Closes#23334
This does not follow the exact way that windows are resized in vim.
Normally the command is `ctrl-w >` however this PR uses just `ctrl->`.
This is because I could not find a good way to read in a count like `10
ctrl-w ctrl->`. This is not really a problem since `ctrl->` can be held
down, which, in my opinion, speeds up resizing. I think this is a good
compromise since it improves usability; however, I am concerned that
this is not intuitive. I am looking forward to feedback.
Release Notes:
- Added the following commands
- vim::ResizeLeftDock
- vim::ResizeRightDock
- vim::ResizeBottomDock
- Added keybinds
- `ctrl->` for widening left dock
- `ctrl-<` for narrowing left dock
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:
- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`
Not pictured here are the two other failed attempts. It's been quite a
month!
Tasks:
- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs
### issues post merge
- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue
Release Notes:
- N/A
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
Co-Authored-By: Jon Walstedt <jon@walstedt.se>
Closes#22094
Release Notes:
- vim: Added support for ctrl-g
Co-authored-by: Jon Walstedt <jon@walstedt.se>
Closes#22885Closes#12565
This doesn't yet add history in the command palette, which is painfully
missing.
Release Notes:
- vim: Added `:!`, `:<range>!` and `:r!` support
- vim: Added `!` operator in normal/visual mode
Also:
* Adds `impl_internal_actions!` for deriving the `Action` trait without
registering.
* Removes some deserializers that immediately fail in favor of
`#[serde(skip)]` on fields where they were used. This also omits them
from the schema.
Release Notes:
- Keymap settings file now has more JSON schema information to inform
`json-language-server` completions and info, particularly for actions
that take input.
This fixes the issue described in this comment:
https://github.com/zed-industries/zed/pull/22439#issuecomment-2563896422
Essentially, we'd clip in the wrong direction when there were multi-line
inlay hints.
It also fixes inline completions for non-Zeta-providers showing up in
normal mode.
Release Notes:
- N/A
This is harmful for user experience and at best requires a user setting.
This was committed as part of
https://github.com/zed-industries/zed/pull/21739 however that change had
no relevant release notes and no relevant settings.
The issue #22343 shows how this can result in user experience
regression: deleting a text fragment can reinsert it back, and it's thus
unclear if the deletion has even worked. Maybe this can be reenabled in
some very restrictive setup, and put behind a setting, but it can't be
unconditional. Completions should activate when the user signals intent
of entering code - for example, if instead of `de` to delete a fragment,
I press `ce` to replace it, I would naturally expect inline completions
to show up.
Note: The linked PR added more code in vim crate to refresh inline
completions in normal mode. I'm keeping that code around in this commit,
so that this can be the minimal fix to the linked issue -- with the
assumption that maybe there's some way in the future to reenable this in
a subset of cases that don't result in confusing / broken UX. If that is
not true the code might need further cleanup. Let me know if you'd
rather see removal of those changes in this PR as well.
Closes#22343.
Release Notes:
- Fixes inline completions showing up in Vim normal mode.
The cursor shape now only changes to underline for operators that modify
text (like: delete, change, yank) while maintaining block shape for
navigation operators (like: find, till).
This better matches Vim/Nvim's behavior where the cursor only changes
shape when an operator that will modify text is pending.
Release Notes:
- vim: Improved cursor shape behavior to better match Vim
Closes#4642
- Added the ability to switch to helix normal mode, with an additional
helix visual mode.
- <kbd>ctrl</kbd><kbd>h</kbd> from Insert mode goes to Helix Normal
mode. <kbd> i </kbd> and <kbd> a </kbd> to go back.
- Need to find a way to perform the helix normal mode selection with
<kbd> w </kbd>, <kbd>e </kbd>, <kbd> b </kbd> as a first step. Need to
figure out how the mode will interoperate with the VIM mode as the new
additions are in the same crate.
Closes#8628
Release Notes:
- Added support for resizing the current pane using vim keybinds with
the intention to follow the functionality of vim
- "ctrl-w +" to make a pane taller
- "ctrl-w -" to make the pane shorter
- "ctrl-w >" to make a pane wider
- "ctrl-w <" to make the pane narrower
- Changed vim pre_count and post_count to globals to allow for other
crates to use the vim count. In this case, it allows for resizing by
more than one unit. For example, "10 ctrl-w -" will decrease the height
of the pane 10 times more than "ctrl-w -"
- This pr does **not** add keybinds for making all panes in an axis
equal size and does **not** add support for resizing docks. This is
mentioned because these could be implied by the original issue
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
This PR extracts the `VimModeSetting` out of the `vim` crate and into
its own `vim_mode_setting` crate.
A number of crates were depending on the entirety of the `vim` crate
just to reference `VimModeSetting`, which was not ideal.
Release Notes:
- N/A
Support has been added for the ctrl-o command within insert mode. Ctrl-o
is used to partially enter normal mode for 1 motion to then return back
into insert mode.
Release Notes:
- vim: Added support for `ctrl-o` in insert mode to enter temporary
normal mode
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Release Notes:
- vim: Add `ctrl-v`/`ctrl-q` to type any unicode code point. For example
`ctrl-v escape` inserts an escape character(U+001B), or `ctrl-v u 1 0 E
2` types ტ (U+10E2). As in vim `ctrl-v ctrl-j` inserts U+0000 not
U+000A. Zed does not yet implement insertion of the vim-specific
representation of the typed keystroke for other keystrokes.
- vim: Add `ctrl-shift-v` as an alias for paste on Linux
This is a behavior-preserving change, but lays the groundwork for
expanding selections when the cursor lands inside of a "replace" block.
Release Notes:
- N/A
Supersedes https://github.com/zed-industries/zed/pull/19166
TODO:
- [x] Update basic zed paths
- [x] update create_state_directory
- [x] Use this with `NodeRuntime`
- [x] Add server settings
- [x] Add an 'open server settings command'
- [x] Make sure it all works
Release Notes:
- Updated the actions `zed::OpenLocalSettings` and `zed::OpenLocalTasks`
to `zed::OpenProjectSettings` and `zed::OpenProjectTasks`.
---------
Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Richard <richard@zed.dev>
Currently terminal.cursor_shape uses `underline` and `cursor_shape` uses
`underscore`.
This standardizes them so they use the same settings value.
I think `underline` is the more common term and it matches the
terminology used by VSCode, Alacritty, iTerm, etc.
Note the protobuf enum `CursorShape::CursorUnderscore` remains
unchanged.
See also:
- https://github.com/zed-industries/zed/pull/18530
- https://github.com/zed-industries/zed/pull/17572
Release Notes:
- Settings: rename one `cursor_shape` from `underscore` to `underline`
(breaking change).
Closes#18119
Release Notes:
- Fixed the cursor shape in the editor not changing back to default when
`{"cursor_shape": "..."}` setting is removed. (Does not apply to Vim
mode.)
Release Notes:
- Fixed a performance problem that happened when using vim mode after
opening and closing many editors
Co-authored-by: Antonio <antonio@zed.dev>
Co-authored-by: Nathan <nathan@zed.dev>
This reverts commit 9206561662.
It lead to this panic:
```
Thread "main" panicked with "invalid SecondaryMap key used" at /Users/thorstenball/work/zed/crates/gpui/src/app/entity_map.rs:120:22
0: backtrace::backtrace::libunwind::trace
at /Users/thorstenball/.cargo/registry/src/index.crates.io-6f17d22bba15001f/backtrace-0.3.73/src/backtrace/libunwind.rs:116:5
backtrace::backtrace::trace_unsynchronized::<<backtrace::capture::Backtrace>::create::{closure#0}>
at /Users/thorstenball/.cargo/registry/src/index.crates.io-6f17d22bba15001f/backtrace-0.3.73/src/backtrace/mod.rs:66:5
1: backtrace::backtrace::trace::<<backtrace::capture::Backtrace>::create::{closure#0}>
at /Users/thorstenball/.cargo/registry/src/index.crates.io-6f17d22bba15001f/backtrace-0.3.73/src/backtrace/mod.rs:53:14
2: <backtrace::capture::Backtrace>::create
at /Users/thorstenball/.cargo/registry/src/index.crates.io-6f17d22bba15001f/backtrace-0.3.73/src/capture.rs:197:9
3: <backtrace::capture::Backtrace>::new
at /Users/thorstenball/.cargo/registry/src/index.crates.io-6f17d22bba15001f/backtrace-0.3.73/src/capture.rs:162:22
4: zed::reliability::init_panic_hook::{closure#0}
at /Users/thorstenball/work/zed/crates/zed/src/reliability.rs:58:29
5: <alloc::boxed::Box<F,A> as core::ops::function::Fn<Args>>::call
at /rustc/051478957371ee0084a7c0913941d2a8c4757bb9/library/alloc/src/boxed.rs:2077:9
std::panicking::rust_panic_with_hook
at /rustc/051478957371ee0084a7c0913941d2a8c4757bb9/library/std/src/panicking.rs:799:13
6: std::panicking::begin_panic::<&str>::{closure#0}
at /rustc/051478957371ee0084a7c0913941d2a8c4757bb9/library/std/src/panicking.rs:694:9
7: std::sys_common::backtrace::__rust_end_short_backtrace::<std::panicking::begin_panic<&str>::{closure#0}, !>
at /rustc/051478957371ee0084a7c0913941d2a8c4757bb9/library/std/src/sys_common/backtrace.rs:171:18
8: std::panicking::begin_panic::<&str>
at /rustc/051478957371ee0084a7c0913941d2a8c4757bb9/library/std/src/panicking.rs:693:12
9: <slotmap::secondary::SecondaryMap<gpui::app::entity_map::EntityId, alloc::boxed::Box<dyn core::any::Any>> as core::ops::index::Index<gpui::app::entity_map::EntityId>>::index
at /Users/thorstenball/.cargo/registry/src/index.crates.io-6f17d22bba15001f/slotmap-1.0.7/src/secondary.rs:866:21
10: <gpui::app::entity_map::EntityMap>::read::<vim::Vim>
at /Users/thorstenball/work/zed/crates/gpui/src/app/entity_map.rs:120:22
11: <gpui::app::entity_map::Model<vim::Vim>>::read
at /Users/thorstenball/work/zed/crates/gpui/src/app/entity_map.rs:397:9
12: <gpui::view::View<vim::Vim>>::read
at /Users/thorstenball/work/zed/crates/gpui/src/view.rs:81:9
13: <vim::VimAddon as editor::Addon>::should_show_inline_completions
at /Users/thorstenball/work/zed/crates/vim/src/vim.rs:138:20
14: <editor::Editor>::should_show_inline_completions
at /Users/thorstenball/work/zed/crates/editor/src/editor.rs:2347:21
15: <editor::Editor>::refresh_inline_completion
at /Users/thorstenball/work/zed/crates/editor/src/editor.rs:4988:17
16: <editor::Editor>::undo
at /Users/thorstenball/work/zed/crates/editor/src/editor.rs:6868:13
17: vim::normal::register::{closure#7}::{closure#0}
at /Users/thorstenball/work/zed/crates/vim/src/normal.rs:176:17
18: <vim::Vim>::update_editor::<(), vim::normal::register::{closure#7}::{closure#0}>::{closure#0}
at /Users/thorstenball/work/zed/crates/vim/src/vim.rs:693:45
19: <gpui:🪟:WindowContext as gpui::VisualContext>::update_view::<editor::Editor, (), <vim::Vim>::update_editor<(), vim::normal::register::{closure#7}::{closure#0}>::{closure#0}>
at /Users/thorstenball/work/zed/crates/gpui/src/window.rs:3890:22
20: <gpui:🪟:ViewContext<vim::Vim> as gpui::VisualContext>::update_view::<editor::Editor, (), <vim::Vim>::update_editor<(), vim::normal::register::{closure#7}::{closure#0}>::{closure#0}>
at /Users/thorstenball/work/zed/crates/gpui/src/window.rs:4522:9
21: <gpui::view::View<editor::Editor>>::update::<gpui:🪟:ViewContext<vim::Vim>, (), <vim::Vim>::update_editor<(), vim::normal::register::{closure#7}::{closure#0}>::{closure#0}>
at /Users/thorstenball/work/zed/crates/gpui/src/view.rs:76:9
22: <vim::Vim>::update_editor::<(), vim::normal::register::{closure#7}::{closure#0}>
at /Users/thorstenball/work/zed/crates/vim/src/vim.rs:693:14
23: vim::normal::register::{closure#7}
at /Users/thorstenball/work/zed/crates/vim/src/normal.rs:174:9
24: <gpui:🪟:ViewContext<vim::Vim>>::listener::<vim::normal::Undo, vim::normal::register::{closure#7}>::{closure#0}::{closure#0}
at /Users/thorstenball/work/zed/crates/gpui/src/window.rs:4444:40
25: <gpui:🪟:WindowContext as gpui::VisualContext>::update_view::<vim::Vim, (), <gpui:🪟:ViewContext<vim::Vim>>::listener<vim::normal::Undo, vim::normal::register::{closure#7}>::{closure#0}::{closure#0}>
at /Users/thorstenball/work/zed/crates/gpui/src/window.rs:3890:22
26: <gpui::view::View<vim::Vim>>::update::<gpui:🪟:WindowContext, (), <gpui:🪟:ViewContext<vim::Vim>>::listener<vim::normal::Undo, vim::normal::register::{closure#7}>::{closure#0}::{closure#0}>
at /Users/thorstenball/work/zed/crates/gpui/src/view.rs:76:9
27: <gpui::view::WeakView<vim::Vim>>::update::<gpui:🪟:WindowContext, (), <gpui:🪟:ViewContext<vim::Vim>>::listener<vim::normal::Undo, vim::normal::register::{closure#7}>::{closure#0}::{closure#0}>
at /Users/thorstenball/work/zed/crates/gpui/src/view.rs:192:12
28: <gpui:🪟:ViewContext<vim::Vim>>::listener::<vim::normal::Undo, vim::normal::register::{closure#7}>::{closure#0}
at /Users/thorstenball/work/zed/crates/gpui/src/window.rs:4444:13
29: <editor::Editor>::register_action::<vim::normal::Undo, <gpui:🪟:ViewContext<vim::Vim>>::listener<vim::normal::Undo, vim::normal::register::{closure#7}>::{closure#0}>::{closure#0}::{closure#0}
at /Users/thorstenball/work/zed/crates/editor/src/editor.rs:12053:25
30: <gpui:🪟:WindowContext>::dispatch_action_on_node
at /Users/thorstenball/work/zed/crates/gpui/src/window.rs:3514:21
31: <gpui:🪟:WindowContext>::dispatch_key_event
at /Users/thorstenball/work/zed/crates/gpui/src/window.rs:3303:13
32: <gpui:🪟:WindowContext>::dispatch_event
at /Users/thorstenball/work/zed/crates/gpui/src/window.rs:3131:13
33: <gpui:🪟:Window>:🆕:{closure#10}::{closure#0}
at /Users/thorstenball/work/zed/crates/gpui/src/window.rs:776:46
34: <gpui::app::AppContext as gpui::Context>::update_window::<gpui:🪟:DispatchEventResult, <gpui:🪟:Window>:🆕:{closure#10}::{closure#0}>::{closure#0}
at /Users/thorstenball/work/zed/crates/gpui/src/app.rs:1396:26
35: <gpui::app::AppContext>::update::<core::result::Result<gpui:🪟:DispatchEventResult, anyhow::Error>, <gpui::app::AppContext as gpui::Context>::update_window<gpui:🪟:DispatchEventResult, <gpui:🪟:Window>:🆕:{closure#10}::{closure#0}>::{closure#0}>
at /Users/thorstenball/work/zed/crates/gpui/src/app.rs:362:22
36: <gpui::app::AppContext as gpui::Context>::update_window::<gpui:🪟:DispatchEventResult, <gpui:🪟:Window>:🆕:{closure#10}::{closure#0}>
at /Users/thorstenball/work/zed/crates/gpui/src/app.rs:1387:9
37: <gpui::app::async_context::AsyncAppContext as gpui::Context>::update_window::<gpui:🪟:DispatchEventResult, <gpui:🪟:Window>:🆕:{closure#10}::{closure#0}>
at /Users/thorstenball/work/zed/crates/gpui/src/app/async_context.rs:91:9
38: <gpui:🪟:AnyWindowHandle>::update::<gpui::app::async_context::AsyncAppContext, gpui:🪟:DispatchEventResult, <gpui:🪟:Window>:🆕:{closure#10}::{closure#0}>
at /Users/thorstenball/work/zed/crates/gpui/src/window.rs:4750:9
39: <gpui:🪟:Window>:🆕:{closure#10}
at /Users/thorstenball/work/zed/crates/gpui/src/window.rs:775:17
40: <alloc::boxed::Box<dyn core::ops::function::FnMut<(gpui::interactive::PlatformInput,), Output = gpui:🪟:DispatchEventResult>> as core::ops::function::FnMut<(gpui::interactive::PlatformInput,)>>::call_mut
at /rustc/051478957371ee0084a7c0913941d2a8c4757bb9/library/alloc/src/boxed.rs:2070:9
41: gpui::platform::mac:🪟:handle_key_event
at /Users/thorstenball/work/zed/crates/gpui/src/platform/mac/window.rs:1300:32
42: gpui::platform::mac:🪟:handle_key_down
at /Users/thorstenball/work/zed/crates/gpui/src/platform/mac/window.rs:1212:5
43: <unknown>
44: <unknown>
45: <unknown>
46: <unknown>
47: <unknown>
48: <() as objc::message::MessageArguments>::invoke::<()>
at /Users/thorstenball/.cargo/registry/src/index.crates.io-6f17d22bba15001f/objc-0.2.7/src/message/mod.rs:128:17
49: objc::message::platform::send_unverified::<objc::runtime::Object, (), ()>
at /Users/thorstenball/.cargo/registry/src/index.crates.io-6f17d22bba15001f/objc-0.2.7/src/message/apple/mod.rs:27:9
50: objc::message::send_message::<objc::runtime::Object, (), ()>
at /Users/thorstenball/.cargo/registry/src/index.crates.io-6f17d22bba15001f/objc-0.2.7/src/message/mod.rs:178:5
<*mut objc::runtime::Object as cocoa::appkit::NSApplication>::run
at /Users/thorstenball/.cargo/registry/src/index.crates.io-6f17d22bba15001f/cocoa-0.26.0/src/appkit.rs:628:9
51: <gpui::platform::mac::platform::MacPlatform as gpui::platform::Platform>::run
at /Users/thorstenball/work/zed/crates/gpui/src/platform/mac/platform.rs:427:13
52: <gpui::app::App>::run::<zed::main::{closure#3}>
at /Users/thorstenball/work/zed/crates/gpui/src/app.rs:159:9
53: zed::main
at /Users/thorstenball/work/zed/crates/zed/src/main.rs:439:5
54: <fn() as core::ops::function::FnOnce<()>>::call_once
at /rustc/051478957371ee0084a7c0913941d2a8c4757bb9/library/core/src/ops/function.rs:250:5
55: std::sys_common::backtrace::__rust_begin_short_backtrace::<fn(), ()>
at /rustc/051478957371ee0084a7c0913941d2a8c4757bb9/library/std/src/sys_common/backtrace.rs:155:18
56: std::rt::lang_start::<()>::{closure#0}
at /rustc/051478957371ee0084a7c0913941d2a8c4757bb9/library/std/src/rt.rs:159:18
57: core::ops::function::impls::<impl core::ops::function::FnOnce<A> for &F>::call_once
at /rustc/051478957371ee0084a7c0913941d2a8c4757bb9/library/core/src/ops/function.rs:284:13
std::panicking::try::do_call
at /rustc/051478957371ee0084a7c0913941d2a8c4757bb9/library/std/src/panicking.rs:559:40
std::panicking::try
at /rustc/051478957371ee0084a7c0913941d2a8c4757bb9/library/std/src/panicking.rs:523:19
std::panic::catch_unwind
at /rustc/051478957371ee0084a7c0913941d2a8c4757bb9/library/std/src/panic.rs:149:14
std::rt::lang_start_internal::{{closure}}
at /rustc/051478957371ee0084a7c0913941d2a8c4757bb9/library/std/src/rt.rs:141:48
std::panicking::try::do_call
at /rustc/051478957371ee0084a7c0913941d2a8c4757bb9/library/std/src/panicking.rs:559:40
std::panicking::try
at /rustc/051478957371ee0084a7c0913941d2a8c4757bb9/library/std/src/panicking.rs:523:19
std::panic::catch_unwind
at /rustc/051478957371ee0084a7c0913941d2a8c4757bb9/library/std/src/panic.rs:149:14
std::rt::lang_start_internal
at /rustc/051478957371ee0084a7c0913941d2a8c4757bb9/library/std/src/rt.rs:141:20
58: std::rt::lang_start::<()>
at /rustc/051478957371ee0084a7c0913941d2a8c4757bb9/library/std/src/rt.rs:158:17
59: _main
```
Release Notes:
- N/A
This fixes an annoying bug I ran into, where supermaven completions
would show up in normal mode.
cc @ConradIrwin not sure if this is the best way to fix this, but it
seems like the neatest? On one hand, I didn't want to touch into Vim
from the editor, and on the other I didn't want to add another boolean
on the editor that flips on when in normal mode. So instead I extended
the Addon interface.
Release Notes:
- Fixed inline completions (Copilot or Supermaven) showing up in Vim's
normal mode.
when the focused_vim is deactivate, focused_vim should set none.
fix the problem that opening the first buffer from EmptyPane will not
toggle,The reason is the edge case where focused_vim is none when
opening for the first time.
Release Notes:
- N/A
Closes#13579
A major painpoint in the Vim crate has been life-cycle management. We
used to have one global Vim instance that tried to track per-editor
state; this led to a number of subtle issues (e.g. #13579, the mode
indicator being global, and quick toggling between windows letting vim
mode's notion of the active editor get out of sync).
This PR changes the internal structure of the code so that there is now
one `Vim` instance per `Editor` (stored as an `Addon`); and the global
stuff is separated out. This fixes the above problems, and tidies up a
bunch of the mess in the codebase.
Release Notes:
* vim: Fixed accidental visual mode in project search and go to
references
([#13579](https://github.com/zed-industries/zed/issues/13579)).
For future reference: WIP branch of copy/pasting a mixture of images and
text: https://github.com/zed-industries/zed/tree/copy-paste-images -
we'll come back to that one after landing this one.
Release Notes:
- You can now paste images into the Assistant Panel to include them as
context. Currently works only on Mac, and with Anthropic models. Future
support is planned for more models, operating systems, and image
clipboard operations.
---------
Co-authored-by: Antonio <antonio@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Jason <jason@zed.dev>
Co-authored-by: Kyle <kylek@zed.dev>
Vim digraphs are a way to insert special characters using sequences of
two ASCII characters. I've implemented the feature using a new `Digraph`
operator, following the example of `AddSurrounds`. There are still a few
issues that I'm not sure what the best way to resolve them is.
- To insert `ş`, the user must pause between pressing `ctrl-k` and `s
,`, otherwise it triggers the binding for `ctrl-k s`. Is there a way to
disable `ctrl-k *` bindings while in insert, replace or waiting mode?
- Is there a better way to insert a string at all of the cursors? At the
moment I'm constructing the edits manually.
- The table of default digraphs is a 1.4k line rust expression. Is this
okay as long as it's in its own module?
- I'd like a second opinion on how best to structure the settings.json
entry.
- I have omitted the "meta character" feature as I don't think it makes
sense when editing UTF-8 text.
Release Notes:
- Added support for Vim digraphs.
Resolves#11871
Still TODO:
* [x] hide this UI unless you have some ssh projects in settings
* [x] add the "open folder" flow with the new open picker
* [ ] integrate with recent projects / workspace restoration
Release Notes:
- N/A
Minor bug where the command count overflows when enough digits are
entered. This swaps out simple multiplication/addition for their checked
counter parts, falling back to the previous value in case of overflow.
Release Notes:
- N/A
<img width="624" alt="image"
src="https://github.com/user-attachments/assets/f492b0bd-14c3-49e2-b2ff-dc78e52b0815">
- [x] Correctly set custom model token count
- [x] How to count tokens for Gemini models?
- [x] Feature flag zed.dev provider
- [x] Figure out how to configure custom models
- [ ] Update docs
Release Notes:
- Added support for quickly switching between multiple language model
providers in the assistant panel
---------
Co-authored-by: Antonio <antonio@zed.dev>
### Summary
This PR adds support for count and object motions to the toggle comments
action in Vim mode. The relevant issue is
[#14337](https://github.com/zed-industries/zed/issues/14337).
For example, `2 g c j` will toggle comments three lines downward. `g c g
g` will toggle comments from the current cursor position up to the start
of the file.
Notably missing from this PR are `g c b` (toggle comments for the
current block) as well as `g c p` (toggle comments for the current
paragraph). These seem to be non-standard.
The new module `normal/toggle_comments.rs` has been copied almost
verbatim from `normal/indent.rs`. Maybe that ought to be abstracted over
but I feel I lack the overview.
Release Notes:
- vim: Added support for count and object motion to the toggle comments
action ([#14337](https://github.com/zed-industries/zed/issues/14337)).
Simplify key dispatch code.
Previously we would maintain a cache of key matchers for each context
that
would store the pending input. For the last while we've also stored the
typed prefix on the window. This is redundant, we only need one copy, so
now
it's just stored on the window, which lets us avoid the boilerplate of
keeping
all the matchers in sync.
This stops us from losing multikey bindings when the context on a node
changes
(#11009) (though we still interrupt multikey bindings if the focus
changes).
While in the code, I fixed up a few other things with multi-key bindings
that
were causing problems:
Previously we assumed that all multi-key bindings took precedence over
any
single-key binding, now this is done such that if a user binds a
single-key
binding, it will take precedence over all system-defined multi-key
bindings
(irrespective of the depth in the context tree). This was a common cause
of
confusion for new users trying to bind to `cmd-k` or `ctrl-w` in vim
mode
(#13543).
Previously after a pending multi-key keystroke failed to match, we would
drop
the prefix if it was an input event. Now we correctly replay it
(#14725).
Release Notes:
- Fixed multi-key shortcuts not working across completion menu changes
([#11009](https://github.com/zed-industries/zed/issues/11009))
- Fixed multi-key shortcuts discarding earlier input
([#14445](https://github.com/zed-industries/zed/pull/14445))
- vim: Fixed `jk` binding preventing you from repeating `j`
([#14725](https://github.com/zed-industries/zed/issues/14725))
- vim: Fixed `escape` in normal mode to also clear the selected
register.
- Fixed key maps so user-defined mappings take precedence over builtin
multi-key mappings
([#13543](https://github.com/zed-industries/zed/issues/13543))
- Fixed a bug where overridden shortcuts would still show in the Command
Palette
Fix: #14242
At present, we don't trigger the method `start_recording(cx)` to start
recording when typing add_surround, so it can't be repeated well, delete
and change actually don't increase, but when entering `d` and `c`, it
happens that these two operations are recorded, I think maybe we also
need to call `start_recording(cx)` when calling delete_surround and
change_surround, otherwise when the user modifies their shortcuts, these
two functions may not be supported by repeat
Release Notes:
- N/A