Commit graph

88 commits

Author SHA1 Message Date
Nate Butler
f6fbf662b4
Add ui::ComponentPreview (#20319)
The `ComponentPreview` trait enables rendering storybook-like previews
of components inside of Zed.


![CleanShot 2024-11-06 at 16 32
25@2x](https://github.com/user-attachments/assets/6894663f-1bbc-4a40-b420-33882e9e239a)


This initial version will work for any component that doesn't return a
view.

Example impl:

```rust
impl ComponentPreview for Checkbox {
    fn description() -> impl Into<Option<&'static str>> {
        "A checkbox lets people choose between opposing..."
    }

    fn examples() -> Vec<ComponentExampleGroup<Self>> {
        vec![
            example_group(
                "Default",
                vec![
                    single_example(
                        "Unselected",
                        Checkbox::new("checkbox_unselected", Selection::Unselected),
                    ),
                    // ... more examples
                ],
            ),
            // ... more examples
        ]
    }
}
```

Example usage:

```rust
fn render_components_page(&self, cx: &ViewContext<Self>) -> impl IntoElement {
        v_flex()
            .gap_2()
            .child(Checkbox::render_component_previews(cx))
            .child(Icon::render_component_previews(cx))
    }
}
```

Release Notes:

- N/A
2024-11-06 16:54:18 -05:00
Danilo Leal
02b1e3a3c1
assistant: Adjust the toolbar design (#20101)
This PR's most relevant change is removing the three-dot menu dropdown
from the assistant toolbar. The "Regenerate Title" button is now only
visible on hover and it appears on the far right of the title input.

<img width="700" alt="Screenshot 2024-11-04 at 13 31 37"
src="https://github.com/user-attachments/assets/891703af-7985-4b16-bb5e-d852491abd6f">

Release Notes:

- N/A
2024-11-05 09:07:26 -03:00
Danilo Leal
6d5784daa6
Adjust design of the slash command picker (#19973)
This PR removes the quote selection icon button from the footer and adds
it in the picker, and adds an icon field to each command entry. Final
result looks like:


https://github.com/user-attachments/assets/d177f1c1-b6f6-4652-9434-f6291b279e34

Release Notes:

- N/A
2024-10-30 19:42:42 -03:00
Kyle Kelley
6ea4662326
Initial Notebook UI structure (#19756)
This is the start of a notebook UI for Zed. 

`🔔 Note: This won't be useable yet when it is merged! Read below. 🔔`

This is going to be behind a feature flag so that we can merge this
initial PR and then make follow up PRs. Release notes will be produced
in a future PR.

Minimum checklist for merging this:

* [x] All functionality behind the `notebooks` feature flag (with env
var opt out)
* [x] Open notebook files in the workspace
* [x] Remove the "Open Notebook" button from title bar
* [x] Incorporate text style refinements for cell editors
* [x] Rely on `nbformat` crate for parsing the notebook into our
in-memory format
* [x] Move notebook to a `gpui::List`
* [x] Hook up output rendering


Release Notes:

- N/A

---------

Co-authored-by: Nate Butler <iamnbutler@gmail.com>
Co-authored-by: Thorsten Ball <mrnugget@gmail.com>
2024-10-29 11:30:07 -07:00
Max Brunsfeld
411f64b374
Restructure assistant edits to show all changes in a proposed-change editor (#18240)
This changes the `/workflow` command so that instead of emitting edits
in separate steps, the user is presented with a single tab, with an
editable diff that they can apply to the buffer.

Todo

* Assistant panel
* [x] Show a patch title and a list of changed files in a block
decoration
* [x] Don't store resolved patches as state on Context. Resolve on
demand.
    * [ ] Better presentation of patches in the panel
    * [ ] Show a spinner while patch is streaming in
* Patches
* [x] Preserve leading whitespace in new text, auto-indent insertions
    * [x] Ensure patch title is very short, to fit better in tab
* [x] Improve patch location resolution, prefer skipping whitespace over
skipping `}`
    * [x] Ensure patch edits are auto-indented properly
* [ ] Apply `Update` edits via a diff between the old and new text, to
get fine-grained edits.
* Proposed changes editor
    * [x] Show patch title in the tab
    * [x] Add a toolbar with an "Apply all" button
* [x] Make `open excerpts` open the corresponding location in the base
buffer (https://github.com/zed-industries/zed/pull/18591)
* [x] Add an apply button above every hunk
(https://github.com/zed-industries/zed/pull/18592)
* [x] Expand all diff hunks by default
(https://github.com/zed-industries/zed/pull/18598)
    * [x] Fix https://github.com/zed-industries/zed/issues/18589
* [x] Syntax highlighting doesn't work until the buffer is edited
(https://github.com/zed-industries/zed/pull/18648)
* [x] Disable LSP interaction in Proposed Changes editor
(https://github.com/zed-industries/zed/pull/18945)
* [x] No auto-indent? (https://github.com/zed-industries/zed/pull/18984)
* Prompt
    * [ ] make sure old_text is unique

Release Notes:

- N/A

---------

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
Co-authored-by: Antonio <antonio@zed.dev>
Co-authored-by: Richard <richard@zed.dev>
Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Nate Butler <iamnbutler@gmail.com>
Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Richard Feldman <oss@rtfeldman.com>
2024-10-17 13:18:13 -04:00
Danilo Leal
78093b8e76
ssh: Clean up title bar indicator icon (#19328)
This PR cleans up the custom icon with indicator implementation in favor
of `IconWithIndicator`, which we already had. It seems like it isn't
super used still, but it's good to try to enforce some consistency
either way. I checked my changes against the REPL stuff (one instance
where its used) and everything's looking good so far. As far as SSH,
nothing has visually changed; we just have less code for this thing now.

<img width="800" alt="Screenshot 2024-10-17 at 2 15 47 AM"
src="https://github.com/user-attachments/assets/5c146757-501e-4242-b145-a576a8f289b5">

---

Release Notes:

- N/A
2024-10-16 22:25:27 -03:00
Piotr Osiewicz
5aa165c530
ssh: Overhaul remoting UI (#18727)
Release Notes:

- N/A

---------

Co-authored-by: Danilo Leal <67129314+danilo-leal@users.noreply.github.com>
2024-10-07 15:01:50 +02:00
Nate Butler
8376dd2011
ui crate docs & spring cleaning (#18768)
Similar to https://github.com/zed-industries/zed/pull/18690 &
https://github.com/zed-industries/zed/pull/18695, this PR enables
required docs for `ui` and does some cleanup.

Changes:
- Enables the `deny(missing_docs)` crate-wide.
- Adds `allow(missing_docs)` on many modules until folks pick them up to
document them
- Documents some modules (all in `ui/src/styles`)
- Crate root-level organization: Traits move to `traits`, other misc
organization
- Cleaned out a bunch of unused code.

Note: I'd like to remove `utils/format_distance` but the assistant panel
uses it. To move it over to use the `time_format` crate we may need to
update it to use `time` instead of `chrono`. Needs more investigation.

Release Notes:

- N/A
2024-10-05 23:28:34 -04:00
Peter Tripp
c28b22d1cf
Update typos-cli to v1.24.6. Add scripts/check-spelling. Fix typos (#17961) 2024-09-17 15:08:14 -04:00
Danilo Leal
29a5def12c
Refine assistant config UI (#17871)
This PR does a little bit of a touch-up on the copywriting on the
assistant config UI. I had friends reporting to me that some of the
writing could be clearer, and hopefully, this goes into that direction!

Release Notes:

- N/A
2024-09-16 08:12:07 -03:00
Nate Butler
cdc3791544
Fix incorrect icons (#17856) 2024-09-16 00:24:18 -04:00
Nate Butler
e8a2dd92c8
Derive icon paths (#17816)
This PR improves adding and working with icons by using the new
`DerivePathStr` to derive icon paths.

This means paths no longer need to be manually specified, and the
`IconName` and file name will always be consistent between icons.

This PR does not do any work to standardize icons visually, remove
unused icons, or any other such cleanup.

Release Notes:

- N/A
2024-09-13 21:12:29 -04:00
Nate Butler
ce848375fe
add ui::Vector and separate images from icons (#17815)
This PR pulls non-icon assets out of `ui::components::icon` in
preparation for icon standardization.

In the future icons will have standard names and sizes, and these image
assets won't conform to those constraints.

We can also add a `ui::components::image::Image` wrapper around the
`gpui::img` element in the future for any Zed-specific image styling we
want to enforce.

Of note:

```rust
#[derive(Debug, PartialEq, Eq, Copy, Clone, EnumIter, EnumString, IntoStaticStr, Serialize, Deserialize, DerivePathStr)]
#[strum(serialize_all = "snake_case")]
#[path_str(prefix = "images", suffix = ".svg")]
pub enum VectorName {
    ZedLogo,
    ZedXCopilot,
}
```

You can see in the above code we no longer need to manually specify
paths for image/icon enums like we currently do in
`ui::components::icon`.

The icon component will get this same treatment in the future, once we:

- do the design work needed to standardize the icons
- remove unused icons
- update icon names

Release Notes:

- N/A
2024-09-13 17:44:16 -04:00
Danilo Leal
46006a3c81
Add new pin and unpin icons (#17445)
This PR adds new SVGs for the pin and unpin icons, using a custom-made
one in a smaller size, and thus removing the `PinAlt` one I added just
recently. I also tweak the outline panel pin icon button tooltip strings
a bit.

Release Notes:

- N/A
2024-09-05 16:00:32 -03:00
Danilo Leal
93a355228f
Add an alternative pin icon (#17411)
We'll use this for the pinned tabs feature.

---

Release Notes:

- N/A
2024-09-05 10:11:12 -03:00
Marshall Bowers
c2448e1673
assistant: Insert creases for tool uses (#17330)
This PR makes it so we create creases for each of the tool uses in the
context editor.

<img width="1290" alt="Screenshot 2024-09-03 at 5 37 33 PM"
src="https://github.com/user-attachments/assets/94e943fd-3f05-4bc4-9672-94bff42ec500">

Release Notes:

- N/A
2024-09-03 17:52:52 -04:00
Kirill Bulatov
28271a9a36
Display buffer/project search entries in the outline panel (#16589)
Prototypes a way to display new entities in the outline panel, making it
less outline.
The design is not final and might be adjusted, but the workflow seems to
be solid enough to keep and iron it out.

* Now, when any project search buffer is activated (multi buffer mode),
or buffer search is open (singleton buffer mode, but is available for
search usages multi buffer too — in that case buffer search overrides
multi buffer's contents display), outline panel displays all search
matches instead of the outline items.

Outline items are not displayed at all during those cases, unless the
buffer search is closed, or a new buffer gets opened, of an active
buffer search matches zero items.


https://github.com/user-attachments/assets/4a3e4faa-7f75-4522-96bb-3761872c753a


* For the multi buffer mode, search matches are grouped under
directories and files, same as outline items

![Screenshot 2024-08-21 at 14 55
01](https://github.com/user-attachments/assets/6dac75e4-be4e-4338-917b-37a32c285b71)


* For buffer search , search matches are displayed one under another


![image](https://github.com/user-attachments/assets/9efcff85-d4c7-4462-9ef5-f76b08e59f20)


For both cases, the entire match line is taken and rendered, with the
hover tooltip showing the line number.
So far it does not look very bad, but I am certain there are bad cases
with long lines and bad indents where it looks not optimal — this part
most probably will be redesigned after some trial.
Or, maybe, it's ok to leave the current state if the horizontal
scrollbar is added?

Clicking the item navigates to the item's position in the editor.
Search item lines are also possible to filter with the outline panel's
filter input.

* Inline panel is now possible to "pin" to track a currently active
editor, to display outlines/search results for that editor even if
another item is activated afterwards:


![image](https://github.com/user-attachments/assets/75fb78c3-0e5f-47b4-ba3a-485c71d7e342)

This is useful in combination with project search results display: now
it's possible to leave the search results pinned in the outline panel
and jump to every search result and back.

If the item the panel was pinned to gets closed, the panel gets back to
its regular state, showing outlines/search results for a currently
active editor.


Release Notes:

- Added a way to display buffer/project search entries in the outline
panel
2024-08-25 21:40:02 +03:00
Roy Williams
0042c24d3c
Simplify logic & add UI affordances to show model cache status (#16395)
Release Notes:

- Adds UI affordances to the assistant panel to show which messages have
been cached
- Migrate cache invalidation to be based on `has_edits_since_in_range`
to be smarter and more selective about when to invalidate the cache and
when to fetch.

<img width="310" alt="Screenshot 2024-08-16 at 11 19 23 PM"
src="https://github.com/user-attachments/assets/4ee2d111-2f55-4b0e-b944-50c4f78afc42">

<img width="580" alt="Screenshot 2024-08-18 at 10 05 16 PM"
src="https://github.com/user-attachments/assets/17630a60-7b78-421c-ae39-425246638a12">


I had originally added the lightening bolt on every message and only
added the tooltip warning about editing prior messages on the first
anchor, but thought it looked too busy, so I settled on just annotating
the last anchor.
2024-08-19 12:06:14 -07:00
Nathan Sobo
b9176fe4bb
Add custom icon for Anthropic hosted models (#16436)
This commit adds a custom icon for Anthropic hosted models.


![CleanShot 2024-08-18 at 15 40
38@2x](https://github.com/user-attachments/assets/d467ccab-9628-4258-89fc-782e0d4a48d4)
![CleanShot 2024-08-18 at 15 40
34@2x](https://github.com/user-attachments/assets/7efaff9c-6a58-47ba-87ea-e0fe0586fedc)


- Adding a new SVG icon for Anthropic hosted models.
  - The new icon is located at: `assets/icons/ai_anthropic_hosted.svg`
- Updating the LanguageModel trait to include an optional icon method
- Implementing the icon method for CloudModel to return the custom icon
for Anthropic hosted models
- Updating the UI components to use the model-specific icon when
available
- Adding a new IconName variant for the Anthropic hosted icon

We should change the non-hosted icon in some small way to distinguish it
from the hosted version. I duplicated the path for now so we can
hopefully add it for the next release.

Release Notes:

- N/A
2024-08-18 16:07:15 -06:00
Danilo Leal
e4a591dcbd
workflow: Add button to open the step view (#16387)
This PR adds an icon button that appears as you hover over the step header, which allows users to visit the step view.

---

Release Notes:

- N/A
2024-08-17 13:06:34 -03:00
Danilo Leal
2180dbdb50
assistant: Add action footer and refine slash command popover (#16360)
- [x] Put the slash command popover on the footer
- [x] Refine the popover (change it to a picker)
- [x] Add more options dropdown on the assistant's toolbar
- [x] Add quote selection button on the footer

---

Release Notes:

- N/A

---------

Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Nate Butler <iamnbutler@gmail.com>
Co-authored-by: Kirill Bulatov <mail4score@gmail.com>
2024-08-16 16:07:42 -03:00
Nate Butler
6cfbb54ede
Switch icon (#16363)
Updates instances of the `MagicWand` icon to our more recent `Sparkle` /
`ZedAssistant` icon in places where we reference inline assist.

Before:

![CleanShot 2024-08-16 at 13 41
58@2x](https://github.com/user-attachments/assets/67af27a2-a09b-44bb-a8af-2bafcbbd9038)

After:
![CleanShot 2024-08-16 at 13 48
34@2x](https://github.com/user-attachments/assets/229ccc8e-8a93-44c1-abe0-7b6e22ca93e2)


Release Notes:

- Updated inline assist icon in the editor & terminal.
2024-08-16 14:01:56 -04:00
Danilo Leal
07c21bb8ee
assistant: Change the quote selection crease icon (#16180)
Felt like this icon was more fitting to the idea of selected text, and looked less like a document.

Release Notes:

- N/A
2024-08-13 17:31:23 -03:00
Piotr Osiewicz
0dbecee03f
assistant: Refine workflow step labels (#16161)
https://github.com/user-attachments/assets/f6325507-091a-482e-ac28-dd09877ebaa2


Release Notes:

- N/A

---------

Co-authored-by: Danilo <daniloleal09@gmail.com>
2024-08-13 17:08:55 +02:00
Piotr Osiewicz
98f314ba21
assistant: Add debug inspector (#16105)
I went with inline approach directly within the panel.
First, enable workflow debugging in the hamburger menu (this works
retroactively as well):


![image](https://github.com/user-attachments/assets/d2ab8edf-bb7b-49a4-8f70-9a6fe94dc7dd)

This enables debug buttons in the header of each step:

![image](https://github.com/user-attachments/assets/3b5d479f-7473-4c41-a2e7-8c10bb71f0ff)
Enabling one pretty-prints the workflow step internals:

![image](https://github.com/user-attachments/assets/e651e826-1270-49ff-8bb6-046c07c006bf)


Release Notes:

- N/A
2024-08-12 17:05:54 +02:00
Piotr Osiewicz
73fb8277fc
assistant: Polish /workflow and steps UI (#15936)
Fixes #15923
Release Notes:

- Assistant workflow steps can now be applied and reverted directly from
within the assistant panel.

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Antonio <antonio@zed.dev>
2024-08-08 15:46:33 +02:00
Piotr Osiewicz
8aa1ba8cbc
assistant: Tweak tab bar layout (#15901)
- Add "New Context" button next to the hamburger
- Add "History"
- Allow Pane tab rendering callback to return items for both left and
right side of the tab bar.


![image](https://github.com/user-attachments/assets/d5aa599d-c9e4-4f26-ad66-ffc290c53c29)


Release Notes:

- N/A
2024-08-07 13:46:59 +02:00
Antonio Scandurra
411934bb61
Introduce a new /workflow command (#15854)
This subsumes the previous built-in prompt.

Release Notes:

- N/A
2024-08-06 16:18:07 +02:00
Nate Butler
b4dcd6d394
Update model selector (#15665)
Release Notes:

- N/A

---------

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-08-01 21:57:51 -04:00
Danilo Leal
5e04753d1c
Add note about used context in the model selector (#15235)
When pressing <kbd>control</kbd> + <kbd>enter</kbd>, the AI-powered
inline transformation input displays an icon button and a token count,
which should show roughly the same numbers you'd see on your assistant
panel. At a first glance, though, the token count not being zero can be
confusing, where you'd wonder where that's coming from. That's because
the inline input uses whatever piece of context and/or information of
the currently selected assistant tab to suggest more accurate edits.

So, this PR introduces an informative piece of text to the
`ModelSelector` menu, on the inline transformation input, which delivers
exactly this bit of info, aimed at clarifying the connection between
these two methods of interacting with LLMs.

I've also took the opportunity to change the icon button's icon to one
that's a bit easier to see, still representing the affordance of "click
to configure something".

Release Notes:

- Add note about how inline edits consume context from the assistant
panel to clarify interaction with LLMs.

---------

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-07-26 12:48:06 -03:00
Nate Butler
05825e9804
Add Markdown Preview Toggle (#15215)
Add a "Preview Markdown" button to the quick action bar when in a
markdown editor.

While it isn't my favorite, I went with the basic eye icon to be a bit
more generic so we can extend this control to allow opening other
previews such as SVGs like @jansol mentioned.

![CleanShot 2024-07-26 at 11 02
16@2x](https://github.com/user-attachments/assets/415963ce-d19e-432d-b8c2-37e7c6e52683)


https://github.com/user-attachments/assets/5980272c-eab9-4f69-86b6-0c593c25b525

---

Release Notes:

- Added a button to preview Markdown files in the toolbar.
`Option|Alt+Click` will open the preview to the side.
2024-07-26 11:08:42 -04:00
Danilo Leal
62a890fb7f
Increase size of icon buttons within the inline editor (#15051)
This PR increases the size of the the icon buttons within the inline
editors, both within the buffer and on the terminal. I also added
properties to make sure they always render as a square, as well as
tweaking the stop icon SVG, adding an alternative sparkle icon that fit
the same grid as the close (14x14) icon, and adding a bit more right
padding on the buffer's case so it doesn't collide with the scrollbar.
End result is that they have a bit of an easier target space area and
normalized sizes.

---

Release Notes:

- N/A
2024-07-24 10:39:05 -03:00
Kyle Kelley
6dfb0a4a70
repl: Push button to clear outputs (#14873) 2024-07-20 11:32:03 -07:00
Nate Butler
fa3d29087d
Add REPL dropdown menu to toolbar (#14493)
TODO: 


- [x] Actions run from menu not firing
- [x] Menu differentiates idle and busy for running kernel

Menu States:
- [x] No session && no support known

No session && no kernel installed for languages of known support
- (TODO after) Intro to REPL
- [x] Link to docs

No session but can start one
- [x] Start REPL
- (TODO after) More info -> Docs?

Yes Session

- [x] Info: Kernel name, language
  example: chatlab-3.7-adsf87fsa (Python)
  example: condapy-3.7 (Python)
- [x] Change Kernel -> https://zed.dev/docs/repl#change-kernel
- ---
- [x] Run
- [x] Interrupt
- [x] Clear Outputs
- ---
- [x] Shutdown


(Release notes left empty as the change will be documented in the REPL
release!)

Reserved for a follow on PR:

```
- [ ] Status should update when the menu is open (missing `cx.notify`?)
- [ ] Shutdown all kernels action
- [ ] Restart action
- [ ] [Default kernel changed - restart (this kernel) to apply] // todo!(kyle): need some kind of state thing that says if this has happened
```


Release Notes:

- N/A

---------

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
Co-authored-by: Kyle Kelley <rgbkrk@gmail.com>
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
2024-07-15 11:55:49 -07:00
Kyle Kelley
896b9bda23
Stick REPL icon in quick action bar (#14064)
REPL Quick Actions

<img width="325" alt="image"
src="https://github.com/zed-industries/zed/assets/836375/faaf4c8f-ef12-4417-a9dd-158d5beae8ba">

When the Jupyter REPL is enabled and a kernel is available, show the
status in the editor bar:

![quick action bar
repl](https://github.com/zed-industries/zed/assets/836375/f3445283-f1fc-4714-895b-7aa842d4ab76)


Release Notes:

- N/A

---------

Co-authored-by: Nate Butler <iamnbutler@gmail.com>
2024-07-10 09:20:52 -07:00
Antonio Scandurra
8944af7406
Lay the groundwork for collaborating on assistant panel (#13991)
This pull request introduces collaboration for the assistant panel by
turning `Context` into a CRDT. `ContextStore` is responsible for sending
and applying operations, as well as synchronizing missed changes while
the connection was lost.

Contexts are shared on a per-project basis, and only the host can share
them for now. Shared contexts can be accessed via the `History` tab in
the assistant panel.

<img width="1819" alt="image"
src="https://github.com/zed-industries/zed/assets/482957/c7ae46d2-cde3-4b03-b74a-6e9b1555c154">


Please note that this doesn't implement following yet, which is
scheduled for a subsequent pull request.

Release Notes:

- N/A
2024-07-10 17:36:22 +02:00
Marshall Bowers
9e36a66fec
ui: Add NumericStepper component (#13954)
This PR adds a `NumericStepper` component that can be used to display a
numeric value along with controls to increment, decrement, and reset the
value.

The `ApplicationMenu` has been updated to use the `NumericStepper` for
adjusting the buffer and UI font size.

Here it is in action:


https://github.com/zed-industries/zed/assets/1486634/03cffe67-1256-4283-aa3d-560fffa06dad

Note: Due to the way we do font adjustments, once modified the reset
button will be displayed until it is clicked (or the font size
adjustment is otherwise reset). Simply returning to the original value
will currently not hide the reset button.

Release Notes:

- N/A
2024-07-08 18:45:49 -04:00
Nate Butler
7db68547fa
Update Platform Controls (#13751)
Continuing from #13597, this PR refactors platform controls to extract a
generic set of platform controls that can be used for any platform that
does not define it's own/we don't use the system ones.

In the future, these controls will likely be used as a fallback on
windows as well when the windows icon font isn't available.

Release Notes:

- Added updated window controls on Linux
2024-07-02 16:15:59 -04:00
Nate Butler
4d5441c09d
Add UI setting components (#13550)
Adds some of the UI components to allow us to visually render settings.

These are UI only and are not functional yet (@maxdeviant will be
working on these when he is back.)

You can see some examples by running `script/storybook setting`.

![CleanShot 2024-06-26 at 12 38
37@2x](https://github.com/zed-industries/zed/assets/1714999/b5e6434d-3bc5-4fcd-9c0a-d280950cbef2)

Release Notes:

- N/A
2024-06-26 13:02:58 -04:00
Nate Butler
890443241d
Prompt Library Refinements (#13470)
TODO:

- [x] Moving the cursor out of the title editor should unselect any
selected text

Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Richard <richard@zed.dev>
2024-06-25 11:43:30 -04:00
Mikayla Maki
6b9ddbfef2
Add more menus to Zed (#12940)
### TODO

- [x] Make sure keybinding shows up in pane + menu
- [x] Selection tool in the editor toolbar
- [x] Application Menu
- [x] Add more options to pane + menu
   - Go to File...
  - Go to Symbol in Project... 
- [x] Add go items to the selection tool in the editor:
   - Go to Symbol in Editor...
   - Go to Line/Column...
   - Next Problem
   - Previous Problem
- [x] Fix a bug where modals opened from a context menu aren't focused
correclty
- [x] Determine if or what needs to be done with project actions:
- Difficulty is that these are exposed in the UI via clicking the
project name in the titlebar or by right clicking the root entry in the
project panel. But they require reading and are two clicks away. Is that
sufficient?
    - Add Folder to Project
    - Open a new project
    - Open recent
 - [x] Get a style pass 
 - [x] Implement style pass
   - [x] Fix the wrong actions in the selection menu
   - [x] Show selection tool toggle in the 'editor settings' thing
- [x] Put preferences section from the app menu onto the right hand user
menu
- [x] Add Project menu into app menu to replace 'preferences' section,
and put the rest of the actions there
- [ ] ~~Adopt `...` convention for opening a surface~~ uncertain what
this convention is.
   - [x] Adopt link styling  for webview actions
   - [x] Set lucide hamburger for menu icon
   - [x] Gate application menu to only show on Linux and Windows




Release Notes:

- Added a 'selection and movement' tool to the Editor's toolbar, as well
as controls to toggle it and a setting to remove it (`"toolbar":
{"selections_menu": true/false }`)
- Changed the behavior of the `+` menu in the tab bar to use standard
actions and keybindings. Replaced 'New Center Terminal' with 'New
Terminal', and 'New Search', with the usual 'Deploy Search'. Also added
item-creating actions to this menu.
- Added an 'application' menu to the titlebar to Linux and Windows
builds of Zed
2024-06-18 12:16:54 -07:00
Antonio Scandurra
e4ba336971
Preserve sections generated by slash commands when reloading a context (#13199)
Release Notes:

- N/A
2024-06-18 14:49:53 +02:00
Max Brunsfeld
7003b0f211
Allow canceling in-progress language server work (e.g. cargo check) (#13173)
Release Notes:

- Added a more detailed message in place of the generic `checking...`
messages when Rust-analyzer is running.
- Added a rate limit for language server status messages, to reduce
noisiness of those updates.
- Added a `cancel language server work` action which will cancel
long-running language server tasks.

---------

Co-authored-by: Richard <richard@zed.dev>
2024-06-17 17:58:47 -07:00
Kirill Bulatov
8451dba6a7
Introduce an outline panel (#12637)
Adds a new panel: `OutlinePanel` which looks very close to project
panel:

<img width="256" alt="Screenshot 2024-06-10 at 23 19 05"
src="https://github.com/zed-industries/zed/assets/2690773/c66e6e78-44ec-4de8-8d60-43238bb09ae9">

has similar settings and keymap (actions work in the `OutlinePanel`
context and are under `outline_panel::` namespace), with two notable
differences:
* no "edit" actions such as cut/copy/paste/delete/etc.
* directory auto folding is enabled by default

Empty view: 
<img width="841" alt="Screenshot 2024-06-10 at 23 19 11"
src="https://github.com/zed-industries/zed/assets/2690773/dc8bf37c-5a70-4fd5-9b57-76271eb7a40c">


When editor gets active, the panel displays all related files in a tree
(similar to what the project panel does) and all related excerpts'
outlines under each file.
Same as in the project panel, directories can be expanded or collapsed,
unfolded or folded; clicking file entries or outlines scrolls the buffer
to the corresponding excerpt; changing editor's selection reveals the
corresponding outline in the panel.

The panel is applicable to any singleton buffer:
<img width="1215" alt="Screenshot 2024-06-10 at 23 19 35"
src="https://github.com/zed-industries/zed/assets/2690773/a087631f-5c2d-4d4d-ae25-30ab9731d528">

<img width="1728" alt="image"
src="https://github.com/zed-industries/zed/assets/2690773/e4f8082c-d12d-4473-8500-e8fd1051285b">

or any multi buffer:

(search multi buffer)

<img width="1728" alt="Screenshot 2024-06-10 at 23 19 41"
src="https://github.com/zed-industries/zed/assets/2690773/60f768a3-6716-4520-9b13-42da8fd15f50">

(diagnostics multi buffer)
<img width="1728" alt="image"
src="https://github.com/zed-industries/zed/assets/2690773/64e285bd-9530-4bf2-8f1f-10ee5596067c">

Release Notes:
- Added an outline panel to show a "map" of the active editor
2024-06-12 23:22:52 +03:00
Antonio Scandurra
98659eabf1
Overhaul inline assistant (#12846)
This pull request introduces a new diff mechanism that helps users
understand exactly which lines were changed by the LLM.

Release Notes:

- N/A
2024-06-11 12:39:45 +02:00
Nate Butler
611bf2d905
Update prompt library styles (#12689)
- Extend Picker to allow passing a custom editor. This allows creating a
custom styled input.
- Updates various picker styles

Before:

![CleanShot 2024-06-05 at 22 08
36@2x](https://github.com/zed-industries/zed/assets/1714999/96bc62c6-839d-405b-b030-31491aab8710)

After:

![CleanShot 2024-06-05 at 22 09
15@2x](https://github.com/zed-industries/zed/assets/1714999/a4938885-e825-4880-955e-f3f47c81e1e3)

Release Notes:

- N/A
2024-06-05 22:10:02 -04:00
kshokhin
c7c19609b3
Search in selections (#10831)
Release Notes:

- Adding [#8617 ](https://github.com/zed-industries/zed/issues/8617)

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-06-05 13:42:51 -06:00
Antonio Scandurra
c5b22eee2d
Polish prompt library UX (#12647)
This could still use some improvement UI-wise but the user experience
should be a lot better.

- [x] Show in "Window" application menu
- [x] Load prompt as it's selected in the picker
- [x] Refocus picker on `esc`
- [x] When creating a new prompt, if a new prompt already exists and is
unedited, activate it instead
- [x] Add `/default` command
- [x] Evaluate /commands on prompt insertion
- [x] Autocomplete /commands (but don't evaluate) during prompt editing
- [x] Show token count using the settings model, right-aligned in the
editor
- [x] Picker 
- [x] Sorted alpha
- [x] 2 sublists
    - Default
        - Empty state: Star a prompt to add it to your default prompt
        - Otherwise show prompts with star on hover
    - All
        - Move prompts with star on hover

Release Notes:

- N/A
2024-06-04 18:36:54 +02:00
Nathan Sobo
5f98b9617a
Start on a database-backed prompt library (#12468)
Using the file system as a database seems like it's easy, but it's
actually a real pain. I'd like to use LMDB to store the prompts locally
so we have more control. We can always add an export option, but I want
the source of truth to be somewhere other than the file system.

So far, I have a PromptStore which is global to the application and can
be initialized on startup. Then there's a `PromptLibrary` which is
intended to be the root of a new kind of Zed window. I haven't actually
seen pixels yet, but I've sketched out the basics needed to create a new
prompt, save, etc.

Still lots to figure out but the foundations of being backed by a DB and
rendering in an independent window are in place.

/cc @iamnbutler @as-cii 

Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
2024-06-03 15:58:43 +02:00
Jason Lee
3c6c850390
task: Add re-run task button to terminal title (#12379)
Release Notes:

- Added re-run task button to terminal title.

Close #12277

## Demo


https://github.com/zed-industries/zed/assets/5518/4cd05fa5-4255-412b-8583-68e22f86561e

---------

Co-authored-by: Piotr Osiewicz <piotr@zed.dev>
2024-05-29 11:40:43 +02:00