#25333 added broader highlighting for identifiers, which broke the
generic query for attribute queries, resulting in these being
highlighted the same as identifiers.
To accomodate for this change, this PR updates the attribute matches to
be more specific.
Additionally, path matches in scoped identifiers are no longer
highlighted as attributes, as seen in the comparison screenshot. Can
revert this if requested.
| Zed Preview | <img width="750" alt="preview"
src="https://github.com/user-attachments/assets/2cd2e830-f510-4adf-8ce9-c41ed6fb157c"
/> |
| --- | --- |
| `main` | <img width="750" alt="main"
src="https://github.com/user-attachments/assets/cbe93186-9afd-4515-bc06-e519fd4ee6af"
/> |
| This PR | <img width="750" alt="pr"
src="https://github.com/user-attachments/assets/68270de8-e083-4fc6-a45e-25d3151acd87"
/> |
The generic match for `token_tree` is needed to recursively match
patterns like `#[cfg(any(test, feature = "test-support"))]` (or at least
I was unable to find a better query here). I tried to validate that this
does not break any other highlights and I believe it does not. However,
I might have still missed something.
Release Notes:
- N/A
Release Notes:
- Fixed issue where `true` and `false` were highlighted as constants,
ignoring the `boolean` highlight defined in themes.
- This fix applies to: C, C++, Go, JSON, JSONC, Python, and Rust.
---------
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
Closes#18722
- Replace the `@escape` capture name with `@string.escape` for escape
sequences in Go, Python, Regex, Racket, Ruby, and Scheme.
- Rust
- Add syntax highlighting for escape sequences. Close#18722
- Fix the issue where `@punctuation.delimiter` is being overwritten by
`@operator`.
- Add the period (".") to `@punctuation.delimiter`.
Release Notes:
- N/A
This PR fixes an issue where `/` and `!` in Rust doc comments were being
incorrectly highlighted as operators after #17734.
We solve this by removing them from the operators list and using more
scoped queries to highlight them.
Release Notes:
- N/A
---------
Co-authored-by: Max <max@zed.dev>
Adds additional captures for theming rust code.
I'm uncertain about whether `#` belongs in the `@operator` capture, but
I didn't see a more appropriate capture name in my brief hunt in other
files. It is the prefix of an `attribute_item`.. suggestions welcome.
Release Notes:
- Added `@operator`, `@lifetime` and `@punctuation.delimiter` captures
to Rust highlights file.
Question: I use type.super here because I made a similar change to the
ruby syntax to apply the same style to superclasses.
With this in mind, should this change be renamed to type.trait or should
it be renamed to something like type.italic so the ruby syntax or any
other language can all use type.italic? or maybe something else
altogether.
<img width="597" alt="image"
src="https://github.com/zed-industries/zed/assets/7274458/9d02dba0-75a4-4439-9f31-fd8aa0873075">
Release Notes:
- Exposed Rust traits as `type.interface` for individual syntax theming.
- Moves languages module from `zed` into a separate crate. That way we
have less of a long pole at the end of compilation.
- Removes moot dependencies on editor/picker. This is totally harmless
and might help in the future if we decide to decouple picker from
editor.
Before:
```
Number of crates that depend on 'picker' but not on 'editor': 1
Total number of crates that depend on 'picker': 13
Total number of crates that depend on 'editor': 30
```
After:
```
Number of crates that depend on 'picker' but not on 'editor': 5
Total number of crates that depend on 'picker': 12
Total number of crates that depend on 'editor': 26
```
The more crates depend on just picker but not editor, the better in that
case.
Release Notes:
- N/A
2024-02-23 15:56:08 +01:00
Renamed from crates/zed/src/languages/rust/highlights.scm (Browse further)