We'll now prompt the user to start a new thread when the active one gets
too long.
<img width=500
src="https://github.com/user-attachments/assets/91445bc0-3e81-422f-aa4a-b8f0741f9d9a"></img>
When they click "Start New Thread", will create a new one with the
previous one added as context.
<img width=500
src="https://github.com/user-attachments/assets/c3b4223f-5bdd-4ba4-956f-5a5880d5e2c3"></img>
Instead of including the full thread text, we'll now add summarized
versions of threads to the context, allowing you to continue the
conversation even if it was near the token limit.
- Thread summaries are cached and persisted.
- A cached summary is invalidated if the thread is continued.
- We start generating the thread summary as soon as it's selected from
the picker. Most times, the summary will be ready by the time the user
sends the message.
- If the summary isn't ready by the time a message is sent, the user
message will be displayed in the thread immediately, and a "Summarizing
context..." indicator will appear. After the summaries are ready, we'll
start generating the response and show the usual "Generating..."
indicator.
Release Notes:
- N/A
---------
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
This PR adds a new `enable_all_context_servers` field to agent profiles
to allow them to enable all context servers without having to opt into
them individually.
The "Write" profile will now have all context servers enabled out of the
box.
Release Notes:
- N/A
This PR reworks how we store enabled tools in the `ToolWorkingSet`.
We now track them based on which tools are explicitly enabled, rather
than by the tools that have been disabled.
Also fixed an issue where switching profiles wouldn't properly set the
right tools.
Release Notes:
- N/A
Closes#25671
Release Notes:
- Added support for `claude-3-7-sonnet-thinking` in the assistant panel
---------
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Agus Zubiaga <hi@aguz.me>
This is the core change:
https://github.com/zed-industries/zed/pull/26758/files#diff-044302c0d57147af17e68a0009fee3e8dcdfb4f32c27a915e70cfa80e987f765R1052
TODO:
- [x] Use AsyncFn instead of Fn() -> Future in GPUI spawn methods
- [x] Implement it in the whole app
- [x] Implement it in the debugger
- [x] Glance at the RPC crate, and see if those box future methods can
be switched over. Answer: It can't directly, as you can't make an
AsyncFn* into a trait object. There's ways around that, but they're all
more complex than just keeping the code as is.
- [ ] Fix platform specific code
Release Notes:
- N/A
This PR adds two new helper methods to the `Thread` for dealing with
tool use:
- `use_pending_tools` - This uses all of the tools that are pending
- The reason we aren't calling this directly in `stream_completion` is
that we still might need to have a way for users to confirm that they
want tools to be run, which would need to happen at the UI layer in the
`ActiveThread`.
- `send_tool_results_to_model` - This encapsulates inserting a new user
message that contains the tool results and sending them up to the model.
Release Notes:
- N/A
This PR changes how we persist threads in Assistant2 to use `serde_json`
instead of `bincode` for the representation.
This makes the format more flexible to work with (and will allow for
using things like `#[serde(default)]`) if the schema changes over time.
Note: We have to bump the LMDB database version for this, so any threads
created before now will be gone.
Release Notes:
- N/A
This PR fixes an issue where the thread history would only work in one
Zed window at a time.
The backing LMDB database can only be opened once per Zed instance.
However, the `ThreadStore` has one instance per Zed window.
To fix this, we need to create the `heed` environment once and store it
as a global, and then reference the same environment across all of the
`ThreadStore`s.
Release Notes:
- N/A
This PR changes the `ThreadStore` constructor to not block on reloading
the threads before we finish initializing it.
This allows us to make the constructor synchronous instead of
asynchronous.
Release Notes:
- N/A
This PR adds some logging so we can debug the issues some folks have
been having with Assistant2 not getting initialized properly.
All the logs are prefixed with `[assistant2-debug]` so they're easier to
pick out of the logs, as well as find them later to clean up once we've
diagnosed the issue.
Release Notes:
- N/A
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:
- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`
Not pictured here are the two other failed attempts. It's been quite a
month!
Tasks:
- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs
### issues post merge
- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue
Release Notes:
- N/A
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
This PR adds another example thread to showcase a response with long
lines of code.
This example will be helpful when working to make the code blocks scroll
horizontally instead of wrapping.
Release Notes:
- N/A
This PR factors a new `ActiveThread` view out of the `AssistantPanel` to
group together the state that pertains solely to the active view.
There was a bunch of related state on the `AssistantPanel` pertaining to
the active thread that needed to be initialized/reset together and it
makes for a clearer narrative is this state is encapsulated in its own
view.
Release Notes:
- N/A
This PR adds the ability to open past threads in Assistant 2.
There are also some mocked threads in the history for testing purposes.
Release Notes:
- N/A
This PR adds support to Assistant 2 for using tools provided by context
servers.
As part of this I introduced a new `ThreadStore`.
Release Notes:
- N/A
---------
Co-authored-by: Cole <cole@zed.dev>