This PR adds an optimistic update when staging or unstaging diff hunks.
In the process, I've also refactored the logic for staging and unstaging
hunks, to consolidate more of it in the `buffer_diff` crate.
I've also changed the way that we treat untracked files. Previously, we
maintained an empty diff for them, so as not to show unwanted
entire-file diff hunks in a regular editor. But then in the project diff
view, we had to account for this, and replace these empty diffs with
entire-file diffs. This form of state management made it more difficult
to store the pending hunks, so now we always use the same
`BufferDiff`/`BufferDiffSnapshot` for untracked files (with a single
hunk spanning the entire buffer), but we just have a special case in
regular buffers, that avoids showing that entire-file hunk.
* [x] Avoid creating a long queue of `set_index` operations when
staging/unstaging rapidly
* [x] Keep pending hunks when diff is recalculated without base text
changes
* [x] Be optimistic even when staging the single hunk in added/deleted
files
* Testing
Release Notes:
- N/A
---------
Co-authored-by: Cole Miller <m@cole-miller.net>
Done automatically with
> ast-grep -p '$A.background_executor().spawn($B)' -r
'$A.background_spawn($B)' --update-all --globs "\!crates/gpui"
Followed by:
* `cargo fmt`
* Unexpected need to remove some trailing whitespace.
* Manually adding imports of `gpui::{AppContext as _}` which provides
`background_spawn`
* Added `AppContext as _` to existing use of `AppContext`
Release Notes:
- N/A
- [x] Staging hunks
- [x] Unstaging hunks
- [x] Write a randomized test
- [x] Get test passing
- [x] Fix existing bug in diff_base_byte_range computation
- [x] Remote project support
- [ ] ~~Improve performance of
buffer_range_to_unchanged_diff_base_range~~
- [ ] ~~Bug: project diff editor scrolls to top when staging/unstaging
hunk~~ existing issue
- [ ] ~~UI~~ deferred
- [x] Tricky cases
- [x] Correctly handle acting on multiple hunks for a single file
- [x] Remove path from index when unstaging the last staged hunk, if
it's absent from HEAD, or staging the only hunk, if it's deleted in the
working copy
Release Notes:
- Add `ToggleStagedSelectedDiffHunks` action for staging and unstaging
individual diff hunks
Release Notes:
- Render unstaged hunks in the project diff editor with a slashed
background
---------
Co-authored-by: maxbrunsfeld <max@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
This is a refactoring PR that does three things:
- First, it introduces a new `diff` crate that holds the previous
contents of the `git::diff` module, plus the `BufferChangeSet` type
formerly of `project::buffer_store`. The new crate is necessary since
simply moving `BufferChangeSet` into `git::diff` results in a dependency
cycle due to the use of `language::Buffer` to represent the diff base in
`BufferChangeSet`.
- Second, it renames the two main types in the new diff crate:
`BufferDiff` becomes `BufferDiffSnapshot`, and `BufferChangeSet` becomes
`BufferDiff`. This reflects that the relationship between these two
types (immutable cheaply-cloneable "value" type + stateful "resource
type" with subscriptions) mirrors existing pairs like
`Buffer`/`BufferSnapshot`. References to "change sets" throughout the
codebase are updated to refer to "diffs" instead.
- Finally, it moves the base_text field of the new BufferDiff type to
BufferDiffSnapshot.
Release Notes:
- N/A
---------
Co-authored-by: maxbrunsfeld <max@zed.dev>
* fix syntax highlighting of deleted text when buffer language changes
* do not highlight entire untracked files as created, except in the
project diff view
Release Notes:
- N/A
Co-authored-by: ConradIrwin <conrad.irwin@gmail.com>
Co-authored-by: cole-miller <m@cole-miller.net>
- **Base diffs on uncommitted changes**
- **Show added files in project diff view**
- **Fix git panel optimism**
Release Notes:
- Git: update diffs to be relative to HEAD instead of the index; to pave
the way for showing which hunks are staged
---------
Co-authored-by: Cole <cole@zed.dev>
This is a pure refactor that somewhat reduces the amount of code needed
when handling diff base changes. There's also a small performance gain
from reparsing the staged text and computing a new diff in parallel when
we weren't previously.
Release Notes:
- N/A
Co-authored-by: Max <max@zed.dev>
This PR builds on #21258 to make it possible to use HEAD as a diff base.
The buffer store is extended to support holding multiple change sets,
and collab gains support for synchronizing the committed text of files
when any collaborator requires it.
Not implemented in this PR:
- Exposing the diff from HEAD to the user
- Decorating the diff from HEAD with information about which hunks are
staged
`test_random_multibuffer` now fails first at `SEED=13277`, similar to
the previous high-water mark, but with various bugs in the multibuffer
logic now shaken out.
Release Notes:
- N/A
---------
Co-authored-by: Max <max@zed.dev>
Co-authored-by: Ben <ben@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Conrad <conrad@zed.dev>
## Context
While looking through the client crate, I noticed that some of the old
functions and variables were still using gpui::model name that was
deprecated during the gpui3 transition. This PR renames those instances
of model to entity to be more inline with gpui3.
In addition, I also renamed `model` to `entity` in cases found by the
below search terms given by @someone13574
- model = cx.
- model: Entity
- model: &Entity
- OpenedModelHandle
- model.update
- model.upgrade
- model = .*\.root (regex)
- parent_model
- model = cx.new
- cx.spawn(move |model
Release Notes:
- N/A
Closes https://github.com/zed-industries/zed/issues/23981
Release Notes:
- Fixed a crash that could happen when expanding certain diff hunks
- Fixed a bug where diff hunks were not syntax highlighted when
reopening a project with previously-opened buffers.
This fixes an issue introduced in #22994 where soft wrap would
recalculate for the entire buffer when editing.
Release Notes:
- N/A
---------
Co-authored-by: Conrad <conrad@zed.dev>
Fix a bug where a GPUI macro still used `ModelContext`
Rename `AsyncAppContext` -> `AsyncApp`
Rename update_model, read_model, insert_model, and reserve_model to
update_entity, read_entity, insert_entity, and reserve_entity
Release Notes:
- N/A
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:
- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`
Not pictured here are the two other failed attempts. It's been quite a
month!
Tasks:
- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs
### issues post merge
- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue
Release Notes:
- N/A
---------
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
Closes#12553
* [x] Fix `diff_hunk_before`
* [x] Fix failure to show deleted text when expanding hunk w/ cursor on
second line of the hunk
* [x] Failure to expand diff hunk below the cursor.
* [x] Delete the whole file, and expand the diff. Backspace over the
deleted hunk, panic!
* [x] Go-to-line now counts the diff hunks, but it should not
* [x] backspace at the beginning of a deleted hunk deletes too much text
* [x] Indent guides are rendered incorrectly
* [ ] Fix randomized multi buffer tests
Maybe:
* [ ] Buffer search should include deleted text (in vim mode it turns
out I use `/x` all the time to jump to the next x I can see).
* [ ] vim: should refuse to switch into insert mode if selection is
fully within a diff.
* [ ] vim `o` command when cursor is on last line of deleted hunk.
* [ ] vim `shift-o` on first line of deleted hunk moves cursor but
doesn't insert line
* [x] `enter` at end of diff hunk inserts a new line but doesn't move
cursor
* [x] (`shift-enter` at start of diff hunk does nothing)
* [ ] Inserting a line just before an expanded hunk collapses it
Release Notes:
- Improved diff rendering, allowing you to navigate with your cursor
inside of deleted text in diff hunks.
---------
Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Cole <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Michael <michael@zed.dev>
Co-authored-by: Agus <agus@zed.dev>
Co-authored-by: João <joao@zed.dev>
- [x] Rewrite worktree git handling
- [x] Fix tests
- [x] Fix `test_propagate_statuses_for_repos_under_project`
- [x] Replace `WorkDirectoryEntry` with `WorkDirectory` in
`RepositoryEntry`
- [x] Add a worktree event for capturing git status changes
- [x] Confirm that the local repositories are correctly updating the new
WorkDirectory field
- [x] Implement the git statuses query as a join when pulling entries
out of worktree
- [x] Use this new join to implement the project panel and outline
panel.
- [x] Synchronize git statuses over the wire for collab and remote dev
(use the existing `worktree_repository_statuses` table, adjust as
needed)
- [x] Only send changed statuses to collab
Release Notes:
- N/A
---------
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.com>
Co-authored-by: Nathan <nathan@zed.dev>
Closes#21505. This should work if the git dir is an ancestor of the
worktree dir or vice versa.
Release Notes:
- Fixed GitHub permalink-to-line actions when worktree dir and Git dir
aren't the same
Still TODO:
* [x] Factor out `start_language_server` so we can call it on register
(instead of on detect language)
* [x] Only call register in singleton editors (or when
editing/go-to-definition etc. in a multibuffer?)
* [x] Refcount on register so we can unregister when no buffer remain
* [ ] (maybe) Stop language servers that are no longer needed after some
time
Release Notes:
- Fixed language servers starting when doing project search
- Fixed high CPU usage when ignoring warnings in the diagnostics view
---------
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Cole <cole@zed.dev>
This is a pure refactor of our Git diff state management. Buffers are no
longer are associated with one single diff (the unstaged changes).
Instead, there is an explicit project API for retrieving a buffer's
unstaged changes, and the `Editor` view layer is responsible for
choosing what diff to associate with a buffer.
The reason for this change is that we'll soon want to add multiple "git
diff views" to Zed, one of which will show the *uncommitted* changes for
a buffer. But that view will need to co-exist with other views of the
same buffer, which may want to show the unstaged changes.
### Todo
* [x] Get git gutter and git hunks working with new structure
* [x] Update editor tests to use new APIs
* [x] Update buffer tests
* [x] Restructure remoting/collab protocol
* [x] Update assertions about staged text in
`random_project_collaboration_tests`
* [x] Move buffer tests for git diff management to a new spot, using the
new APIs
Release Notes:
- N/A
---------
Co-authored-by: Richard <richard@zed.dev>
Co-authored-by: Cole <cole@zed.dev>
Co-authored-by: Conrad <conrad@zed.dev>
Closes https://github.com/zed-industries/zed/issues/12029
Allows to introspect project items inside items more deeply, checking
them for being dirty.
For that:
* renames `project::Item` into `project::ProjectItem`
* adds an `is_dirty(&self) -> bool` method to the renamed trait
* changes the closing logic to only care about dirty project items when
checking for save prompts conditions
* save prompts are raised only if the item is singleton without a
project path; or if the item has dirty project items that are not open
elsewhere
Release Notes:
- Fixed item closing overly triggering save dialogues
This is a pure refactor, motivated by wanting to introduce to the
BufferStore new logic for opening staged and committed changes.
I found the `BufferStoreImpl` trait a little bit confusing, particularly
how the different implementors of the trait held a handle back to the
owning buffer store. I was able to reduce the amount of code
considerably (-78 lines) by using a two-variant enum instead, similar to
what we do for `LspStore`, `WorktreeStore` and `Worktree`.
Release Notes:
- N/A
`create_buffer` calls `Buffer::local` which sets `file` to `None`
[here](f12981db32/crates/language/src/buffer.rs (L629)).
So there's no point in then immediately attempting to update maps that
rely on `file` being present.
Release Notes:
- N/A
Motivation for this is to make things more understandable while figuring
out #20775.
This is intended to be a refactoring that does not affect behavior, but
there are a few tricky spots:
* Previously `File.mtime()` (now `File.disk_state().mtime()`) would
return last known modification time for deleted files. Looking at uses,
I believe this will not affect anything. If there are behavior changes
here I believe they would be improvements.
* `BufferEvent::DirtyChanged` is now only emitted if dirtiness actually
changed, rather than if it may have changed. This should only be an
efficiency improvement.
Release Notes:
- N/A
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
This PR makes the `Buffer::apply_ops` method infallible for
`text::Buffer` and `language::Buffer`.
We discovered that `text::Buffer::apply_ops` was only fallible due to
`apply_undo`, which didn't actually need to be fallible.
Release Notes:
- N/A
This is a refactor to prepare for adding LSP support in SSH remote
projects.
Release Notes:
- N/A
---------
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Conrad <conrad@zed.dev>
For ssh remoting lsps we'll need to have language server support
factored out of project.
Thus that begins
Release Notes:
- N/A
---------
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
Co-authored-by: Mikayla <mikayla@zed.dev>