share a significant common prefix.

Release Notes:

- Improved display of long paths in the file finder modal

Co-authored-by: Max <max@zed.dev>
2025-02-18 10:09:15 -05:00
Dino
e0fc767c11
Display case-sensitive keybindings for vim commands (#24322)
This Pull Request tackles the issue outline in #14287 by changing the
way `KeyBinding`s for vim mode are displayed in the command palette.
It's worth pointing out that this whole thing was pretty much
implemented by Conrad Irwin during a pairing session, I just tried to
clean up some other changes introduced for a different issue, while
improving some comments.

Here's a quick list of the changes introduced:

- Update `KeyBinding` with a new `vim_mode` field to determine whether
the keybinding should be displayed in vim mode.
- Update the way `KeyBinding` is rendered, so as to detect if the
keybinding is for vim mode, if it is, only display keys in uppercase if
they require the shift key.
- Introduce a new global state – `VimStyle(bool)` - use to determine
whether `vim_mode` should be enabled or disabled when creating a new
`KeyBinding` struct. This global state is automatically set by the `vim`
crate whenever vim mode is enabled or disabled.
- Since the app's context is now required when building a `KeyBinding` ,
update a lot of callers to correctly pass this context.

And before and after screenshots, for comparison:

| before | after |
|--------|-------|
| <img width="1050" alt="SCR-20250205-tyeq"
src="https://github.com/user-attachments/assets/e577206d-2a3d-4e06-a96f-a98899cc15c0"
/> | <img width="1050" alt="SCR-20250205-tylh"
src="https://github.com/user-attachments/assets/ebbf70a9-e838-4d32-aee5-0ffde94d65fb"
/> |

Closes #14287 

Release Notes:

- Fix rendering of vim commands to preserve case sensitivity

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-02-14 22:03:59 -07:00
Mikayla Maki
9cae96f82f
Remove more references to 'model' in GPUI APIs (#23693)
Release Notes:

- N/A
2025-01-27 04:00:27 +00:00
Nathan Sobo
6fca1d2b0b
Eliminate GPUI View, ViewContext, and WindowContext types (#22632)
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:

- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`

Not pictured here are the two other failed attempts. It's been quite a
month!

Tasks:

- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs

### issues post merge

- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue



Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
2025-01-26 03:02:45 +00:00
Max Brunsfeld
d2c55cbe3d
Rework diff rendering to allow putting the cursor into deleted text, soft-wrapping and scrolling deleted text correctly (#22994)
Closes #12553

* [x] Fix `diff_hunk_before`
* [x] Fix failure to show deleted text when expanding hunk w/ cursor on
second line of the hunk
* [x] Failure to expand diff hunk below the cursor.
* [x] Delete the whole file, and expand the diff. Backspace over the
deleted hunk, panic!
* [x] Go-to-line now counts the diff hunks, but it should not
* [x] backspace at the beginning of a deleted hunk deletes too much text
* [x] Indent guides are rendered incorrectly 
* [ ] Fix randomized multi buffer tests

Maybe:
* [ ] Buffer search should include deleted text (in vim mode it turns
out I use `/x` all the time to jump to the next x I can see).
* [ ] vim: should refuse to switch into insert mode if selection is
fully within a diff.
* [ ] vim `o` command when cursor is on last line of deleted hunk.
* [ ] vim `shift-o` on first line of deleted hunk moves cursor but
doesn't insert line
* [x] `enter` at end of diff hunk inserts a new line but doesn't move
cursor
* [x] (`shift-enter` at start of diff hunk does nothing)
* [ ] Inserting a line just before an expanded hunk collapses it

Release Notes:


- Improved diff rendering, allowing you to navigate with your cursor
inside of deleted text in diff hunks.

---------

Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Cole <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Michael <michael@zed.dev>
Co-authored-by: Agus <agus@zed.dev>
Co-authored-by: João <joao@zed.dev>
2025-01-24 14:18:22 -07:00
Michael Sloan
016b5d60e1
Cleanups preparing for WindowContext refactor (#22475)
* Remove unnecessary WindowContext and ViewContext '_ lifetimes

* Removed some cases where WindowContext has a different name than `cx`.

Release Notes:

- N/A
2024-12-28 21:36:14 +00:00
Michael Sloan
fc5a810408
Add Corner to geometry and make names of corner methods consistent (#22119)
Release Notes:

- N/A
2024-12-16 22:57:15 -07:00
Nate Butler
19d6e067af
Toggle & Switch (#21979)
![CleanShot 2024-12-13 at 11 27
39@2x](https://github.com/user-attachments/assets/7c7828c0-c5c7-4dc6-931e-722366d4f15a)

- Adds the Switch component
- Updates `Selected`, `Selectable` -> `ToggleState`, `Toggleable`
- Adds `checkbox` and `switch` functions to align better with other
elements in our layout system.

We decided not to merge Switch and Checkbox. However, in a followup I'll
introduce a Toggle or AnyToggle enum so we can update
`CheckboxWithLabel` -> `ToggleWithLabel` as this component will work
exactly the same with either a Checkbox or a Switch.

Release Notes:

- N/A
2024-12-13 14:23:02 -05:00
Kirill Bulatov
8d18dfa4c1
Add a prototype with a multi buffer having all project git changes (#21543)
Part of https://github.com/zed-industries/zed/issues/20925

This prototype is behind a feature flag and being merged to avoid
conflicts with further git-related resturctures.
To be a proper, public feature, this needs at least:
* showing deleted files
* better performance 
* randomized tests
* `TODO`s in the `project_diff.rs` file fixed

The good thing is, >90% of the changes are in the `project_diff.rs` file
only, have a basic test and already work on simple cases.

Release Notes:

- N/A

---------

Co-authored-by: Thorsten Ball <thorsten@zed.dev>
Co-authored-by: Cole Miller <cole@zed.dev>
2024-12-04 23:36:36 +02:00
Danilo Leal
f795ce9623
Add language icons to the language selector (#21298)
Closes https://github.com/zed-industries/zed/issues/21290

This is a first attempt to show the language icons to the selector.
Ideally, I wouldn't like to have yet another place mapping extensions to
icons, as we already have the `file_types.json` file doing that, but I'm
not so sure how to pull from it yet. Maybe in a future pass we'll
improve this and make it more solid.

<img width="700" alt="Screenshot 2024-11-28 at 16 10 27"
src="https://github.com/user-attachments/assets/683c3bef-5389-470f-a41e-3d510b927b61">

Release Notes:

- N/A

---------

Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
2024-12-02 15:01:09 -03:00
Kirill Bulatov
9833756224
Fix file finder menu actions (#21087)
Closes https://github.com/zed-industries/zed/issues/21077

* BREAKING: rename `file_finder::OpenMenu` into
`file_finder::ToggleMenu`
* Display the keybinding for menu toggling when the menu is open
* Fix `enter` not working in the menu

Release Notes:

- Fixed enter not working and menu toggle binding not shown in the file
finder menu
2024-11-23 02:21:19 +02:00
Danilo Leal
37899187c6
Adjust file finder width configuration (#20819)
Follow up to: https://github.com/zed-industries/zed/pull/18682

This PR tweaks the setting value, so it's clear we're referring to
`max-width`, meaning the width will change up to a specific value
depending on the available window size. Then, it also makes `Small` the
default value, which, in practice, makes the modal size the same as it
was before the original PR linked above.

Release Notes:

- N/A

---------

Co-authored-by: Kirill Bulatov <mail4score@gmail.com>
2024-11-18 16:32:16 -03:00
Isaac Donaldson
31566cb5a0
Add width setting for the file finder (#18682)
This PR adds the ability to adjust the width of the file finder popup. I
found when searching my projects the default width was not always wide
enough and there was no option to change it.

It allows values `small`, `medium` (default), `large`, `xlarge`, and
`full`

Release Notes:

- Added a setting to adjust the width of the file finder modal


Example Setting:
```json
  "file_finder": {
    "modal_width": "medium"
  },
```

Screenshots can be found in the comments below.
2024-11-16 20:52:43 +02:00
Danilo Leal
b44078781d
Standardize button design in modal footers (#20585)
- Making sure this design and properties are the same across different
places
- No need for the `ButtonLike` here, we can use `Button` as it supports
`key_binding` and makes it for a cleaner code!
- Also, that ensures the binding is always to the right of the label,
which makes more sense
- Title-case the labels for consistency with other buttons across the
app

| File finder | Project finder |
|--------|--------|
| <img width="1136" alt="Screenshot 2024-11-13 at 09 21 06"
src="https://github.com/user-attachments/assets/dd051514-d873-4b65-a08f-af0920f2c010">
| <img width="1136" alt="Screenshot 2024-11-13 at 09 21 12"
src="https://github.com/user-attachments/assets/f958e3e7-4bfb-4752-839e-2bbc01334643">
|

Release Notes:

- N/A
2024-11-13 09:36:08 -03:00
Kirill Bulatov
56cf32cb91
Add a way to use splits when opening in file finder (#20507) 2024-11-13 11:58:42 +01:00
Thorsten Ball
cc81f19c68
remote server: Fix error log about inability to open buffer (#19824)
Turns out that we used client-side `fs` to check whether something is a
directory or not, which obviously doesn't work with SSH projects.

Release Notes:

- N/A

---------

Co-authored-by: Bennet <bennet@zed.dev>
2024-10-28 16:35:37 +01:00
Kirill Bulatov
454d3dd52b
Fix ssh project history (#19683)
Use `Fs` instead of `std::fs` and do entry existence checks better:
* first, check the worktree entry existence without any FS checks
* then, only for local cases, use `Fs` to check for abs_path existence
of items, in case those came from single-filed worktrees that got closed
and removed.

Remote entries do not get file existence checks, so might try opening
previously removed buffers for now.

Release Notes:

- N/A
2024-10-24 21:49:07 +03:00
Piotr Osiewicz
db7417f3b5
Rework file picker for SSH modal (#19020)
This PR changes the SSH modal design so its more keyboard
navigation-friendly and adds the server nickname feature.

Release Notes:

- N/A

---------

Co-authored-by: Danilo <danilo@zed.dev>
Co-authored-by: Danilo Leal <67129314+danilo-leal@users.noreply.github.com>
2024-10-15 12:38:03 +02:00
Thorsten Ball
1691652948
ssh: Fix abs paths in file history & repeated go-to-def (#19027)
This fixes two things:

- Go-to-def to absolute paths (i.e. opening stdlib files) multiple times
(opening, dropping, and re-opening worktrees)
- Re-opening abs paths from the file picker history that were added
there by go-to-def


Release Notes:

- N/A

---------

Co-authored-by: Bennet <bennet@zed.dev>
2024-10-11 11:21:34 +02:00
Conrad Irwin
b701eab44f
Avoid unwrap in file finder (#18374)
Release Notes:

- Fixed a (rare) panic in file finder

---------

Co-authored-by: Kirill Bulatov <kirill@zed.dev>
2024-09-26 10:31:17 +03:00
Thorsten Ball
7bb510971a
file picker: Use muted color for file icons (#18325)
I think they were too much in-your-face. Muted looks better.

Before:

![image](https://github.com/user-attachments/assets/73d6171a-6276-4450-acfb-52cd44fdfe59)

After:

![image](https://github.com/user-attachments/assets/1d5f4524-b0b9-4ba6-ab66-5eaf619e58f9)

Release Notes:

- N/A
2024-09-25 10:26:00 +02:00
Conrad Irwin
d33600525e
ssh remoting: Fix cmd-o (#18308)
Release Notes:

- ssh-remoting: Cmd-O now correctly opens files on the remote host

---------

Co-authored-by: Mikayla <mikayla@zed.dev>
2024-09-24 16:23:08 -06:00
CharlesChen0823
7d62fda5a3
file_finder: Notify user when picker an non-utf8 file (#18136)
notify user when using file finder picker an file which cannot open.

Release Notes:

- N/A
2024-09-20 13:49:40 -06:00
Daste
7dac5594cd
file_finder: Display file icons (#18091)
This PR adds file icons (like in tabs, the project panel and tab
switcher) to the file finder popup.

It's similar to [tab_switcher
icons](https://github.com/zed-industries/zed/pull/17115), but simpler,
because we're only dealing with actual files.

Release Notes:

- Added icons to the file finder.

Screenshot:

![image](https://github.com/user-attachments/assets/bd6a54c1-cdbd-415a-9a82-0cc7a0bb6ca2)

---------

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-09-20 14:44:13 -04:00
Piotr Osiewicz
095a08d9c8
chore: Another round of style lints fixes (#17519)
Closes #ISSUE

Release Notes:

- N/A
2024-09-07 02:36:55 +02:00
kshokhin
5586397f95
Preserve selected entry in file_finder (#13452)
Closes #11737

If the query has not changed and entry is still in the matches list keep
it selected


Release Notes:

- Fixes file finder jumping during background updates ([#11737](https://github.com/zed-industries/zed/issues/11737))
2024-08-27 16:24:06 +03:00
Conrad Irwin
0fd5030297
Rename is_local to is_local_or_ssh (#16717)
Release Notes:

- N/A
2024-08-22 21:32:51 -06:00
Mikayla Maki
97469cd049
Improve slash commands (#16195)
This PR:

- Makes slash commands easier to compose by adding a concept,
`CompletionIntent`. When using `tab` on a completion in the assistant
panel, that completion item will be expanded but the associated command
will not be run. Using `enter` will still either run the completion item
or continue command composition as before.
- Fixes a bug where running `/diagnostics` on a project with no
diagnostics will delete the entire command, rather than rendering an
empty header.
- Improves the autocomplete rendering for files, showing when
directories are selected and re-arranging the results to have the file
name or trailing directory show first.

<img width="642" alt="Screenshot 2024-08-13 at 8 12 43 PM"
src="https://github.com/user-attachments/assets/97c96cd2-741f-4f15-ad03-7cf78129a71c">


Release Notes:

- N/A
2024-08-13 23:06:07 -07:00
Santeri Salmijärvi
13dcb42c1c
Change PathLikeWithPosition<P> into a non-generic type and replace ad-hoc Windows path parsing (#15373)
This simplifies `PathWithPosition` by making the common use case
concrete and removing the manual, incomplete Windows path parsing.
Windows paths also don't get '/'s replaced by '\\'s anymore to limit the
responsibility of the code to just parsing out the suffix and creating
`PathBuf` from the rest. `Path::file_name()` is now used to extract the
filename and potential suffix instead of manual parsing from the full
input. This way e.g. Windows paths that begin with a drive letter are
handled correctly without platform-specific hacks.

Release Notes:

- N/A
2024-07-30 16:39:33 +03:00
Piotr Osiewicz
0d5de88c4b
chore: Bump Rust version to 1.80 (#15186)
Release Notes:

- N/A
2024-07-25 22:48:42 +02:00
Conrad Irwin
62ab6e1a11
remoting: Allow Add/Remove remote folder (#14532)
Release Notes:

- remoting (alpha only): Allow add/remove folders to projects

---------

Co-authored-by: Max <max@zed.dev>
2024-07-16 12:01:59 -06:00
Conrad Irwin
abc5abcd8b
open picker (#14524)
Release Notes:

- linux: Added a fallback Open picker for when XDG is not working
- Added a new setting `use_system_path_prompts` (default true) that can
be disabled to use Zed's builtin keyboard-driven prompts.

---------

Co-authored-by: Max <max@zed.dev>
2024-07-15 17:04:15 -06:00
Jason Lee
d501a877a0
windows: Improve file_finder to support match with unix style path (#12357)
Release Notes:

- Improved file_finder to support match with Unix style path.


Sometimes we may get the Unix style path string, for example the result
of `git status`:

```bash
$ git status
On branch improve-file-finder-match-unix-paths
Changes not staged for commit:
  (use "git add <file>..." to update what will be committed)
  (use "git restore <file>..." to discard changes in working directory)
        modified:   crates/file_finder/src/file_finder.rs
```

For example, from GitHub page:

<img width="760" alt="image"
src="https://github.com/zed-industries/zed/assets/5518/c6fe8d8a-839e-4eef-a162-43b1dde09593">

If we copy that path to file_finder, it will not match any files on
Windows.

## Before

<img width="699" alt="屏幕截图 2024-05-28 001037"
src="https://github.com/zed-industries/zed/assets/5518/2d2d729e-7d27-421b-9a38-cfe4e53cc033">


## After

Use Unix style path:

<img width="689" alt="屏幕截图 2024-05-28 001150"
src="https://github.com/zed-industries/zed/assets/5518/e82dc8d6-bd6c-4b78-bd91-5b5210da73c4">

Use Windows style path:

<img width="629" alt="屏幕截图 2024-05-28 001302"
src="https://github.com/zed-industries/zed/assets/5518/4892019e-b2f4-41aa-bbf7-2f5f8af7aafa">
2024-06-20 11:33:49 -07:00
Mikayla Maki
6b9ddbfef2
Add more menus to Zed (#12940)
### TODO

- [x] Make sure keybinding shows up in pane + menu
- [x] Selection tool in the editor toolbar
- [x] Application Menu
- [x] Add more options to pane + menu
   - Go to File...
  - Go to Symbol in Project... 
- [x] Add go items to the selection tool in the editor:
   - Go to Symbol in Editor...
   - Go to Line/Column...
   - Next Problem
   - Previous Problem
- [x] Fix a bug where modals opened from a context menu aren't focused
correclty
- [x] Determine if or what needs to be done with project actions:
- Difficulty is that these are exposed in the UI via clicking the
project name in the titlebar or by right clicking the root entry in the
project panel. But they require reading and are two clicks away. Is that
sufficient?
    - Add Folder to Project
    - Open a new project
    - Open recent
 - [x] Get a style pass 
 - [x] Implement style pass
   - [x] Fix the wrong actions in the selection menu
   - [x] Show selection tool toggle in the 'editor settings' thing
- [x] Put preferences section from the app menu onto the right hand user
menu
- [x] Add Project menu into app menu to replace 'preferences' section,
and put the rest of the actions there
- [ ] ~~Adopt `...` convention for opening a surface~~ uncertain what
this convention is.
   - [x] Adopt link styling  for webview actions
   - [x] Set lucide hamburger for menu icon
   - [x] Gate application menu to only show on Linux and Windows




Release Notes:

- Added a 'selection and movement' tool to the Editor's toolbar, as well
as controls to toggle it and a setting to remove it (`"toolbar":
{"selections_menu": true/false }`)
- Changed the behavior of the `+` menu in the tab bar to use standard
actions and keybindings. Replaced 'New Center Terminal' with 'New
Terminal', and 'New Search', with the usual 'Deploy Search'. Also added
item-creating actions to this menu.
- Added an 'application' menu to the titlebar to Linux and Windows
builds of Zed
2024-06-18 12:16:54 -07:00