This is a clean-up PR in anticipation of introduction of Debugger
Registry. I wanna get rid of DebugAdapterKind (or rather, it being an
enum).
Release Notes:
- N/A
---------
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Anthony <anthony@zed.dev>
Closes#25671
Release Notes:
- Added support for `claude-3-7-sonnet-thinking` in the assistant panel
---------
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Agus Zubiaga <hi@aguz.me>
This is the core change:
https://github.com/zed-industries/zed/pull/26758/files#diff-044302c0d57147af17e68a0009fee3e8dcdfb4f32c27a915e70cfa80e987f765R1052
TODO:
- [x] Use AsyncFn instead of Fn() -> Future in GPUI spawn methods
- [x] Implement it in the whole app
- [x] Implement it in the debugger
- [x] Glance at the RPC crate, and see if those box future methods can
be switched over. Answer: It can't directly, as you can't make an
AsyncFn* into a trait object. There's ways around that, but they're all
more complex than just keeping the code as is.
- [ ] Fix platform specific code
Release Notes:
- N/A