I noticed that scrolling the assistant panel was very slow in debug
mode, after running a completion. From profiling, I saw that it was due
to the buffer's `is_dirty` and `has_conflict` checks, which use
`edits_since` to check if there are any non-undone edits since the saved
version.
I optimized this in two ways:
* I introduced a specialized `has_edits_since` method on text buffers,
which allows us to more cheaply check if the buffer has been edited
since a given version, without some of the overhead involved in
computing what the edits actually are.
* In the case of `has_conflict`, we don't even need to call that method
in the case where the buffer doesn't have a file (is untitled, as is the
case in the assistant panel). Buffers without files cannot be in
conflict.
Release Notes:
- Improved performance of editing the assistant panel and untitled
buffers with many edits.
This adds a new action to the editor: `editor: toggle git blame`. When
used it turns on a sidebar containing `git blame` information for the
currently open buffer.
The git blame information is updated when the buffer changes. It handles
additions, deletions, modifications, changes to the underlying git data
(new commits, changed commits, ...), file saves. It also handles folding
and wrapping lines correctly.
When the user hovers over a commit, a tooltip displays information for
the commit that introduced the line. If the repository has a remote with
the name `origin` configured, then clicking on a blame entry opens the
permalink to the commit on the code host.
Users can right-click on a blame entry to get a context menu which
allows them to copy the SHA of the commit.
The feature also works on shared projects, e.g. when collaborating a
peer can request `git blame` data.
As of this PR, Zed now comes bundled with a `git` binary so that users
don't have to have `git` installed locally to use this feature.
### Screenshots



### TODOs
- [x] Bundling `git` binary
### Release Notes
Release Notes:
- Added `editor: toggle git blame` command that toggles a sidebar with
git blame information for the current buffer.
---------
Co-authored-by: Antonio <antonio@zed.dev>
Co-authored-by: Piotr <piotr@zed.dev>
Co-authored-by: Bennet <bennetbo@gmx.de>
Co-authored-by: Mikayla <mikayla@zed.dev>
We were seeing non-deterministic behavior in randomized tests when
generating backtraces took enough time to cause transactions to group
in some cases, but not group in others.
Tests will need to explicitly opt into grouping if they want it by
setting the interval explicitly. We have tests in the text module that
currently test the history grouping explicitly, but I'm not sure
it's needed elsewhere.
* Moving the logic from Rope to text::Buffer makes it easier
to keep the Rope in sync with the fragment tree.
* Removing carriage return characters is lossier, but is much
simpler than incrementally maintaining the invariant that
there are no carriage returns followed by newlines. We may
want to do something smarter in the future.
Co-authored-by: Keith Simmons <keith@zed.dev>
These completions don't supply a range that should be overwritten, so
the client needs to infer it via substring matching.
Co-authored-by: Keith Simmons <keith@zed.dev>
This is required because, after joining, we want to be able to refer
to operations that have happened prior to joining, which are not
captured by the state. There is probably a way of reconstructing operations
from the state, but that seems unnecessary and we've already talked about
wanting to have the server store operations rather than state once we start
persisting worktrees.
Also, use env_logger consistently in the tests for each crate.
Only initiallize the logger at all if some RUST_LOG env var is set.
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
If the transaction was nested, we return None. Otherwise we return the transaction id in preparation for editors to maintain their own selection state.
I'm correctly assigning fragment ids to all fragments in the fragments tree, but I have a randomized test failure when making sure that the insertions tree matches the state of the fragments tree.