Commit graph

272 commits

Author SHA1 Message Date
Piotr Osiewicz
3a26a4809d
lsp: Revert URL type change (#13193)
This reverts URI changes made in
https://github.com/zed-industries/zed/pull/12928 while keeping the perf
goodies in tact. We should keep an eye out for
https://github.com/gluon-lang/lsp-types/issues/284
Fixes: https://github.com/zed-industries/zed/issues/13135
Fixes: https://github.com/zed-industries/zed/issues/13131
Release Notes:

- N/A
2024-06-18 12:39:56 +02:00
Piotr Osiewicz
7798f64d1b
chore: Bump lsp-types to 0.97.0 (#12928)
This also includes https://github.com/gluon-lang/lsp-types/pull/287,
which should significantly reduce the time it takes for us to
deserialize completion lists.


Release Notes:
- N/A
2024-06-13 13:48:12 +02:00
Max Brunsfeld
e174f16d50
Refactor: Make it possible to share a remote worktree (#12775)
This PR is an internal refactor in preparation for remote editing. It
restructures the public interface of `Worktree`, reducing the number of
call sites that assume that a worktree is local or remote.

* The Project no longer calls `worktree.as_local_mut().unwrap()` in code
paths related to basic file operations
* Fewer code paths in the app rely on the worktree's `LocalSnapshot`
* Worktree-related RPC message handling is more fully encapsulated by
the `Worktree` type.

to do:
* [x] file manipulation operations
* [x] sending worktree updates when sharing

for later
* opening buffers
* updating open buffers upon worktree changes

Release Notes:

- N/A
2024-06-07 12:53:01 -07:00
Max Brunsfeld
48581167b7
Remove dependencies from the Worktree crate and make it more focused (#12747)
The `worktree` crate mainly provides an in-memory model of a directory
and its git repositories. But because it was originally extracted from
the Project crate, it also contained lingering bits of code that were
outside of that area:
* it had a little bit of logic related to buffers (though most buffer
management lives in `project`)
* it had a *little* bit of logic for storing diagnostics (though the
vast majority of LSP and diagnostic logic lives in `project`)
* it had a little bit of logic for sending RPC message (though the
*receiving* logic for those RPC messages lived in `project`)

In this PR, I've moved those concerns entirely to the project crate
(where they were already dealt with for the most part), so that the
worktree crate can be more focused on its main job, and have fewer
dependencies.

Worktree no longer depends on `client` or `lsp`. It still depends on
`language`, but only because of `impl language::File for
worktree::File`.

Release Notes:

- N/A
2024-06-06 11:16:58 -07:00
Kirill Bulatov
47122a3115
Fix excluded file creation (#12620)
Fixes https://github.com/zed-industries/zed/issues/10890

* removes `unwrap()` that caused panics for text elements with no text,
remaining after edit state is cleared but project entries are not
updated, having the fake, "new entry"
* improves discoverability of the FS errors during file/directory
creation: now those are shown as workspace notifications
* stops printing anyhow backtraces in workspace notifications, printing
the more readable chain of contexts instead
* better indicates when new entries are created as excluded ones


Release Notes:

- Improve excluded entry creation workflow in the project panel
([10890](https://github.com/zed-industries/zed/issues/10890))
2024-06-04 10:31:43 +03:00
Marshall Bowers
13bbaf1e18
Use UpdateGlobal accessors in more places (#11925)
This PR updates a number of instances that were previously using
`cx.update_global` to use `UpdateGlobal::update_global` instead.

Release Notes:

- N/A
2024-05-16 13:30:04 -04:00
Kirill Bulatov
cb430fc3e4
Autodetect parser name with prettier by default (#11558)
Closes https://github.com/zed-industries/zed/issues/11517 

* Removes forced prettier parser name for languages, making `auto`
command to run prettier on every file by default.
* Moves prettier configs away from plugin language declarations into
language settings

Release Notes:

- N/A
2024-05-15 22:51:46 +03:00
Kirill Bulatov
b523ee6980
Use Rope instead of String for buffer diff base (#11300)
As an attempt to do things better when showing diff hunks, store diff
base as Rope, not String, to have cheaper clones when the diff base text
is reused, e.g. creating another buffer with the diff base text for hunk
diff expanding.

Release Notes:

- N/A
2024-05-03 11:18:43 +03:00
Max Linke
155a80c6a5
Rename test (#11317)
This naming makes the purpose of the test clearer to people new to the
project.
2024-05-02 19:56:34 -06:00
Conrad Irwin
9bac64a9c1
Rename RemoteProject -> DevServerProject (#11301)
Co-Authored-By: Mikayla <mikayla@zed.dev>

In a fit of ill-advisedness I called these things remote projects;
forgetting that remote project is also what we call collaboratively
shared projects.

Release Notes:

- N/A

---------

Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Bennet <bennetbo@gmx.de>
2024-05-02 11:00:08 -06:00
Conrad Irwin
3752ed294d
open new buffer (#11203)
Release Notes:

- Allow creating new untitled buffers in remote projects

TODO:
- Add a Test
- Fix version number check
2024-04-30 16:09:43 -06:00
Mikayla Maki
d2569afe66
Switch from delete file by default to trash file by default (#10875)
TODO:

- [x] Don't immediately seg fault
- [x] Implement for directories 
- [x] Add cmd-delete to remove files
- [ ] ~~Add setting for trash vs. delete~~ You can just use keybindings
to change the behavior.

fixes https://github.com/zed-industries/zed/issues/7228
fixes https://github.com/zed-industries/zed/issues/5094

Release Notes:

- Added a new `project_panel::Trash` action and changed the default
behavior for `backspace` and `delete` in the project panel to send a
file to the systems trash, instead of permanently deleting it
([#7228](https://github.com/zed-industries/zed/issues/7228),
[#5094](https://github.com/zed-industries/zed/issues/5094)). The
original behavior can be restored by adding the following section to
your keybindings:

```json5
[
// ...Other keybindings...
  {
    "context": "ProjectPanel",
    "bindings": {
        "backspace": "project_panel::Delete",
        "delete": "project_panel::Delete",
    }
  }
]
2024-04-26 17:43:50 -07:00
Conrad Irwin
664f779eb4
new path picker (#11015)
Still TODO:

* Disable the new save-as for local projects
* Wire up sending the new path to the remote server

Release Notes:

- Added the ability to "Save-as" in remote projects

---------

Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Bennet <bennetbo@gmx.de>
2024-04-26 13:25:25 -06:00
Conrad Irwin
e0c83a1d32
remote projects per user (#10594)
Release Notes:

- Made remote projects per-user instead of per-channel. If you'd like to
be part of the remote development alpha, please email hi@zed.dev.

---------

Co-authored-by: Bennet Bo Fenner <53836821+bennetbo@users.noreply.github.com>
Co-authored-by: Bennet <bennetbo@gmx.de>
Co-authored-by: Nate Butler <1714999+iamnbutler@users.noreply.github.com>
Co-authored-by: Nate Butler <iamnbutler@gmail.com>
2024-04-23 15:33:09 -06:00
Piotr Osiewicz
3273f5e404
fs: Move Repository trait into git crate (#10768)
/cc @mrnugget 
Release Notes:

- N/A
2024-04-19 11:57:17 +02:00
Conrad Irwin
f6c85b28d5
WIP: remoting (#10085)
Release Notes:

- Added private alpha support for remote development. Please reach out to hi@zed.dev if you'd like to be part of shaping this feature.
2024-04-11 15:36:35 -06:00
Bennet Bo Fenner
ea4419076e
Add preview tabs (#9125)
This PR implements the preview tabs feature from VSCode.
More details and thanks for the head start of the implementation here
#6782.

Here is what I have observed from using the vscode implementation ([x]
-> already implemented):
- [x] Single click on project file opens tab as preview
- [x] Double click on item in project panel opens tab as permanent
- [x] Double click on the tab makes it permanent
- [x] Navigating away from the tab makes the tab permanent and the new
tab is shown as preview (e.g. GoToReference)
- [x] Existing preview tab is reused when opening a new tab
- [x] Dragging tab to the same/another panel makes the tab permanent
- [x] Opening a tab from the file finder makes the tab permanent
- [x] Editing a preview tab will make the tab permanent
- [x] Using the space key in the project panel opens the tab as preview
- [x] Handle navigation history correctly (restore a preview tab as
preview as well)
- [x] Restore preview tabs after restarting
- [x] Support opening files from file finder in preview mode (vscode:
"Enable Preview From Quick Open")
 
I need to do some more testing of the vscode implementation, there might
be other behaviors/workflows which im not aware of that open an item as
preview/make them permanent.

Showcase:


https://github.com/zed-industries/zed/assets/53836821/9be16515-c740-4905-bea1-88871112ef86


TODOs
- [x] Provide `enable_preview_tabs` setting
- [x] Write some tests
- [x] How should we handle this in collaboration mode (have not tested
the behavior so far)
- [x] Keyboard driven usage (probably need workspace commands)
- [x] Register `TogglePreviewTab` only when setting enabled?
- [x] Render preview tabs in tab switcher as italic
- [x] Render preview tabs in image viewer as italic
- [x] Should this be enabled by default (it is the default behavior in
VSCode)?
- [x] Docs

Future improvements (out of scope for now):
- Support preview mode for find all references and possibly other
multibuffers (VSCode: "Enable Preview From Code Navigation")


Release Notes:

- Added preview tabs
([#4922](https://github.com/zed-industries/zed/issues/4922)).

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-04-11 23:09:12 +02:00
Max Brunsfeld
6b320b9efe
Fix cleanup of LSP request status messages (#10336)
This fixes a bug in https://github.com/zed-industries/zed/pull/9818,
where the status was not removed if the request failed. It also adds
replication of these new status messages to guests when collaborating.

Release Notes:

- Fixed an issue where the status of failed LSP actions was left in the
status bar

---------

Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-04-09 17:34:51 -04:00
Marshall Bowers
56c0345cf3
Respect language server's capabilities when calling GetReferences (#10285)
This PR makes Zed respect the language server's capabilities when
calling the `GetReferences` command (used in "Find All References",
etc.).

This fixes a crash that could occur when using Zed with Gleam v1.0.

Release Notes:

- Made "Find All References" respect the language server's capabilities.
This fixes some instances where certain language servers would stop
working after receiving a "Find All References" request.

---------

Co-authored-by: Max <max@zed.dev>
2024-04-08 13:38:32 -04:00
Bennet Bo Fenner
5b4ff74dca
collab ui: Dismiss project shared notifications when leaving room (#10160)
When leaving a call/room in which a project was shared, the shared
project notification was not getting dismissed when the person that
shared the project left the room.
Although there was a `cx.emit(Event::Left)` call inside room, the event
was never received in the `project_shared_notification` module, because
the room is dropped before the event can be dispatched. Moving the
`cx.emit(Event::Left)` to the active call fixed the problem. Also
renamed `Event::Left` to `Event::RoomLeft` because the room join
equivalent is also called `Event::RoomJoined`.


Release Notes:

- Fixed project shared notification staying open, when the user that
shared the project left the room
2024-04-04 13:43:14 +02:00
Kirill Bulatov
9aad30a559
Query code actions and hovers from all related local language servers (from remote clients) (#10111)
Supersedes https://github.com/zed-industries/zed/pull/8634
Fixes https://github.com/zed-industries/zed/issues/7947 by continuing
https://github.com/zed-industries/zed/pull/9943 with the remote part.

Now, clients are able to issue collab requests, that query all related
language servers, not only the primary one.
Such mode is enabled for GetHover and GetCodeActions LSP requests only.

Release Notes:

- Added Tailwind CSS hover popovers for Zed in multi player mode
([7947](https://github.com/zed-industries/zed/issues/7947))
2024-04-03 13:34:56 +03:00
Conrad Irwin
fe7b12c444
fix rejoin after quit (#10100)
Release Notes:

- collab: Fixed rejoining channels quickly after a restart
2024-04-02 20:35:14 -06:00
Kirill Bulatov
c7f04691d9
Query code actions and hovers from all related local language servers (#9943)
<img width="1122" alt="Screenshot 2024-03-28 at 21 51 18"
src="https://github.com/zed-industries/zed/assets/2690773/37ef7202-f10f-462f-a2fa-044b2d806191">


Part of https://github.com/zed-industries/zed/issues/7947 and
https://github.com/zed-industries/zed/issues/9912 that adds makes Zed
query all related language servers instead of the primary one.

Collab clients are still querying the primary one only, but this is
quite hard to solve, https://github.com/zed-industries/zed/pull/8634
drafts a part of it.
The local part is useful per se, as many people use Zed & Tailwind but
do not use collab features.

Unfortunately, eslint still returns empty actions list when queried, but
querying actions for all related language servers looks reasonable and
rare enough to be dangerous.

Release Notes:

- Added Tailwind CSS hover popovers for Zed in single player mode
([7947](https://github.com/zed-industries/zed/issues/7947))
2024-03-29 12:18:38 +02:00
Kirill Bulatov
80242584e7
Prepare editor to display multiple LSP hover responses for the same place (#9868) 2024-03-27 20:49:26 +01:00
Antonio Scandurra
fb6cff89d7
Introduce InlineCompletionProvider (#9777)
This pull request introduces a new `InlineCompletionProvider` trait,
which enables making `Editor` copilot-agnostic and lets us push all the
copilot functionality into the `copilot_ui` module. Long-term, I would
like to merge `copilot` and `copilot_ui`, but right now `project`
depends on `copilot`, which makes this impossible.

The reason for adding this new trait is so that we can experiment with
other inline completion providers and swap them at runtime using config
settings.

Please, note also that we renamed some of the existing copilot actions
to be more agnostic (see release notes below). We still kept the old
actions bound for backwards-compatibility, but we should probably remove
them at some later version.

Also, as a drive-by, we added new methods to the `Global` trait that let
you read or mutate a global directly, e.g.:

```rs
MyGlobal::update(cx, |global, cx| {
});
```

Release Notes:

- Renamed the `copilot::Suggest` action to
`editor::ShowInlineCompletion`
- Renamed the `copilot::NextSuggestion` action to
`editor::NextInlineCompletion`
- Renamed the `copilot::PreviousSuggestion` action to
`editor::PreviousInlineCompletion`
- Renamed the `editor::AcceptPartialCopilotSuggestion` action to
`editor::AcceptPartialInlineCompletion`

---------

Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Kyle <kylek@zed.dev>
Co-authored-by: Kyle Kelley <rgbkrk@gmail.com>
2024-03-26 13:28:06 +01:00
Daniel Zhu
569a7234fd
Handle first click on Zed window (#9553)
Fixes #4336
2024-03-25 10:52:18 -07:00
Thorsten Ball
a69eddc081
Limit project search to avoid unresponsive app (#9404)
This fixes #[#9135](https://github.com/zed-industries/zed/issues/9135)
by introducing file/results limit to project search.

It does this by changing how project search works in multiple ways.

User-facing changes:

- Number files that are being searched is now limited to 5000
- Number of search results in all files is now limited to 10000
- If a limit is reached, search is stopped and a message is displayed
  to the user

Under the hood, we also reworked `Project::search_local`:

- Code has been refactored so that the concurrency-logic is easier to
  distinguish from the search logic.
- We now limit the number of concurrent `open_buffer` operations, since
  that is being done on the main thread and can lead to beachballs when
  finding a lot of results.

Note for reviewer:

@SomeoneToIgnore since you know this code, can you take a look at this?
The changes might look bigger than they are in certain places because I
only extracted code into functions, but the middle part — the sorting of
file paths — has changed in order to avoid too many tasks opening
buffers at the same time and making app unresponsive.

What's also curious is that I think there was a bug in that we searched
ignored entries _twice_: once in `search_snapshots` and then later in
the dedicated `search_ignored_entry` function. I changed the `entries()`
call in `search_snapshots` so that it's always `false`, but that caused
tests to fail (see `test_search_in_gitignored_dirs`). @bennetbo and I
think that there's some state in the Project that made the tests pass
before, because the last of the 3 assertions in that test only passes
when the other two queries run. So we changed the test to be more
stateless and included the possible fix in `search_snapshots`.

Release Notes:

- Fixed project-wide search leading to unresponsive application when
searching in ignored files, by limiting the number of files that are
searched (to 5000) and the number of overall search results to 10000.
Additional performance improvements have also been made in order to
offload more work onto a background thread.
([#9135](https://github.com/zed-industries/zed/issues/9135)).

---------

Co-authored-by: Antonio Scandurra <antonio@zed.dev>
Co-authored-by: Bennet <bennetbo@gmx.de>
2024-03-18 10:49:27 +01:00
Conrad Irwin
27c5343707
hosted projects (#8627)
- **Allow joining a hosted project**

You can't yet do anything in a hosted project, but you can join it and
look how empty it is.

Release Notes:

- N/A
2024-03-04 19:17:40 -07:00
Marshall Bowers
16be391211
Enable clippy::needless_update (#8830)
This PR enables the
[`clippy::needless_update`](https://rust-lang.github.io/rust-clippy/master/index.html#/needless_update)
rule and fixes the outstanding violations.

Release Notes:

- N/A
2024-03-04 10:35:07 -05:00
Marshall Bowers
ca2cda8d2a
Remove unneeded 'static lifetimes on &strs in constants (#8698)
This PR removes unneeded `'static` lifetimes on `&str`s stored in
`const` declarations.

This addresses some Clippy lints about
[`redundant_static_lifetimes`](https://rust-lang.github.io/rust-clippy/master/index.html#/redundant_static_lifetimes).

In item-level `const` declarations we can rely on lifetime elision and
use the default `'static` lifetime.

Note that associated constants still require an explicit `'static`
lifetime, as explained in
https://github.com/rust-lang/rust/issues/115010.

Release Notes:

- N/A
2024-03-02 00:40:49 -05:00
Max Brunsfeld
268fa1cbaf
Add initial support for defining language server adapters in WebAssembly-based extensions (#8645)
This PR adds **internal** ability to run arbitrary language servers via
WebAssembly extensions. The functionality isn't exposed yet - we're just
landing this in this early state because there have been a lot of
changes to the `LspAdapter` trait, and other language server logic.

## Next steps

* Currently, wasm extensions can only define how to *install* and run a
language server, they can't yet implement the other LSP adapter methods,
such as formatting completion labels and workspace symbols.
* We don't have an automatic way to install or develop these types of
extensions
* We don't have a way to package these types of extensions in our
extensions repo, to make them available via our extensions API.
* The Rust extension API crate, `zed-extension-api` has not yet been
published to crates.io, because we still consider the API a work in
progress.

Release Notes:

- N/A

---------

Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-03-01 16:00:55 -08:00
Conrad Irwin
2294d99046
revert single channel click (#7738)
- Revert "collab tweaks (#7706)"
- Revert "2112 (#7640)"
- Revert "single click channel (#7596)"
- Reserve protobufs
- Don't revert migrations

Release Notes:

- N/A

**or**

- N/A
2024-02-13 12:53:49 -07:00
Conrad Irwin
efe23ebfcd
single click channel (#7596)
- Open channel notes and chat on channel click
- WIP
- Fix compile error
- Don't join live kit until requested
- Track in_call state separately from in_room



Release Notes:

- Improved channels: you can now be in a channel without joining the
audio call automatically

**or**

- N/A

---------

Co-authored-by: Nathan Sobo <nathan@zed.dev>
2024-02-09 14:18:27 -07:00
Max Brunsfeld
6edeea7c8a
Add logic for managing language and theme extensions (#7467)
This PR adds the initial support for loading extensions in Zed.

### Extensions Directory

Extensions are loaded from the extensions directory.

The extensions directory has the following structure:

```
extensions/
  installed/
    extension-a/
      grammars/
      languages/
    extension-b/
      themes/
  manifest.json
```

The `manifest.json` file is used internally by Zed to keep track of
which extensions are installed. This file should be maintained
automatically, and shouldn't require any direct interaction with it.

Extensions can provide Tree-sitter grammars, languages, and themes.

Release Notes:

- N/A

---------

Co-authored-by: Marshall <marshall@zed.dev>
2024-02-07 15:14:50 -05:00
Thorsten Ball
583ce44359
Fix cmd+k in terminal and fix sporadic keybind misses (#7388)
This fixes `cmd+k` in the terminal taking 1s to have an effect. It is
now immediate.

It also fixes #7270 by ensuring that we don't set a bad state when
matching keybindings.

It matches keybindings per context and if it finds a match on a lower
context it doesn't keep pending keystrokes. If it finds two matches on
the same context level, requiring more keystrokes, then it waits.



Release Notes:

- Fixed `cmd-k` in terminal taking 1s to have an effect. Also fixed
sporadic non-matching of keybindings if there are overlapping
keybindings.
([#7270](https://github.com/zed-industries/zed/issues/7270)).

---------

Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-02-05 10:55:27 -07:00
Marshall Bowers
2980f0508c
Rework loading images from files (#7088)
This PR is a follow-up to #7084, where I noted that I wasn't satisfied
with using `SharedUri` to represent both URIs and paths on the local
filesystem:

> I'm still not entirely happy with this naming, as the file paths that
we can store in here are not _really_ URIs, as they are lacking a
protocol.
>
> I want to explore changing `SharedUri` / `SharedUrl` back to alway
storing a URL and treat local filepaths differently, as it seems we're
conflating two different concerns under the same umbrella, at the
moment.

`SharedUri` has now been reverted to just containing a `SharedString`
with a URI.

`ImageSource` now has a new `File` variant that is used to load an image
from a `PathBuf`.

Release Notes:

- N/A
2024-01-30 11:26:02 -05:00
Marshall Bowers
6c7893db35
Rename SharedUrl to SharedUri (#7084)
This PR renames `SharedUrl` to `SharedUri` to better reflect its intent.

I'm still not entirely happy with this naming, as the file paths that we
can store in here are not _really_ URIs, as they are lacking a protocol.

I want to explore changing `SharedUri` / `SharedUrl` back to alway
storing a URL and treat local filepaths differently, as it seems we're
conflating two different concerns under the same umbrella, at the
moment.

Release Notes:

- N/A
2024-01-30 09:54:23 -05:00
Bennet Bo Fenner
dd74643993
gpui: Support loading image from filesystem (#6978)
This PR implements support for loading and displaying images from a
local file using gpui's `img` element.

API Changes:
- Changed `SharedUrl` to `SharedUrl::File`, `SharedUrl::Network`

Usage:
```rust
// load from network
img(SharedUrl::network(...)) // previously img(SharedUrl(...)

// load from filesystem
img(SharedUrl::file(...))
```

This will be useful when implementing markdown image support, because we
need to be able to render images from the filesystem (relative/absolute
path), e.g. when implementing markdown preview #5064.

I also added an example `image` to the gpui crate, let me know if this
is useful. Showcase:
<img width="872" alt="image"
src="https://github.com/zed-industries/zed/assets/53836821/b4310a26-db81-44fa-9a7b-61e7d0ad4349">

**Note**: The example is fetching images from [Lorem
Picsum](https://picsum.photos) ([Github
Repo](https://github.com/DMarby/picsum-photos)), which is a free
resource for fetching images in a specific size. Please let me know if
you're okay with using this in the example.
2024-01-29 21:56:51 -08:00
Conrad Irwin
22034d2083 Superstitiously wait some more for flakey test 2024-01-26 10:22:51 -07:00
Conrad Irwin
c5d7c8e122 Fix cmd-k left 2024-01-22 08:38:20 -07:00
Conrad Irwin
920eced1d5 Fix right click handler for tabs
Also, some fun test helpers

Co-Authored-By: Mikayla <mikayla@zed.dev>
2024-01-18 12:10:38 -07:00
Max Brunsfeld
e90794d3ec Add and enhance tests for muting/deafening, fix exposed logic errors 2024-01-15 14:03:38 -08:00
Conrad Irwin
2ca462722c Fix some tests (mostly more run_until_parked's...) 2024-01-09 22:14:11 -07:00
Conrad Irwin
71149bc7cc Fix relative path opening from project symbols
Co-Authored-By: Max <max@zed.dev>
2024-01-08 15:12:22 -07:00
Conrad Irwin
bf304b3fe7 Track room participant role
(Also wire that through to project collaboration rules for now)
2024-01-03 19:30:32 -07:00
Max Brunsfeld
28c39aae17 Start work on read-only project access for channel guests
Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-01-03 19:30:32 -07:00
Max Brunsfeld
0cf65223ce Remove 2 suffix for collab, rope, settings, menu
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-01-03 12:29:16 -08:00
Kirill Bulatov
f0ca7141b8 Ignore excluded files on worktree entry refresh 2023-12-05 12:30:29 +02:00
Kirill Bulatov
69bfd47cf9 Exclude gitignored files' diagnostics from project panel and its indicator.
The diagnostics are collected and available still, since that might become a settings/UI toggle later.
Also, buffer diagnostics are still updated for gitignored files.
2023-11-30 15:46:30 +02:00
Kirill Bulatov
8180938401 Fix most of the TODOs 2023-11-17 21:40:57 +02:00