Commit graph

37 commits

Author SHA1 Message Date
Ron Harel
e6bc1308af
Add SVG preview (#32694)
Closes #10454

Implements SVG file preview capability similar to the existing markdown
preview.
- Adds `svg_preview` crate with preview view and live reloading upon
file save.
- Integrates SVG preview button in quick action bar.
- File preview shortcuts (`ctrl/cmd+k v` and `ctrl/cmd+shift+v`) are
extension-aware.

Release Notes:

- Added SVG file preview, accessible via the quick action bar button or
keyboard shortcuts (`ctrl/cmd+k v` and `ctrl/cmd+shift+v`) when editing
SVG files.
2025-06-27 09:08:05 +00:00
ddoemonn
19c9fb3118
Allow multiple Markdown preview tabs (#32859)
Closes #32791


https://github.com/user-attachments/assets/8cb90e3d-ef7b-407f-b78b-7ba4ff6d8df2

Release Notes:
- Allowed multiple Markdown preview tabs
2025-06-25 16:43:00 +00:00
Simon Pham
89c184a26f
markdown_preview: Fix release notes title being overridden (#31703)
Closes: #31701

Screenshot:

<img width="383" alt="image"
src="https://github.com/user-attachments/assets/7fd8ce70-2208-4aca-bc70-860d6c649765"
/>



Release Notes:

- Fixed in-app release notes having an incorrect title

---------

Co-authored-by: Gilles Peiffer <gilles.peiffer.yt@gmail.com>
2025-05-30 08:29:52 +00:00
Mikayla Maki
4758173c33
Use image cache to stop leaking images (#29452)
This PR fixes several possible memory leaks due to loading images in
markdown files and the image viewer, using the new image cache APIs

TODO: 
- [x] Ensure this didn't break rendering in any of the affected
components.

Release Notes:

- Fixed several image related memory leaks
2025-04-29 19:30:16 +00:00
Julia Ryan
4dff47ae20
Add searchable global tab switcher (#28047)
resolves #24655
resolves #23945

I haven't yet added a default binding for the new command. #27797 added `:ls` and
`:buffers` which in my opinion should use the global searchable version
given that that matches the vim semantics of those commands better than
just showing the tabs in the local pane.

There's also a question of what to do when you select a tab from another
pane, should the focus jump to that pane or should that tab move to the
currently focused pane? For now I've implemented the former.

Release Notes:

- Added `tab_switcher::ToggleAll` to search open tabs from all panes and focus the selected one.

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-04-28 09:21:27 +00:00
Mikayla Maki
38afae86a9
Use buffer size for markdown preview (#29172)
Note:

This is implemented in a very hacky and one-off manner. The primary
change is to pass a rem size through the markdown render tree, and scale
all sizing (rems & pixels) based on the passed in rem size manually.
This required copying in the `CheckBox` component from `ui::CheckBox` to
make it use the manual rem scaling without modifying the `CheckBox`
implementation directly as it is used elsewhere.

A better solution is required, likely involving `window.with_rem_size`
and/or _actual_ `em` units that allow text-size-relative scaling.

Release Notes:

- Made it so Markdown preview uses the _buffer_ font size instead of the
_ui_ font size.

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
Co-authored-by: Nate Butler <nate@zed.dev>
2025-04-21 19:29:21 -04:00
Piotr Osiewicz
dc64ec9cc8
chore: Bump Rust edition to 2024 (#27800)
Follow-up to https://github.com/zed-industries/zed/pull/27791

Release Notes:

- N/A
2025-03-31 20:55:27 +02:00
Piotr Osiewicz
2fe2028e20
debugger: Fix typing in active buffer resulting a jump to an active debug line (#27439)
/cc @iamnbutler 

Release Notes:

- N/A

---------

Co-authored-by: Anthony Eid <hello@anthonyeid.me>
2025-03-25 17:08:36 +00:00
Mikayla Maki
1aefa5178b
Move "async move" a few characters to the left in cx.spawn() (#26758)
This is the core change:
https://github.com/zed-industries/zed/pull/26758/files#diff-044302c0d57147af17e68a0009fee3e8dcdfb4f32c27a915e70cfa80e987f765R1052

TODO:
- [x] Use AsyncFn instead of Fn() -> Future in GPUI spawn methods
- [x] Implement it in the whole app
- [x] Implement it in the debugger 
- [x] Glance at the RPC crate, and see if those box future methods can
be switched over. Answer: It can't directly, as you can't make an
AsyncFn* into a trait object. There's ways around that, but they're all
more complex than just keeping the code as is.
- [ ] Fix platform specific code

Release Notes:

- N/A
2025-03-19 02:09:02 +00:00
Marshall Bowers
99216acdec
gpui: Rename rounded_sm to rounded_xs (#26221)
This PR renames the `rounded_sm` style method to `rounded_xs`.

This will allow us to add an additional step in the scale.

Release Notes:

- N/A
2025-03-06 16:08:19 +00:00
smit
91862ddc9f
markdown_preview: Fix markdown preview not updating on AcceptEditPrediction (#25772)
Closes #25384

Markdown preview now subscribes to `ExcerptsEdited` event which is
emited when edit prediction is accepted.

Release Notes:

- Fixed markdown preview not updating when edit prediction is accepted.
2025-02-28 01:22:46 +05:30
Michael Sloan
b1872e3afd
cx.background_executor().spawn(...) -> cx.background_spawn(...) (#25103)
Done automatically with

> ast-grep -p '$A.background_executor().spawn($B)' -r
'$A.background_spawn($B)' --update-all --globs "\!crates/gpui"

Followed by:

* `cargo fmt`
* Unexpected need to remove some trailing whitespace.
* Manually adding imports of `gpui::{AppContext as _}` which provides
`background_spawn`
* Added `AppContext as _` to existing use of `AppContext`

Release Notes:

- N/A
2025-02-18 20:30:33 +00:00
Joseph T. Lyons
a8741dc310
Migrate more events to telemetry::event! macro (#24102)
I believe this takes care of the remaining events running through the
old flow that requires transformation at the collab server level. I
think all events are now going through `telemetry::event!()`.

For anyone curious where the new telemetry names are coming from, you
can check the `for_snowflake` function within
`crates/collab/src/api/events.rs`, to see how collab is currently
transforming the events going through the old flow.

Release Notes:

- N/A
2025-02-03 16:38:45 +00:00
Mikayla Maki
9cae96f82f
Remove more references to 'model' in GPUI APIs (#23693)
Release Notes:

- N/A
2025-01-27 04:00:27 +00:00
Nathan Sobo
6fca1d2b0b
Eliminate GPUI View, ViewContext, and WindowContext types (#22632)
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:

- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`

Not pictured here are the two other failed attempts. It's been quite a
month!

Tasks:

- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs

### issues post merge

- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue



Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
2025-01-26 03:02:45 +00:00
Bennet Bo Fenner
7e40addb5f
markdown preview: Fix panic when parsing empty image tag (#21616)
Closes #21534

While investigating the panic, I noticed that the code was pretty
complicated and decided to refactor parts of it to reduce redundancy.

Release Notes:

- Fixed an issue where the app could crash when opening the markdown
preview with a malformed image tag
2024-12-06 10:01:57 +01:00
Bennet Bo Fenner
15e7b67559
markdown preview: Refresh preview when file is changed outside of the editor (#20175)
Closes #20091

Release Notes:

- Fixed an issue where the markdown preview would not update when a
markdown file was changed outside of the editor
2024-11-04 17:23:32 +01:00
Antonio Scandurra
c8003c0697
Take a mutable context when resolving selections (#19948)
This is a behavior-preserving change, but lays the groundwork for
expanding selections when the cursor lands inside of a "replace" block.

Release Notes:

- N/A
2024-10-30 15:21:51 +01:00
Mikayla Maki
80f89059aa
Fix mouse clicks on remote-open-folder UI (#19851)
Also change Zed's standard style to use
`.track_focus(&self.focus_handle(cx))`, instead of
`.track_focus(&self.focus_handle)`, to catch these kinds of errors more
easily in the future.

Release Notes:

- N/A

---------

Co-authored-by: Conrad <conrad@zed.dev>
2024-10-28 12:55:55 -07:00
Conrad Irwin
36eb1c15ea
use ssh lsp store (#17655)
Release Notes:

- ssh remoting: Added support for booting langauge servers (in limited
circumstances)

---------

Co-authored-by: Mikayla <mikayla@zed.dev>
2024-09-10 15:51:01 -04:00
Bennet Bo Fenner
e69b0833aa
markdown preview: Detect language of buffer correctly (#15961)
Fixes #15958

Release Notes:

- Fixed an issue where the markdown preview button would not show up for
some markdown files
([#15958](https://github.com/zed-industries/zed/issues/15958)).
2024-08-08 11:53:37 +02:00
Nate Butler
05825e9804
Add Markdown Preview Toggle (#15215)
Add a "Preview Markdown" button to the quick action bar when in a
markdown editor.

While it isn't my favorite, I went with the basic eye icon to be a bit
more generic so we can extend this control to allow opening other
previews such as SVGs like @jansol mentioned.

![CleanShot 2024-07-26 at 11 02
16@2x](https://github.com/user-attachments/assets/415963ce-d19e-432d-b8c2-37e7c6e52683)


https://github.com/user-attachments/assets/5980272c-eab9-4f69-86b6-0c593c25b525

---

Release Notes:

- Added a button to preview Markdown files in the toolbar.
`Option|Alt+Click` will open the preview to the side.
2024-07-26 11:08:42 -04:00
Marshall Bowers
2c8ead4423
Simplify constructing tab content that is purely textual (#14695)
This PR adds a streamlined way to consistently construct tab content for
items that only have textual content in the tabs.

The `Item` trait now has a new `tab_content_text` method that can be
used to return the textual content for the tab.

The `tab_content` method now has a default implementation that—unless
overridden—will construct a `Label` out of the text. This default
implementation also takes care of setting the label color based on the
active state of the tab, something that previously had to be repeated in
each `tab_content` implementation.

The majority of our tabs are now using `tab_content_text`.

Release Notes:

- N/A
2024-07-17 20:11:05 -04:00
Marshall Bowers
00c3c02f7d
Render other tab icons in the start slot (#14683)
This PR reworks the rendering for tab icons to allow us to render all of
the tab icons—not just file icons—in the tab's start slot.

The `Item` trait now has a separate `tab_icon` method that can be used
to indicate what icon should be shown for the tab.

Release Notes:

- N/A
2024-07-17 16:59:41 -04:00
Antonio Scandurra
e1f4dfc068
Refine inline transformation UX (#12939)
https://github.com/zed-industries/zed/assets/482957/1790e32e-1f59-4831-8a4c-722cf441e7e9



Release Notes:

- N/A

---------

Co-authored-by: Richard <richard@zed.dev>
Co-authored-by: Nathan <nathan@zed.dev>
2024-06-13 08:35:22 +02:00
Bennet Bo Fenner
9329ef1d78
markdown preview: Break up list items into individual blocks (#10852)
Fixes a panic related to rendering checkboxes, see #10824.

Currently we are rendering a list into a single block, meaning the whole
block has to be rendered when it is visible on screen. This would lead
to performance problems when a single list block contained a lot of
items (especially if it contained checkboxes). This PR splits up list
items into separate blocks, meaning only the actual visible list items
on screen get rendered, instead of the whole list.
A nice side effect of the refactoring is, that you can actually click on
individual list items now:


https://github.com/zed-industries/zed/assets/53836821/5ef4200c-bd85-4e96-a8bf-e0c8b452f762

Release Notes:

- Improved rendering performance of list elements inside the markdown
preview

---------

Co-authored-by: Remco <djsmits12@gmail.com>
2024-04-26 21:34:45 +02:00
Bennet Bo Fenner
ea4419076e
Add preview tabs (#9125)
This PR implements the preview tabs feature from VSCode.
More details and thanks for the head start of the implementation here
#6782.

Here is what I have observed from using the vscode implementation ([x]
-> already implemented):
- [x] Single click on project file opens tab as preview
- [x] Double click on item in project panel opens tab as permanent
- [x] Double click on the tab makes it permanent
- [x] Navigating away from the tab makes the tab permanent and the new
tab is shown as preview (e.g. GoToReference)
- [x] Existing preview tab is reused when opening a new tab
- [x] Dragging tab to the same/another panel makes the tab permanent
- [x] Opening a tab from the file finder makes the tab permanent
- [x] Editing a preview tab will make the tab permanent
- [x] Using the space key in the project panel opens the tab as preview
- [x] Handle navigation history correctly (restore a preview tab as
preview as well)
- [x] Restore preview tabs after restarting
- [x] Support opening files from file finder in preview mode (vscode:
"Enable Preview From Quick Open")
 
I need to do some more testing of the vscode implementation, there might
be other behaviors/workflows which im not aware of that open an item as
preview/make them permanent.

Showcase:


https://github.com/zed-industries/zed/assets/53836821/9be16515-c740-4905-bea1-88871112ef86


TODOs
- [x] Provide `enable_preview_tabs` setting
- [x] Write some tests
- [x] How should we handle this in collaboration mode (have not tested
the behavior so far)
- [x] Keyboard driven usage (probably need workspace commands)
- [x] Register `TogglePreviewTab` only when setting enabled?
- [x] Render preview tabs in tab switcher as italic
- [x] Render preview tabs in image viewer as italic
- [x] Should this be enabled by default (it is the default behavior in
VSCode)?
- [x] Docs

Future improvements (out of scope for now):
- Support preview mode for find all references and possibly other
multibuffers (VSCode: "Enable Preview From Code Navigation")


Release Notes:

- Added preview tabs
([#4922](https://github.com/zed-industries/zed/issues/4922)).

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-04-11 23:09:12 +02:00
Bennet Bo Fenner
fef0516f5b
markdown preview: Allow toggling checkbox by click (#10364)
Release Notes:

- Added support for toggling a checkbox in markdown preview by clicking
on it (cmd+click)
([#5226](https://github.com/zed-industries/zed/issues/5226)).

---------

Co-authored-by: Remco Smits <62463826+RemcoSmitsDev@users.noreply.github.com>
2024-04-11 13:09:21 +02:00
Joseph T. Lyons
eb6f7c1240
Remove if-not-else patterns (#10402) 2024-04-11 03:48:06 -04:00
Bennet Bo Fenner
7dccbd8e3b
markdown preview: Improve live preview (#10205)
This PR contains various improvements for the markdown preview (some of
which were originally part of #7601).
Some improvements can be seen in the video (see also release notes down
below):


https://github.com/zed-industries/zed/assets/53836821/93324ee8-d366-464a-9728-981eddbfdaf7

Release Notes:
- Added action to open markdown preview in the same pane
- Added support for displaying channel notes in markdown preview
- Added support for displaying the current active editor when opening
markdown preview
- Added support for scrolling the editor to the corresponding block when
double clicking an element in markdown preview
- Improved pane creation handling when opening markdown preview
- Fixed markdown preview displaying non-markdown files
2024-04-08 21:17:40 +02:00
Bennet Bo Fenner
d362588055
markdown preview: highlight code blocks (#9087)
![image](https://github.com/zed-industries/zed/assets/53836821/e20acd87-9680-4e1c-818d-7ae900bf0e31)

Release Notes:

- Added syntax highlighting to code blocks in markdown preview
- Fixed scroll position in markdown preview when editing a markdown file
(#9208)
2024-03-12 12:54:12 +02:00
Marshall Bowers
fe04f69caf
Enable clippy::useless_conversion (#8767)
This PR enables the
[`clippy::useless_conversion`](https://rust-lang.github.io/rust-clippy/master/index.html#/useless_conversion)
rule and fixes the outstanding violations.

Release Notes:

- N/A
2024-03-03 10:22:55 -05:00
Joseph T. Lyons
38c3a93f0c
Add action to open release notes locally (#8173)
Fixes: https://github.com/zed-industries/zed/issues/5019

zed.dev PR: https://github.com/zed-industries/zed.dev/pull/562

I've been wanting to be able to open release notes in Zed for awhile,
but was blocked on having a rendered Markdown view. Now that that is
mostly there, I think we can add this. I have not removed the `auto
update: view release notes` action, since the Markdown render view
doesn't support displaying media yet. I've opted to just add a new
action: `auto update: view release notes locally`. I'd imagine that in
the future, once the rendered view supports media, we could remove `view
release notes` and `view release notes locally` could replace it.
Clicking the toast that normally is presented on update
(https://github.com/zed-industries/zed/issues/7597) would show the notes
locally.

The action works for stable and preview as expected; for dev and
nightly, it just pulls the latest stable, for testing purposes.

I changed the way the markdown rendered view works by allowing a tab
description to be passed in.

For files that have a name, it will use `Preview <name>`:

<img width="1496" alt="SCR-20240222-byyz"
src="https://github.com/zed-industries/zed/assets/19867440/a0ef34e5-bd6d-4b0c-a684-9b09d350aec4">

For untitled files, it defaults back to `Markdown preview`:

<img width="1496" alt="SCR-20240222-byip"
src="https://github.com/zed-industries/zed/assets/19867440/2ba3f336-6198-4dce-8867-cf0e45f2c646">

Release Notes:

- Added a `zed: view release notes locally` action
([#5019](https://github.com/zed-industries/zed/issues/5019)).


https://github.com/zed-industries/zed/assets/19867440/af324f9c-e7a4-4434-adff-7fe0f8ccc7ff
2024-02-22 02:20:06 -05:00
Marshall Bowers
4310b0b8de
Replace full with size_full (#7888)
This PR removes the `full` style method and replaces it with
`size_full`, as the two do the same thing.

This is the generated code for `size_full`:

```rs
#[doc = "Sets the width and height of the element.\n\n100%"]
fn size_full(mut self) -> Self {
    let style = self.style();
    style.size.width = Some((gpui::relative(1.)).into());
    style.size.height = Some((gpui::relative(1.)).into());
    self
}
```

Release Notes:

- N/A
2024-02-15 22:26:49 -05:00
Kieran Gill
61b8d3639f
markdown_preview: Improved markdown rendering support (#7345)
This PR improves support for rendering markdown documents.

## After the updates


https://github.com/zed-industries/zed/assets/18583882/48315901-563d-44c6-8265-8390e8eed942

## Before the updates


https://github.com/zed-industries/zed/assets/18583882/6d7ddb55-41f7-492e-af12-6ab54559f612

## New features

- @SomeoneToIgnore's [scrolling feature
request](https://github.com/zed-industries/zed/pull/6958#pullrequestreview-1850458632).
- Checkboxes (`- [ ]` and `- [x]`)
- Inline code blocks.
- Ordered and unordered lists at an arbitrary depth.
- Block quotes that render nested content, like code blocks.
- Lists that render nested content, like code blocks.
- Block quotes that support variable heading sizes and the other
markdown features added
[here](https://github.com/zed-industries/zed/pull/6958).
- Users can see and click internal links (`[See the docs](./docs.md)`).

## Notable changes

- Removed dependency on `rich_text`.
- Added a new method for parsing markdown into renderable structs. This
method uses recursive descent so it can easily support more complex
markdown documents.
- Parsing does not happen for every call to
`MarkdownPreviewView::render` anymore.

## TODO

- [ ] Typing should move the markdown preview cursor.

## Future work under consideration

- If a title exists for a link, show it on hover.
- Images. 
- Since this PR brings the most support for markdown, we can consolidate
`languages/markdown` and `rich_text` to use this new renderer. Note that
the updated inline text rendering method in this PR originated from
`langauges/markdown`.
- Syntax highlighting in code blocks.
- Footnote references.
- Inline HTML.
- Strikethrough support.
- Scrolling improvements:
- Handle automatic preview scrolling when multiple cursors are used in
the editor.
- > great to see that the render now respects editor's scrolls, but can
we also support the vice-versa (as syntax tree does it in Zed) — when
scrolling the render, it would be good to scroll the editor too
- > sometimes it's hard to understand where the "caret" on the render
is, so I wonder if we could go even further with its placement and place
it inside the text, as a regular caret? Maybe even support the
selections?
- > switching to another markdown tab does not change the rendered
contents and when I call the render command again, the screen gets
another split — I would rather prefer to have Zed's syntax tree
behavior: there's always a single panel that renders things for whatever
tab is active now. At least we should not split if there's already a
split, rather adding the new rendered tab there.
- > plaintext URLs could get a highlight and the click action

## Release Notes

- Improved support for markdown rendering.
2024-02-08 11:19:31 +02:00
Mikayla Maki
d4264cbe4e
Fix scrolling and wrapping in the markdown preview renderer (#7234)
Release Notes:

- N/A
2024-02-01 09:07:01 -08:00
Kieran Gill
8bafc61ef5
Add initial markdown preview to Zed (#6958)
Adds a "markdown: open preview" action to open a markdown preview.

https://github.com/zed-industries/zed/assets/18583882/6fd7f009-53f7-4f98-84ea-7dd3f0dd11bf


This PR extends the work done in `crates/rich_text` to render markdown
to also support:

- Variable heading sizes
- Markdown tables
- Code blocks
- Block quotes

## Release Notes

- Added `Markdown: Open preview` action to partially close
([#6789](https://github.com/zed-industries/zed/issues/6789)).

## Known issues that will not be included in this PR

- Images.
- Nested block quotes.
- Footnote Reference.
- Headers highlighting.
- Inline code highlighting (this will need to be implemented in
`rich_text`)
- Checkboxes (`- [ ]` and `- [x]`)
- Syntax highlighting in code blocks.
- Markdown table text alignment.
- Inner markdown URL clicks
2024-02-01 11:03:09 +02:00