See Linear description for the full explanation of the issue. This PR is
mostly a mechanical change, except for the one case where we do pass in
an explicit `next_id` instead of `model_id` in project.rs.
Release Notes:
- Fixed a bug where some results were not reported in project search in
presence of unnamed buffers.
Use word_characters to feed completion trigger characters as well and
also recognize kebab as a potential sub-word splitter. This is fine for
non-kebab-case languages because we'd only ever attempt to split a word
with a kebab in it in language scopes which are kebab-cased
Co-Authored-By: Max Brunsfeld <max@zed.dev>
This PR adds new config option to language config called
`word_boundaries` that controls which characters should be recognised as
word boundary for a given language. This will improve our UX for
languages such as PHP and Tailwind.
Release Notes:
- Improved completions for PHP
[#1820](https://github.com/zed-industries/community/issues/1820)
---------
Co-authored-by: Julia Risley <julia@zed.dev>
This PR adds new config option to language config called
`word_boundaries` that controls which characters should be recognised as
word boundary for a given language. This will improve our UX for
languages such as PHP and Tailwind.
Release Notes:
- Improved completions for PHP
[#1820](https://github.com/zed-industries/community/issues/1820)
---------
Co-authored-by: Julia Risley <julia@zed.dev>
These primarily happen when first entering visual mode, but can also
be created with objects like `vi{`.
Along the way fix the way ranges like `vi{` are selected to be more
similar to nvim.
As part of this I added `assert_shared_state()` to the
NeovimBackedTestContext so that it is more like a drop-in replacement
for the VimTestContext.
The remaining part of zed-industries/community#682 is adding bracket
matching to plain text. It looks like the current logic requires there
to be a tree sitter language for the language in order to support
bracket matching. I didn't fix this in this PR because I was unsure
whether to try and work around that, or to try and add a plain text tree
sitter language.
Release Notes:
- vim: support `{` and `}` for paragraph motion
([#470](https://github.com/zed-industries/community/issues/470)).
- vim: fix `%` at the end of the line
([#682](https://github.com/zed-industries/community/issues/682)).
* Add a `hard_tabs` setting that causes indentation to be performed
using a tab instead of multiple spaces.
* Change Buffer's indentation-related APIs to return an `IndentSize`
struct with a length and a kind, instead of just a single u32.
* Use hard tabs by default in Go.
This requires word and subword methods to explicitly acknowledge that they want to stop at newlines, which I think actually increases clarity. It makes the boundary finding method more general and useful for external callers such as the forthcoming vim crate.
This is just a character, and so it seems clearer to refer to it specifically when we want to know if a character is a newline. There was only one case where we relied on Newline being different from Whitespace, and we special-cased that instance. Changing this actually makes us match the behavior of VS Code when double-clicking runs of multiple newlines.
/cc @as-cii
Co-Authored-By: Keith Simmons <keith@the-simmons.net>
When moving to end, stop at the soft-wrap line boundary first, then move to the end of the hard line. Vice versa when moving to the beginning.
Co-Authored-By: Antonio Scandurra <me@as-cii.com>