Document the `lsp.rust-analyzer.binary.arguments` setting (currently
incorrectly referred to as `args`)
Verify:
99215f7660/crates/extension_api/wit/since_v0.1.0/settings.rs (L24-L29)
Question: can such inconsistencies be avoided by automatically
documenting the config using a preprocessor?
Release Notes:
- N/A
Release Notes:
- New session modal for a debugger will now show tasks from package.json
as debuggable scenarios
---------
Co-authored-by: Remco Smits <djsmits12@gmail.com>
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Closes#30191
`line_ix` should never exceed the bounds of `line_layouts`, but a panic
happens on out-of-bounds for this, which seems weird. I couldn’t
reproduce this panic at all. Since this is for displaying inline blame,
we now log an error if this occurs instead of panicking.
Release Notes:
- N/A
Todo:
* [x] Open diffed files as regular buffers
* [x] Update diff when buffers change
* [x] Show diffed filenames in the tab title
* [x] Investigate why syntax highlighting isn't reliably handled for old
text
* [x] remove unstage/restore buttons
Release Notes:
- Adds `zed --diff A B` to show the diff between the two files
---------
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Ben Brandt <benjamin.j.brandt@gmail.com>
Co-authored-by: Agus Zubiaga <agus@zed.dev>
- Don't assume all located tasks come from our test runnables
- Run tests from the right working directory
- Scope forking behavior customization for jest and vitest more tightly,
to just our test runnables
- Standardize on `$PACKAGE_MANAGER exec -- $TEST_LIBRARY ...` to fix
runnables not working with npm
Release Notes:
- Debugger Beta: Fixed issues with debugging tasks from package.json and
test runnables.
Bug in #31872Closes#32774
Release Notes:
- Fixed a bug in LSP completions caching where prior completions may be
used when they should not, after typing a trigger char like `.`
For me this is a panic that started occurring today in my use of Zed.
The repro is to type `ctrl-x` to start a pending key sequence and then
close the collab side panel with the mouse. The issue is that
dispatching the action based on pending keystrokes uses the same
`DispatchNodeId` as when the 1 second timer was started.
`DispatchNodeId` is not stable across frames. This also means that the
wrong `DispatchNodeId` can be used in the non-panicing case, potentially
causing the action to not occur.
The mystery here is why did this only start happening now in my use of
Zed, and why isn't it showing up in the panics dashboard / issue
reports.
Panic looks like
```
{
"thread": "main",
"payload": "index out of bounds: the len is 467 but the index is 1861",
"location_data": {
"file": "crates/gpui/src/key_dispatch.rs",
"line": 519
},
"backtrace": [
"zed::reliability::init_panic_hook::{{closure}}::he1d8257b19b16eec+155265758",
"std::panicking::rust_panic_with_hook::h33b18b24045abff4+128544307",
"std::panicking::begin_panic_handler::{{closure}}::hf8313cc2fd0126bc+128543530",
"std::sys::backtrace::__rust_end_short_backtrace::h57fe07c8aea5c98a+128537145",
"__rustc[95feac21a9532783]::rust_begin_unwind+128542669",
"core::panicking::panic_fmt::hd54fb667be51beea+9456688",
"core::panicking::panic_bounds_check::h1a9bf3d94de0fc80+9457170",
"gpui::key_dispatch::DispatchTree::dispatch_path::hce77d277881569bf+73992023",
"gpui::app::App::spawn::{{closure}}::hb1e79bbbdead3012+73687056",
"async_task::raw::RawTask<F,T,S,M>::run::hd13f66f99bb24bbd+70694231",
"<gpui::platform::linux::x11::client::X11Client as gpui::platform::linux::platform::LinuxClient>::run::h5a92ddaaf9a06dd1+74465138",
"gpui::platform::linux::platform::<impl gpui::platform::Platform for P>::run::hd19ac52b2d94268e+74064525",
"gpui::app::Application::run::hee83110c717a5af0+151862692",
"zed::main::hca7e2265584c4139+153307630",
"std::sys::backtrace::__rust_begin_short_backtrace::h2e04f4034c2d82c5+153146899",
"std::rt::lang_start::{{closure}}::h91cf1ca0eeae23ae+154454121",
"std::rt::lang_start_internal::h418648f91f5be3a1+128467809",
"main+153326748",
"__libc_start_call_main+25056432783818",
"__libc_start_main_impl+25056432784011",
"_start+12389486"
],
"app_version": "0.190.6",
"app_commit_sha": "9a2dcbbe24",
"release_channel": "stable",
"target": "x86_64-unknown-linux-gnu",
"os_name": "Linux X11",
"os_version": "ubuntu 24.04",
"architecture": "x86_64",
"panicked_on": 1750185799233,
"system_id": "abae7201-61fb-442b-922b-202071ae81c0",
"installation_id": "69a0fb9a-11a2-4065-ad8c-b281e68525ad",
"session_id": "bc5b5f2f-e4c3-44a8-948e-c0550a2e2ef2"
}
```
Release Notes:
- Fixed a rare panic / potential incorrect action dispatch when a
pending keysequence is applied after the 1 second timer elapsing.
Continuing this work from a while back in #21079, now greatly aided by
agent + sonnet 4. With this change, there are now only a few spots that
explicitly panic, though errors during initialization will panic.
Motivation was this recent user panic in `handle_event`, figured fixing
all this use of unwrap was a great use of the agent.
> called `Result::unwrap()` on an `Err` value: X11 GetProperty for
_NET_WM_STATE failed.
Release Notes:
- N/A
Closes#21700
Release Notes:
- Added caps lock support and show a warning if the user is entering an
SSH password with Caps Lock enabled
---------
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: 张小白 <364772080@qq.com>
Updates google_ai to use latest model information from the respective
model cards: https://ai.google.dev/gemini-api/docs/models
Release Notes:
- google: Update to latest Gemini 2.5 models
From [this
discussion](https://github.com/zed-industries/zed/discussions/30757).
The default vim keymap already implements some of [vim-unimpaired
keymaps](https://github.com/tpope/vim-unimpaired). I thought I could add
this one as well to move lines up and down.
Since the keymaps are in a plugin and not by default in vim, this might
be out of the scope. If you feel like this is the case, just close the
PR :)
Release Notes:
- vim: Added `[ e` and `] e` key bindings to move lines up and down.
Previously we were using a mix of `u32` and `usize`, e.g. `max_tokens:
usize, max_output_tokens: Option<u32>` in the same `struct`.
Although [tiktoken](https://github.com/openai/tiktoken) uses `usize`,
token counts should be consistent across targets (e.g. the same model
doesn't suddenly get a smaller context window if you're compiling for
wasm32), and these token counts could end up getting serialized using a
binary protocol, so `usize` is not the right choice for token counts.
I chose to standardize on `u64` over `u32` because we don't store many
of them (so the extra size should be insignificant) and future models
may exceed `u32::MAX` tokens.
Release Notes:
- N/A
Closes#32068Closes#15653
Not entirely sure that it fixes the latter issue, but I am fairly
certain given the comments in #32068 and the available logs in the
issue.
This PR fixes an issue where the Supermaven provider would not leave the
"Initializing" stage. This happened due to the downloaded binary missing
executable permissions. The change here ensures that freshly downloaded
binaries as well as existing binaries downloaded by Zed have executable
permissions set. I decided on also adding this for the latter since
existing downloads would continue to be broken and Supermaven does not
seem to change versions often given the logs provided by users.
While I was at it, I also added a `make_file_executable` to the util
crate mirroring the method of the `zed_extensions_api` and refactored
existing usages where possible to use that method instead. This makes
the code slightly more readable in my opinion, yet adds a method to
non-unix systems that practically does nothing. I can revert this should
that be preferred.
Release Notes:
- Fixed an issue where the Supermaven completion provider would not
leave the "Initializing" stage.
---------
Co-authored-by: Bennet Bo Fenner <bennetbo@gmx.de>
in #30347 bump blade version, recently I found in my windows platform,
after using zed some hours, whole system UI become hang, must reboot.
So I try bump blade and then recompile, I found this problem disappear,
I really don't known why.
Release Notes:
- N/A
https://github.com/user-attachments/assets/ad0fa304-e4fb-4598-877d-c02141f35d6f
Closes https://github.com/zed-industries/zed/issues/4678
Also adds the code to support `textDocument/colorPresentation`
counterpart that serves as a resolve mechanism for the document colors.
The resolve itself is not run though, and the editor does not
accommodate color presentations in the editor yet — until a well
described use case is provided.
Use `lsp_document_colors` editor settings to alter the presentation and
turn the feature off.
Release Notes:
- Start showing inline previews for LSP document colors
Prevent extensions from blocking async threads by enabling epoch
interruption with 100ms intervals. Extensions will yield control back to
the executor regularly during Future::poll operations.
Addresses the
[discussion](https://github.com/zed-industries/zed/discussions/24515)
that goes into depth on why this is important when enabling async
support with Wasmtime.
Release Notes:
- N/A
Release Notes:
- Add a setting to show the minimap only on the current active editor
(file)
- This can be configured on `settings.json`:
```json
{
"minimap": {
"display_in": "active_editor", // defaults to "all_editors"
}
}
```
- The minimap won't hide if you go from an editor pane to the terminal,
the project panel, the search bar, etc. It will only hide if you go from
one editor pane to another.
Preview:

Only the active editor (left) displays the minimap.
We were translating port configuration incorrectly, using it for both
attach target and debugger port.
This however meant that we were spawning a 2nd process that'd listen on
the same port as the existing debugger.
Closes#32836
Release Notes:
- debugger: Fixed issues with auto-translated Visual Studio Code debug
configs for attaching to existing node debugger instances.