Closes#28782
The linked template path was updated in #28250. This PR also adds the
change to the zed action.
Since the issue template link was also referenced in workspace, I
updated that occurrence to use the `FileBugReport` action instead. For
that, I had to move the action to `zed_actions`. However, with this
change only one link has to be updated and any database related errors
will have the zed version specs attached to them automatically.
Release Notes:
- Fixed an issue where the `file bug report` action would redirect to an
outdated URL.
To make DAP work over SSH we want to create the binary
at the project level (so we can wrap it in an `ssh` invocation
transparently).
This means not pushing the adapter down into the session, and resolving
more information ahead-of-time.
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Piotr <piotr@zed.dev>
Release Notes:
- N/A
---------
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Piotr <piotr@zed.dev>
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Anthony <anthony@zed.dev>
While working on implementing `add_recent_documents` for Windows, I
found that the process is significantly more complex compared to macOS.
On macOS, simply registering the `add_recent_documents` function is
enough, as the system handles everything automatically.
On Windows, however, there are two cases to consider:
- **Files opened by the app**: These appear in the "Recent" section (as
shown in the screenshot, "test.txt") and are managed automatically by
Windows (by setting windows registry), similar to macOS.

- **Folders opened by the app**: This is more complicated because
Windows does not handle it automatically, requiring the application to
track opened folders manually.
To address this, this PR introduces a `History Manager` along with
`HistoryManagerEvent::Update` and `HistoryManagerEvent::Delete` events
to simplify the process of managing recently opened folders.
https://github.com/user-attachments/assets/a2581c15-7653-4faf-96b0-7c48ab1dcc8d
Release Notes:
- N/A
---------
Co-authored-by: Mikayla Maki <mikayla@zed.dev>
Reapplies #27807 after [revert due to not building on
ARM](https://github.com/zed-industries/zed/pull/28141) by updating scap
to include [a fix to its build on
ARM](08f0a01417)
Release Notes:
- N/A
---------
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
This PR fixes an issue where opening the configuration view from the
model selector in the Agent (or inline assist) was not working properly.
Fixes https://github.com/zed-industries/zed/issues/28078.
Release Notes:
- Agent Beta: Fixed an issue where selecting "Configure" in the model
selector would not bring up the configuration view.
Add the following actions for use while calling: `Mute`, `Deafen`,
`ShareProject`, `ScreenShare`, `LeaveCall`
We were also interested in adding push-to-talk functionality for mute,
but that will go in a followup PR
Release Notes:
- Call actions (mute/screenshare/etc.) can now be bound to keys and run from the command palette.
---------
Co-authored-by: Ben Kunkle <ben.kunkle@gmail.com>
Co-authored-by: Ben Kunkle <ben@zed.dev>
While `scap` does have support for Wayland and Windows, but haven't seen
screensharing work properly there yet. So for now just adding support
for X11 screensharing.
WIP branches for enabling wayland and windows support:
* https://github.com/zed-industries/zed/tree/wayland-screenshare
* https://github.com/zed-industries/zed/tree/windows-screenshare
Release Notes:
- Added support for screensharing on X11 (Linux)
---------
Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Junkui Zhang <364772080@qq.com>
This happened because of two reasons:
- `Workspace::recent_navigation_history` didn't include the current file
- The context picker added the current file to a exclude list
The latter was actually intentional because we already show the file in
the suggested context, but now that we actually have mentions, it's just
inconvenient not to have it there.
Release Notes:
- N/A
This adds a "workspace-hack" crate, see
[mozilla's](https://hg.mozilla.org/mozilla-central/file/3a265fdc9f33e5946f0ca0a04af73acd7e6d1a39/build/workspace-hack/Cargo.toml#l7)
for a concise explanation of why this is useful. For us in practice this
means that if I were to run all the tests (`cargo nextest r
--workspace`) and then `cargo r`, all the deps from the previous cargo
command will be reused. Before this PR it would rebuild many deps due to
resolving different sets of features for them. For me this frequently
caused long rebuilds when things "should" already be cached.
To avoid manually maintaining our workspace-hack crate, we will use
[cargo hakari](https://docs.rs/cargo-hakari) to update the build files
when there's a necessary change. I've added a step to CI that checks
whether the workspace-hack crate is up to date, and instructs you to
re-run `script/update-workspace-hack` when it fails.
Finally, to make sure that people can still depend on crates in our
workspace without pulling in all the workspace deps, we use a `[patch]`
section following [hakari's
instructions](https://docs.rs/cargo-hakari/0.9.36/cargo_hakari/patch_directive/index.html)
One possible followup task would be making guppy use our
`rust-toolchain.toml` instead of having to duplicate that list in its
config, I opened an issue for that upstream: guppy-rs/guppy#481.
TODO:
- [x] Fix the extension test failure
- [x] Ensure the dev dependencies aren't being unified by Hakari into
the main dependencies
- [x] Ensure that the remote-server binary continues to not depend on
LibSSL
Release Notes:
- N/A
---------
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
This unblocks work on new debugger UI, where we don't want the
set_active function to be called unconditionally.
Release Notes:
- N/A
---------
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Closes#26902
- We used to serialize SSH remote only when opened via recent entries,
and not on first time. This broke restore, when opening same folder for
second time from recent entries. Once opened for second time, restoring
used to. work correctly. This PR fixes this by serializing when opened
for first time.
- We didn't handle window replace post worktree creation in first time
flow, this resulted in project panel not opening automatically like it
does with recent entries, or local projects. This PR fixes it by
following same flow as recent entries.
Release Notes:
- Fixed SSH remote not restoring when opening for second time.
- Fixed project panel not opening when opening new SSH remote folder.
This PR fixes two bugs that cause unexpected behavior with breakpoints.
The first bug made it impossible to delete the last breakpoint in a file
in the workspace's database. This caused deleted breakpoints to remain
in the database and added to new projects.
The second bug was an edge case in the breakpoint context menu where
disabling/enabling a breakpoint would sometimes set a new breakpoint on
top of the old breakpoint.
Release Notes:
- N/A
## Summary
This PR starts the process of adding debug task locators to Zed's
debugger system. A task locator is a secondary resolution phase that
allows a debug task to run a command before starting a debug session and
then uses the output of the run command to configure itself.
Locators are most applicable when debugging a compiled language but will
be helpful for any language as well.
## Architecture
At a high level, this works by adding a debug task queue to `Workspace`.
Which add's a debug configuration associated with a `TaskId` whenever a
resolved task with a debug config is added to `TaskInventory`'s queue.
Then, when the `SpawnInTerminal` task finishes running, it emits its
task_id and the result of the ran task.
When a ran task exits successfully, `Workspace` tells `Project` to start
a debug session using its stored debug config, then `DapStore` queries
the `LocatorStore` to configure the debug configuration if it has a
valid locator argument.
Release Notes:
- N/A
This is a slight refactor that flattens Breakpoint struct in
anticipation of condition/hit breakpoints. It also adds a slight delay
before breakpoints are shown on gutter hover to make breakpoints less
attention grabbing.
Release Notes:
- N/A
Closes https://github.com/zed-industries/zed/issues/11626
Part of https://github.com/zed-industries/zed/issues/12853
`"restore_on_file_reopen": true` in workspace settings can now be used
to enable and disable editor data between file reopens in the same pane:
https://github.com/user-attachments/assets/8d938ee1-d854-42a8-bbc3-2a4e4d7d5933
The settings are generic and panes' data store can be extended for
further entities, beyond editors.
---------------
Impl details:
Currently, the project entry IDs seem to be stable across file reopens,
unlike BufferIds, so those were used.
Originally, the DB data was considered over in-memory one as editors
serialize their state anyway, but managing and exposing PaneIds out of
the DB is quite tedious and joining the DB data otherwise is not
possible.
Release Notes:
- Started to restore editor state on reopen
Swift bindings BEGONE
Release Notes:
- Switched from using the Swift LiveKit bindings, to the Rust bindings,
fixing https://github.com/zed-industries/zed/issues/9396, a crash when
leaving a collaboration session, and making Zed easier to build.
---------
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Michael Sloan <michael@zed.dev>
This is a clean-up PR in anticipation of introduction of Debugger
Registry. I wanna get rid of DebugAdapterKind (or rather, it being an
enum).
Release Notes:
- N/A
---------
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Anthony <anthony@zed.dev>
Part of #27171
Follows-up the change in
https://github.com/zed-industries/zed/pull/22346 to consider the case
where the assistant-panel is disabled via settings (as also noted in
[this
comment](https://github.com/zed-industries/zed/pull/22346#issuecomment-2558372412),
Notably, only the explicit case is considered here. Can extend this
change to also cover the implicit case where the button is disabled if
requested.).
Currently, if the user toggles the right dock, the assistant panel will
be shown even if it is disabled via settings, because it has the highest
priority (see
https://github.com/zed-industries/zed/pull/22346#issuecomment-2564890493).
With this change, the assistant panel is no longer activated when
disabled and the dock with the next highest activation order is
activated instead.
I did not opt in to make the priority configurabe, as I agree with
https://github.com/zed-industries/zed/pull/22346#issuecomment-2564890493
that this will most likely rarely be used (the active panel is only none
on the first toggle of the dock, afterwards it remains set for the
remainder of the session).
Release Notes:
- `workspace::ToggleRightDock` will no longer open the assistant panel
when it is disabled via settings.
Closes#4461
Take 2 on https://github.com/zed-industries/zed/pull/25040.
Fixes panic caused due to using `setHiddenUntilMouseMoves` return type
to `set` cursor on macOS.
Release Notes:
- Now cursor hides when the user is typing in editor. It will stay
hidden until it is moved again. This behavior is `true` by default, and
can be configured with `hide_mouse_while_typing` in settings.
---------
Co-authored-by: Peter Tripp <peter@zed.dev>
Co-authored-by: Thomas Mickley-Doyle <thomas@zed.dev>
Co-authored-by: Agus <agus@zed.dev>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
Co-authored-by: Agus Zubiaga <hi@aguz.me>
Co-authored-by: Angelk90 <angelo.k90@hotmail.it>
This PR adds the ability to enable/disable breakpoints. It also fixes a
bug where toggling a log breakpoint from the breakpoint context menu
would add a standard breakpoint on top of the log breakpoint instead of
deleting it.
todo:
- [x] Add `BreakpointState` field Breakpoint that manages if a
breakpoint is active or not
- [x] Don't send disabled breakpoints to DAP servers - in progress
- [x] Half the opacity of disabled breakpoints - in progress
- [x] Add `BreakpointState` to database
- [x] Editor test for enabling/disabling breakpoints
- [ ] Integration Test to make sure we don't send disabled breakpoints
to DAP servers
- [x] Database test to make sure we properly serialize/deserialize
BreakpointState
Release Notes:
- N/A
---------
Co-authored-by: Piotr <piotr@zed.dev>
Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Features:
* Scales dash spacing with border width.
* Laying out dashes around rounded corners.
* Varying border widths with rounded corners - now uses an ellipse for the inner edge of the border.
* When there are no rounded corners, each straight border is laid out separately, so that the dashes to meet at the corners.
* All sides of each dash are antialiased.


Release Notes:
- N/A
---------
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Ben <ben@zed.dev>
This fixes a rare bug where a breakpoint isn't saved in the database
when a user toggles a breakpoint and immediately exits out of zed.
Release Notes:
- N/A
Co-authored-by: Piotr Osiewicz <peterosiewicz@gmail.com>
This PR adds an action that clears all breakpoints and notifies any
active DAPs.
todo
- [x] Implement clear functionality
- [x] Write an integration test for this
Release Notes:
- N/A *or* Added/Fixed/Improved ...
---------
Co-authored-by: Piotr Osiewicz <peterosiewicz@gmail.com>
This fixes a bug where breakpoint's were unable to be toggled if the
text::Anchor representing the breakpoint position was not at the
beginning of a line.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
This pull request does two things:
1. Adds a setting to force Zed to use the built-in prompts, instead of
the system provided ones. I've personally found the system prompts on
macOS often fail to respond to keyboard input, are slow to render
initially, and don't match Zed's style.
2. Makes the previously Linux-only Zed provided prompts available to
everybody using the above setting.
Release Notes:
- Added support for a built-in prompting system, regardless of platform.
Use the new `use_system_prompts` setting to control whether to use the
system provided prompts or Zed's built-in system. Note that on Linux,
this setting has no effect, as Linux doesn't have a system prompting
mechanism.
This is the core change:
https://github.com/zed-industries/zed/pull/26758/files#diff-044302c0d57147af17e68a0009fee3e8dcdfb4f32c27a915e70cfa80e987f765R1052
TODO:
- [x] Use AsyncFn instead of Fn() -> Future in GPUI spawn methods
- [x] Implement it in the whole app
- [x] Implement it in the debugger
- [x] Glance at the RPC crate, and see if those box future methods can
be switched over. Answer: It can't directly, as you can't make an
AsyncFn* into a trait object. There's ways around that, but they're all
more complex than just keeping the code as is.
- [ ] Fix platform specific code
Release Notes:
- N/A
### DISCLAIMER
> As of 6th March 2025, debugger is still in development. We plan to
merge it behind a staff-only feature flag for staff use only, followed
by non-public release and then finally a public one (akin to how Git
panel release was handled). This is done to ensure the best experience
when it gets released.
### END OF DISCLAIMER
**The current state of the debugger implementation:**
https://github.com/user-attachments/assets/c4deff07-80dd-4dc6-ad2e-0c252a478fe9https://github.com/user-attachments/assets/e1ed2345-b750-4bb6-9c97-50961b76904f
----
All the todo's are in the following channel, so it's easier to work on
this together:
https://zed.dev/channel/zed-debugger-11370
If you are on Linux, you can use the following command to join the
channel:
```cli
zed https://zed.dev/channel/zed-debugger-11370
```
## Current Features
- Collab
- Breakpoints
- Sync when you (re)join a project
- Sync when you add/remove a breakpoint
- Sync active debug line
- Stack frames
- Click on stack frame
- View variables that belong to the stack frame
- Visit the source file
- Restart stack frame (if adapter supports this)
- Variables
- Loaded sources
- Modules
- Controls
- Continue
- Step back
- Stepping granularity (configurable)
- Step into
- Stepping granularity (configurable)
- Step over
- Stepping granularity (configurable)
- Step out
- Stepping granularity (configurable)
- Debug console
- Breakpoints
- Log breakpoints
- line breakpoints
- Persistent between zed sessions (configurable)
- Multi buffer support
- Toggle disable/enable all breakpoints
- Stack frames
- Click on stack frame
- View variables that belong to the stack frame
- Visit the source file
- Show collapsed stack frames
- Restart stack frame (if adapter supports this)
- Loaded sources
- View all used loaded sources if supported by adapter.
- Modules
- View all used modules (if adapter supports this)
- Variables
- Copy value
- Copy name
- Copy memory reference
- Set value (if adapter supports this)
- keyboard navigation
- Debug Console
- See logs
- View output that was sent from debug adapter
- Output grouping
- Evaluate code
- Updates the variable list
- Auto completion
- If not supported by adapter, we will show auto-completion for existing
variables
- Debug Terminal
- Run custom commands and change env values right inside your Zed
terminal
- Attach to process (if adapter supports this)
- Process picker
- Controls
- Continue
- Step back
- Stepping granularity (configurable)
- Step into
- Stepping granularity (configurable)
- Step over
- Stepping granularity (configurable)
- Step out
- Stepping granularity (configurable)
- Disconnect
- Restart
- Stop
- Warning when a debug session exited without hitting any breakpoint
- Debug view to see Adapter/RPC log messages
- Testing
- Fake debug adapter
- Fake requests & events
---
Release Notes:
- N/A
---------
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Anthony Eid <hello@anthonyeid.me>
Co-authored-by: Anthony <anthony@zed.dev>
Co-authored-by: Piotr Osiewicz <peterosiewicz@gmail.com>
Co-authored-by: Piotr <piotr@zed.dev>
Closes#25458
When navigating code from a preview tab with
`enable_preview_from_code_navigation` set to `true`, "Go Back" from a
newly opened tab could focus on the tab to the right instead of
returning to the original preview tab.
Before, we killed the existing preview tab before opening a new one,
which breaking history as the new tab had no reference to the old one.
This caused navigation to shift to the next tab on the right.
Now, we first add the new tab at the preview index, and then kill the
existing preview tab. This preserves the history by linking new preview
tab to existing tab.
Release Notes:
- Fixes an issue where navigating code from a preview tab with
`enable_preview_from_code_navigation` set to `true`, "Go Back" from a
newly opened tab could focus on the tab to the right instead of
returning to the original preview tab.
This PR cleans up some color & elevation misc.
### Don't allow deriving Color from Hsla
The point of the [ui::Color] enum is to encourage consistent color
usage, and the the Color::Custom case is really only meant for cases
where we have no other choice.
`impl From<Hsla> for Color` encourages blindly passing colors into
`Color::Custom` – with this in place we might as well remove the entire
`Color` enum.
The usages that were updated due to this removal were for colors that
already exist in the Color enum, making it even more clear that it
didn't make sense to have this.
### `ElevationIndex` -> `Elevation`
This name would make more sense if we had an `Elevation` in the first
place. The new name is more clear.
#### `Button::elevation`
As part of this change I also updated button's `layer` method to
`elevation`, since it takes an elevation. This method still has the
following issue:
You want to use `Button::elevation` when it's default colors are
invisible on the layer you are rendering the button on. However, current
this method uses the elevation's `bg` color, rather than it's
`on_elevation_bg`.
Ideally when you use `Button::elevation` you want to pass the elevation
you are _on_, not choosing one that will show up the elevation you are
on.
This change will be in a separate PR, as it likely will have widespread
visual impact across the app.
Release Notes:
- N/A
Previously, when a file was deleted externally and the warning prompt
was dismissed with "Close", the panel remained but was empty, leaving an
unused split space.
This happened because pane.remove_item(...) was being called with
close_pane_if_empty set to false, preventing the panel from being
removed even when it had no remaining items.
This fix changes the third boolean parameter to true, ensuring that the
panel is removed if it becomes empty, allowing the layout to properly
resize.
Closes#23904
Release Notes:
- N/A
The notifications from git output could take up variable amounts of
screen space, and they were quite obnoxious when a git command printed
lots of output, such as fetching many new branches or verbose push
hooks.
This change makes the push/pull/fetch buttons trigger a small
notification toast, based on the output of the command that was ran. For
errors or commands with more output the user may want to see, there's an
"Open Log" button which opens a new buffer with the output of that
command.
It also uses this behavior for long error notifications for other git
commands like `commit` and `checkout`. The output of those commands can
be quite long due to arbitrary githooks running.
Release Notes:
- N/A
---------
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>