This PR renames the `IconElement` component to just `Icon`.
This better matches the rest of our components, as `IconElement` was the
only one using this naming convention.
The `Icon` enum has been renamed to `IconName` to free up the name.
I was trying to come up with a way that would allow rendering an
`Icon::Zed` directly (and thus make the `IconElement` a hidden part of
the API), but I couldn't come up with a way to do this cleanly.
Release Notes:
- N/A
This commit mostly fixes invalid URLs in docstrings. It also
encapsulates crates we reexport (serde stuff + linkme) into a public
module named "private" in order to reduce the API surfaced through docs.
Moreover, I fixed up a bunch of crates that were pulling serde_json in
through gpui explicitly instead of using Cargo manifest.
Release Notes:
- N/A
Previously, terminal mouse selection didn't work when the cursor moved
outside the bounds of the terminal, which made it difficult to select
large amounts of text in the terminal.
This commit adds a Registrar trait for use by search crate. Registrar can register actions on some target and search can utilize that trait to opaquely add actions on that target.
Notably, search is now opt-in (it always was in zed2 actually). Having editor doesn't make it searchable straight out of the gate. You might have to call BufferSearchBar::new a bunch more.
There are two issues with search in terminal as is:
- terminal's pane is not registered as a "legit" pane, so we dispatch buffer search bar::Deploy on the most recent "legit" pane. By legit I mean that
workspace::active_pane will *never* return terminal pane as active.
- We've had the implementation of as_searchable commented out. Duh!
This commit fixes second issue. That means that if you drag the terminal over to the main editor pane (so that it's in a "legit" pane), it'll work. 1st issue still stands though.
This PR adjusts our font resolution code to attempt to use a fallback
font if the specified font cannot be found.
Right now our fallback font stack is `Zed Mono`, followed by `Helvetica`
(in practice we should always be able to resolve `Zed Mono` since we
bundle it with the app).
In the future we'll want to surface the ability to set the fallback font
stack from GPUI consumers, and potentially even support specifying font
stacks in the user settings (as opposed to a single font family).
Release Notes:
- Fixed a panic when trying to load a font that could not be found.
This is still WIP, mostly pending styling. I added a pretty rudimentary
text field and no buttons whatsoever other than that. I am targeting a
Preview of 09.13, as I am gonna be on PTO for the next week.
I dislike the current implementation slightly because of `regex`'s crate
syntax and lack of support of backreferences. What strikes me as odd wrt
to syntax is that it will just replace a capture name with empty string
if that capture is missing from the regex. While this is perfectly fine
behaviour for conditionally-matched capture groups (e.g. `(foo)?`), I
think it should still error out if there's no group with a given name
(conditional or not).
Release Notes:
- Added "Replace" functionality to buffer search.