Commit graph

67 commits

Author SHA1 Message Date
Conrad Irwin
cb2ca572e4 Fix test
Co-authored-by: dinocosta <dinojoaocosta@gmail.com>
2025-08-12 11:41:22 -06:00
Conrad Irwin
1a798830cb
Fix running vim tests with --features neovim (#36014)
This was broken incidentally in
https://github.com/zed-industries/zed/pull/33417

A better fix would be to fix app shutdown to take control of the
executor so that we *can* run
foreground tasks; but that is a bit fiddly (draft #36015) 

Release Notes:

- N/A
2025-08-12 05:08:58 +00:00
Conrad Irwin
495ec7a109
ACP (#34030)
Implements an ACP client that can be used from the agent panel
2025-07-09 16:02:31 +00:00
Ben Kunkle
deb2564b31
gpui: Add keybind metadata API (#33316)
Closes #ISSUE

Adds a very simple API to track metadata about keybindings in GPUI,
namely the source of the binding. The motivation for this is displaying
the source of keybindings in the [keymap
UI](https://github.com/zed-industries/zed/pull/32436).

The API is designed to be as simple and flexible as possible, storing
only a `Option<u32>` on the bindings themselves to keep the struct
small. It is intended to be used as an index or key into a table/map
created and managed by the consumer of the API to map from indices to
arbitrary meta-data. I.e. the consumer is responsible for both
generating these indices and giving them meaning.

The current usage in Zed is stateless, just a mapping between constants
and User, Default, Base, and Vim keymap sources, however, this can be
extended in the future to also track _which_ base keymap is being used.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-06-24 16:07:45 +00:00
Oleksiy Syvokon
864767ad35
agent: Support vim-mode in the agent panel's editor (#31915)
Closes #30081

Release Notes:

- Added vim-mode support in the agent panel's editor

---------

Co-authored-by: Ben Kunkle <ben.kunkle@gmail.com>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-06-02 22:10:31 +03:00
Peter Finn
08ce230bae
vim: Add some forced motion support (#27991)
Closes https://github.com/zed-industries/zed/issues/20971

Added `v` input to yank and delete to override default motion. The
global vim state tracking if the forced motion flag was passed handled
the same way that the count is. [The main chunk of code maps the motion
kind from the default to the overridden
kind](https://github.com/zed-industries/zed/pull/27991/files#diff-2dca6b7d1673c912d14e4edc74e415abbe3a4e6d6b37e0e2006d30828bf4bb9cR1249-R1254).
To handle the case of deleting a single character (dv0) at the start of
a row I had to modify the control flow
[here](https://github.com/zed-industries/zed/pull/27991/files#diff-2dca6b7d1673c912d14e4edc74e415abbe3a4e6d6b37e0e2006d30828bf4bb9cR1240-R1244).
Then to handle an exclusive delete till the end of the row (dv$) I
[saturated the endpoint with a left
bias](https://github.com/zed-industries/zed/pull/27991/files#diff-2dca6b7d1673c912d14e4edc74e415abbe3a4e6d6b37e0e2006d30828bf4bb9cR1281-R1286).

Test case: dv0


https://github.com/user-attachments/assets/613cf9fb-9732-425c-9179-025f3e107584

Test case: yvjp


https://github.com/user-attachments/assets/550b7c77-1eb8-41c3-894b-117eb50b7a5d

Release Notes:

- Added some forced motion support for delete and yank
2025-04-11 11:12:30 -06:00
Piotr Osiewicz
dc64ec9cc8
chore: Bump Rust edition to 2024 (#27800)
Follow-up to https://github.com/zed-industries/zed/pull/27791

Release Notes:

- N/A
2025-03-31 20:55:27 +02:00
Kirill Bulatov
e11e7df724
Restore editor state on reopen (#27672)
Closes https://github.com/zed-industries/zed/issues/11626
Part of https://github.com/zed-industries/zed/issues/12853

`"restore_on_file_reopen": true` in workspace settings can now be used
to enable and disable editor data between file reopens in the same pane:


https://github.com/user-attachments/assets/8d938ee1-d854-42a8-bbc3-2a4e4d7d5933

The settings are generic and panes' data store can be extended for
further entities, beyond editors.

---------------
Impl details: 

Currently, the project entry IDs seem to be stable across file reopens,
unlike BufferIds, so those were used.
Originally, the DB data was considered over in-memory one as editors
serialize their state anyway, but managing and exposing PaneIds out of
the DB is quite tedious and joining the DB data otherwise is not
possible.


Release Notes:

- Started to restore editor state on reopen
2025-03-28 22:04:16 +00:00
Conrad Irwin
0bd40da546
vim: Fix key navigation on folded buffer headers (#25944)
Closes #24243

Release Notes:

- vim: Fix j/k on folded multibuffer headers

---------

Co-authored-by: João Marcos <marcospb19@hotmail.com>
2025-03-03 14:44:39 -07:00
Kirill Bulatov
b5d85b638a
Add regex highlights in the query input (#25005)
Closes https://github.com/zed-industries/zed/discussions/24994

Release Notes:

- Added regex highlights in the query input
2025-02-17 09:15:43 +00:00
Marshall Bowers
e60123bbdc
Allow icon themes to provide their own file associations (#24926)
This PR adds the ability for icon themes to provide their own file
associations.

The old `file_types.json` that was previously used to make these
associations has been removed in favor of storing them on the default
theme.

Icon themes have two new fields on them:

- `file_stems`: A mapping of file stems to icon keys.
- `file_suffixes`: A mapping of file suffixes to icon keys.

These mappings produce icon keys which can then be used in `file_icons`
to associate them to a particular icon:

```json
{
  "file_stems": {
    "Makefile": "make"
  },
  "file_suffixes": {
    "idr": "idris"
  },
  "file_icons": {
    "idris": { "path": "./icons/idris.svg" },
    "make": { "path": "./icons/make.svg" }
  }
}
```

When loading an icon theme, the `file_stems` and `file_icons` fields
will be merged with the ones from the base icon theme, with the values
from the icon theme being loaded overriding ones in the base theme.

Release Notes:

- Added the ability for icon themes to provide their own file
associations.
2025-02-15 00:35:13 +00:00
Anthony Eid
8c7096f7a6
Rename model based variable names to entity (#24198)
## Context
While looking through the client crate, I noticed that some of the old
functions and variables were still using gpui::model name that was
deprecated during the gpui3 transition. This PR renames those instances
of model to entity to be more inline with gpui3.

In addition, I also renamed `model` to `entity` in cases found by the
below search terms given by @someone13574

- model = cx.
- model: Entity
- model: &Entity
- OpenedModelHandle
- model.update
- model.upgrade
- model = .*\.root (regex)
- parent_model
- model = cx.new
- cx.spawn(move |model

Release Notes:

- N/A
2025-02-04 10:24:35 -08:00
Cole Miller
27d57ba3b6
git: First stab at adding Linux and Vim keybindings (#23738)
Release Notes:

- N/A
2025-01-27 16:58:09 -05:00
Mikayla Maki
a6b1514246
Fix missed renames in #22632 (#23688)
Fix a bug where a GPUI macro still used `ModelContext`
Rename `AsyncAppContext` -> `AsyncApp`
Rename update_model, read_model, insert_model, and reserve_model to
update_entity, read_entity, insert_entity, and reserve_entity

Release Notes:

- N/A
2025-01-26 23:37:34 +00:00
Nathan Sobo
6fca1d2b0b
Eliminate GPUI View, ViewContext, and WindowContext types (#22632)
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:

- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`

Not pictured here are the two other failed attempts. It's been quite a
month!

Tasks:

- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs

### issues post merge

- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue



Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
2025-01-26 03:02:45 +00:00
Michael Sloan
711dc21eb2
Load all key bindings that parse and use markdown in error notifications (#23113)
* Collects and reports all parse errors

* Shares parsed `KeyBindingContextPredicate` among the actions.

* Updates gpui keybinding and action parsing to return structured
errors.

* Renames "block" to "section" to match the docs, as types like
`KeymapSection` are shown in `json-language-server` hovers.

* Removes wrapping of `context` and `use_key_equivalents` fields so that
`json-language-server` auto-inserts `""` and `false` instead of `null`.

* Updates `add_to_cx` to take `&self`, so that the user keymap doesn't
get unnecessarily cloned.

In retrospect I wish I'd just switched to using TreeSitter to do the
parsing and provide proper diagnostics. This is tracked in #23333

Release Notes:

- Improved handling of errors within the user keymap file. Parse errors
within context, keystrokes, or actions no longer prevent loading the key
bindings that do parse.
2025-01-18 22:27:08 +00:00
Conrad Irwin
4d26f83d23
Revert "settings: Remove auxiliary Content types where possible (#16744)" (#17768)
This breaks setting `{"scrollbar": {"show":"never"}}`
Release Notes:

- N/A
2024-09-12 14:46:08 -04:00
Piotr Osiewicz
ccf6f27b8f
settings: Remove auxiliary Content types where possible (#16744)
Release Notes:

- N/A
2024-09-10 22:59:10 -04:00
thataboy
65961b80fc
Add a way to configure default search options (#17179)
Closes https://github.com/zed-industries/zed/issues/4646

```json
// Search options to enable by default when opening new project and buffer searches.
"search": {
  "whole_word": false,
  "case_sensitive": false,
  "include_ignored": false,
  "regex": false
}
```

Release Notes:

- Added `search` settings section to configure default options enabled
in buffer and project searches
([#4646](https://github.com/zed-industries/zed/issues/4646))

---------

Co-authored-by: Kirill Bulatov <mail4score@gmail.com>
2024-09-07 10:25:41 -04:00
Conrad Irwin
36d51fe4a5
vim: Improve lifecycle (#16477)
Closes #13579

A major painpoint in the Vim crate has been life-cycle management. We
used to have one global Vim instance that tried to track per-editor
state; this led to a number of subtle issues (e.g. #13579, the mode
indicator being global, and quick toggling between windows letting vim
mode's notion of the active editor get out of sync).

This PR changes the internal structure of the code so that there is now
one `Vim` instance per `Editor` (stored as an `Addon`); and the global
stuff is separated out. This fixes the above problems, and tidies up a
bunch of the mess in the codebase.

Release Notes:

* vim: Fixed accidental visual mode in project search and go to
references
([#13579](https://github.com/zed-industries/zed/issues/13579)).
2024-08-20 20:48:50 -06:00
Mikayla Maki
80c14c9198
Pull app / OS info out of GPUI, add Linux information, make fallible window initialization (#12869)
TODO:
- [x] Finish GPUI changes on other operating systems 

This is a largely internal change to how we report data to our
diagnostics and telemetry. This PR also includes an update to our blade
backend which allows us to report errors in a more useful way when
failing to initialize blade.


Release Notes:

- N/A

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-06-11 11:43:12 -07:00
Marshall Bowers
13bbaf1e18
Use UpdateGlobal accessors in more places (#11925)
This PR updates a number of instances that were previously using
`cx.update_global` to use `UpdateGlobal::update_global` instead.

Release Notes:

- N/A
2024-05-16 13:30:04 -04:00
Conrad Irwin
f550f23b97
vim test redux (#11709)
This cleans up the neovim-backed vim tests:
- removed exempted tests (we'll rely on bug reports to find missing edge
cases)
- moved all assertions into non-async fn's so that failures are
reporting on the right file/line
- removed the NeovimBackedBindingTestContext
- renamed a few things to make them clearer
- reduced the number of permutations tested in some cases to reduce
slowest test from 60s to 5s

Release Notes:

- N/A
2024-05-11 14:04:05 -04:00
Hans
badcd3f4d6
Remove Copy trait for enum Operator (#9378)
In this commit, the Copy trait has been removed from Operator. This
change was necessary due to the value of operator may wish to attach a
motion type, which is not compatible with the Copy trait.

All instances where Operator was previously copied have been updated to
use the clone() or cloned() method instead. This includes function
parameters, variable assignments, and closures.
2024-03-14 22:20:55 -06:00
Rom Grk
d247086b21
vim: subword motions (#8725)
Add subword motions to vim, inspired by
[nvim-spider](https://github.com/chrisgrieser/nvim-spider),
[CamelCaseMotion](https://github.com/bkad/CamelCaseMotion).


Release Notes:

- Added subword motions to vim
2024-03-07 19:36:12 -07:00
Marshall Bowers
9735912965
Enable clippy::clone_on_copy (#8728)
This PR enables the
[`clippy::clone_on_copy`](https://rust-lang.github.io/rust-clippy/master/index.html#/clone_on_copy)
rule and fixes the outstanding violations.

Release Notes:

- N/A
2024-03-02 17:37:48 -05:00
Conrad Irwin
9906b31691
fix vim repeat (#8513)
Release Notes:

- vim: Fixed `.` when multiple windows are open
([#7446](https://github.com/zed-industries/zed/issues/7446)).
- vim: Fixed switching to normal mode after `J`, `<` or `>` in visual
mode ([#4439](https://github.com/zed-industries/zed/issues/4439))
- vim: Added `ctrl-t` and `ctrl-d` for indent/outdent in insert mode.

- Fixed indent/outdent/join lines appearing to work in read-only buffers
([#8423](https://github.com/zed-industries/zed/issues/8423))
- Fixed indent with an empty selection when the cursor was in column 0
2024-02-27 21:36:12 -07:00
Hans
f3fa3b910a
vim: Add HTML tag support for #4503 (#8175)
a simple code for html tag support, I've only done the basics, and if
it's okay, I'll optimize and organize the code, and adapt other parts
like `is_multiline`, `always_expands_both_ways`, `target_visual_mode`,
etc

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-02-26 22:48:19 -07:00
gmorenz
8f5d7db875
First pass at making a linux keymap (#8082)
Undoubtedly not perfect, but this should be something we can work off
of.

Note that matching keybindings with ctrl in them is currently broken on
linux (or at least x11). This keymap might just manage to be less useful
than using the macos one on linux until that is fixed... the proximate
cause of this is that the `key` field of the `Keystroke` struct looks
like `"\u{e}"` instead of `"n"` when `ctrl-n` is pressed.

Release Notes:

- N/A
2024-02-20 13:51:54 -08:00
Conrad Irwin
a1899bac4e
vim: Fix renaming (#7714)
This was broken by #7647

Release Notes:

- N/A
2024-02-12 22:28:26 -07:00
Conrad Irwin
bd882c66d6
vim lifecycle (#7647)
Release Notes:

- Fixed :0 and :% in vim mode
([#4303](https://github.com/zed-industries/zed/issues/4303)).
- Improved keymap loading to not load vim key bindings unless vim is
enabled

**or**

- N/A
2024-02-10 16:21:13 -07:00
Kirill Bulatov
944a1f8fb0
Send lsp_types::InitializeParams with Zed version (#7216)
Based on the great work in
https://github.com/zed-industries/zed/pull/7130 , now sends this data

```
[crates/lsp/src/lsp.rs:588] ClientInfo { name: name.to_string(), version: Some(version.to_string()) } = ClientInfo {
    name: "Zed Dev",
    version: Some(
        "0.122.0",
    ),
}
```

with every LSP server initialization.

Release Notes:

- Added Zed name and version to LSP InitializeParams requests
2024-02-01 18:39:28 +02:00
Conrad Irwin
5d3f5611e5
guest promotion (#3969)
Release Notes:

- Adds the ability to promote read-only guests to read-write
participants in calls
2024-01-09 22:21:13 -07:00
Mikayla
9ce7ef8949
Remove the last of the major todos 2024-01-09 16:14:54 -08:00
Conrad Irwin
844d161c40 Allow adding write access to guests 2024-01-08 22:02:56 -07:00
Conrad Irwin
709682e8bc Tidy up TestContext lifecycle
Co-Authored-By: Max <max@zed.dev>
2024-01-05 16:31:41 -07:00
Max Brunsfeld
252694390a Remove 2 suffix for vim, diagnostics, go_to_line, theme_selector, command_palette, file_finder
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-01-03 10:42:49 -08:00
Conrad Irwin
20f98e4d17 vim . to replay
Co-Authored-By: maxbrunsfeld@gmail.com
2023-09-06 13:49:55 -06:00
Conrad Irwin
e4794e3134 vim: Fix linewise copy of last line with no trailing newline
Along the way, delete the VimBindingTestContext by updating the
visual tests to no-longer need it.
2023-08-24 00:00:12 -06:00
Conrad Irwin
168a213a44 Add test for word characters in vim 2023-08-21 22:37:14 -06:00
Conrad Irwin
d1aa82bb48
vim visual block (#2849)
Release notes:

- vim: add Visual Block mode
([#984](https://github.com/zed-industries/community/issues/984)),
([#1415](https://github.com/zed-industries/community/issues/1415)).
- vim: add support for `a<object>` and `i<object>` in visual modes
- vim: fix scroll shortcuts (`ctrl-{f,b,d,u,e,y}`) in visual modes
- allow `shift-enter` to type a newline.
2023-08-18 09:55:40 -06:00
Conrad Irwin
3514816ece Store some vim state per-editor
This fixes a bug where opening and closing command would reset your
selection incorrectly.
2023-08-17 14:09:47 -06:00
Max Brunsfeld
943aeb8c09 Run until parked when setting editor's state via EditorTestContext
Co-authored-by: Mikayla <mikayla@zed.dev>
2023-08-15 13:42:54 -07:00
Conrad Irwin
fb90eada70 Merge branch 'main' into vim-visual-selection 2023-08-14 15:29:33 -06:00
Nathan Sobo
d896d89842 Store an AnyWindowHandle in WindowContext 2023-08-08 11:08:37 -06:00
Nathan Sobo
486f5bc6ca Get compiling 2023-08-07 19:08:58 -06:00
Conrad Irwin
b53fb8633e Fix vim selection to include entire range
Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2023-07-28 15:26:40 -06:00
Julia
fc9687d163 Avoid panic by accessing view handle by global in wrong window
View handles are window specific but this global will be doing things
in all windows, that would cause a panic when it attempted to update
a status bar mode indicator in a background window

Co-Authored-By: Mikayla Maki <mikayla@zed.dev>
2023-07-27 18:53:05 -04:00
Conrad Irwin
6cf13c62d1 vim: ? to search backwards, and /<enter> to repeat search 2023-07-07 15:57:52 -06:00
Conrad Irwin
0733e8d50f Remove editor::Cancel binding from vim
When you hit <escape> in the command palette, it first editor::Cancel
because the command palette is also a focused editor; this binding was
catching before the `menu::Cancel` that you probably want.

From looking at the uses of editor::Cancel it seems like the only way to
trigger this is with <escape> in an editor. Rather than trying to hook
into the existing editor cancel and add vim-specific behaviour, we'll
instead take responsibility for binding directly to <escape> when
necessary.

Fixes: zed-industries/community#1347
2023-07-03 15:26:39 -06:00