Commit graph

8025 commits

Author SHA1 Message Date
Conrad Irwin
d1aa82bb48
vim visual block (#2849)
Release notes:

- vim: add Visual Block mode
([#984](https://github.com/zed-industries/community/issues/984)),
([#1415](https://github.com/zed-industries/community/issues/1415)).
- vim: add support for `a<object>` and `i<object>` in visual modes
- vim: fix scroll shortcuts (`ctrl-{f,b,d,u,e,y}`) in visual modes
- allow `shift-enter` to type a newline.
2023-08-18 09:55:40 -06:00
Kirill Bulatov
269dad5a9c Respect completion resolve server capabilities
Only query for additional edits if the server supports it

Co-Authored-By: Julia Risley <julia@zed.dev>
2023-08-18 16:55:47 +03:00
Kyle Caverly
8451e7eb7e
Project search design (#2834)
TODO before merging: 
- [x] Re-run project search when options (case, word, regex) change

/cc @PixelJanitor 
Release Notes:
- Revamped project & buffer search UI.
- Added "Cycle Mode" command for search
2023-08-18 14:38:01 +02:00
Mikayla
66e94aa199
Make search re-query eagerly when changing modes
Fix a bug where focus could be lost when clearing the search results
2023-08-17 17:53:58 -07:00
Mikayla
c0f042b39a
Remove semantic search UI 2023-08-17 17:28:09 -07:00
Mikayla
21fa6090b8
Add action button component for rendering the search options 2023-08-17 17:28:09 -07:00
Max Brunsfeld
802911d742
Fix AppKit screen coordinate conversion leading to wrong window bounds (#2856)
Fixes
https://linear.app/zed-industries/issue/Z-1510/join-project-notification-takes-up-full-screen-on-a-second-monitor

There were multiple mistakes in the positioning of Zed's notification
windows, one of which lead to the notifications taking up the full
screen on secondary displays 😱 .
* Wrong sign for the vertical padding (moving the window *upward*
instead of downward)
* Using the screen's full frame instead of its "visible frame" (which
accounts for app menu bar)
* Wrong coordinate translation between our coordinates and AppKit's
coordinates. Regardless of which display a given window appears on, the
coordinate translation needs to use the height of the *main* display.

Release Notes:

- Fixed a bug where call notifications were accidentally full-screen on
all displays except the main display.
2023-08-17 16:24:46 -07:00
Conrad Irwin
b0ba0f8851 Fix visual objects
Adds 'a'/'i' in visual mode
2023-08-17 17:13:23 -06:00
Max Brunsfeld
cd2ef784ea Translate coordinates using the primary screen not the main screen 2023-08-17 16:12:52 -07:00
Max Brunsfeld
6eba0ef630 Return to master branch of alacritty 2023-08-17 15:31:27 -07:00
Mikayla
8630557ece
Add action button component for rendering the search options 2023-08-17 15:30:40 -07:00
Max Brunsfeld
d9ef987b04 Fix AppKit screen coordinate conversion leading to wrong window bounds 2023-08-17 15:23:28 -07:00
Conrad Irwin
d4276acab8 Give up on monospace indicator
Changing mode almost always introduces the (1 selected) text in
the status bar, so we may as well also keep the --'s for block and line
mode.
2023-08-17 16:04:55 -06:00
Conrad Irwin
eb0b2e60bb Preserve line mode selection on undo
This diverges from vim's behaviour (which collapses the
cursor to a single point on undo).
2023-08-17 15:40:27 -06:00
Conrad Irwin
59d1a5632f Fix edge-cases in visual block insert 2023-08-17 15:16:26 -06:00
Conrad Irwin
3514816ece Store some vim state per-editor
This fixes a bug where opening and closing command would reset your
selection incorrectly.
2023-08-17 14:09:47 -06:00
Piotr Osiewicz
1bd7d7077a Move nav buttons to the left hand side of a tab bar.
Co-authored-by: Nate <nate@zed.dev>
2023-08-17 16:45:11 +02:00
KCaverly
b7dd12e53e ensured search results are cleared appropriately while cycling modes 2023-08-17 11:11:09 +01:00
Mikayla
afebe3faf8
Merge branch 'main' into project_search_design 2023-08-17 01:56:05 -07:00
Mikayla Maki
6d3518cb50
Collab panel touch ups (#2855)
This will also fix the bug that @JosephTLyons observed where accepting a
channel invite would not show sub channels.

Release Notes:

- Offline section is now collapsed by default
- Manage members now shows full list
- Dragging of docks now follows the mouse exactly, and double clicks
reset size. (https://github.com/zed-industries/community/issues/1816)
2023-08-17 01:09:01 -07:00
Mikayla
75679291a9
Add fix for lost channel update bug 2023-08-17 00:56:21 -07:00
Conrad Irwin
7598030102 Tidy-up 2023-08-16 22:29:28 -06:00
Mikayla
5bc481112e
Add test for lost channel update 2023-08-16 20:05:21 -07:00
Mikayla
05becc75d1
Collapse offline section by default 2023-08-16 19:51:41 -07:00
Mikayla
2f16147055
Fix dock resizing 2023-08-16 19:47:54 -07:00
Mikayla
3074455386
WIP 2023-08-16 16:56:00 -07:00
Max Brunsfeld
fa0ddfa15d
Use our fork of alacritty to avoid winit dependency (#2853)
Bumps `alacritty_terminal` for
https://github.com/alacritty/alacritty/pull/7149
2023-08-16 14:54:55 -07:00
Max Brunsfeld
a5a212e1da Use our fork of alacritty to avoid winit dependency 2023-08-16 14:31:38 -07:00
Kirill Bulatov
7334bdccbf Better multibuffer tests 2023-08-16 23:38:11 +03:00
Kirill Bulatov
7fcf9022b4 Fix rebase issues 2023-08-16 23:38:11 +03:00
Nate Butler
3ed50708ac Add inlay_hint icon, update search icon, update tooltips 2023-08-16 23:38:11 +03:00
Kirill Bulatov
f9131f657e Use InlayHint instead of Inlay where appropriate 2023-08-16 23:38:11 +03:00
Kirill Bulatov
1938fd85e8 Do not leak pane handles 2023-08-16 23:38:11 +03:00
Kirill Bulatov
9c6135f47a Test hints toggle 2023-08-16 23:38:11 +03:00
Kirill Bulatov
8926c23bdb Extract quick_action_bar into its own crate 2023-08-16 23:38:11 +03:00
Kirill Bulatov
0f650acc23 Repaint inlays icon on inlays cache disabling/enabling
Co-Authored-By: Mikayla Maki <mikayla@zed.dev>
2023-08-16 23:38:11 +03:00
Kirill Bulatov
0b93e490a5 Improve toggle UI, fix inlays update speed 2023-08-16 23:38:11 +03:00
Kirill Bulatov
6a326c1bd8 Toggle buffer search via quick actions 2023-08-16 23:38:11 +03:00
Kirill Bulatov
5c3d563f0f Draft quick actions bar 2023-08-16 23:38:11 +03:00
Joseph T. Lyons
07675e3c55 v0.101.x dev 2023-08-16 14:22:54 -04:00
Max Brunsfeld
442ec606d0 collab 0.17.0 2023-08-16 11:05:08 -07:00
Max Brunsfeld
4ea8b8292c
Introduce channels and move collab popover contents to a collaboration panel (#2828)
### Summary

This PR introduces channels: a new way of starting collaboration
sessions. You can create channels and invite others to join them. You
can then hold a call in a channel, where any member of the channel is
free to join the call without needing to be invited.

Channels are displayed in a new panel called the collaboration panel,
which now also contains the contacts list, and the current call. The
collaboration popover has been removed from the titlebar.

![Screen Shot 2023-08-15 at 9 25 37
AM](https://github.com/zed-industries/zed/assets/326587/0f989dea-7fb7-4d50-9acd-25c8f1c30cd1)


For now, the channels functionality will only be revealed to staff, so
the public-facing change is just the move from the popover to the panel.

### To-do

* User-facing UI
  * [x] signed-out state for collab panel
  * [x] new icon for collab panel
  * [x] for now, channels section only appears for zed staff
* [x] current call section styling
(https://zed-industries.slack.com/archives/C05CJUNF2BU/p1691189389988239?thread_ts=1691189120.403009&cid=C05CJUNF2BU)
* [x] Channel members
* Channels
  * [x] style channel name editor
* [x] decide on a special "empty state" for the panel, when user has no
contacts
* [x] ensure channels are sorted in a consistent way (expose channel id
paths to client)
  * [x] Figure out layered panels UX
  * [x] Change add contacts to be the same kind of tabbed modal
* [x] race condition between channel updates and user fetches
(`ChannelStore::handle_update_contacts`)
* [x] race condition between joining channels and channel update
messages `collab::rpc::channel_updated`)
* [x] don't display mic as muted when microphone share is pending upon
first joining call

Release Notes:

- Moved the collaboration dropdown into its own panel.
- Added settings for disabling the AI assistant panel button.
- Switch to lazily initializing audio output sources
(https://github.com/zed-industries/community/issues/1840,
https://github.com/zed-industries/community/issues/1919)
2023-08-16 11:03:53 -07:00
Nate Butler
925e09e012 Update collab panel empty state to match project panel
Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2023-08-16 13:56:11 -04:00
Nate Butler
43127384c6 Update modal icon styles
Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
2023-08-16 13:48:12 -04:00
Conrad Irwin
7f06191c9f Disable autoindent in visual block insert mode 2023-08-16 10:44:59 -06:00
KCaverly
c99b530968 remove kill search, and restart search immediately upon cycle mode
Co-authored-by: Piotr <piotr@zed.dev>
2023-08-16 16:13:21 +01:00
KCaverly
aeda5d9842 fix semantic search panic which is created via incompatible build_search_query path
Co-authored-by: Piotr <piotr@zed.dev>
2023-08-16 15:50:54 +01:00
KCaverly
6e3e61ec95 removed commented out code 2023-08-16 14:01:53 +01:00
KCaverly
2a7df106e1 adjusted icon sizes downwards
Co-authored-by: Piotr <piotr@zed.dev>
2023-08-16 14:01:06 +01:00
KCaverly
6f78a1633d fix editor height in buffer search, but the dancing is back
Co-authored-by: Piotr <piotr@zed.dev>
2023-08-16 13:51:41 +01:00