This PR renames the `extension` crate to `extension_host`.
This is to free up the name so that we can create a smaller-scoped
`extension` crate.
Release Notes:
- N/A
This PR converts the `ThemeRegistry` type into a trait instead of a
concrete implementation.
This allows for the extension store to depend on an abstraction rather
than the concrete theme registry implementation.
We currently have two `ThemeRegistry` implementations:
- `RealThemeRegistry` — this was previously the `ThemeRegistry` and
contains the real implementation of the registry.
- `VoidThemeRegistry` — a null object that doesn't have any behavior.
Release Notes:
- N/A
REplace isahc with ureq everywhere gpui is used.
This should allow us to make http requests without libssl; and avoid a
long-tail of panics caused by ishac.
Release Notes:
- (potentially breaking change) updated our http client
---------
Co-authored-by: Mikayla <mikayla@zed.dev>
Release Notes:
- (Potentially breaking change) Zed will now use the node installed on
your $PATH (if it is more recent than v18) instead of downloading its
own. You can disable the new behavior with `{"node":
{"disable_path_lookup": true}}` in your settings. We do not yet use
system/project-local node_modules.
---------
Co-authored-by: Mikayla <mikayla@zed.dev>
The `test_extension_store_with_test_extension` test was disabled in
#15446, which got merged before re-enabling the test.
This PR re-enables that test.
Release Notes:
- N/A
This PR reverts the addition of extension capabilities from #16953.
While these may end up being useful at some point, after some discussion
they don't seem like the exact fit for what we're looking to do right
now.
This reverts commit 8ec36f1e2b.
Release Notes:
- N/A
This PR adds an initial notion of extension capabilities.
Capabilities are used to express the operations an extension is capable
of doing. This will provide further insights into what an extension can
do, as well as provide the ability to grant or deny the set of
capabilities.
Capabilities are defined in the `capabilities` field in the extension
manifest. This field contains an array of capabilities.
Each capability has a `kind` to denote the known capability it
corresponds to. Individual capabilities may have additional fields,
based on the `kind`.
Here's an example of some capabilities:
```toml
capabilities = [
{ kind = "download-file", host = "github.com", path_prefix = "owner/repo" },
{ kind = "npm:install", package = "@vue/language-server" },
]
```
In order to avoid a breaking change, the `capabilities` field is
currently optional and defaults to an empty array. This will allow us to
add support for extensions to define capabilities before we start
enforcing them.
Release Notes:
- N/A
For now extensions can only register global snippets, but there'll be
follow-up work to support scope attribute in snippets.json.
Release Notes:
- Extensions can now provide snippets by including `snippets.json` file
next to the extension manifest.
---------
Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
This PR updates the `extension` crate's tests to use a dedicated test
extension for its tests instead of the real Gleam extension.
As the Gleam extension continues to evolve, it makes it less suitable to
use as a test fixture:
1. For a while now, the test has failed locally due to me having `gleam`
on my $PATH, which causes the extension's `get_language_server_command`
to go down a separate codepath.
2. With the addition of the `indexed_docs_providers` the test was
hanging indefinitely.
While these problems are likely solvable, it seems reasonable to have a
dedicated extension to use as a test fixture. That way we can do
whatever we need to exercise our test criteria.
The `test-extension` is a fork of the Gleam extension with some
additional functionality removed.
Release Notes:
- N/A
Note:
- We have disabled all tests that rely on Postgres in the Linux CI. We
only really need to test these once, and as macOS is our team's primary
platform, we'll only enable them on macOS for local reproduction.
- We have disabled all tests that rely on the font metrics. We
standardized on Zed Mono in many fonts, but our CoreText Text System and
Cosmic Text System proved to be very different in effect. We should
revisit if we decide to standardize our text system across platforms
(e.g. using Harfbuzz everywhere)
- Extended the condition timeout significantly. Our CI machines are slow
enough that this is causing spurious errors in random tests.
Release Notes:
- N/A
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
TODO:
- [x] Finish GPUI changes on other operating systems
This is a largely internal change to how we report data to our
diagnostics and telemetry. This PR also includes an update to our blade
backend which allows us to report errors in a more useful way when
failing to initialize blade.
Release Notes:
- N/A
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
This PR adds initial support for defining slash commands for the
Assistant from extensions.
Slash commands are defined in an extension's `extension.toml`:
```toml
[slash_commands.gleam-project]
description = "Returns information about the current Gleam project."
requires_argument = false
```
and then executed via the `run_slash_command` method on the `Extension`
trait:
```rs
impl Extension for GleamExtension {
// ...
fn run_slash_command(
&self,
command: SlashCommand,
_argument: Option<String>,
worktree: &zed::Worktree,
) -> Result<Option<String>, String> {
match command.name.as_str() {
"gleam-project" => Ok(Some("Yayyy".to_string())),
command => Err(format!("unknown slash command: \"{command}\"")),
}
}
}
```
Release Notes:
- N/A
This PR restricts usage of v0.0.7 of the `zed_extension_api` to dev
builds, for now.
As we're still making changes to it, we don't want to ship a version of
Zed to Preview/Stable that claims to support a yet-unreleased version of
the extension API.
Release Notes:
- N/A
This PR adds the ability for extensions to implement
`label_for_completion` to customize completions coming back from the
language server.
We've used the Gleam extension as a motivating example, adding
`label_for_completion` support to it.
Release Notes:
- N/A
---------
Co-authored-by: Max <max@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
* [x] auto update extensions on startup
* [ ] add a manual way of updating all?
* [x] add a way to opt out of auto-updates for a particular extension
We don't believe that there should be any background polling for
extension auto-updates, because it could be disruptive to the user.
Release Notes:
- Added an auto-update system for extensions.
---------
Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
This adds a new action to the editor: `editor: toggle git blame`. When
used it turns on a sidebar containing `git blame` information for the
currently open buffer.
The git blame information is updated when the buffer changes. It handles
additions, deletions, modifications, changes to the underlying git data
(new commits, changed commits, ...), file saves. It also handles folding
and wrapping lines correctly.
When the user hovers over a commit, a tooltip displays information for
the commit that introduced the line. If the repository has a remote with
the name `origin` configured, then clicking on a blame entry opens the
permalink to the commit on the code host.
Users can right-click on a blame entry to get a context menu which
allows them to copy the SHA of the commit.
The feature also works on shared projects, e.g. when collaborating a
peer can request `git blame` data.
As of this PR, Zed now comes bundled with a `git` binary so that users
don't have to have `git` installed locally to use this feature.
### Screenshots



### TODOs
- [x] Bundling `git` binary
### Release Notes
Release Notes:
- Added `editor: toggle git blame` command that toggles a sidebar with
git blame information for the current buffer.
---------
Co-authored-by: Antonio <antonio@zed.dev>
Co-authored-by: Piotr <piotr@zed.dev>
Co-authored-by: Bennet <bennetbo@gmx.de>
Co-authored-by: Mikayla <mikayla@zed.dev>
* Store extensions versions' wasm API version in the database
* Share a common struct for extension API responses between collab and
client
* Add wasm API version and schema version to extension API responses
Release Notes:
- N/A
Co-authored-by: Marshall <marshall@zed.dev>
We're doing it. Svelte support is moving into an extension. This PR
fixes some issues that came up along the way.
Notes
* extensions need to be able to retrieve the path the `node` binary
installed by Zed
* previously we were silently swallowing any errors that occurred while
loading a grammar
* npm commands ran by extensions weren't run in the right directory
* Tree-sitter's WASM stdlib didn't support a C function (`strncmp`)
needed by the Svelte parser's external scanner
* the way that LSP installation status was reported was unnecessarily
complex
Release Notes:
- Removed built-in support for the Svelte and Gleam languages, because
full support for those languages is now available via extensions. These
extensions will be suggested for download when you open a `.svelte` or
`.gleam` file.
---------
Co-authored-by: Marshall <marshall@zed.dev>
Closes#5178
Release Notes:
- Added a `file_types` setting that can be used to associate languages
with file names and file extensions. For example, to interpret all `.c`
files as C++, and files called `MyLockFile` as TOML, add the following
to `settings.json`:
```json
{
"file_types": {
"C++": ["c"],
"TOML": ["MyLockFile"]
}
}
```
As with most zed settings, this can be configured on a per-directory
basis by including a local `.zed/settings.json` file in that directory.
---------
Co-authored-by: Marshall <marshall@zed.dev>
In this PR, we've added two new methods that LSP extensions can call:
* `shell_env()`, for retrieving the environment variables set in the
user's default shell in the worktree
* `which(command)`, for looking up paths to an executable (accounting
for the user's shell env in the worktree)
To test this out, we moved the `uiua` language support into an
extension. We went ahead and removed the built-in support, since this
language is extremely obscure. Sorry @mikayla-maki. To continue coding
in Uiua in Zed, for now you can `Add Dev Extension` from the extensions
pane, and select the `extensions/uiua` directory in the Zed repo. Very
soon, we'll support publishing these extensions so that you'll be able
to just install it normally.
Release Notes:
- N/A
---------
Co-authored-by: Marshall <marshall@zed.dev>
This PR provides WASM extensions with write access to their own specific
working directory under the Zed `extensions` dir. This directory is set
as the extensions `current_dir` when they run. Extensions can return
relative paths from the `Extension::language_server_command` method, and
those relative paths will be interpreted relative to this working dir.
With this functionality, most language servers that we currently build
into zed can be installed using extensions.
Release Notes:
- N/A
This PR adds an `zed: Install Local Extension` action, which lets you
select a path to a folder containing a Zed extension, and install that .
When you select a directory, the extension will be compiled (both the
Tree-sitter grammars and the Rust code for the extension itself) and
installed as a Zed extension, using a symlink.
### Details
A few dependencies are needed to build an extension:
* The Rust `wasm32-wasi` target. This is automatically installed if
needed via `rustup`.
* A wasi-preview1 adapter WASM module, for building WASM components with
Rust. This is automatically downloaded if needed from a `wasmtime`
GitHub release
* For building Tree-sitter parsers, a distribution of `wasi-sdk`. This
is automatically downloaded if needed from a `wasi-sdk` GitHub release.
The downloaded artifacts are cached in a support directory called
`Zed/extensions/build`.
### Tasks
UX
* [x] Show local extensions in the Extensions view
* [x] Provide a button for recompiling a linked extension
* [x] Make this action discoverable by adding a button for it on the
Extensions view
* [ ] Surface errors (don't just write them to the Zed log)
Packaging
* [ ] Create a separate executable that performs the extension
compilation. We'll switch the packaging system in our
[extensions](https://github.com/zed-industries/extensions) repo to use
this binary, so that there is one canonical definition of how to
build/package an extensions.
### Release Notes:
- N/A
---------
Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
This PR adds **internal** ability to run arbitrary language servers via
WebAssembly extensions. The functionality isn't exposed yet - we're just
landing this in this early state because there have been a lot of
changes to the `LspAdapter` trait, and other language server logic.
## Next steps
* Currently, wasm extensions can only define how to *install* and run a
language server, they can't yet implement the other LSP adapter methods,
such as formatting completion labels and workspace symbols.
* We don't have an automatic way to install or develop these types of
extensions
* We don't have a way to package these types of extensions in our
extensions repo, to make them available via our extensions API.
* The Rust extension API crate, `zed-extension-api` has not yet been
published to crates.io, because we still consider the API a work in
progress.
Release Notes:
- N/A
---------
Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
This PR adds a view for installing extensions within Zed.
My subtasks:
- [X] Page Extensions and assign in App Menu
- [X] List extensions
- [X] Button to Install/Uninstall
- [x] Search Input to search in extensions registry API
- [x] Get Extensions from API
- [x] Action install to download extension and copy in /extensions
folder
- [x] Action uninstall to remove from /extensions folder
- [x] Filtering
- [x] Better UI Design
Open to collab!
Release Notes:
- Added an extension installation view. Open it using the `zed:
extensions` action in the command palette
([#7096](https://github.com/zed-industries/zed/issues/7096)).
---------
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Carlos <foxkdev@gmail.com>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
Co-authored-by: Max <max@zed.dev>
This PR adds the initial support for loading extensions in Zed.
### Extensions Directory
Extensions are loaded from the extensions directory.
The extensions directory has the following structure:
```
extensions/
installed/
extension-a/
grammars/
languages/
extension-b/
themes/
manifest.json
```
The `manifest.json` file is used internally by Zed to keep track of
which extensions are installed. This file should be maintained
automatically, and shouldn't require any direct interaction with it.
Extensions can provide Tree-sitter grammars, languages, and themes.
Release Notes:
- N/A
---------
Co-authored-by: Marshall <marshall@zed.dev>