Commit graph

184 commits

Author SHA1 Message Date
Kirill Bulatov
db48c75231
Add basic bash and Python tasks (#10548)
Part of https://github.com/zed-industries/zed/issues/5141

* adds "run selection" and "run file" tasks for bash and Python.
* replaces newlines with `\n` symbols in the human-readable task labels
* properly escapes task command arguments when spawning the task in
terminal

Caveats:

* bash tasks will always use user's default shell to spawn the
selections, but they should rather respect the shebang line even if it's
not selected
* Python tasks will always use `python3` to spawn its tasks now, as
there's no proper mechanism in Zed to deal with different Python
executables

Release Notes:

- Added tasks for bash and Python to execute selections and open files
in terminal
2024-04-15 16:07:21 +03:00
Piotr Osiewicz
a1cbc23fee
task: use full task label to distinguish a terminal (#10469)
Spotted by @SomeoneToIgnore, in #10468 I've used a shortened task label,
which might lead to collisions.

Release Notes:

- N/A
2024-04-12 13:25:46 +02:00
Piotr Osiewicz
298e9c9387
task: Allow Rerun action to override properties of task being reran (#10468)
For example:
```
"alt-t": [
    "task::Rerun",
     { "reevaluate_context": true, "allow_concurrent_runs": true }
],
```
Overriding `allow_concurrent_runs` to `true` by itself should terminate
current instance of the task, if there's any.

This PR also fixes task deduplication in terminal panel to use expanded
label and not the id, which depends on task context. It kinda aligns
with how task rerun worked prior to #10341 . That's omitted in the
release notes though, as it's not in Preview yet.

Release Notes:

- `Task::Rerun` action can now override `allow_concurrent_runs` and
`use_new_terminal` properties of the task that is being reran.
2024-04-12 12:44:50 +02:00
Kirill Bulatov
d1ad96782c
Rework task modal (#10341)
New list (used tasks are above the separator line, sorted by the usage
recency), then all language tasks, then project-local and global tasks
are listed.
Note that there are two test tasks (for `test_name_1` and `test_name_2`
functions) that are created from the same task template:
<img width="563" alt="Screenshot 2024-04-10 at 01 00 46"
src="https://github.com/zed-industries/zed/assets/2690773/7455a82f-2af2-47bf-99bd-d9c5a36e64ab">

Tasks are deduplicated by labels, with the used tasks left in case of
the conflict with the new tasks from the template:
<img width="555" alt="Screenshot 2024-04-10 at 01 01 06"
src="https://github.com/zed-industries/zed/assets/2690773/8f5a249e-abec-46ef-a991-08c6d0348648">

Regular recent tasks can be now removed too:
<img width="565" alt="Screenshot 2024-04-10 at 01 00 55"
src="https://github.com/zed-industries/zed/assets/2690773/0976b8fe-b5d7-4d2a-953d-1d8b1f216192">

When the caret is in the place where no function symbol could be
retrieved, no cargo tests for function are listed in tasks:
<img width="556" alt="image"
src="https://github.com/zed-industries/zed/assets/2690773/df30feba-fe27-4645-8be9-02afc70f02da">


Part of https://github.com/zed-industries/zed/issues/10132
Reworks the task code to simplify it and enable proper task labels.

* removes `trait Task`, renames `Definition` into `TaskTemplate` and use
that instead of `Arc<dyn Task>` everywhere
* implement more generic `TaskId` generation that depends on the
`TaskContext` and `TaskTemplate`
* remove `TaskId` out of the template and only create it after
"resolving" the template into the `ResolvedTask`: this way, task
templates, task state (`TaskContext`) and task "result" (resolved state)
are clearly separated and are not mixed
* implement the logic for filtering out non-related language tasks and
tasks that have non-resolved Zed task variables
* rework Zed template-vs-resolved-task display in modal: now all reruns
and recently used tasks are resolved tasks with "fixed" context (unless
configured otherwise in the task json) that are always shown, and Zed
can add on top tasks with different context that are derived from the
same template as the used, resolved tasks
* sort the tasks list better, showing more specific and least recently
used tasks higher
* shows a separator between used and unused tasks, allow removing the
used tasks same as the oneshot ones
* remote the Oneshot task source as redundant: all oneshot tasks are now
stored in the inventory's history
* when reusing the tasks as query in the modal, paste the expanded task
label now, show trimmed resolved label in the modal
* adjusts Rust and Elixir task labels to be more descriptive and closer
to bash scripts

Release Notes:

- Improved task modal ordering, run and deletion capabilities
2024-04-11 02:02:04 +03:00
Piotr Osiewicz
ed5bfcdddc
tab_switcher: Add support for tab switcher in terminal panel (#9963)
tab switcher retrieves active pane from workspace, but that function is
not aware of Terminal Panel's pane. Thus in this PR we retrieve it
manually and use it as the active pane if terminal panel has focus.

Release Notes:

- Fixed tab switcher not working in terminal panel.
2024-03-30 00:19:02 +01:00
Kirill Bulatov
dcdd1ece1c
Small improvements of the task terminal spawn behavior (#9399)
* Add a `reveal: always|never` field in task definitions from tasks.json
, allowing to customize task terminal behavior on spawn
* Ensure reveal: always reveals the terminal even if the old task is
already running


Release Notes:

- Added a `reveal: always|never` (`always` is a default) field in task
definitions from tasks.json , allowing to customize task terminal
behavior on spawn

---------

Co-authored-by: Piotr Osiewicz <piotr@zed.dev>
2024-03-15 18:32:59 +02:00
Igal Tabachnik
6286d86262
Set the correct dispatch action for the double-click handler for the pane tab bar (#9221)
Fixes #9003

Release Notes:

- Fixed the double-click action on the terminal tab bar opening a new
buffer instead of a new terminal
([#9003](https://github.com/zed-industries/zed/issues/9003)).
2024-03-13 17:30:10 +02:00
Piotr Osiewicz
98a1e87fbe
task: Spawn static tasks in separate shell (#8827)
That way one can use environment variables in task definitions.

Fixes: #8660

/cc @SomeoneToIgnore it looks like we don't ever set `separate_shell` to
false anymore, it might be worth streamlining?

Release Notes:

- Fixed static tasks not being run under a separate shell.
- Removed `separate_shell` setting from task definitions. It is now a default for tasks defined in tasks.json file.
2024-03-04 15:57:30 +01:00
Marshall Bowers
ca2cda8d2a
Remove unneeded 'static lifetimes on &strs in constants (#8698)
This PR removes unneeded `'static` lifetimes on `&str`s stored in
`const` declarations.

This addresses some Clippy lints about
[`redundant_static_lifetimes`](https://rust-lang.github.io/rust-clippy/master/index.html#/redundant_static_lifetimes).

In item-level `const` declarations we can rely on lifetime elision and
use the default `'static` lifetime.

Note that associated constants still require an explicit `'static`
lifetime, as explained in
https://github.com/rust-lang/rust/issues/115010.

Release Notes:

- N/A
2024-03-02 00:40:49 -05:00
Conrad Irwin
b3b94e64ba
Ensure panel and pane sizes are integral (#8619)
Fixes: #8050

For some reason that we didn't investigate, if you have view caching
enabled,
and you have non-integer sized bounds, and you are right aligning
things, the
co-ordinates can differ by +/- 1px when using the cached view.

The easiest fix for now is to just not do that.

Co-Authored-By: Antonio <as-cii@zed.dev>

Release Notes:

- Fixed the pane icons flickering
([#8050](https://github.com/zed-industries/zed/issues/8050)).

Co-authored-by: Antonio <as-cii@zed.dev>
2024-02-29 09:16:42 -07:00
Piotr Osiewicz
b9151b9506
Runnables: remove version field from the format (#8118)
This changes the format of runnables slightly (the top-level object is
now a sequence, not a map).
The 2nd commit pulls in aliases from .zshrc and co.
Release Notes:

- N/A
2024-02-21 14:30:16 +01:00
Kirill Bulatov
2679457b02
Rename runnables into tasks (#8119)
Release Notes:

- N/A
2024-02-21 14:56:43 +02:00
Piotr Osiewicz
2ec910f772
Runnables: Add oneshot runnables (#8061)
/cc @SomeoneToIgnore 
Fixes #7460 and partially addresses #7108 
Release Notes:

- N/A
2024-02-20 23:13:09 +01:00
Kirill Bulatov
48a6fb9e84
Fix runnables-related hickups (#8058)
* never error on absent/empty runnables file
* always activate terminal tab on runnable (re)schedule

Release Notes:

- N/A
2024-02-20 14:54:19 +02:00
Piotr Osiewicz
f17d0b5729
Add static Runnables (#8009)
Part of #7108

This PR includes just the static runnables part. We went with **not**
having a dedicated panel for runnables.
This is just a 1st PR out of N, as we want to start exploring the
dynamic runnables front. Still, all that work is going to happen once
this gets merged.

Release Notes:

- Added initial, static Runnables support to Zed. Such runnables are defined in
`runnables.json` file (accessible via `zed: open runnables` action) and
they can be spawned with `runnables: spawn` action.

---------

Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Co-authored-by: Pitor <pitor@zed.dev>
Co-authored-by: Beniamin <beniamin@zagan.be>
2024-02-19 18:41:43 +02:00
Kirill Bulatov
306e4693fa Start adding project search listeners to workspace
co-authored-by: Piotr <piotr@zed.dev>

To be able to trigger them from search multibuffer excerpts.
2024-01-17 22:08:40 +02:00
Marshall Bowers
90f4c70a82
Rename h_stack and v_stack to h_flex and v_flex, respectively (#4053)
This PR renames the `h_stack` and `v_stack` to `h_flex` and `v_flex`,
respectively.

We were previously using `h_stack` and `v_stack` to match SwiftUI, but
`h_flex` and `v_flex` fit better with the web/flexbox terminology that
the rest of GPUI uses.

Additionally, we were already calling the utility functions used to
implement `h_stack` and `v_stack` by the new names.

Release Notes:

- N/A
2024-01-15 11:34:06 -05:00
Conrad Irwin
4d87a67af8 Remove unused imports 2024-01-13 22:44:47 -07:00
Conrad Irwin
898645681f Move settings subscription to dock
Reduces likelihood of panels being unable to move themselves
2024-01-13 22:41:26 -07:00
Marshall Bowers
fa53353c57
Rename IconElement to just Icon (#3974)
This PR renames the `IconElement` component to just `Icon`.

This better matches the rest of our components, as `IconElement` was the
only one using this naming convention.

The `Icon` enum has been renamed to `IconName` to free up the name.

I was trying to come up with a way that would allow rendering an
`Icon::Zed` directly (and thus make the `IconElement` a hidden part of
the API), but I couldn't come up with a way to do this cleanly.

Release Notes:

- N/A
2024-01-09 10:11:20 -05:00
Piotr Osiewicz
d475f1373a
gpui: Further docs refinement & moved some reexports into 'private' module (#3935)
This commit mostly fixes invalid URLs in docstrings. It also
encapsulates crates we reexport (serde stuff + linkme) into a public
module named "private" in order to reduce the API surfaced through docs.
Moreover, I fixed up a bunch of crates that were pulling serde_json in
through gpui explicitly instead of using Cargo manifest.

Release Notes:
- N/A
2024-01-07 14:14:21 +01:00
Kirill Bulatov
c499e1ed38 Fix panic during terminal tab drag and drop 2024-01-07 02:32:15 +02:00
Kirill Bulatov
518868a12f Implement terminal pane drag and drop overrides 2024-01-07 02:21:43 +02:00
Kirill Bulatov
8ff05c6a72 Prepare for external file drop in pane 2024-01-07 01:17:49 +02:00
Conrad Irwin
204ef451d0 Merge branch 'main' into following-tests 2024-01-05 16:14:12 -07:00
Conrad Irwin
81d707adbc Port 1.00 following tests
Co-Authored-By: Max <max@zed.dev>
2024-01-05 15:55:33 -07:00
Antonio Scandurra
b8539373aa Avoid leaking TerminalPanel, which would in turn leak Project 2024-01-05 15:54:23 +01:00
Piotr Osiewicz
b6655def70 Add DivRegistrar to reduce code duplication 2024-01-05 00:10:23 +01:00
Piotr Osiewicz
5ad125a9e9 Touchups to registrar API 2024-01-05 00:10:23 +01:00
Piotr Osiewicz
f70eddc988 Explore registrar-based API for search bar.
This commit adds a Registrar trait for use by search crate. Registrar can register actions on some target and search can utilize that trait to opaquely add actions on that target.
Notably, search is now opt-in (it always was in zed2 actually). Having editor doesn't make it searchable straight out of the gate. You might have to call BufferSearchBar::new a bunch more.
2024-01-05 00:10:23 +01:00
Piotr Osiewicz
cd0b15e23d fixup! terminal/search: Partially fix search in terminal. There are two issues with search in terminal as is: - terminal's pane is not registered as a "legit" pane, so we dispatch buffer search bar::Deploy on the most recent "legit" pane. By legit I mean that workspace::active_pane will *never* return terminal pane as active. - We've had the implementation of as_searchable commented out. Duh! 2024-01-05 00:10:23 +01:00
Piotr Osiewicz
b3d8b23139 terminal/search: Partially fix search in terminal.
There are two issues with search in terminal as is:
- terminal's pane is not registered as a "legit" pane, so we dispatch buffer search bar::Deploy on the most recent "legit" pane. By legit I mean that
  workspace::active_pane will *never* return terminal pane as active.
- We've had the implementation of as_searchable commented out. Duh!

This commit fixes second issue. That means that if you drag the terminal over to the main editor pane (so that it's in a "legit" pane), it'll work. 1st issue still stands though.
2024-01-05 00:10:23 +01:00
Joseph T. Lyons
269b665618 Remove outdated TODO 2024-01-04 17:32:00 -05:00
Max Brunsfeld
0ac8aae17b Remove 2 suffix for language_tools, search, terminal_view, auto_update
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-01-03 10:52:40 -08:00
Mikayla
d46816589e
Added 'open in terminal' action to the project panel context menu
Also slightly re-arranged the project panel context menu
2023-09-15 21:33:22 -07:00
Nate Butler
24974ee2fa Unify icons using multiple variants, remove all unused icons 2023-09-15 12:50:49 -04:00
Joseph T. Lyons
507a5db09c WIP
Co-Authored-By: Mikayla Maki <mikayla.c.maki@gmail.com>
2023-08-25 15:06:31 -04:00
Mikayla
2f16147055
Fix dock resizing 2023-08-16 19:47:54 -07:00
Nate Butler
ef73e77d3d Update some status bar icons and states 2023-08-14 17:15:25 -04:00
Mikayla
a90c0e0326
Merge branch 'main' into collab-panel 2023-08-12 12:44:22 -07:00
Piotr Osiewicz
ffffbbea1f
chore: use Cow instead of String for tooltips (#2838)
A QoL change to align `Tooltip` with other elements like `Label`
Release Notes:

- N/A
2023-08-11 15:29:55 +02:00
Mikayla
99daa73325
Merge branch 'main' into collab-panel 2023-08-09 10:37:22 -07:00
Nathan Sobo
0a4633f88f Remove more window id usage 2023-08-08 11:20:09 -06:00
Nathan Sobo
da7dc9c880 Work with window handles instead of ids in drag code 2023-08-08 11:14:02 -06:00
Mikayla
8980a9f1c1
Add settings for removing the assistant and collaboration panel buttons
Add a not-logged-in state to the collaboration panel

co-authored-by: max <max@zed.dev>
2023-08-07 16:27:47 -07:00
Kirill Bulatov
23f25562b5 Map initial approach to string opening 2023-07-18 22:59:41 +03:00
Mikayla Maki
550aa2d6bd
fmt 2023-07-11 12:17:50 -07:00
Mikayla Maki
be881369fa
Fix a bug where the terminal panel's items wouldn't be hooked up properly to workspace actions 2023-07-11 12:12:37 -07:00
Mikayla Maki
5366631173
Remove on_click_out handler from context menu
Add 'delay_cancel()' method and on_down handler to relevant buttons
2023-06-29 17:10:51 -07:00
Nathan Sobo
23bc11f8b3 Remove the nested Pane from the assistant
Since we don't want tabs, I think it would be better to render the toolbar
for ourselves directly and handle switching between conversations.

Co-Authored-By: Julia Risley <julia@zed.dev>
2023-06-20 18:52:48 -06:00