Commit graph

108 commits

Author SHA1 Message Date
Michael Sloan
8cfb9beb17
Reapply support for X11 screenshare (#28160)
Reapplies #27807 after [revert due to not building on
ARM](https://github.com/zed-industries/zed/pull/28141) by updating scap
to include [a fix to its build on
ARM](08f0a01417)

Release Notes:

- N/A

---------

Co-authored-by: Marshall Bowers <git@maxdeviant.com>
2025-04-06 11:25:29 -06:00
Finn Evers
ea0f5144c9
title_bar: Ensure git onboarding banner dismissal is properly respected (#28147)
A user reported this issue [on
Discord](https://discord.com/channels/869392257814519848/873292398204170290/1357879959422636185).

The issue here only arises for users which recently installed Zed or had
previously not dismissed the Git Onboarding component. It was introduced
by https://github.com/zed-industries/zed/pull/27412, which made the
banner component reusable.

For every banner, there is a value stored in the KVP store when it was
first dismissed. For the git onboarding banner, this was
`zed_git_banner_dismissed_at` initially, but this key would have been
changed by the linked PR. A change would have resulted in the banner
being shown again for users who already dismissed the panel, so for the
special case of `Git Onboarding`, a check was added which ensured this
would not happen.

However, this check was only added for reading from the key from the DB
but not on writing the git onboarding dismissal it to the DB. Thus, if a
user who had not previously dismissed the panel opened Zed, we would
check for the old key to be present in the DB. Since that would not be
the case, the banner would be shown. If the user dismissed the panel, it
would be stored in the database with the new key. Thus, on a reopen of
Zed, the banner would again be shown since for the old key there would
still be no value present and users are unable to dismiss the panel.


This PR fixes this behavior by moving the check into the method that
generates the key. With this, users which were unaffected by the bug
will still not see the panel again. Users who would install Zed with
this change present will be able to properly dismiss the panel aswell.
Users which were affected by the bug need to dismiss the banner one more
time. That happens because I did not want to modify the dismissal check
to check for two keys (the original one and the new one), as it would
clutter the logic even more for this special case. If this would be
preferred, feel free to let me know.

Release Notes:

- Fixed an issue where dismissing the git onboarding banner would not be
persisted across sessions.
2025-04-05 14:33:46 +00:00
Michael Sloan
c1259c136e
Revert "Use scap library to implement screensharing on X11 (#27807)" (#28141)
This reverts commit c2afc2271b.

Build on ARM if failing, likely because `c_char` is `u8` on arm and `i8`
on x86:

```
error[E0308]: mismatched types
   --> /home/runner/.cargo/git/checkouts/scap-40ad33e1dd47aaea/5715067/src/targets/linux/mod.rs:75:74
    |
75  |     let result = unsafe { XmbTextPropertyToTextList(display, &mut xname, &mut list, &mut count) };
    |                           -------------------------                      ^^^^^^^^^ expected `*mut *mut *mut u8`, found `&mut *mut *mut i8`
    |                           |
    |                           arguments to this function are incorrect
    |
    = note:    expected raw pointer `*mut *mut *mut u8`
            found mutable reference `&mut *mut *mut i8`
note: function defined here
   --> /home/runner/.cargo/registry/src/index.crates.io-1949cf8c6b5b557f/x11-2.21.0/src/xlib.rs:552:10
    |
552 |   pub fn XmbTextPropertyToTextList (_4: *mut Display, _3: *const XTextProperty, _2: *mut *mut *mut c_char, _1: *mut c_int) -> c_int,
    |          ^^^^^^^^^^^^^^^^^^^^^^^^^
```

Release Notes:

- N/A
2025-04-05 06:01:27 +00:00
Julia Ryan
6ddad64af1
Add actions for calls (#28048)
Add the following actions for use while calling: `Mute`, `Deafen`,
`ShareProject`, `ScreenShare`, `LeaveCall`

We were also interested in adding push-to-talk functionality for mute,
but that will go in a followup PR

Release Notes:

- Call actions (mute/screenshare/etc.) can now be bound to keys and run from the command palette.

---------

Co-authored-by: Ben Kunkle <ben.kunkle@gmail.com>
Co-authored-by: Ben Kunkle <ben@zed.dev>
2025-04-04 19:32:41 -07:00
Michael Sloan
c2afc2271b
Use scap library to implement screensharing on X11 (#27807)
While `scap` does have support for Wayland and Windows, but haven't seen
screensharing work properly there yet. So for now just adding support
for X11 screensharing.

WIP branches for enabling wayland and windows support:

* https://github.com/zed-industries/zed/tree/wayland-screenshare
* https://github.com/zed-industries/zed/tree/windows-screenshare


Release Notes:

- Added support for screensharing on X11 (Linux)

---------

Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Junkui Zhang <364772080@qq.com>
2025-04-04 21:31:03 +00:00
Julia Ryan
01ec6e0f77
Add workspace-hack (#27277)
This adds a "workspace-hack" crate, see
[mozilla's](https://hg.mozilla.org/mozilla-central/file/3a265fdc9f33e5946f0ca0a04af73acd7e6d1a39/build/workspace-hack/Cargo.toml#l7)
for a concise explanation of why this is useful. For us in practice this
means that if I were to run all the tests (`cargo nextest r
--workspace`) and then `cargo r`, all the deps from the previous cargo
command will be reused. Before this PR it would rebuild many deps due to
resolving different sets of features for them. For me this frequently
caused long rebuilds when things "should" already be cached.

To avoid manually maintaining our workspace-hack crate, we will use
[cargo hakari](https://docs.rs/cargo-hakari) to update the build files
when there's a necessary change. I've added a step to CI that checks
whether the workspace-hack crate is up to date, and instructs you to
re-run `script/update-workspace-hack` when it fails.

Finally, to make sure that people can still depend on crates in our
workspace without pulling in all the workspace deps, we use a `[patch]`
section following [hakari's
instructions](https://docs.rs/cargo-hakari/0.9.36/cargo_hakari/patch_directive/index.html)

One possible followup task would be making guppy use our
`rust-toolchain.toml` instead of having to duplicate that list in its
config, I opened an issue for that upstream: guppy-rs/guppy#481.

TODO:
- [x] Fix the extension test failure
- [x] Ensure the dev dependencies aren't being unified by Hakari into
the main dependencies
- [x] Ensure that the remote-server binary continues to not depend on
LibSSL

Release Notes:

- N/A

---------

Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
2025-04-02 13:26:34 -07:00
Cole Miller
e7290df02b
Finish removing git repository state and scanning logic from worktrees (#27568)
This PR completes the process of moving git repository state storage and
scanning logic from the worktree crate to `project::git_store`.

Release Notes:

- N/A

---------

Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Conrad <conrad@zed.dev>
2025-04-01 17:41:20 -04:00
Piotr Osiewicz
dc64ec9cc8
chore: Bump Rust edition to 2024 (#27800)
Follow-up to https://github.com/zed-industries/zed/pull/27791

Release Notes:

- N/A
2025-03-31 20:55:27 +02:00
Danilo Leal
152432f1d9
title bar: Adjust the onboarding banner component API (#27455)
This PR encapsulates the layout building of the Onboarding Banner
component inside of it, allowing to, at the call site, just pass an
icon, title, and subtitle. The `subtitle` parameter, by default, uses
the `Introducing:` label, which I think will be the one we'll use most
of the time for this specific component.

Release Notes:

- N/A
2025-03-25 17:57:42 -03:00
Jason Lee
d40f8889b9
title_bar: Anchor user menu popover at top right corner (#27329)
Release Notes:

- Improved user menu placement

| Before | After |
| --- | --- |
| ![Pasted image
(2)](https://github.com/user-attachments/assets/fae750fd-d6bc-45d2-9ab0-7a1a1c6262ba)
|
![image](https://github.com/user-attachments/assets/c5d0453f-5bd5-45e2-a56d-e200e90c0a2a)
|
2025-03-25 08:20:50 -03:00
Mikayla Maki
35ec4753b4
Make a single re-usable banner component (#27412)
Release Notes:

- Fixed an issue where both the predict edit and git onboarding banners
would both show at the same time.
2025-03-25 07:05:25 +00:00
Cole Miller
cf7d639fbc
Migrate most callers of git-related worktree APIs to use the GitStore (#27225)
This is a pure refactoring PR that goes through all the git-related APIs
exposed by the worktree crate and minimizes their use outside that
crate, migrating callers of those APIs to read from the GitStore
instead. This is to prepare for evacuating git repository state from
worktrees and making the GitStore the new source of truth.

Other drive-by changes:

- `project::git` is now `project::git_store`, for consistency with the
other project stores
- the project panel's test module has been split into its own file

Release Notes:

- N/A

---------

Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
2025-03-21 00:10:17 -04:00
Marshall Bowers
d722067000
extensions_ui: Add ability to open the extensions view with a pre-selected filter (#27093)
This PR adds the ability to open the extensions view via the `zed:
extensions` action with a pre-selected filter.

The "Install Themes" and "Install Icon Themes" buttons in their
respective selectors take advantage of this to set the filter when
opening the view:


https://github.com/user-attachments/assets/2e345c0f-418a-47b6-811e-cabae6c616d1

Release Notes:

- N/A
2025-03-19 17:26:46 +00:00
Mikayla Maki
1aefa5178b
Move "async move" a few characters to the left in cx.spawn() (#26758)
This is the core change:
https://github.com/zed-industries/zed/pull/26758/files#diff-044302c0d57147af17e68a0009fee3e8dcdfb4f32c27a915e70cfa80e987f765R1052

TODO:
- [x] Use AsyncFn instead of Fn() -> Future in GPUI spawn methods
- [x] Implement it in the whole app
- [x] Implement it in the debugger 
- [x] Glance at the RPC crate, and see if those box future methods can
be switched over. Answer: It can't directly, as you can't make an
AsyncFn* into a trait object. There's ways around that, but they're all
more complex than just keeping the code as is.
- [ ] Fix platform specific code

Release Notes:

- N/A
2025-03-19 02:09:02 +00:00
Mikayla Maki
45b126a977
git: Add an onboarding and banner flow (#26518)
TODO:

- [ ] Hide the reset onboarding action (only useful for development,
uncomment:
https://github.com/zed-industries/zed/pull/26518/files#diff-f0ce01d9a3df30f60c64b6f9906c54aa0191246a58dbf5297ee321575a180879R96)
- [x] Get a designer to replace the modal background (@danilo-leal)

Release Notes:

- Added a small onboarding banner for the git launch

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: Danilo Leal <67129314+danilo-leal@users.noreply.github.com>
2025-03-12 16:17:47 +00:00
Conrad Irwin
63091459d8
Allow too many arguments (#26375)
This is nearly half of our #allows, and seems like something we happily
break whenever we need

Release Notes:

- N/A
2025-03-10 13:38:30 -06:00
Conrad Irwin
80fb88520f
Remove worktree and project notifies (#26244)
This reduces the number of multibuffer syncs from 100,000 to 20,000.
Before this change each editor individually observed the project, so
literally any project change was amplified by the number of editors you
had open.

Now editors listen to their buffers instead of the project, and other
users of `cx.observe` on the project have been updated to use specific
events to reduce churn.

Follow up to #26237


Release Notes:

- Improved performance of Zed in large repos with lots of file system
events.

---------

Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
2025-03-07 10:51:46 -07:00
Marshall Bowers
aceab76ae4
gpui: Rename rounded_md to rounded_sm (#26228)
This PR renames the `rounded_md` style method to `rounded_sm`.

Follow up to https://github.com/zed-industries/zed/pull/26221, which
freed up the `rounded_sm` name.

Release Notes:

- N/A
2025-03-06 17:57:31 +00:00
Nate Butler
16ab8701a2
git_ui: Prevent button overflow due to long names (#25940)
- Fix component preview widths for git panel
- Fix buttons getting pushed off the screen in git  panel

Release Notes:

- N/A

---------

Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
2025-03-03 18:38:15 +00:00
Devzeth
c47305dd7b
title_bar: Fix the order of the collab buttons (#25775)
My previous #24761 and #25192 PR's changed the order of the buttons in
the title_bar for collab, the logic is kept the same but the order is
now as it was previously.

Release Notes:

- N/A

Co-authored-by: Marshall Bowers <git@maxdeviant.com>
2025-02-27 16:22:05 -05:00
Beniamin Zagan
7ff40091d8
title_bar: Allow deafening audio without microphone permission (#24761)
The deafen audio button wasn't visible in the titlebar unless you had
the 'use microphone permission'. Meaning if I would join a call, and
didn't receive permission to speak, I wouldn't be able to use the deafen
audio button.

Now the button is directly visible when you join a call. So you can
deafen the audio even if you didn't receive the mic permission.

Release Notes:

- N/A
2025-02-21 22:02:40 +00:00
Beniamin Zagan
2d6592dcaa
title_bar: Hide screen share when user doesn't have the permission (#25192)
On macos: 
- user has the required permission to screen share. 
- user doesn't have the can_use_microphone permission


When an user doesn't have the can_use_microphone permission the screen
share icon would be visible. If an user therefor would click on it, we
would give the error that they don't have the permission given to zed to
screen share. (which is false).

I've tested this together with @JosephTLyons because we first thought it
was a mac os permission issue.

Should we mention in the zed.dev/docs/collaboration what kind of
permissions are needed to be able to screen share?

Release Notes:

- Fixed: Screen sharing would be visible even when user didn't have the
right permission resulting in errors later on.
2025-02-21 14:16:15 -07:00
Cole Miller
c0c48d30db
Revert "file_finder: Remove common segments of long paths in search results (#25049)" (#25163)
This reverts commit 9ef0501853 due to a
panic.

```
{
  "thread": "main",
  "payload": "9 is not a valid char boundary in path \"crates/…/LiveKitBridge/\"",
  "location_data": {
    "file": "crates/file_finder/src/file_finder.rs",
    "line": 646
  }
}
```

Release Notes:

- N/A
2025-02-19 15:32:29 +00:00
Cole Miller
9ef0501853
file_finder: Remove common segments of long paths in search results (#25049)
This PR makes progress on #7711 by identifying any common prefix of the
paths in the file finder's search results, and replacing the "interior"
of that prefix---every path segment but the first and last---with `...`,
when a heuristic indicates that the longest path would otherwise
overflow the modal.

The elision is not applied to any segment that contains a match for the
search query.

There may be more work to do on #7711 in the case of long result paths
that do not share a significant common prefix.

Release Notes:

- Improved display of long paths in the file finder modal

Co-authored-by: Max <max@zed.dev>
2025-02-18 10:09:15 -05:00
Mikayla Maki
b014afa938
Add an undo button to the git panel (#24593)
Also prep infrastructure for pushing a commit

Release Notes:

- N/A

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Nate Butler <iamnbutler@gmail.com>
2025-02-12 15:57:08 -07:00
Kirill Bulatov
6f7f0f30e2
Fix hover tooltips appearing after related element is pressed (#24540)
Closes https://github.com/zed-industries/zed/issues/23894

Reworks all trigger declarations from
`.trigger(element.tooltip(tooltip))` into
`.trigger_with_tooltip(element, tooltip)` , with new API disallowing
simultaneous trigger and tooltip display.

All existing `.trigger(` calls were replaced, except 2 not applicable
(in dock.rs and pane.rs), 15 left as ones without tooltips, and 2
unchanged places in `inline_completion_button.rs`, where


0f7bb2e9fd/crates/inline_completion_button/src/inline_completion_button.rs (L311-L319)

`with_animation` does not allow us to simply use the same approach.

Release Notes:

- Fixed hover tooltips appearing after related element is pressed

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2025-02-10 00:16:12 +00:00
Mikayla Maki
ca4e8043d4
Add branch to git panel (#24485)
This PR adds the branch selector to the git panel and fixes a few bugs
in the repository selector.

Release Notes:

- N/A

---------

Co-authored-by: ConradIrwin <conrad.irwin@gmail.com>
Co-authored-by: Conrad <conrad@zed.dev>
2025-02-08 03:27:58 +00:00
Beniamin Zagan
4be89ea60f
title_bar: Add menu item to deploy icon theme selector (#24482)
Added the icons option in the title bar between Themes and Extension.

| Before | After |
|
---------------------------------------------------------------------------------------------------------------------------------------------------
|
---------------------------------------------------------------------------------------------------------------------------------------------------
|
| <img width="215" alt="Screenshot 2025-02-07 at 5 18 10 PM"
src="https://github.com/user-attachments/assets/ff8bf5ce-c176-4d8c-8b0e-bb1cc65ec1d8"
/> | <img width="206" alt="Screenshot 2025-02-07 at 5 18 01 PM"
src="https://github.com/user-attachments/assets/c47a302e-98af-4530-a908-097b8306f2f0"
/> |

Release Notes:

- Added an option to open the icon theme selector from the user menu.

---------

Co-authored-by: Marshall Bowers <git@maxdeviant.com>
2025-02-07 22:33:00 +00:00
smit
00c2a30059
Migrate keymap and settings + edit predictions rename (#23834)
- [x] snake case keymap properties
- [x] flatten actions
- [x] keymap migration + notfication
- [x] settings migration + notification
- [x] inline completions -> edit predictions 

### future: 
- keymap notification doesn't show up on start up, only on keymap save.
this is existing bug in zed, will be addressed in seperate PR.

Release Notes:

- Added a notification for deprecated settings and keymaps, allowing you
to migrate them with a single click. A backup of your existing keymap
and settings will be created in your home directory.
- Modified some keymap actions and settings for consistency.

---------

Co-authored-by: Piotr Osiewicz <piotr@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
2025-02-07 21:17:07 +05:30
Agus Zubiaga
93f8ccaaee
zeta: Revised data-collection onboarding experience (#24031)
Release Notes:

- N/A

---------

Co-authored-by: Danilo <danilo@zed.dev>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: João Marcos <marcospb19@hotmail.com>
2025-02-04 04:06:09 -03:00
Nate Butler
66e2028313
git_ui: More git panel refinement (#24065)
- Removes flakey keybindings from buttons
- Moves git panel entries to use a standard ListItem
- Show a repo selector in the panel when more than one repo is present
- Remove temporary repo selector from title bar

Release Notes:

- N/A
2025-02-01 03:32:41 +00:00
Agus Zubiaga
e23e03592b
zeta: Onboarding and title bar banner (#23797)
Release Notes:

- N/A

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: Danilo <danilo@zed.dev>
Co-authored-by: João Marcos <joao@zed.dev>
2025-01-30 16:55:32 -03:00
Nathan Sobo
6fca1d2b0b
Eliminate GPUI View, ViewContext, and WindowContext types (#22632)
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:

- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`

Not pictured here are the two other failed attempts. It's been quite a
month!

Tasks:

- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs

### issues post merge

- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue



Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
2025-01-26 03:02:45 +00:00
Danilo Leal
7b69c4246a
title_bar: Use an IconButton for the user menu (#23601)
That's specifically when we're not rendering the user menu with an
Avatar. We were previously rendering a `ButtonLike` with unnecessary
flex styles there. Just a little fine-tune.

Release Notes:

- N/A
2025-01-24 09:49:50 -03:00
Marshall Bowers
9f87145af9
title_bar: Simplify git-ui feature flag check (#23475)
This PR is a follow-up to
https://github.com/zed-industries/zed/pull/23470 that simplifies the way
we check the `git-ui` feature flag in the title bar.

Release Notes:

- N/A
2025-01-22 17:28:47 +00:00
Nate Butler
5be2784ddb
git_ui: Feature flag repo selector (#23470)
Fixes an issue where the repo selector showed for all users, not just
those in the git_ui feature flag.

This was meant to be included in the `git_ui` feature flag.

Release Notes:

- N/A
2025-01-22 16:37:19 +00:00
Danilo Leal
d85fec5f13
Update "Book Onboarding" destination link (#23464)
This PR updates the Book Onboarding links to point to a new form.

Release Notes:

- N/A
2025-01-22 16:24:39 +00:00
Cole Miller
31909bf334
git: Implement a basic repository selector (#23419)
This PR adds a rough-and-ready picker for selecting which of the
project's repositories the git panel should display.

Release Notes:

- N/A

---------

Co-authored-by: Nate Butler <iamnbutler@gmail.com>
Co-authored-by: Nate <nate@zed.dev>
2025-01-21 18:11:53 -05:00
Piotr Osiewicz
c9534e8025
chore: Use workspace fields for edition and publish (#23291)
This prepares us for an upcoming bump to Rust 2024 edition.

Release Notes:

- N/A
2025-01-17 17:39:22 +01:00
Kirill Bulatov
2e959cb6d6
Make Linux audio public (#23191)
Release Notes:

- Added a way to use audio in rooms with Linux builds
2025-01-15 20:54:32 +02:00
Michael Sloan
6aba3950d2
Improve keymap json schema (#23044)
Also:

* Adds `impl_internal_actions!` for deriving the `Action` trait without
registering.

* Removes some deserializers that immediately fail in favor of
`#[serde(skip)]` on fields where they were used. This also omits them
from the schema.

Release Notes:

- Keymap settings file now has more JSON schema information to inform
`json-language-server` completions and info, particularly for actions
that take input.
2025-01-13 02:34:35 +00:00
Danilo Leal
115aa43354
Adjust TintColor color token terminology (#22826)
Previously, to use a green and red shade with `TintColor` you'd need to
pass `Positive` and `Negative`, respectively. This terminology always
tripped me up, because, for example, I'd often try to use something
like:

```
Button::new("icon_color", "Negative")
      style(ButtonStyle::Tinted(TintColor::Negative))
      .color(Color::Error)
      .icon_color(Color::Error)
      .icon(IconName::Trash),
)
```

...and due to `icon_color` taking `Color::Error`, I'd always get
`TintColor` wrong at a first try, because I would, out of muscle memory,
write `TintColor::Error`, which wouldn't compile. That's exactly the
change in this PR—`TintColor` now takes `Success` and `Error` instead of
`Positive` and `Negative`, for more consistency.


Release Notes:

- N/A
2025-01-08 14:40:48 +00:00
Mikayla Maki
9613084f59
Move git status out of Entry (#22224)
- [x] Rewrite worktree git handling
- [x] Fix tests
- [x] Fix `test_propagate_statuses_for_repos_under_project`
- [x] Replace `WorkDirectoryEntry` with `WorkDirectory` in
`RepositoryEntry`
- [x] Add a worktree event for capturing git status changes
- [x] Confirm that the local repositories are correctly updating the new
WorkDirectory field
- [x] Implement the git statuses query as a join when pulling entries
out of worktree
- [x] Use this new join to implement the project panel and outline
panel.
- [x] Synchronize git statuses over the wire for collab and remote dev
(use the existing `worktree_repository_statuses` table, adjust as
needed)
- [x] Only send changed statuses to collab

Release Notes:

- N/A

---------

Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.com>
Co-authored-by: Nathan <nathan@zed.dev>
2025-01-04 01:00:16 +00:00
tims
bb24c085be
linux: Add keyboard shortcuts for menus (#22074)
Closes #19837

This PR is a continuation of [linux: Implement
Menus](https://github.com/zed-industries/zed/pull/21873) and should only
be reviewed once the existing PR is merged.

I created this as a separate PR as the existing PR was already reviewed
but is yet to merge, and also it was my initial plan to do it in
separate parts because of the scope of it. This will also help reviewing
code faster.

This PR adds two new types of keyboard shortcuts to make menu navigation
easier:

1. `Alt + Z` for Zed, `Alt + F` for File, `Alt + S` for Selection, and
so on to open a specific menu with this combination. This mimics VSCode
and IntelliJ.

2. `Arrow Left/Right` when any menu is open. This will trigger the
current menu to close, and the previous/next to open respectively. First
and last element cycling is handled.

`Arrow Up/Down` to navigate menu entries is already there in existing
work.



https://github.com/user-attachments/assets/976aea48-4e20-4c19-850d-4d205a4bead2


Release Notes:

- Added keyboard navigation for menus on Linux (left/right). If you wish
to open menus with keyboard shortcuts add the following to your user
keymap:
    ```json
      {
        "context": "Workspace",
        "bindings": {
          "alt-z": ["app_menu::OpenApplicationMenu", "Zed"],
          "alt-f": ["app_menu::OpenApplicationMenu", "File"],
          "alt-e": ["app_menu::OpenApplicationMenu", "Edit"],
          "alt-s": ["app_menu::OpenApplicationMenu", "Selection"],
          "alt-v": ["app_menu::OpenApplicationMenu", "View"],
          "alt-g": ["app_menu::OpenApplicationMenu", "Go"],
          "alt-w": ["app_menu::OpenApplicationMenu", "Window"],
          "alt-h": ["app_menu::OpenApplicationMenu", "Help"]
        }
      }
    ```

---------

Co-authored-by: Peter Tripp <peter@zed.dev>
2025-01-03 18:19:24 +00:00
Michael Sloan
016b5d60e1
Cleanups preparing for WindowContext refactor (#22475)
* Remove unnecessary WindowContext and ViewContext '_ lifetimes

* Removed some cases where WindowContext has a different name than `cx`.

Release Notes:

- N/A
2024-12-28 21:36:14 +00:00
Kirill Bulatov
b51a28b75f
Return back Windows menu (#22339)
Follow-up of https://github.com/zed-industries/zed/pull/21873

Release Notes:

- N/A
2024-12-21 22:03:17 +00:00
Danilo Leal
8ee04bf04a
Fix remote dev project name label (#22307)
Closes https://github.com/zed-industries/zed/issues/21877

<img width="800" alt="Screenshot 2024-12-20 at 6 45 50 PM"
src="https://github.com/user-attachments/assets/2069465f-1a00-47de-b691-585bb2603279"
/>

Release Notes:

- N/A
2024-12-20 22:02:12 +00:00
tims
f7a7866d4a
linux: Implement Menus (#21873)
Closes #19837

This PR implements menus for Linux and Windows, inspired by JetBrains
IDEs. Thanks to @notpeter for the inspiration.


https://github.com/user-attachments/assets/7267fcdf-fec5-442e-a53b-281f89471095

I plan to complete this in multiple parts. While this PR delivers a
fully functional menus, there are many UX improvements that can be done.
So, this is part 1 of 3.

**This PR**:
- [x] Clicking the application menu opens the first menu popup. This
also shows other available menus.
- [x] While a menu is open, hovering over other menus opens them without
needing a click.
- [x] Up/down arrow keys works out of the box. Thanks GPUI. 

**Future - Part 2**:
- Add keybinding support to open specific menus using `Option + first
character of menu item`.
- Add support for left/right arrow keys to move between menus.

**Future - Part 3**:
- Implement nested context menus in GPUI for submenus. (I haven't
checked if this already exists).

---------

Co-authored-by: Mikayla <mikayla@zed.dev>
2024-12-18 17:27:25 -05:00
Conrad Irwin
94bfb93d35
More telemetry events (#22171)
- **Convert more events to telemetry::event**
- **And call events**

Closes #ISSUE

Release Notes:

- N/A
2024-12-17 22:16:59 -07:00
Michael Sloan
fc5a810408
Add Corner to geometry and make names of corner methods consistent (#22119)
Release Notes:

- N/A
2024-12-16 22:57:15 -07:00