Commit graph

21 commits

Author SHA1 Message Date
Piotr Osiewicz
dc64ec9cc8
chore: Bump Rust edition to 2024 (#27800)
Follow-up to https://github.com/zed-industries/zed/pull/27791

Release Notes:

- N/A
2025-03-31 20:55:27 +02:00
Nate Butler
b75964a636
Revert "ui: Color cleanup (#26673)" (#26681)
This reverts commit 6767e98e00.

Somehow that PR automerged itself even with failed CI checks.

Release Notes:

- N/A
2025-03-13 15:40:57 +00:00
Nate Butler
6767e98e00
ui: Color cleanup (#26673)
This PR cleans up some color & elevation misc.

### Don't allow deriving Color from Hsla

The point of the [ui::Color] enum is to encourage consistent color
usage, and the the Color::Custom case is really only meant for cases
where we have no other choice.

`impl From<Hsla> for Color` encourages blindly passing colors into
`Color::Custom` – with this in place we might as well remove the entire
`Color` enum.

The usages that were updated due to this removal were for colors that
already exist in the Color enum, making it even more clear that it
didn't make sense to have this.

### `ElevationIndex` -> `Elevation`

This name would make more sense if we had an `Elevation` in the first
place. The new name is more clear.

#### `Button::elevation`

As part of this change I also updated button's `layer` method to
`elevation`, since it takes an elevation. This method still has the
following issue:

You want to use `Button::elevation` when it's default colors are
invisible on the layer you are rendering the button on. However, current
this method uses the elevation's `bg` color, rather than it's
`on_elevation_bg`.

Ideally when you use `Button::elevation` you want to pass the elevation
you are _on_, not choosing one that will show up the elevation you are
on.

This change will be in a separate PR, as it likely will have widespread
visual impact across the app.

Release Notes:

- N/A
2025-03-13 15:18:40 +00:00
Nate Butler
976fc3ee97
git_ui: Design Polish (#26361)
Polish PR

- [ ] Horizontal scrollbar for git panel
- [ ] Allow shift clicking a checkbox in any section to stage the whole
section
- [ ] Clean up design of no changes/pending push state in panel
- [x] Ensure checkbox placeholder dot is centered in the checkbox
- [x] Improve spacing between elements in git panel entries
- [x] Update git branch icon to match branch selector text when disabled
- [x] Truncate last commit message less aggressively in panel
- [x] Clean up new panel header design
- [x] Remove `_background` version control keys (backgrounds are derived
from the foreground colors)

### Previous message truncation:

Before:

![CleanShot 2025-03-10 at 11 54
32@2x](https://github.com/user-attachments/assets/46b18f66-bb5c-435e-a0da-6cc931bd8a15)

After:

![CleanShot 2025-03-10 at 11 55
24@2x](https://github.com/user-attachments/assets/fcf688c7-b949-41a2-a7b8-1a198eb7fa4a)

### Make branch icon match when menu is disabled

Before:

![CleanShot 2025-03-10 at 12 02
14@2x](https://github.com/user-attachments/assets/1990f4b3-c2f0-4e02-89ad-211aaebb3821)

After:

![CleanShot 2025-03-10 at 12 02
53@2x](https://github.com/user-attachments/assets/9b1caf65-c48f-44c9-924b-484892fb543f)

Release Notes:

- N/A *or* Added/Fixed/Improved ...

---------

Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Cole Miller <m@cole-miller.net>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
2025-03-10 13:19:02 -07:00
Nate Butler
7e964290bf
Add StatusToast & the ToastLayer (#26232)
https://github.com/user-attachments/assets/b16e32e6-46c6-41dc-ab68-1824d288c8c2

This PR adds the first part of our planned extended notification system:
StatusToasts.

It also makes various updates to ComponentPreview and adds a `Styled`
extension in `ui::style::animation` to make it easier to animate styled
elements.

_**Note**: We will be very, very selective with what elements are
allowed to be animated in Zed. Assume PRs adding animation to elements
will all need to be manually signed off on by a designer._

## Status Toast

![CleanShot 2025-03-06 at 14 15
52@2x](https://github.com/user-attachments/assets/b65d4661-f8d1-4e98-b9be-2c05cba1409f)

These are designed to be used for notifying about things that don't
require an action to be taken or don't need to be triaged. They are
designed to be ignorable, and dismiss themselves automatically after a
set time.

They can optionally include a single action. 

Example: When the user enables Vim Mode, that action might let them undo
enabling it.

![CleanShot 2025-03-06 at 14 18
34@2x](https://github.com/user-attachments/assets/eb6cb20e-c968-4f03-88a5-ecb6a8809150)

Status Toasts should _not_ be used when an action is required, or for
any binary choice.

If the user must provide some input, this isn't the right component!

### Out of scope

- Toasts should fade over a short time (like AnimationDuration::Fast or
Instant) when dismissed
- We should visually show when the toast will dismiss. We'll need to
pipe the `duration_remaining` from the toast layer -> ActiveToast to do
this.
- Dismiss any active toast if another notification kind is created, like
a Notification or Alert.

Release Notes:

- N/A

---------

Co-authored-by: Cole Miller <m@cole-miller.net>
2025-03-06 20:37:54 +00:00
Marshall Bowers
99216acdec
gpui: Rename rounded_sm to rounded_xs (#26221)
This PR renames the `rounded_sm` style method to `rounded_xs`.

This will allow us to add an additional step in the scale.

Release Notes:

- N/A
2025-03-06 16:08:19 +00:00
Nate Butler
9d8a163f5b
git_ui: New panel design (#25821)
This PR updates the ui of the git panel. It removes the header from the
panel and unifies the repository, branch and commit controls in the
bottom section.

It also adds a secondary menu to the primary button giving access to a
variety of actions for managing local and remote changes:

![CleanShot 2025-02-28 at 12 18
15@2x](https://github.com/user-attachments/assets/0260c122-405f-46fc-8cc8-d6beac782b9d)

Known issues (will be fixed in a later pr)
- Spinner showing git operation progress was removed, will be re-added
- Clicking expand with the panel editor focused will commit (due to
shared action name. Already tracked)

Before | After

![CleanShot 2025-02-28 at 12 22
18@2x](https://github.com/user-attachments/assets/4c1e4ac9-b975-487f-bf4e-8815a8da4f4f)

(Also adds `component`, `linkme` to cargo-machete ignore as they are
used in the `IntoComponent` proc-macro and will always be incorrectly
flagged as unused)

Release Notes:

- N/A

---------

Co-authored-by: Cole Miller <m@cole-miller.net>
Co-authored-by: Cole Miller <53574922+cole-miller@users.noreply.github.com>
Co-authored-by: Cole Miller <cole@zed.dev>
2025-02-28 20:00:39 +00:00
Nate Butler
2d71733490
ui: Update Label component (#24653)
- Standardize style methods
- Convert label story to a component preview
- update component preview styles  

Release Notes:

- N/A
2025-02-11 20:16:59 +00:00
Nate Butler
de8d4d00ce
git_ui: Update git panel commit editor, start on quick commit
- Fixes commit editor issues & updates style
- Starts on quick commit (not hooked up to anything)
- Updates some panel styles
- Adds SwitchWithLabel
- 
Release Notes:

- N/A
2025-02-10 15:52:09 +00:00
Piotr Osiewicz
ca4378cbaa
ui: Use cursor: pointer for Toggles (#24563)
Closes #ISSUE

Release Notes:

- N/A
2025-02-10 15:10:35 +00:00
Nate Butler
8f1ff189cc
component: Add component and component_preview crates to power UI components (#24456)
This PR formalizes design components with the Component and
ComponentPreview traits.

You can open the preview UI with `workspace: open component preview`.

Component previews no longer need to return `Self` allowing for more
complex previews, and previews of components like `ui::Tooltip` that
supplement other components rather than are rendered by default.

`cargo-machete` incorrectly identifies `linkme` as an unused dep on
crates that have components deriving `IntoComponent`, so you may need to
add this to that crate's `Cargo.toml`:

```toml
# cargo-machete doesn't understand that linkme is used in the component macro
[package.metadata.cargo-machete]
ignored = ["linkme"]
```

Release Notes:

- N/A

---------

Co-authored-by: Marshall Bowers <git@maxdeviant.com>
2025-02-09 13:25:03 -05:00
Conrad Irwin
971a91ced7
Commit All Mode (#24293)
- **Base diffs on uncommitted changes**
- **Show added files in project diff view**
- **Fix git panel optimism**
- **boop**
- **Co-Authored-By: Cole <cole@zed.dev>**
- **Fix commit (all) buttons state**
- **WIP**
- **WIP: commit all mode**

Closes #ISSUE

Release Notes:

- N/A
2025-02-05 12:13:32 -07:00
Mikayla Maki
71f2cbe798
Git Panel: separate new and changed (#24181)
Release Notes:

- N/A

---------

Co-authored-by: conrad <conrad@zed.dev>
Co-authored-by: nate <nate@zed.dev>
2025-02-04 09:15:09 +00:00
Agus Zubiaga
93f8ccaaee
zeta: Revised data-collection onboarding experience (#24031)
Release Notes:

- N/A

---------

Co-authored-by: Danilo <danilo@zed.dev>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: João Marcos <marcospb19@hotmail.com>
2025-02-04 04:06:09 -03:00
Nathan Sobo
6fca1d2b0b
Eliminate GPUI View, ViewContext, and WindowContext types (#22632)
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:

- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`

Not pictured here are the two other failed attempts. It's been quite a
month!

Tasks:

- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs

### issues post merge

- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue



Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
2025-01-26 03:02:45 +00:00
Danilo Leal
9f52683ebc
Remove the SwitchWithLabel component (#23240)
This PR removes the `SwitchWithLabel` component because we're adding
`label` as a method to `Switch`. Thus, we no longer need an extra
component just to append a label. Additionally, we're also adding
`keybinding` as a method.

Release Notes:

- N/A

---------

Co-authored-by: Agus Zubiaga <hi@aguz.me>
2025-01-16 12:18:59 -03:00
Nate Butler
a3e7444d77
Git panel polish (#23144)
- Clicking checkbox in the header stages or unstages all changes
- Adds tooltips to header checkbox
- Addis the ability for checkboxes to have tooltips
- Ensure an entry in the list is always selected
- Hide revert all button for now

Release Notes:

- N/A
2025-01-14 20:27:05 +00:00
Marshall Bowers
d67f2d3eab
ui: Update doc comments (#22802)
This PR updates some doc comments in the `ui` crate:

- End doc comments with punctuation
- Place doc comments above attributes

Release Notes:

- N/A
2025-01-07 23:16:36 +00:00
Nate Butler
c4b470685d
ui: Update Checkbox design (#22794)
This PR shifts the design of checkboxes and introduces ways to style
checkboxes based on Elevation, or tint them with a custom color.

This may have some impacts on existing uses of checkboxes.

When creating a checkbox you now need to call `.fill` if you want the
checkbox to have a filled style.

Before:

![CleanShot 2025-01-07 at 15 54
57@2x](https://github.com/user-attachments/assets/44463383-018e-4e7d-ac60-f3e7e643661d)

![CleanShot 2025-01-07 at 15 56
17@2x](https://github.com/user-attachments/assets/c72af034-4987-418e-b91b-5f50337fb212)


After:

![CleanShot 2025-01-07 at 15 55
47@2x](https://github.com/user-attachments/assets/711dff92-9ec3-485a-89de-e28f0b709833)

![CleanShot 2025-01-07 at 15 56
02@2x](https://github.com/user-attachments/assets/63797be4-22b2-464d-b4d3-fefc0d95537a)


Release Notes:

- N/A
2025-01-07 21:11:39 +00:00
Danilo Leal
6dbc12f6af
Add the SwitchWithLabel component (#22314)
<img width="800" alt="Screenshot 2024-12-20 at 8 31 14 PM"
src="https://github.com/user-attachments/assets/1d7bd10a-0db3-41e4-9f59-977cc2ab137c"
/>

Release Notes:

- N/A
2024-12-20 23:44:47 +00:00
Nate Butler
19d6e067af
Toggle & Switch (#21979)
![CleanShot 2024-12-13 at 11 27
39@2x](https://github.com/user-attachments/assets/7c7828c0-c5c7-4dc6-931e-722366d4f15a)

- Adds the Switch component
- Updates `Selected`, `Selectable` -> `ToggleState`, `Toggleable`
- Adds `checkbox` and `switch` functions to align better with other
elements in our layout system.

We decided not to merge Switch and Checkbox. However, in a followup I'll
introduce a Toggle or AnyToggle enum so we can update
`CheckboxWithLabel` -> `ToggleWithLabel` as this component will work
exactly the same with either a Checkbox or a Switch.

Release Notes:

- N/A
2024-12-13 14:23:02 -05:00