This is the core change:
https://github.com/zed-industries/zed/pull/26758/files#diff-044302c0d57147af17e68a0009fee3e8dcdfb4f32c27a915e70cfa80e987f765R1052
TODO:
- [x] Use AsyncFn instead of Fn() -> Future in GPUI spawn methods
- [x] Implement it in the whole app
- [x] Implement it in the debugger
- [x] Glance at the RPC crate, and see if those box future methods can
be switched over. Answer: It can't directly, as you can't make an
AsyncFn* into a trait object. There's ways around that, but they're all
more complex than just keeping the code as is.
- [ ] Fix platform specific code
Release Notes:
- N/A
When the user attached context in the thread, the editor model request
would fail because its tool use wouldn't be removed properly leading to
an API error.
Also, after an edit, we'd keep the old file snapshot in the context.
This would make the model think that the edits didn't apply and make it
go in a loop.
Release Notes:
- N/A
We would previously return an error if there was at least one non-UTF8
file. Now we just ignore them and only add text files. If no text files
are found we show an error.
Release Notes:
- N/A
Done automatically with
> ast-grep -p '$A.background_executor().spawn($B)' -r
'$A.background_spawn($B)' --update-all --globs "\!crates/gpui"
Followed by:
* `cargo fmt`
* Unexpected need to remove some trailing whitespace.
* Manually adding imports of `gpui::{AppContext as _}` which provides
`background_spawn`
* Added `AppContext as _` to existing use of `AppContext`
Release Notes:
- N/A
## Context
While looking through the client crate, I noticed that some of the old
functions and variables were still using gpui::model name that was
deprecated during the gpui3 transition. This PR renames those instances
of model to entity to be more inline with gpui3.
In addition, I also renamed `model` to `entity` in cases found by the
below search terms given by @someone13574
- model = cx.
- model: Entity
- model: &Entity
- OpenedModelHandle
- model.update
- model.upgrade
- model = .*\.root (regex)
- parent_model
- model = cx.new
- cx.spawn(move |model
Release Notes:
- N/A
Fix a bug where a GPUI macro still used `ModelContext`
Rename `AsyncAppContext` -> `AsyncApp`
Rename update_model, read_model, insert_model, and reserve_model to
update_entity, read_entity, insert_entity, and reserve_entity
Release Notes:
- N/A
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:
- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`
Not pictured here are the two other failed attempts. It's been quite a
month!
Tasks:
- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs
### issues post merge
- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue
Release Notes:
- N/A
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
The context picker will now display up to 6 recent files/threads to add
as a context:
<img
src="https://github.com/user-attachments/assets/80c87bf9-70ad-4e81-ba24-7a624378b991"
width=400>
Note: We decided to use a `ContextMenu` instead of `Picker` for the
initial one since the latter didn't quite fit the design for the
"Recent" section.
Release Notes:
- N/A
---------
Co-authored-by: Danilo <danilo@zed.dev>
Co-authored-by: Piotr <piotr@zed.dev>
Co-authored-by: Nathan <nathan@zed.dev>
* Now loads context on background threads.
- For file and directory context, buffer ropes can be shared between
threads as they are immutable. This allows for traversal and
accumulation of buffer text on a background thread.
- For url context, the request, parsing, and rendering is now done on a
background thread.
* Prepares for support of buffer reload by individually storing the text
of directory buffers.
* Avoids some string copying / redundant strings.
- When attaching message context, no longer builds a string for each
context type.
- For directory context, does not build a `SharedString` for the full
text, instead has a slice of `SharedString` chunks which are then
directly appended to the message context.
- Building a fenced codeblock for a buffer now computes a precise
capacity in advance.
Release Notes:
- N/A
This PR makes it so the context is persistent in the thread, rather than
having to reattach it for each message.
This PR intentionally does not make an attempt to refresh the attached
context if it changes. That will come in a follow-up.
Release Notes:
- N/A
Context pills for files will now only display the basename of the file.
If two files have the same base name, we will also show their parent
directories, mimicking the behavior of editor tabs.
https://github.com/user-attachments/assets/ee88ee3b-80ff-4115-9ff9-8fe4845a67d8
Note: The double `/` in the file picker is a known separate issue.
Release Notes:
- N/A
---------
Co-authored-by: Danilo <danilo@zed.dev>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
This PR adds some missing calls to clear the sub-collections in the
`ThreadStore` when we call `ThreadStore::drain` or `ThreadStore::clear`.
Release Notes:
- N/A
This PR adds an icon field to the `ContextKind` enum, which means that
icons will now display on context pills, both on the message editor and
on the active thread.
<img width="800" alt="Screenshot 2024-12-24 at 12 23 17 AM"
src="https://github.com/user-attachments/assets/f00e540b-30fe-49ac-b3df-7c7a5dc86d65"
/>
Release Notes:
- N/A
This PR wire up the context picker with the inline assist.
UI is not finalized.
Release Notes:
- N/A
---------
Co-authored-by: Richard <richard@zed.dev>
Co-authored-by: Agus <agus@zed.dev>