Commit graph

542 commits

Author SHA1 Message Date
Piotr Osiewicz
dc64ec9cc8
chore: Bump Rust edition to 2024 (#27800)
Follow-up to https://github.com/zed-industries/zed/pull/27791

Release Notes:

- N/A
2025-03-31 20:55:27 +02:00
Piotr Osiewicz
0729d24d77
chore: Prepare for Rust edition bump to 2024 (without autofix) (#27791)
Successor to #27779 - in this PR I've applied changes manually, without
futzing with if let lifetimes at all.

Release Notes:

- N/A
2025-03-31 20:10:36 +02:00
Kirill Bulatov
e11e7df724
Restore editor state on reopen (#27672)
Closes https://github.com/zed-industries/zed/issues/11626
Part of https://github.com/zed-industries/zed/issues/12853

`"restore_on_file_reopen": true` in workspace settings can now be used
to enable and disable editor data between file reopens in the same pane:


https://github.com/user-attachments/assets/8d938ee1-d854-42a8-bbc3-2a4e4d7d5933

The settings are generic and panes' data store can be extended for
further entities, beyond editors.

---------------
Impl details: 

Currently, the project entry IDs seem to be stable across file reopens,
unlike BufferIds, so those were used.
Originally, the DB data was considered over in-memory one as editors
serialize their state anyway, but managing and exposing PaneIds out of
the DB is quite tedious and joining the DB data otherwise is not
possible.


Release Notes:

- Started to restore editor state on reopen
2025-03-28 22:04:16 +00:00
loczek
999ad77a59
workspace: Double click empty pane to open new file (#27521)
Release Notes:

- Added ability to double click on empty pane to open a new file
2025-03-26 14:07:54 -07:00
Mikayla Maki
1aefa5178b
Move "async move" a few characters to the left in cx.spawn() (#26758)
This is the core change:
https://github.com/zed-industries/zed/pull/26758/files#diff-044302c0d57147af17e68a0009fee3e8dcdfb4f32c27a915e70cfa80e987f765R1052

TODO:
- [x] Use AsyncFn instead of Fn() -> Future in GPUI spawn methods
- [x] Implement it in the whole app
- [x] Implement it in the debugger 
- [x] Glance at the RPC crate, and see if those box future methods can
be switched over. Answer: It can't directly, as you can't make an
AsyncFn* into a trait object. There's ways around that, but they're all
more complex than just keeping the code as is.
- [ ] Fix platform specific code

Release Notes:

- N/A
2025-03-19 02:09:02 +00:00
Remco Smits
41a60ffecf
Debugger implementation (#13433)
###  DISCLAIMER

> As of 6th March 2025, debugger is still in development. We plan to
merge it behind a staff-only feature flag for staff use only, followed
by non-public release and then finally a public one (akin to how Git
panel release was handled). This is done to ensure the best experience
when it gets released.

### END OF DISCLAIMER 

**The current state of the debugger implementation:**


https://github.com/user-attachments/assets/c4deff07-80dd-4dc6-ad2e-0c252a478fe9


https://github.com/user-attachments/assets/e1ed2345-b750-4bb6-9c97-50961b76904f

----

All the todo's are in the following channel, so it's easier to work on
this together:
https://zed.dev/channel/zed-debugger-11370

If you are on Linux, you can use the following command to join the
channel:
```cli
zed https://zed.dev/channel/zed-debugger-11370 
```

## Current Features

- Collab
  - Breakpoints
    - Sync when you (re)join a project
    - Sync when you add/remove a breakpoint
  - Sync active debug line
  - Stack frames
    - Click on stack frame
      - View variables that belong to the stack frame
      - Visit the source file
    - Restart stack frame (if adapter supports this)
  - Variables
  - Loaded sources
  - Modules
  - Controls
    - Continue
    - Step back
      - Stepping granularity (configurable)
    - Step into
      - Stepping granularity (configurable)
    - Step over
      - Stepping granularity (configurable)
    - Step out
      - Stepping granularity (configurable)
  - Debug console
- Breakpoints
  - Log breakpoints
  - line breakpoints
  - Persistent between zed sessions (configurable)
  - Multi buffer support
  - Toggle disable/enable all breakpoints
- Stack frames
  - Click on stack frame
    - View variables that belong to the stack frame
    - Visit the source file
    - Show collapsed stack frames
  - Restart stack frame (if adapter supports this)
- Loaded sources
  - View all used loaded sources if supported by adapter.
- Modules
  - View all used modules (if adapter supports this)
- Variables
  - Copy value
  - Copy name
  - Copy memory reference
  - Set value (if adapter supports this)
  - keyboard navigation
- Debug Console
  - See logs
  - View output that was sent from debug adapter
    - Output grouping
  - Evaluate code
    - Updates the variable list
    - Auto completion
- If not supported by adapter, we will show auto-completion for existing
variables
- Debug Terminal
- Run custom commands and change env values right inside your Zed
terminal
- Attach to process (if adapter supports this)
  - Process picker
- Controls
  - Continue
  - Step back
    - Stepping granularity (configurable)
  - Step into
    - Stepping granularity (configurable)
  - Step over
    - Stepping granularity (configurable)
  - Step out
    - Stepping granularity (configurable)
  - Disconnect
  - Restart
  - Stop
- Warning when a debug session exited without hitting any breakpoint
- Debug view to see Adapter/RPC log messages
- Testing
  - Fake debug adapter
    - Fake requests & events

---

Release Notes:

- N/A

---------

Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Anthony <anthony@zed.dev>
Co-authored-by: Piotr Osiewicz <peterosiewicz@gmail.com>
Co-authored-by: Piotr <piotr@zed.dev>
2025-03-18 12:55:25 -04:00
Smit Barmase
cb439e672d
editor: Fix navigate back for locations opened via preview item (#26943)
Closes #25458

When navigating code from a preview tab with
`enable_preview_from_code_navigation` set to `true`, "Go Back" from a
newly opened tab could focus on the tab to the right instead of
returning to the original preview tab.

Before, we killed the existing preview tab before opening a new one,
which breaking history as the new tab had no reference to the old one.
This caused navigation to shift to the next tab on the right.

Now, we first add the new tab at the preview index, and then kill the
existing preview tab. This preserves the history by linking new preview
tab to existing tab.

Release Notes:

- Fixes an issue where navigating code from a preview tab with
`enable_preview_from_code_navigation` set to `true`, "Go Back" from a
newly opened tab could focus on the tab to the right instead of
returning to the original preview tab.
2025-03-18 00:59:36 +05:30
Cristiano Pantea
a364a13458
Fix panel not resizing after external file deletion (#26378)
Previously, when a file was deleted externally and the warning prompt
was dismissed with "Close", the panel remained but was empty, leaving an
unused split space.

This happened because pane.remove_item(...) was being called with
close_pane_if_empty set to false, preventing the panel from being
removed even when it had no remaining items.

This fix changes the third boolean parameter to true, ensuring that the
panel is removed if it becomes empty, allowing the layout to properly
resize.

Closes #23904

Release Notes:

- N/A
2025-03-11 22:52:55 +00:00
Conrad Irwin
63091459d8
Allow too many arguments (#26375)
This is nearly half of our #allows, and seems like something we happily
break whenever we need

Release Notes:

- N/A
2025-03-10 13:38:30 -06:00
Max Brunsfeld
4846e6fb3a
Fix performance bottlenecks when multi buffers have huge numbers of buffers (#26308)
This is motivated by trying to make the Project Diff view usable with
huge Git change sets.

Release Notes:

- Improved performance of rendering multibuffers with very large numbers
of buffers
2025-03-08 02:15:15 +00:00
Cole Miller
1763dd714b
Worktree paths in git panel, take 2 (#26047)
Modified version of #25950. We still use worktree paths, but repo paths
with a status that lie outside the worktree are not excluded; instead,
we relativize them by adding `..`. This makes the list in the git panel
match what you'd get from running `git status` (with the repo's worktree
root as the working directory).

- [x] Implement + test new unrelativization logic
- [x] ~~When collecting repositories, dedup by .git abs path, so
worktrees can share a repo at the project level~~ dedup repos at the
repository selector layer, with repos coming from larger worktrees being
preferred
- [x] Open single-file worktree with diff when activating a path not in
the worktree

Release Notes:

- N/A
2025-03-06 22:55:28 +00:00
Felix Packard
161f8a1dd2
Fix "Open a file or project to get started" placeholder text not always shown (#26044)
Check that there are no `visible_worktrees` rather than checking
`worktrees` when deciding whether to display the "Open a file or project
to get started" text

Closes #25395

Release Notes:

- Fixed the "Open a file or project to get started" message not always
showing after all buffers have been closed
2025-03-04 09:21:16 -07:00
smit
8bb2739e28
keymap: Update Prev to Previous follow-up (#25931)
Follow-up for https://github.com/zed-industries/zed/pull/25909

Add three more action replacements:

```
1. "pane::ActivatePrevItem" -> "pane::ActivatePreviousItem"
2. "vim::MoveToPrev" -> "vim::MoveToPrevious"
3. "vim:MoveToPrevMatch" -> "vim:MoveToPreviousMatch" 
```

Release Notes:

- N/A
2025-03-03 21:19:25 +05:30
Morgan Metz
0a4ff2f475
tab: Add setting to hide the close button entirely (#23880)
Closes #23744

Release Notes:

- Changed the `always_show_close_button` key to `show_close_button` and
introduced a new `hidden` value, that allows never displaying the close
button.

---------

Co-authored-by: Peter Tripp <peter@zed.dev>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: smit <0xtimsb@gmail.com>
2025-03-03 08:31:48 +05:30
Egor Krugletsov
b0dee94126
pane: Hide "Copy Relative Path" and "Reveal In Project Panel" actions for files outside of the projects (#25386)
"Copy Relative Path" action had a check for existence of relative path
but it always passed because
[`WorktreeStore::find_worktree()`](1d5499bee7/crates/project/src/worktree_store.rs (L148))
function returned empty path for these kinds of files. It feels correct
to make changes there, but I don't know what else could be impacted.

"Reveal In Project Panel" had no check whatsoever and so I made one.

Release Notes:

- N/A
2025-03-01 23:31:18 +02:00
Cole Miller
7a34dd9888
Save buffers after restoring hunks in the project diff (#25620)
This PR fixes a bug where using the project diff editor to restore hunks
from a file that's not open in its own buffer would cause those reverts
to be lost once the project diff drops its excerpts for that file.

The fix is to save the buffers after restoring them but before the
excerpts are (potentially) dropped. This is done for the project diff
editor only. If we fail to save the affected files, we add their buffers
to the active workspace, so that the reverted contents are preserved and
the user can try again to save them.

- [x] Get it working
- [x] Test
- [ ] ~~Clean up boolean soup~~

Co-authored-by: Max <max@zed.dev>

Release Notes:

- N/A
2025-02-26 15:16:17 -05:00
Agus Zubiaga
7075bd700f
edit predictions: Disable "This Buffer" option when disabled for language (#25566)
![image](https://github.com/user-attachments/assets/7b888c7d-a1e9-4d0b-ba6d-9a41916acf79)


Release Notes:

- edit prediction: Disable "This Buffer" option when predictions are
disabled for its language
2025-02-25 15:41:13 +00:00
Cole Miller
c0c48d30db
Revert "file_finder: Remove common segments of long paths in search results (#25049)" (#25163)
This reverts commit 9ef0501853 due to a
panic.

```
{
  "thread": "main",
  "payload": "9 is not a valid char boundary in path \"crates/…/LiveKitBridge/\"",
  "location_data": {
    "file": "crates/file_finder/src/file_finder.rs",
    "line": 646
  }
}
```

Release Notes:

- N/A
2025-02-19 15:32:29 +00:00
Cole Miller
9ef0501853
file_finder: Remove common segments of long paths in search results (#25049)
This PR makes progress on #7711 by identifying any common prefix of the
paths in the file finder's search results, and replacing the "interior"
of that prefix---every path segment but the first and last---with `...`,
when a heuristic indicates that the longest path would otherwise
overflow the modal.

The elision is not applied to any segment that contains a match for the
search query.

There may be more work to do on #7711 in the case of long result paths
that do not share a significant common prefix.

Release Notes:

- Improved display of long paths in the file finder modal

Co-authored-by: Max <max@zed.dev>
2025-02-18 10:09:15 -05:00
Dylan
bb53ad9862
Only allow save_as for pane if can_save_as is true (#25028)
When saving an item, some logic is done to determine whether one can
save it. In the special case where the intent is to `SaveAs`, it was
previously allowed to proceed as long as the buffer was a singleton
(presumably since it only makes sense to provide a save path for a
single file). However, we need to _also_ check that this item can be
"saved as" at all.

For this, we resurrect the `ItemHandle`/`Item` trait method
`can_save_as`. We have given it the default implementation of returning
`false`, and then overridden this in the implementation for
`TerminalView`.

Closes #25023


Release Notes:

- Fixed crash when trying to save terminal buffer

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-02-17 16:01:56 -07:00
Danilo Leal
a99696b95f
pane: Disable the "Close..." controls depending on certain scenarios (#25037)
Closes https://github.com/zed-industries/zed/issues/12471

- Disables "Close Others" if there's just one tab
- Disables "Close Left"/"Close Right" if the above is true or if there's
no tabs to the left/right side of the active tab

Release Notes:

- N/A
2025-02-17 18:01:13 -03:00
Conrad Irwin
79e3faffb2
Make save all prompt less noisy (#24934)
Don't show clean items from dirty multibuffers, and dedupe filenames in
case you have a file open in a buffer and a multibuffer

Release Notes:

- N/A
2025-02-14 22:40:14 -07:00
Mikayla Maki
5d26ce14d7
Centralize the CopyPath and CopyRelativePath actions to zed_actions (#24836)
I spent an hour with @marcospb19 this morning debugging an issue with
adding `Copy Path` and `Copy Relative Path` actions to the editor
context menu. Turned out that the problem was using
`workspace::CopyPath` in the menu and `editor::CopyPath` in the action
handler.

This is an easy mistake to make, so let's fix it for everyone.

Release Notes:

- N/A
2025-02-13 23:30:44 +00:00
Conrad Irwin
2f741c8686
vim: Fix :wq in multibuffer (#24603)
Supercedes #24561
Closes #21059

Before this change we would skip saving multibuffers regardless of the
save intent. Now we correctly save them.

Along the way:
* Prompt to save when closing the last singleton copy of an item (even
if it's still open in a multibuffer).
* Update our file name prompt to pull out dirty project items from
multibuffers instead of counting multibuffers as untitled files.
* Fix our prompt test helpers to require passing the button name instead
of the index. A few tests were passing invalid responses to save
prompts.
* Refactor the code a bit to hopefully clarify it for the next bug.

Release Notes:

- Fixed edge-cases when closing multiple items including multibuffers.
Previously no prompt was generated when closing an item that was open in
a multibuffer, now you will be prompted.
- vim: Fix :wq in a multibuffer
2025-02-13 17:13:43 +00:00
Kirill Bulatov
6f7f0f30e2
Fix hover tooltips appearing after related element is pressed (#24540)
Closes https://github.com/zed-industries/zed/issues/23894

Reworks all trigger declarations from
`.trigger(element.tooltip(tooltip))` into
`.trigger_with_tooltip(element, tooltip)` , with new API disallowing
simultaneous trigger and tooltip display.

All existing `.trigger(` calls were replaced, except 2 not applicable
(in dock.rs and pane.rs), 15 left as ones without tooltips, and 2
unchanged places in `inline_completion_button.rs`, where


0f7bb2e9fd/crates/inline_completion_button/src/inline_completion_button.rs (L311-L319)

`with_animation` does not allow us to simply use the same approach.

Release Notes:

- Fixed hover tooltips appearing after related element is pressed

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2025-02-10 00:16:12 +00:00
smit
44c6a54f95
pane: Improve close active item to better handle pinned tabs (#23488)
Closes #22247

- [x] Do not close pinned tab on keyboard shortcuts like `ctrl+w` or
`alt+f4`
- [x] Close pinned tab on context menu action, menu bar action, or vim
bang
- [x] While closing pinned tab via shortcut (where it won't close),
instead activate any other non-pinned tab in same pane
- [x] Else, if any other pane contains non-pinned tab, activate that
- [x] Tests

Co-authored-by: uncenter <47499684+uncenter@users.noreply.github.com>

Release Notes:

- Pinned tab now stay open when using close shortcuts, auto focuses to
any other non-pinned tab instead.
2025-02-07 22:54:57 +05:30
smit
00c2a30059
Migrate keymap and settings + edit predictions rename (#23834)
- [x] snake case keymap properties
- [x] flatten actions
- [x] keymap migration + notfication
- [x] settings migration + notification
- [x] inline completions -> edit predictions 

### future: 
- keymap notification doesn't show up on start up, only on keymap save.
this is existing bug in zed, will be addressed in seperate PR.

Release Notes:

- Added a notification for deprecated settings and keymaps, allowing you
to migrate them with a single click. A backup of your existing keymap
and settings will be created in your home directory.
- Modified some keymap actions and settings for consistency.

---------

Co-authored-by: Piotr Osiewicz <piotr@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
2025-02-07 21:17:07 +05:30
Mikayla Maki
69bb0a0597
Fix slow focus transitions to the terminal panel (#24172)
This long standing bug was caused by `Pane`'s focus_in handler bouncing
the focus to another handle.
Because focus resolution happens _after_ a frame has been rendered, the
only way to deal with this case is to schedule another frame to be
redrawn. However, we where suppressing all window refreshes that occur
during a focus transfer, causing this focus change to be completely
missed. However, changing this behavior can lead to infinite notify
loops, due to drawing a frame causing another to be rendered.

This PR fixes this problem narrowly by adding an `on_next_frame()`
callback in the pane's focus handle, so that the focus changes take
effect almost immediately. But only for this case, where we know it
doesn't cause infinite notify loops.

TODO:
- [x] Fix the infinite notify loop bug or determine a third way to fix
this lag

Release Notes:

- Fixed a bug where shifting focus to the terminal panel could be slow
2025-02-04 20:23:20 +00:00
Anthony Eid
8c7096f7a6
Rename model based variable names to entity (#24198)
## Context
While looking through the client crate, I noticed that some of the old
functions and variables were still using gpui::model name that was
deprecated during the gpui3 transition. This PR renames those instances
of model to entity to be more inline with gpui3.

In addition, I also renamed `model` to `entity` in cases found by the
below search terms given by @someone13574

- model = cx.
- model: Entity
- model: &Entity
- OpenedModelHandle
- model.update
- model.upgrade
- model = .*\.root (regex)
- parent_model
- model = cx.new
- cx.spawn(move |model

Release Notes:

- N/A
2025-02-04 10:24:35 -08:00
Danilo Leal
5331418f3a
pane: Add settings to hide the tab bar buttons (#23752)
This PR adds the `show_tab_bar_buttons` under `tab_bar` that allows
hiding the "New", "Split Pane", and "Zoom" buttons to the left of the
pane tab bar.

Release Notes:

- Added a new `show_tab_bar_buttons` setting, under `tab_bar`, that
enables hiding the pane tab bar buttons.
2025-01-27 21:36:33 -03:00
Mikayla Maki
9cae96f82f
Remove more references to 'model' in GPUI APIs (#23693)
Release Notes:

- N/A
2025-01-27 04:00:27 +00:00
Nathan Sobo
6fca1d2b0b
Eliminate GPUI View, ViewContext, and WindowContext types (#22632)
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:

- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`

Not pictured here are the two other failed attempts. It's been quite a
month!

Tasks:

- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs

### issues post merge

- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue



Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
2025-01-26 03:02:45 +00:00
Michael Sloan
6aba3950d2
Improve keymap json schema (#23044)
Also:

* Adds `impl_internal_actions!` for deriving the `Action` trait without
registering.

* Removes some deserializers that immediately fail in favor of
`#[serde(skip)]` on fields where they were used. This also omits them
from the schema.

Release Notes:

- Keymap settings file now has more JSON schema information to inform
`json-language-server` completions and info, particularly for actions
that take input.
2025-01-13 02:34:35 +00:00
Danilo Leal
5c239be757
pane: Add ability to use custom tooltip content (#22879)
This PR is an alternate version of
https://github.com/zed-industries/zed/pull/22850, but now using a
similar approach to the existing `tab_content` and `tab_content_text`,
where `tab_tooltip_content` refers to the existing `tab_tooltip_text` if
there's no custom tooltip content/trait defined, meaning it will
simplify render the text/string content in this case.

This is all motivated by
https://github.com/zed-industries/zed/pull/21955, as we want to pull off
the ability to add custom content to a terminal tab tooltip.

Release Notes:

- N/A
2025-01-09 15:34:30 +00:00
Kirill Bulatov
6c50659c30
Do not serialize workspace for item activations with no focus changes (#22891)
Follow-up of https://github.com/zed-industries/zed/pull/22730

Fixes excessive workspace serialization, when scrolling over outline
items in the outline panel: the panel will move the caret (selection)
over the file, following its outlines, causing the same item to be
re-activated over and over.


7a7cef2dd1/crates/workspace/src/persistence/model.rs (L257-L268)

does not seem to use position within an item, just the fact whether the
item is active or not:


7a7cef2dd1/crates/workspace/src/persistence/model.rs (L511-L517)

so, stop serializing the workspace state if no focus changes were made,
or the pane activated is the same.

Release Notes:

- N/A
2025-01-09 11:58:10 +00:00
Cole Miller
1d8bd151b7
Fix double read panic in nav history (#22754)
This one seems to be triggered when the assistant's
`View<ContextEditor>` is leased during the call into
`NavHistory::for_each_entry`, which then tries to read it again through
the `ItemHandle` interface. Fix it by skipping entries that can't be
read in the history iteration.

Release Notes:

- N/A
2025-01-08 23:05:34 +00:00
Hayashi Mikihiro
44af405fb0
pane: Turn off preview mode when pinning a tab (#22501)
I opened the tab in preview mode, pinned it, then I opened another file,
but its tab unexpectedly closed.


https://github.com/user-attachments/assets/b857382e-f0ad-4d5a-9036-19de01663c97

Pinning a tab now turns off preview mode.



https://github.com/user-attachments/assets/e34b7c7f-452b-4f36-99c1-e0c68429225c


Release Notes:

- Pinning a preview tab will now turn off preview mode

---------

Signed-off-by: Hayashi Mikihiro <34ttrweoewiwe28@gmail.com>
Co-authored-by: Bennet Bo Fenner <bennet@zed.dev>
2025-01-02 04:09:35 +00:00
Michael Sloan
016b5d60e1
Cleanups preparing for WindowContext refactor (#22475)
* Remove unnecessary WindowContext and ViewContext '_ lifetimes

* Removed some cases where WindowContext has a different name than `cx`.

Release Notes:

- N/A
2024-12-28 21:36:14 +00:00
Kirill Bulatov
3e3a5f04a2
Small fixes after terminal split (#22468)
* removes cache access workarounds as
https://github.com/zed-industries/zed/pull/21165 is supposed to fix this
* use `WeakModel<Project>` inside `Pane` just in case 

Release Notes:

- N/A
2024-12-28 17:29:13 +00:00
Danilo Leal
2957263b23
pane: Add keybinding to "Close Left" and "Close Right" actions (#22402)
Was super missing these as I use these actions all the time 😄 

<img width="680" alt="Screenshot 2024-12-24 at 3 18 04 PM"
src="https://github.com/user-attachments/assets/5dbf9ebd-afc5-438c-aad7-c17ca59d9f9b"
/>

Release Notes:

- Add keybinding to "Close Left" and "Close Right" actions
2024-12-26 13:22:08 +00:00
Michael Sloan
fc5a810408
Add Corner to geometry and make names of corner methods consistent (#22119)
Release Notes:

- N/A
2024-12-16 22:57:15 -07:00
Kirill Bulatov
9daa426e93
Fix terminal pane tabs arrangement and closing (#22013)
* Fixes the inability to drag and drop terminal tabs to reorder them;
fixed incorrect terminal tab move on drag and drop into existing pane
(follow-up of https://github.com/zed-industries/zed/pull/21238)
* Fixes save dialogue appearing when on closing terminal tabs with
running tasks (follow-up of
https://github.com/zed-industries/zed/pull/21374)

Release Notes:

- Fixed terminal pane tabs arrangement and closing
2024-12-14 16:13:04 +02:00
Ulysse Buonomo
cd5d8b4173
settings: Add max tabs option (#18933)
Add a `max_tabs` option to the settings that ensure no more than this
amount of tabs are open in a pane. If set to `null`, there is no limit.

Closes #4784

Release Notes:

- Added a `max_tabs` option to cap the maximum number of open tabs.
2024-12-13 20:32:55 -08:00
Nate Butler
19d6e067af
Toggle & Switch (#21979)
![CleanShot 2024-12-13 at 11 27
39@2x](https://github.com/user-attachments/assets/7c7828c0-c5c7-4dc6-931e-722366d4f15a)

- Adds the Switch component
- Updates `Selected`, `Selectable` -> `ToggleState`, `Toggleable`
- Adds `checkbox` and `switch` functions to align better with other
elements in our layout system.

We decided not to merge Switch and Checkbox. However, in a followup I'll
introduce a Toggle or AnyToggle enum so we can update
`CheckboxWithLabel` -> `ToggleWithLabel` as this component will work
exactly the same with either a Checkbox or a Switch.

Release Notes:

- N/A
2024-12-13 14:23:02 -05:00
Finn Evers
09006aaee9
Add option to activate left neighbour tab on tab close (#21800)
Closes #21738

Release Notes:

- Added `left_neighbour` option to the `tabs.activate_on_close` setting
to activate the left adjacent tab on tab close.
2024-12-10 15:05:36 +02:00
Danilo Leal
eb3d3eaebf
Adjust diagnostic in tabs behavior (#21671)
Follow up to https://github.com/zed-industries/zed/pull/21637

After discussing about this feature with the team, we've decided that
diagnostic display in tabs should be: 1) turned off by default, and 2)
only shown when there are file icons. The main reason here being to keep
Zed's UI uncluttered.

This means that you can technically have this setting:

```
  "tabs": {
    "show_diagnostics": "all"
  },
```

...and still don't see any diagnostics because you're missing
`file_icons": true`.

| Error with file icons | Error with no file icons |
|--------|--------|
| <img width="800" alt="Screenshot 2024-12-06 at 21 05 13"
src="https://github.com/user-attachments/assets/babf9cc3-b3b0-492e-9748-3e97d96ce90e">
| <img width="800" alt="Screenshot 2024-12-06 at 21 05 24"
src="https://github.com/user-attachments/assets/5247a5f1-55a0-4c56-8aaf-a0cdd115464f">
|


Release Notes:

- N/A
2024-12-07 11:00:31 -03:00
Kirill Bulatov
14ba4a9c94
Fix zoomed terminal pane issues on split (#21668)
Closes https://github.com/zed-industries/zed/issues/21652

* prevents zooming out the panel when any terminal pane is closed
* forces focus on new terminal panes, to prevent the workspace from
getting odd pane events in the background

Release Notes:

- (Preview only) Fixed zoomed terminal pane issues on split
2024-12-07 10:39:01 +02:00
Danilo Leal
e8f0ebc881
Refine diagnostic icons in tabs (#21637)
Follow up to https://github.com/zed-industries/zed/pull/21383

Mostly adjusting the alignment when there are no file icons.

<img width="800" alt="Screenshot 2024-12-06 at 08 35 48"
src="https://github.com/user-attachments/assets/6a4206cc-2af5-4317-a92e-49dffa37de99">

Release Notes:

- N/A
2024-12-06 09:17:48 -03:00
Nils Koch
6ebd6c2893
Show error and warning indicators in tabs (#21383)
Closes #21179

Release Notes:

- Add setting to display error and warning indicators in tabs.

<img width="454" alt="demo_with_icons"
src="https://github.com/user-attachments/assets/6002b4d4-dca8-4e2a-842d-1df3e281fcd2">
<img width="454" alt="demo_without_icons"
src="https://github.com/user-attachments/assets/df4b67bd-1a6c-4354-847e-d7fea95c1b7e">
2024-12-05 11:43:04 -03:00
Conrad Irwin
b28287ce91
Fix panic in remove_item (#21480)
In #20742 we added a call to remove_item that retain an item index over
an
await point. This led to a race condition that could panic if another
tab was
removed during that time. (cc @mgsloan)

This changes the API to make it harder to misuse.

Release Notes:

- Fixed a panic when closing tabs containing new unsaved files
2024-12-03 13:09:53 -07:00