This was caused by calling `list_state.splice` on updated entries. We
don't need to splice the entry, as we'll recompute its measurements
automatically when we render it.
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This removes around 900 unnecessary clones, ranging from cloning a few
ints all the way to large data structures and images.
A lot of these were fixed using `cargo clippy --fix --workspace
--all-targets`, however it often breaks other lints and needs to be run
again. This was then followed up with some manual fixing.
I understand this is a large diff, but all the changes are pretty
trivial. Rust is doing some heavy lifting here for us. Once I get it up
to speed with main, I'd appreciate this getting merged rather sooner
than later.
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- Render a helpful message when the installed CC version is too old
- Show the full path for agent binaries when the version is not recent
enough (helps in cases where multiple binaries are installed in
different places)
- Add UI for the case where a server binary is not installed at all
- Refresh thread view after installing/updating server binary
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- Clean up failed load tasks for mentions that require async processing
- When dragging and dropping files, hold onto added worktrees until any
async processing has completed; this fixes a bug when dragging items
from outside the project
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This pull request introduces title generation and history replaying. We
still need to wire up the rest of the history but this gets us very
close. I extracted a lot of this code from `agent2-history` because that
branch was starting to get long-lived and there were lots of changes
since we started.
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Highlight them as errors in the editor, and add a leading space when
sending them so users don't hit the odd behavior when sending these
commands to the SDK.
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This PR refactors the callout component and improves how we display
errors and warnings in the agent panel, along with improvements for
specific cases (e.g., you have `zed.dev` as your LLM provider and is
signed out).
Still a work in progress, though, wrapping up some details.
Release Notes:
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We'll now use the anthropic provider to get credentials for `claude` and
embed its configuration view in the panel when they are not present.
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The view was cancelling the generation, but `AcpThread` already handles
that, so we removed that extra code and fixed a bug where an update from
the first user message would appear after the second one.
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Co-authored-by: Danilo <danilo@zed.dev>
When a turn ends and the checkpoint is updated, `AcpThread` emits
`EntryUpdated` with the index of the user message. This was causing the
message editor to be recreated and, therefore, lose focus.
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- Support adding ImageContent to messages through copy/paste and through
path completions
- Ensure images are fully converted to LanguageModelImageContent before
sending them to the model
- Update ACP crate to v0.0.24 to enable passing image paths through the
protocol
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---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
We were leaking diffs and terminals on rewind, we'll now clean them up.
This PR also introduces a refactor of how we mantain the entry view
state to use a `Vec` that's kept in sync with the thread entries.
Release Notes:
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