use gpui::Pixels; pub struct SearchInputWidth; impl SearchInputWidth { /// The container size in which the input stops filling the whole width. pub const THRESHOLD_WIDTH: f32 = 1200.0; /// The maximum width for the search input when the container is larger than the threshold. pub const MAX_WIDTH: f32 = 1200.0; /// Calculates the actual width in pixels based on the container width. pub fn calc_width(container_width: Pixels) -> Pixels { if container_width.0 < Self::THRESHOLD_WIDTH { container_width } else { Pixels(container_width.0.min(Self::MAX_WIDTH)) } } }