Commit graph

8290 commits

Author SHA1 Message Date
KCaverly
3f9f742530 update rate limiting embeddings strategy to delay less 2023-08-24 11:45:52 +02:00
Conrad Irwin
e4794e3134 vim: Fix linewise copy of last line with no trailing newline
Along the way, delete the VimBindingTestContext by updating the
visual tests to no-longer need it.
2023-08-24 00:00:12 -06:00
Max Brunsfeld
7e83138805
Start work on showing consistent replica ids for channel buffers
Co-authored-by: Mikayla <mikayla@zed.dev>
2023-08-23 18:37:01 -07:00
Max Brunsfeld
11ef5e2740
Simplify buffer_operations schema
Co-authored-by: Mikayla <mikayla@zed.dev>
2023-08-23 18:37:01 -07:00
Max Brunsfeld
1d08f44e70
Snapshot channel notes buffers when everyone leaves
Co-authored-by: Mikayla <mikayla@zed.dev>
2023-08-23 18:37:01 -07:00
Mikayla
4eff8ad186
Add channel notes view
co-authored-by: Max <max@zed.dev>
2023-08-23 18:37:00 -07:00
Mikayla
5a0315c4d5
Achieve end to end channel buffer synchronization
co-authored-by: max <max@zed.dev>
2023-08-23 18:34:43 -07:00
Max Brunsfeld
95ea664725
WIP 2023-08-23 18:34:43 -07:00
Max Brunsfeld
71611ee7a2
Get join_buffer_for_channel compiling
Co-authored-by: Mikayla <mikayla@zed.dev>
2023-08-23 18:34:43 -07:00
Mikayla
364ed1f840
WIP: pass synchronize channel buffers integration test 2023-08-23 18:34:43 -07:00
Mikayla
a7a4e2e369
Add buffer integration test
Rearrange channel crate structure
Get channel buffer from database

co-authored-by: Max <max@zed.dev>
2023-08-23 18:34:43 -07:00
Max Brunsfeld
ff5035ea37
Start work on storing channel buffers 2023-08-23 18:34:43 -07:00
Max Brunsfeld
29e43384f0
Simplify macro for running a test with both databases 2023-08-23 18:34:43 -07:00
Mikayla Maki
26c3312049
Fix cursor and hover styles changing when dragging the mouse (#2884)
Since the resizing rework on docks, I noticed a lot of cursor flickering
when dragging, that drags trigger hover states in underlying elements
instead of being ignored, and that clicking and dragging off a button
can leave that button's click style active. This PR fixes all three
bugs.

Release Notes:

- Fixed several styling bugs related to dragging the mouse cursor
2023-08-23 18:29:29 -07:00
Mikayla
ff75d1663b
Fix stuck click styling when dragging off of a button 2023-08-23 18:22:48 -07:00
Mikayla
4d2f5a8e04
Fix cursor and hover styles changing when dragging the mouse 2023-08-23 18:08:33 -07:00
Mikayla
707ca34f19
Merge branch 'main' into disclosable-component 2023-08-23 16:30:27 -07:00
Mikayla
2a182b6a7b
Tune styles and disclosable elements 2023-08-23 16:25:40 -07:00
Piotr Osiewicz
1320fadc30
Bump rust embed (#2883)
This is a follow-up to a recent patch I've submitted to this crate to
improve compile time and runtime (in older versions file lookup was
essentially O(n) with respect to path count, now it's O(log n))

Release Notes:

- N/A
2023-08-24 00:16:35 +02:00
KCaverly
b72c4c576b catchup with main 2023-08-23 22:31:39 +02:00
KCaverly
e42b9e910e fix async calls on project updated entries to ensure that all files are updating appropriately 2023-08-23 22:28:30 +02:00
Joseph T. Lyons
af21546a43 collab 0.18.0 2023-08-23 14:19:24 -04:00
Joseph T. Lyons
72f0efb7b7 v0.102.x dev 2023-08-23 12:49:13 -04:00
Nathan Sobo
1bc4f22373
Rework element system, phase 1 (#2881)
This is a deep cut. There's still more work to do until we start
building UI with this. I've approached this as additively as possible,
but I've made a few changes to the rest of the code that I think would
be good to upstream before proceeding too much further.

Most of the interesting pieces are in gpui/playground, which is a
standalone binary that opens a single window and renders a new kind of
element. The layout of these new elements is provided by the taffy
layout engine crate, which conforms to web conventions. The idea is that
playground is relatively cheap to build and work on. As concepts
coalesce in playground, we can drop them into gpui and start
transitioning.
2023-08-23 08:26:38 -06:00
KCaverly
09fd99b1e3 moved semantic_index project intialization to queue and channel method 2023-08-23 15:09:15 +02:00
Joseph T. Lyons
7b170304df Shorten setting name 2023-08-23 04:07:10 -04:00
Joseph T. Lyons
711f156308 WIP 2023-08-23 04:04:36 -04:00
Nathan Sobo
cd72a42bd4 Mark new crates as publish = false 2023-08-22 20:47:05 -06:00
Nathan Sobo
d375f7992d Merge branch 'main' into divs 2023-08-22 16:35:56 -06:00
Conrad Irwin
27ba77b16f Ensure editor clipboard contains \n too 2023-08-22 13:52:04 -06:00
Joseph T. Lyons
471810a3c2 WIP
Co-Authored-By: Julia <30666851+ForLoveOfCats@users.noreply.github.com>
2023-08-22 15:29:25 -04:00
Conrad Irwin
33d7fe02ee Rewrite paste
- vim: support P for paste before
- vim: support P in visual mode for paste without overriding clipboard
- vim: fix position when using `p` on text copied outside zed
- vim: fix indentation when using `p` on text copied from zed
2023-08-22 13:27:57 -06:00
Conrad Irwin
31db5e4f62
Vim z 2819 (#2875)
Add `$` and `#` and a smoke test for vim-mode respecting the
configuration.
2023-08-22 11:38:06 -06:00
Nathan Sobo
733df38f9b Checkpoint
Co-Authored-By: Antonio Scandurra <antonio@zed.dev>
2023-08-22 11:34:06 -06:00
Piotr Osiewicz
ccb3f6748c chore: fmt 2023-08-22 18:14:07 +02:00
Piotr Osiewicz
ccb9b5d278 Query char_kind for completion triggers.
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2023-08-22 18:12:05 +02:00
Nathan Sobo
3921278319 Add more style helpers 2023-08-22 09:16:05 -06:00
Nathan Sobo
53679ce045 Checkpoint 2023-08-22 09:07:45 -06:00
KCaverly
328b7e523c reorganized to stop the race 2023-08-22 15:01:21 +02:00
KCaverly
aabdfa210f working on initialization + index breakup 2023-08-22 14:45:27 +02:00
KCaverly
ced2b2aec3 reworked ProjectState to include additional context 2023-08-22 11:58:48 +02:00
Piotr Osiewicz
d27cebd977
Z 2819 (#2872)
This PR adds new config option to language config called
`word_boundaries` that controls which characters should be recognised as
word boundary for a given language. This will improve our UX for
languages such as PHP and Tailwind.

Release Notes:

- Improved completions for PHP
[#1820](https://github.com/zed-industries/community/issues/1820)

---------

Co-authored-by: Julia Risley <julia@zed.dev>
2023-08-22 10:35:20 +02:00
Joseph T. Lyons
a836f9c23d
Add a default_open_ai_model setting for the assistant (#2876)
[This PR has been sitting around for a
bit](https://github.com/zed-industries/zed/pull/2845). I received a bit
of mixed opinions from the team on how this setting should work, if it
should use the full model names or some simpler form of it, etc. I went
ahead and made the decision to do the following:

- Use the full model names in settings - ex: `gpt-4-0613`
- Default to `gpt-4-0613` when no setting is present
- Save the full model names in the conversation history files (this is
how it was prior) - ex: `gpt-4-0613`
- Display the shortened model names in the assistant - ex: `gpt-4`
- Not worry about adding an option to add custom models (can add in a
follow-up PR)
- Not query what models are available to the user via their api key (can
add in a follow-up PR)

Release Notes:

- Added a `default_open_ai_model` setting for the assistant (defaults to
`gpt-4-0613`).

---------

Co-authored-by: Mikayla <mikayla@zed.dev>
2023-08-22 02:55:27 -04:00
Conrad Irwin
168a213a44 Add test for word characters in vim 2023-08-21 22:37:14 -06:00
Conrad Irwin
14fa996cdc Add # and $ for js 2023-08-21 22:36:58 -06:00
Piotr Osiewicz
42b0c5dfdd Remove comment;for real now 2023-08-22 01:04:55 +02:00
Piotr Osiewicz
bca2d02a61 Revert "Remove dead comment"
This reverts commit 046759a366.
2023-08-22 01:04:15 +02:00
Piotr Osiewicz
344a09a4f8 Rename word_boundaries to word_characters 2023-08-22 01:02:25 +02:00
Piotr Osiewicz
046759a366 Remove dead comment 2023-08-22 01:01:27 +02:00
Nathan Sobo
ff7b25c538 Checkpoint 2023-08-21 16:14:59 -06:00