Commit graph

2284 commits

Author SHA1 Message Date
Cole Miller
8ccc7b81c8
Restore crates/zed dependency on libc (#22354)
This somehow got lost during or after merge of #22202.

Release Notes:

- N/A
2024-12-22 15:53:16 +00:00
tims
204af9cac5
linux: Fix "Failed to start language server" errors when starting Zed from .desktop file (#22335)
Closes #21406

Context:

A few weeks ago on Linux, we resolved an
[issue](https://github.com/zed-industries/zed/issues/20070) where users
could not open more than one file from the file explorer. This was fixed
by replacing `zed-editor` (zed binary in the code) with `zed` (cli
binary in the code) in the `.desktop` file. The reason for this change
was that using the cli to open files is more convenient - it determines
weather to spawn a new Zed instance or use an existing one, if we use
main binary instead it would throw error `Zed is already running`.

You can read the complete PR here: [linux: Fix file not opening from
file explorer](https://github.com/zed-industries/zed/pull/21137).

While this fix resolved the original issue, it introduced a new one.

Problem:

When the cli binary is used, it assumes it is always being invoked from
a terminal and relies on `std::env::vars()` to retrieve the environment
variables needed to spawn Zed. These env vars are then passed to the
worktree, and eventually, languages use the `PATH` from this env to find
binaries. This leads to the "Failed to start language server" error when
the `.desktop` entry is used on Linux.

Solution:

When the `zed-editor` binary is used, it uses some clever Unix-specific
logic to retrieve the default shell (`load_shell_from_passwd`) and then
fetch the env vars from that shell (`load_login_shell_environment`).
This same logic should be used in the cli binary when it is invoked via
a `.desktop` entry rather than from a terminal.

Approach:

I moved these two functions mentioned above to a utils file and reused
them in cli binary to fetch env vars only on Linux when it is not run
from a terminal. This provides missing paths, and fix the issue.

It is also possible to handle this in the `zed-editor` binary by
modifying the logic in `handle_cli_connection`, where `CliRequest::Open`
is processed. There we can discard incoming env, and use our logic. But
discarding incoming envs felt weird, and I thought it's better to handle
this at source.

Release Notes:

- Fixed `Failed to start language server` errors when starting from
dekstop entry on Linux
2024-12-22 10:05:52 +00:00
Cole Miller
a2022d7da3
Improve Linux panic reporting (#22202)
- [x] Upload separate debug symbols for Linux binaries to DigitalOcean
- [x] Send raw offsets with panic report JSON on Linux
- [x] Update `symbolicate` script to handle Linux crashes
- [x] Demangle backtraces 🎉 
- [x] Check that it works
- [x] Improve deduplication (?)
 
Release Notes:

- N/A

---------

Co-authored-by: Conrad <conrad@zed.dev>
2024-12-22 08:20:17 +00:00
Marshall Bowers
8a858fee7c
Enable Assistant2 outside of development builds (#22294)
This PR removes the gate that limited Assistant2 to development builds,
so that we can start testing it out in Nightly.

Note that currently this still requires explicit opt-in to the
`assistant2` feature flag.

Release Notes:

- N/A
2024-12-20 16:43:24 +00:00
Michael Sloan
f3fc4d6279
Add a CI check for todo! and FIXME comments (#21950)
Motivation for this is to support writing comments that will certainly
be revisited before merge.

Release Notes:

- N/A
2024-12-20 08:38:50 +00:00
tims
f7a7866d4a
linux: Implement Menus (#21873)
Closes #19837

This PR implements menus for Linux and Windows, inspired by JetBrains
IDEs. Thanks to @notpeter for the inspiration.


https://github.com/user-attachments/assets/7267fcdf-fec5-442e-a53b-281f89471095

I plan to complete this in multiple parts. While this PR delivers a
fully functional menus, there are many UX improvements that can be done.
So, this is part 1 of 3.

**This PR**:
- [x] Clicking the application menu opens the first menu popup. This
also shows other available menus.
- [x] While a menu is open, hovering over other menus opens them without
needing a click.
- [x] Up/down arrow keys works out of the box. Thanks GPUI. 

**Future - Part 2**:
- Add keybinding support to open specific menus using `Option + first
character of menu item`.
- Add support for left/right arrow keys to move between menus.

**Future - Part 3**:
- Implement nested context menus in GPUI for submenus. (I haven't
checked if this already exists).

---------

Co-authored-by: Mikayla <mikayla@zed.dev>
2024-12-18 17:27:25 -05:00
Peter Tripp
b79117c882
Bump Zed to v0.168.x (#22198) 2024-12-18 12:03:40 -05:00
Conrad Irwin
94bfb93d35
More telemetry events (#22171)
- **Convert more events to telemetry::event**
- **And call events**

Closes #ISSUE

Release Notes:

- N/A
2024-12-17 22:16:59 -07:00
Marshall Bowers
ba44db7f49
gpui: Rename GPUSpecs to GpuSpecs (#22166)
This PR renames the `GPUSpecs` type to `GpuSpecs` to match Rust naming
conventions.

Release Notes:

- N/A
2024-12-17 17:22:53 -05:00
Marshall Bowers
e1ca5ed836
zed: Fix formatting in workspace initialization (#22152)
This PR fixes some formatting issues in the workspace initialization
code that stemmed from certain constructs causing `rustfmt` to bail out
of the formatting.

The bulk of the content of `initialize_workspace` has been factored out
into functions, as having nested closures within closures seems to be
the primary cause of `rustfmt` being unhappy.

Release Notes:

- N/A
2024-12-17 16:34:52 -05:00
Marshall Bowers
1c4868979d
Allow the use of both Assistants when in the assistant2 feature flag (#22150)
This PR makes it so both Assistant panels are visible when in the
`assistant2` feature flag.

This way folks can continue using Assistant1 if Assistant2 isn't meeting
their needs.

Right now they are shown as two different panels shown in the status bar
(although using the same icon), but this is just a temporary state until
we can surface the Assistant1 functionality in Assistant2 somehow.

Note that the inline assist will always use the Assistant2 panel.

Release Notes:

- N/A
2024-12-17 14:23:57 -05:00
Conrad Irwin
7425d242bc
Add telemetry::event! (#22146)
CC @JosephTLyons

Release Notes:

- N/A
2024-12-17 11:39:18 -07:00
Michael Sloan
fc5a810408
Add Corner to geometry and make names of corner methods consistent (#22119)
Release Notes:

- N/A
2024-12-16 22:57:15 -07:00
Marshall Bowers
3052fc2565
Use the same InlineAssist action between both assistant and assistant2 (#22126)
This PR makes it so `assistant` and `assistant2` both use the same
action for inline assist (`zed_actions::InlineAssist`).

This makes it so the keybindings to deploy the inline assist seamlessly
swap based on the feature flag without needing to rebind them.

One minor caveat: if you're using `assistant2` the action name in the
command palette will be `assistant: inline assist`.

Release Notes:

- N/A
2024-12-16 23:57:07 -05:00
Nate Butler
19d6e067af
Toggle & Switch (#21979)
![CleanShot 2024-12-13 at 11 27
39@2x](https://github.com/user-attachments/assets/7c7828c0-c5c7-4dc6-931e-722366d4f15a)

- Adds the Switch component
- Updates `Selected`, `Selectable` -> `ToggleState`, `Toggleable`
- Adds `checkbox` and `switch` functions to align better with other
elements in our layout system.

We decided not to merge Switch and Checkbox. However, in a followup I'll
introduce a Toggle or AnyToggle enum so we can update
`CheckboxWithLabel` -> `ToggleWithLabel` as this component will work
exactly the same with either a Checkbox or a Switch.

Release Notes:

- N/A
2024-12-13 14:23:02 -05:00
Nate Butler
8e0ae441f3
Initial git panel refinements (#21912)
- Wire up settings
- Update static Panel impl
- Tidy up renders

Release Notes:

- N/A
2024-12-12 09:13:40 -05:00
Raphael Kieling
02fbad18ce
toolbar: Add gap between the Kernel and REPL button (#21871)
Before:

![image](https://github.com/user-attachments/assets/dbc382a8-2ba5-4639-964f-35c934875e88)

After:

![image](https://github.com/user-attachments/assets/5faf2144-63c3-41d4-b1b8-fcd6f6fd7b7e)

Also works with dark themes:

![image](https://github.com/user-attachments/assets/1f3e9bfb-94f8-44f2-9727-e46fddccb153)

Release Notes:

- N/A

Co-authored-by: raphael.kieling <raphael.kieling-ext@ab-inbev.com>
2024-12-12 09:49:17 -03:00
Nate Butler
59afc27f03
Add placeholder git panel (#21894)
Adds a simple git placeholder panel for us to iterate from. Also
includes a number of assets from the git prototyping branch that we will
use.

Note: This panel is staff flagged for now.

Release Notes:

- N/A
2024-12-11 22:13:52 -05:00
Richard Feldman
c594ccb0af
Inline assistant v2 (#21828)
This is behind the Assistant v2 feature flag. As @maxdeviant and I
discussed, the state is currently decoupled from the Assistant Panel's
state, although in the future we plan to introduce a way to refer to
conversations from the panel. Also, we're intentionally duplicating some
code with the v2 panel right now; the plan is to do a future PR to make
them share code more.


https://github.com/user-attachments/assets/bb163bd3-a02d-4a91-8f8f-2a8e60acbc34

It doesn't include the terminal inline assistant, which will be in a
separate PR.

Release Notes:

- N/A
2024-12-11 14:32:30 -05:00
Joseph T. Lyons
e8c72d91c3 v0.167.x dev 2024-12-11 11:00:35 -05:00
Mikayla Maki
b36dcf3b92
Improve Zeta rating ergonomics (#21845)
This PR adds keyboard shortcuts to common interactions you might want to
do in the Zeta rating panel.

This PR also adds a way to fake inline completion requests, as well as
the test data used to create this PR, to make it easier to adjust the UI
in the future.

It also changes the status bar from the text "Zeta" to "ζ", because I
thought it looked cool.

Release Notes:

- N/A
2024-12-11 01:57:46 -08:00
Bennet Bo Fenner
c6932d1f51
zeta: Add action to clear edit history (#21813)
Co-Authored-by: Antonio <antonio@zed.dev>

Release Notes:

- N/A

---------

Co-authored-by: Antonio <antonio@zed.dev>
2024-12-10 16:57:24 +01:00
Thorsten Ball
96499b7b25
zeta: Refresh LLM token in case it expired (#21796)
Release Notes:

- N/A

---------

Co-authored-by: Antonio <antonio@zed.dev>
Co-authored-by: Bennet <bennet@zed.dev>
2024-12-10 14:12:49 +01:00
Antonio Scandurra
77b8296fbb
Introduce staff-only inline completion provider (#21739)
Release Notes:

- N/A

---------

Co-authored-by: Thorsten Ball <mrnugget@gmail.com>
Co-authored-by: Bennet <bennet@zed.dev>
Co-authored-by: Thorsten <thorsten@zed.dev>
2024-12-09 14:26:36 +01:00
Danilo Leal
a7d12eea39
Enhance the Vim Mode toggle discoverability (#21589)
Closes https://github.com/zed-industries/zed/issues/21522

This PR adds an info tooltip on the Welcome screen, informing users how
Vim Mode can be toggled on and off. It also adds the Vim Mode toggle in
the Editor Controls menu. This is all so that folks who accidentally
turn it on better know how to turn it off. We're of course already able
to toggle this setting via the command palette, but that may be harder
to reach for beginners. So, maybe that's enough to close the linked
issue? Open to feedback.

(Note: I also added a max-width to the tooltip's label in this PR. I'm
confident that this won't make any tooltip look weird/broken, but if it
does, it may be because of this new property).

| Welcome Page | Editor Controls |
|--------|--------|
| <img width="800" alt="Screenshot 2024-12-05 at 11 20 04"
src="https://github.com/user-attachments/assets/1229f866-6be5-45cd-a6b8-c805f72144a6">
| <img width="800" alt="Screenshot 2024-12-05 at 11 12 15"
src="https://github.com/user-attachments/assets/f082d7f9-7d56-41d1-bc86-c333ad6264c7">
|

Release Notes:

- N/A

---------

Co-authored-by: Thorsten Ball <mrnugget@gmail.com>
2024-12-09 09:28:40 -03:00
Mikayla Maki
de939e718a
Simplify livekit config so that cargo check Just Works (#21661)
Supersedes https://github.com/zed-industries/zed/pull/21653

This enables us to use `cargo test -p workspace` on macOS and Linux.

Note that the line diffs in `shared_screen.rs` are spurious, I just
re-ordered the `macos` and `cross-platform` modules to match the order
in the call crate.

Release Notes:

- N/A
2024-12-06 13:50:59 -08:00
tims
bffdc55d63
linux: Make prompt detail selectable (#21405)
Closes #21305

As Linux doesn’t have native prompts, Zed uses a custom GPU-based
prompt, like the "About Zed" prompt. Currently, the detail in the prompt
isn’t selectable.

This PR fixes that by using the editor's multi-line selectable
functionality to make the detail selectable (and thus copyable). It
achieves this by disabling editing and setting the cursor to
transparent. The editor also does all the heavy lifting, like
double-clicking to select a word or triple-clicking to select a line,
like what user expects from selectable.

Before/After:

<img
src="https://github.com/user-attachments/assets/2012a6cc-a1ed-4efe-8bfb-440a9259f07a"
alt="before" width="360px" />

<img
src="https://github.com/user-attachments/assets/31922ef5-cb2d-4e90-a1a1-00843e767432"
alt="after" width="360px" />

When detail is `None` or empty string:

<img
src="https://github.com/user-attachments/assets/2be5c921-bda1-4db3-85cd-b4b0e2df86d2"
alt="none" width="360px" />

Release Notes:

- N/A
2024-12-06 09:26:47 -08:00
Michael Sloan
6a4cd53fd8
Use LiveKit's Rust SDK on Linux while continue using Swift SDK on Mac (#21550)
Similar to #20826 but keeps the Swift implementation. There were quite a
few changes in the `call` crate, and so that code now has two variants.

Closes #13714

Release Notes:

- Added preliminary Linux support for voice chat and viewing
screenshares.

---------

Co-authored-by: Kirill Bulatov <mail4score@gmail.com>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-12-05 15:06:17 -08:00
Cole Miller
92dea066dd
Extend filtering of backtrace frames a bit (#21573)
Both rust_begin_unwind and _rust_begin_unwind appear in practice, not sure why.

Release Notes:

- N/A
2024-12-05 09:33:46 -05:00
Peter Tripp
cf781dff71
v0.166.x dev 2024-12-04 12:01:28 -05:00
Kirill Bulatov
28849dd2a8
Fix item closing overly triggering save dialogues (#21374)
Closes https://github.com/zed-industries/zed/issues/12029

Allows to introspect project items inside items more deeply, checking
them for being dirty.
For that:
* renames `project::Item` into `project::ProjectItem`
* adds an `is_dirty(&self) -> bool` method to the renamed trait
* changes the closing logic to only care about dirty project items when
checking for save prompts conditions
* save prompts are raised only if the item is singleton without a
project path; or if the item has dirty project items that are not open
elsewhere

Release Notes:

- Fixed item closing overly triggering save dialogues
2024-12-01 01:48:31 +02:00
tims
4bf59393ec
linux: Fix Zed not visible in "Open With" list in file manager for Flatpak (#21177)
- Closes #19030

When `%U` is used in desktop entries, file managers pick this and use
it:

- When you right-click a file and choose "Open with..."
- When you drag and drop files onto an application icon

<img
src="https://github.com/user-attachments/assets/ea5aa008-b81c-4f10-9302-b82332f6b174"
width="200px" alt="image">

Adding it to CLI args, changes Flatpak desktop entry `Exec` from:

```diff
- Exec=/usr/bin/flatpak run --branch=master --arch=x86_64 --command=zed dev.zed.ZedDev --foreground
+ Exec=/usr/bin/flatpak run --branch=master --arch=x86_64 --command=zed --file-forwarding dev.zed.ZedDev --foreground @@u %U @@
```

This is Flatpak's way of doing `%U`, by adding `--file-forwarding` and
wrapping arg with `@@u` and `@@`.
Read more below
([source](https://docs.flatpak.org/en/latest/flatpak-command-reference.html)):

> --file-forwarding
>
> If this option is specified, the remaining arguments are scanned, and
all arguments that are enclosed between a pair of '@@' arguments are
interpreted as file paths, exported in the document store, and passed to
the command in the form of the resulting document path. Arguments
between "@@u" and "@@" are considered URIs, and any "file:" URIs are
exported. The exports are non-persistent and with read and write
permissions for the application.

Release Notes:

- Fixed Zed not visible in the "Open with" list in the file manager for
Flatpak.
2024-11-29 22:59:04 +02:00
Danilo Leal
1903a29cca
Expose "Column Git Blame" in the editor controls menu (#21336)
Closes https://github.com/zed-industries/zed/issues/10196

I think having this action exposed in the editor controls menu, close to
the inline Git Blame option, makes more sense than a more prominent item
somewhere else in the app. Maybe having it there will increase its
discoverability. I myself didn't know this until a few weeks ago! Next
steps would be ensuring the menu exposes its keybindings.

(Quick note about the menu item name: I think maybe "_Git Blame Column_"
would make more sense and feel grammatically more correct, but then we
would have two Git Blame-related options, one with "Git Blame" at the
start (Inline...) and another with "Git Blame" at the end (... Column).
I guess one had to be sacrificed for the sake of consistency 😅.)

<img width="750" alt="Screenshot 2024-11-29 at 12 01 33"
src="https://github.com/user-attachments/assets/2f3324ec-a2f0-4303-9582-714d0ee6bd31">

Release Notes:

- N/A
2024-11-29 12:38:12 -03:00
张小白
cff9ae0bbc
Better absolute path handling (#19727)
Closes #19866

This PR supersedes #19228, as #19228 encountered too many merge
conflicts.

After some exploration, I found that for paths with the `\\?\` prefix,
we can safely remove it and consistently use the clean paths in all
cases. Previously, in #19228, I thought we would still need the `\\?\`
prefix for IO operations to handle long paths better. However, this
turns out to be unnecessary because Rust automatically manages this for
us when calling IO-related APIs. For details, refer to Rust's internal
function
[`get_long_path`](017ae1b21f/library/std/src/sys/path/windows.rs (L225-L233)).

Therefore, we can always store and use paths without the `\\?\` prefix.

This PR introduces a `SanitizedPath` structure, which represents a path
stripped of the `\\?\` prefix. To prevent untrimmed paths from being
mistakenly passed into `Worktree`, the type of `Worktree`’s `abs_path`
member variable has been changed to `SanitizedPath`.

Additionally, this PR reverts the changes of #15856 and #18726. After
testing, it appears that the issues those PRs addressed can be resolved
by this PR.

### Existing Issue
To keep the scope of modifications manageable, `Worktree::abs_path` has
retained its current signature as `fn abs_path(&self) -> Arc<Path>`,
rather than returning a `SanitizedPath`. Updating the method to return
`SanitizedPath`—which may better resolve path inconsistencies—would
likely introduce extensive changes similar to those in #19228.

Currently, the limitation is as follows:

```rust
let abs_path: &Arc<Path> = snapshot.abs_path();
let some_non_trimmed_path = Path::new("\\\\?\\C:\\Users\\user\\Desktop\\project"); 
// The caller performs some actions here:
some_non_trimmed_path.strip_prefix(abs_path);  // This fails
some_non_trimmed_path.starts_with(abs_path);   // This fails too
```

The final two lines will fail because `snapshot.abs_path()` returns a
clean path without the `\\?\` prefix. I have identified two relevant
instances that may face this issue:
-
[lsp_store.rs#L3578](0173479d18/crates/project/src/lsp_store.rs (L3578))
-
[worktree.rs#L4338](0173479d18/crates/worktree/src/worktree.rs (L4338))

Switching `Worktree::abs_path` to return `SanitizedPath` would resolve
these issues but would also lead to many code changes.

Any suggestions or feedback on this approach are very welcome.

cc @SomeoneToIgnore 

Release Notes:

- N/A
2024-11-27 20:22:58 +02:00
Peter Tripp
c021ee60d6
v0.165.x dev 2024-11-27 09:48:40 -05:00
Max Brunsfeld
64708527e7 Revert "Styling for Apply/Discard buttons (#21017)"
This reverts commit 884748038e.
2024-11-26 10:19:13 -08:00
Richard Feldman
884748038e
Styling for Apply/Discard buttons (#21017)
Change the "Apply" and "Discard" buttons to match @danilo-leal's design!
Here are some different states:

### Cursor in the first hunk

Now that the cursor is in a particular hunk, we show the "Apply" and
"Discard" names, and the keyboard shortcut. If I press the keyboard
shortcut, it will only apply to this hunk.

<img width="759" alt="Screenshot 2024-11-23 at 10 54 45 PM"
src="https://github.com/user-attachments/assets/68e0f109-9493-4ca2-a99c-dfcbb4d1ce0c">

### Cursor in the second hunk

Moving the cursor to a different hunk changes which buttons get the
keyboard shortcut treatment. Now the keyboard shortcut is shown next to
the hunk that will actually be affected if you press that shortcut.

<img width="749" alt="Screenshot 2024-11-23 at 10 56 27 PM"
src="https://github.com/user-attachments/assets/59c2ace3-6972-4a60-b806-f45e8c25eaae">


Release Notes:

- Restyled Apply/Discard buttons

---------

Co-authored-by: Max <max@zed.dev>
Co-authored-by: Danilo Leal <67129314+danilo-leal@users.noreply.github.com>
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: Bennet Bo Fenner <53836821+bennetbo@users.noreply.github.com>
2024-11-26 11:09:43 -05:00
Peter Tripp
fdc17c57d7
macos: Keybind improvements for binds involving shift (#21207)
Fix cmd-pipe
Remove redudnant jetbrains/sublime keybinds (these exist as `cmd-{` and `cmd-}` under default vscode keymap) and were broken as part of the recent keybind changes.
Remove excess JSON whitespace from tests to make them more readable.
2024-11-26 07:58:45 -05:00
Marshall Bowers
3901d46101
Factor tool definitions out of assistant (#21189)
This PR factors the tool definitions out of the `assistant` crate so
that they can be shared between `assistant` and `assistant2`.

`ToolWorkingSet` now lives in `assistant_tool`. The tool definitions
themselves live in `assistant_tools`, with the exception of the
`ContextServerTool`, which has been moved to the `context_server` crate.

As part of this refactoring I needed to extract the
`ContextServerSettings` to a separate `context_server_settings` crate so
that the `extension_host`—which is referenced by the `remote_server`—can
name the `ContextServerSettings` type without pulling in some undesired
dependencies.

Release Notes:

- N/A
2024-11-25 18:26:34 -05:00
Bennet Bo Fenner
93533ed235
Remove assistant hints (#21171)
This reverts #20824 and #20899. After adding them last week we came to
the conclusion that the hints are too distracting in everyday use, see
#21128 for more details.

Release Notes:

- N/A
2024-11-25 17:19:33 +01:00
Piotr Osiewicz
aa58cab766
Fix offline workspace deserialization with assistant2 (#21159)
Closes #21156 
/cc @maxdeviant 

Release Notes:

- N/A
2024-11-25 12:21:32 +01:00
Marshall Bowers
9adc3b4e82
Break ground on assistant2 (#21109)
This PR breaks ground on a new `assistant2` crate.

In order to see this new version of the assistant, both of the following
must be true:
1. The `assistant2` feature flag is enabled for your user
   - It is **not** currently enabled for all staff.
2. You are running a development build of Zed

The intent here is to enable the folks working on `assistant2` to
incrementally land work onto `main` without breaking use of the current
Assistant for anyone.

<img width="1136" alt="Screenshot 2024-11-23 at 10 46 08 AM"
src="https://github.com/user-attachments/assets/5723a13f-5be1-4486-9460-ead7329ba78e">

Release Notes:

- N/A
2024-11-23 11:24:52 -05:00
Marshall Bowers
1cfcdfa7ac
Overhaul extension registration (#21083)
This PR overhauls extension registration in order to make it more
modular.

The `extension` crate now contains an `ExtensionHostProxy` that can be
used to register various proxies that the extension host can use to
interact with the rest of the system.

There are now a number of different proxy traits representing the
various pieces of functionality that can be provided by an extension.
The respective crates that provide this functionality can implement
their corresponding proxy trait in order to register a proxy that the
extension host will use to register the bits of functionality provided
by the extension.

Release Notes:

- N/A
2024-11-22 19:02:32 -05:00
Marshall Bowers
6c470748ac
zed: Remove unnecessary #[allow(non_snake_case)] attribute (#21030)
This PR removes the `#[allow(non_snake_case)]` attribute from the `zed`
crate, as it wasn't actually doing anything.

Release Notes:

- N/A
2024-11-21 18:47:44 -05:00
Marshall Bowers
e0245b3f30
Merge quick_action_bar into zed (#21026)
This PR merges the `quick_action_bar` crate into the `zed` crate.

We weren't really gaining anything by having it be a separate crate, and
it was introducing an additional step in the dependency graph that was
getting in the way.

It's only ~850 LOC, so the impact on the compilation speed of the `zed`
crate itself is negligible.

Release Notes:

- N/A
2024-11-21 18:33:11 -05:00
Marshall Bowers
b102a40e04
Extract VimModeSetting to its own crate (#21019)
This PR extracts the `VimModeSetting` out of the `vim` crate and into
its own `vim_mode_setting` crate.

A number of crates were depending on the entirety of the `vim` crate
just to reference `VimModeSetting`, which was not ideal.

Release Notes:

- N/A
2024-11-21 16:24:38 -05:00
Marshall Bowers
790fdcf737
collab_ui: Remove dependency on vcs_menu (#21016)
This PR removes the `vcs_menu` dependency from `collab_ui`.

We were only depending on this to call `vcs_menu::init`, which isn't
necessary to do here.

Release Notes:

- N/A
2024-11-21 15:48:35 -05:00
Marshall Bowers
2868b67286
title_bar: Remove dependency on feedback (#21013)
This PR removes the `title_bar` crate's dependency on the `feedback`
crate.

The `feedback::GiveFeedback` action now resides at
`zed_actions::feedback::GiveFeedback`.

`title_bar` now no longer depends on `editor` 🥳 

Release Notes:

- N/A
2024-11-21 15:24:04 -05:00
Marshall Bowers
6b2f1cc543
title_bar: Remove dependency on theme_selector (#21009)
This PR removes the `title_bar` crate's dependency on the
`theme_selector`.

The `theme_selector::Toggle` action now resides at
`zed_actions::theme_selector::Toggle`.

Release Notes:

- N/A
2024-11-21 14:33:58 -05:00
Marshall Bowers
f62ccf9c8a
Extract auto_update_ui crate (#21008)
This PR extracts an `auto_update_ui` crate out of the `auto_update`
crate.

This allows `auto_update` to not depend on heavier crates like `editor`,
which in turn allows other downstream crates to start building sooner.

Release Notes:

- N/A
2024-11-21 14:11:57 -05:00